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{{ProConTable | {{ProConTable | ||
| pros = | | pros = | ||
*'''Great Rushdown''' | *'''Great Rushdown:''' Jax's pressures consists of kara jabs, mid auto combo staggers and sweeps. | ||
*'''Good Zoning''' | *'''Good Zoning:''' Jax can zone effectively with Missiles and Ground Pound. | ||
*'''Safe Sweep''' | *'''Safe Sweep:''' Jax's sweep is completely safe on block. Jax can counter glitch jabs easily using sweep. | ||
*''' | *'''Great Throw:''' Jax's throw does additional damage utilizing Multislam. It also allows for a sweep check. | ||
*'''Air Throw''' | *'''Air Throw:''' Air throws are generally great. Jax's air throw is very plus and allows for a sweep check. | ||
|cons= | |cons= | ||
*'''Large | *'''Large Hurtbox:''' Jax has the largest hurtbox in the game. Expect to get hit with character specific optimal juggles. | ||
*'''Corner Trapped Crouching | *'''Corner Trapped Crouching:''' Jax can be corner trapped crouching by everyone except Lao, Male Ninjas, Shang and Sheeva. | ||
*'''No Sweep Punish''' | *'''No Sweep Punish:''' Jax does not have a special move that punishes sweep. | ||
*'''Highly Dependent on Glitch Cancel''' | *'''Highly Dependent on Glitch Cancel:''' Jax's main auto combo can whiff on block without Glitch Cancel. | ||
*'''Tall Running Hitbox''' | *'''Tall Running Hitbox:''' Jax cannot run under instant air projectiles like Kabal's instant air Gas Blast or Mileena's instant air Sai. | ||
}} | }} | ||
Revision as of 21:46, 20 January 2022
Introduction
Placeholder
Strengths | Weaknesses |
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Notable Players
- Marvirrasta (Honduras)
- Pshhh, Sp1c Unit, Miss Spin (USA)
- ddy (USA)
- Street, Black Blade (USA)