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*'''Great Runaway:''' Scorpion can use Teleport to reset spacing if the opponent gets too close. | *'''Great Runaway:''' Scorpion can use Teleport to reset spacing if the opponent gets too close. | ||
*'''Male Ninja Normals:''' Male Ninjas have a great LP, HP, HK, RH and Uppercut. | *'''Male Ninja Normals:''' Male Ninjas have a great LP, HP, HK, RH and Uppercut. | ||
*''' | *'''LK, HK, Sweep Punish:''' Scorpion can punish LK, HK and unsafe Sweeps on block with Spear. Scorpion's Spear will not punish Female Ninja's and Liu Kang's Sweep due to low hurtboxes. | ||
*'''Good Punishment Mode Combo Damage:''' Scorpion punishes blocked Teleports for around 50%. | *'''Good Punishment Mode Combo Damage:''' Scorpion punishes blocked Teleports for around 50%. | ||
*'''Teleport:''' Teleport allows Scorpion to escape corners and run jab pressure. | *'''Teleport:''' Teleport allows Scorpion to escape corners and run jab pressure. |
Revision as of 01:27, 21 January 2022
Introduction
Resurfacing from the Netherrealm after the events of the second tournament, Scorpion's allegiances during the Outworld invasion are up in the air. The only thing that is certain is that he is still seeking out the Lin Kuei warrior known as Sub-Zero.
While his return to the series was welcome following his strange absence from vanilla MK3, Scorpion has the misfortune of being redundant within the game's cast. This is due to Human Smoke having access to everything Scorpion does and with more tools on top of that. Without Human Smoke's higher combo damage and move speed, Scorpion is resigned to the mid tier.
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Notable Players
- Stew (UK)