Pokken Tournament DX/Darkrai/Introduction: Difference between revisions

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*Darkrai can halt the distance of a forward or backwards jump by pressing the opposite direction.
*Darkrai can halt the distance of a forward or backwards jump by pressing the opposite direction.
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|header= Bad Dreams Rising
|content= Bad Dreams Rising, also known as Nightmare Mode, BDR, or NM for short, is a special kind of Duel Phase that Darkrai can only enter by landing a Dark Void on the opponent or Phase Shifting from Field to Duel while in Burst Mode.  If the latter criteria is met with a Guard Break, Darkrai will instead shift into regular Duel Phase.
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Revision as of 19:07, 3 January 2022

Introduction

Darkrai is a mostly defensive binary state character with a very strong field phase and an overwhelming Bad Dreams Rising or “nightmare mode” state. In field, he excels at setting traps and punishing approaches by his opponent, and with a victorious field and a nightmare mode achieved, his good mobility, arsenal of invulnerable moves, filthy okizeme and strong chip damage make a nightmare darkrai among the most fearsome characters in the game.

However, he does have notable weaknesses. On the whole, his frame data is extremely slow, both in field and in duel. While he is good at punishing approaches in field, his lack of long-range counter pierces and otherwise fast projectiles make forcing the opponent to approach him difficult. This is not even to mention how he struggles against characters with longer-ranged options that have no need to approach him in the first place.

Furthermore, if he fails to attain a nightmare state, his duel phase is laughably weak. While nightmare can subsist without good frame data, the lack of mobility, invulnerable options, and setups in a “regular state” duel means darkrai can truly struggle if he does lose field or otherwise shifts without nightmare.

Darkrai has air control when jumping.

  • Darkai can move forwards and backwards during a neutral jump.
  • Darkrai can increase the distance of a forward or backwards jump by holding the direction.
  • Darkrai can halt the distance of a forward or backwards jump by pressing the opposite direction.


Bad Dreams Rising

Bad Dreams Rising, also known as Nightmare Mode, BDR, or NM for short, is a special kind of Duel Phase that Darkrai can only enter by landing a Dark Void on the opponent or Phase Shifting from Field to Duel while in Burst Mode. If the latter criteria is met with a Guard Break, Darkrai will instead shift into regular Duel Phase.