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{{ProConTable | {{ProConTable | ||
| pros = | | pros = | ||
*'''Great Rushdown''' | *'''Great Rushdown:''' Jades pressure consists of kara jabs, annoying auto combo staggers and difficult to anti air jump kicks. | ||
*'''Great Jabs''' | *'''Great Jabs:''' Female Ninjas and Male Ninjas have a similar LP range, but the Female Ninja LP has a lower hitbox. Female Ninjas also have better throws than Male Ninjas. | ||
*'''Good Zoning''' | *'''Good Zoning:''' Jade can zone effectively with the return Boomerang. | ||
*'''Great Anti-Zoning''' | *'''Great Anti-Zoning:''' Glow grants Jade projectile invincibility. However, Glow does not work against all projectiles. Special projectiles like Sindel's air Fireball and Shang's Ground Eruption will still hit Jade during Glow. | ||
*'''Female Ninja Hitbox''' | *'''Female Ninja Hitbox:''' Female Ninjas can be difficult to juggle optimally. Some auto combos can whiff after jump punch starters against Female Ninjas. | ||
|cons= | |cons= | ||
*'''No LK, HK, Sweep Punish''' | *'''No LK, HK, Sweep Punish:''' Jade's Shadow Kick is fast enough to punish blocked LKs, HKs and Sweeps, but unfortunately the game disables it. | ||
*'''Weak Combo Damage''' | *'''Weak Combo Damage:''' Jade has low midscreen combo damage. She relies on chip damage on her long auto combos to make up for it. | ||
*'''Weak Anti Airs''' | *'''Weak Anti Airs:''' Jade lacks powerful anti airs. She relies on spacing and movement to counter jumping attacks. | ||
}} | }} | ||
Revision as of 00:07, 21 January 2022
Introduction
Placeholder
Strengths | Weaknesses |
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Notable Players
- NoDoubt, NoDoubtArion (USA)
- JDW (USA)
- Dubson (USA)
- Cold Death (CIS)