Ultimate Mortal Kombat 3/Kitana/Introduction: Difference between revisions

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{{ProConTable
{{ProConTable
| pros =
| pros =
*'''Great Rushdown'''
*'''Great Rushdown:''' Kitana's pressure consists of suffocating kara jabs, absurd throw range, solid mid staggers, difficult to anti air jump kicks and plus on block air fans. 
*'''Great Jabs'''
*'''Great Jabs:''' Female ninjas and male ninjas have a similar LP range, but the female ninja LP has a lower hitbox. Female ninjas also have better throws than male ninjas.
*'''Great Throw'''
*'''Great Throw:''' Kitana has a ridiculous throw range. The throw is also very plus on hit.
*'''Good Punishment Mode Combo Damage'''
*'''Good Punishment Mode Combo Damage:''' Kitana punishes blocked teleports for around 50%.
*'''Female Ninja Hitbox'''
*'''Female Ninja Hurtbox:''' Female ninjas can be difficult to juggle optimally. Some auto combos can whiff after jump punches against female ninjas.
|cons=
|cons=
*'''Weak Ground Combo Damage'''
*'''Weak Ground Combo Damage:''' Kitana's mid auto combo only does 23%.
*'''Weak Anti Airs'''
*'''Weak Anti Airs:''' Kitana lacks powerful anti airs. She relies on spacing and movement to counter jumping attacks.
*'''No HK, LK, Sweep Punish'''
*'''No LK, HK, Sweep Punish:''' Kitana does not have a special move that punishes LK, HK or Sweep on block. Kitana's opponents will make use of these attacks to counter her kara jabs. 
*'''Tall Running Hitbox'''
*'''Tall Running Hitbox:''' Kitana can not run under instant air projectiles like Kabal's instant air gas blast or Mileena's instant air sai.
}}
}}



Revision as of 20:48, 20 January 2022

Introduction

Placeholder

Kitana
Strengths Weaknesses
  • Great Rushdown: Kitana's pressure consists of suffocating kara jabs, absurd throw range, solid mid staggers, difficult to anti air jump kicks and plus on block air fans.
  • Great Jabs: Female ninjas and male ninjas have a similar LP range, but the female ninja LP has a lower hitbox. Female ninjas also have better throws than male ninjas.
  • Great Throw: Kitana has a ridiculous throw range. The throw is also very plus on hit.
  • Good Punishment Mode Combo Damage: Kitana punishes blocked teleports for around 50%.
  • Female Ninja Hurtbox: Female ninjas can be difficult to juggle optimally. Some auto combos can whiff after jump punches against female ninjas.
  • Weak Ground Combo Damage: Kitana's mid auto combo only does 23%.
  • Weak Anti Airs: Kitana lacks powerful anti airs. She relies on spacing and movement to counter jumping attacks.
  • No LK, HK, Sweep Punish: Kitana does not have a special move that punishes LK, HK or Sweep on block. Kitana's opponents will make use of these attacks to counter her kara jabs.
  • Tall Running Hitbox: Kitana can not run under instant air projectiles like Kabal's instant air gas blast or Mileena's instant air sai.

Notable Players

  • NoDoubt, NoDoubtArion (USA)
  • REO (USA)
  • Marvirrasta (Honduras)
  • Pshhh, Sp1c Unit, Miss Spin (USA)
  • Crazy Dominican (USA)