Pokken Tournament DX/Pikachu: Difference between revisions

From SuperCombo Wiki
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<br>
<br>
<br>
<br>
[[File:Pokken_Pikachu_2Y_1.png|left|border]]
[[File:Pokken_Pikachu_5Y.png|border]]
[[File:Pokken_Pikachu_2Y_2.png|border]]
[[File:Pokken_Pikachu_5YY.png|border]]
<div>
[[File:Pokken_Pikachu_5YYY.png|border]]
{|border="4" cellpadding="4"  cellspacing="4"
|'''2Y'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 10
| 0
| Low
| i11
| +4
| -4
|}</div>
<div>
{|border="1"
|<p>Pikachu kicks the ground, throwing out a wave of dirt.</p>
<p>In Burst Mode, 2Y's range increases.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Pikachu_5Y.png|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''5Y'''
|<big>'''5Y'''</big>
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal
| '''5Y'''
| Normal (strike)
| 20
| 20
| 0
| 0
| Mid Low
| Mid Low
| 3
| i15
| i15
| 5
| 37
| 0
| 0
| -4
| -4
|}</div>
| Special / 5YX Cancelable on Frame 17
<div>
{|border="1"
|<p>Pikachu spins around, attacking with Its tail.</p>
<p>Special / 5YX cancelable.</p>
|}</div>
<br>
<br>
[[File:Pokken_Pikachu_5YY.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''5YY'''
|-
|-
| Attack
| '''5YY'''
| Damage
| Normal (strike)
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 24
| 24
| 0
| 0
| Mid Low
| Mid Low
| i15
| 3
| i26
| N/A
| 52
| +4
| +4
| -4
| -4
|}</div>
| Special / 5YYX Cancelable on Frame 28
<div>
{|border="1"
|<p>Special / 5YYX cancelable.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Pikachu_5YYY.png|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''5YYY'''
|-
|-
| Attack
| '''5YYY'''
| Damage
| Normal (strike)
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Normal
| 18
| 18
| 4
| 4
| Mid Low
| Mid Low
| i15
| 3
| i38
| N/A
| 64
| +4
| +4
| -4
| -4
| Special / 5YYYX Cancelable on Frame 40
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Special / 5YYYX cancelable.</p>
|<p>Pikachu spins around, attacking with its tail.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Pikachu_5YX_1.png|left|border]]
[[File:Pokken_Pikachu_5YX_1.png|border]]
[[File:Pokken_Pikachu_5YX_2.png|border]]
[[File:Pokken_Pikachu_5YX_2.png|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''5YX / 5Y:X'''
|<big>'''5YX'''</big>
|-
| '''Version'''
| '''Attack Type'''
| '''Damage'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
|-
| Attack
| '''5YX'''
| Damage
| Normal (strike)
| PSP
| 60
| Height
| 3
| Impact
| Mid
| Hit Adv
| 5
| Block
| i38 / i50 / i62
| 72 / 84 / 96
| Launch
| +4
| Airborne on Frame 38 / 50 / 62
|-
|-
| Normal
| '''5Y:X'''
| 60 / 70
| Normal (strike)
| 70
| 3
| 3
| Mid
| Mid
| i15
| 6
| i38 / i50 / i62
| 72 / 84 / 96
| Launch
| Launch
| +4
| +4
| Airborne on Frame 38 / 50 / 62
|}</div>
|}</div>
<div>
<div>
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<p>Pressing X with precise timing grants a Just Frame version.</p>
<p>Pressing X with precise timing grants a Just Frame version.</p>
<p>The Just Frame gives more opportunities to combo off of.</p>
<p>The Just Frame gives more opportunities to combo off of.</p>
<p>In Burst Mode, 5YX always does Frame variant.</p>
<p>In Burst Mode, 5YX always does the Just Frame variant.</p>
|}</div>
|}</div>
<br>
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<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''6Y / 6:Y'''
|<big>'''6Y / 6:Y'''</big>
|-
|-
| Attack
| '''Version'''
| Damage
| '''Attack Type'''
| PSP
| '''Damage'''
| Height
| '''PSP'''
| Impact
| '''Height'''
| Hit Adv
| '''Priority'''
| Block
| '''Impact'''
| '''Throw Crush Frame'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| '''6Y'''
| Normal (strike)
| 60
| 4
| Mid
| 4
| i15
| 5
| 42
| Launch
| -8
| 5-15 High invuln.
|-
|-
| Normal
| '''6:Y'''
| 60 / 65
| Normal (strike)
| 4 / 3
| 65
| 3
| Mid
| Mid
| 5
| i15
| i15
| 5
| 42
| Launch
| Launch
| -8 / +4
| +4
| 5-15 High invuln.
|}</div>
|}</div>
<div>
<div>
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<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''8Y'''
|<big>'''8Y'''</big>
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''PSP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Impact'''
| Block
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
|-
|-
| Normal
| Normal (strike)
| 64
| 64
| 3
| 3
| Mid High
| Mid High
| 3 / 5*
| i19
| i19
| 9
| 77
| Knockdown
| Knockdown
| +8
| -20
| 5-18 High and Mid High invuln, Airborne on Frame 19, Air Actionable on Frame 50
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Pikachu propels upwards with Its tail.</p>
|<p>Pikachu propels upwards with its tail.</p>
<p>Invincible against Highs and Mid Highs on frame 5.</p>
<p>Can angle the move forward by inputting 9Y.</p>
<p>Can angle the move forward by inputting 9Y.</p>
<p>Can cancel into aerials.</p>
<p>Universal Anti-air.</p>
<p>*Has a priority of 5 during Burst Mode.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Pikachu_2Y_1.png|border]]
[[File:Pokken_Pikachu_2Y_2.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''2Y'''</big>
|-
| '''Attack Type'''
| '''Damage'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| Normal (strike)
| 10
| 0
| Low
| 3 / 5*
| i11
| 1
| 35
| +4
| -4
| High invuln on Frame 1, Special Cancelable on Frame 13
|}</div>
<div>
{|border="1"
|<p>Pikachu kicks the ground, throwing out a wave of dirt.</p>
<p>*In Burst Mode, 2Y's range increases and it has a priority of 5.</p>
|}</div>
|}</div>
<br>
<br>
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<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.Y'''
|<big>'''j.Y'''</big>
|-
|-
| Attack
| '''Attack Type'''
| Damage
| '''Damage'''
| PSP
| '''PSP'''
| Height
| '''Height'''
| Impact
| '''Priority'''
| Hit Adv
| '''Impact'''
| Block
| '''Throw Crush Frame'''
| '''Recovery'''
| '''Hit Adv'''
| '''Block'''
|-
|-
| Normal
| Normal (strike)
| 30
| 30
| 0
| 0
| Mid High
| Mid High
| 3
| i9
| i9
| 1
| Until landing +13
| +30
| +30
| +8
| +8

Revision as of 07:59, 30 December 2021

Pokken Tournament DX

Pokken Pikachu.png

Introduction

Placeholder

  • 570 HP
  • 100 CC Synergy Gauge
  • Burst Mode Duration: 14 Seconds
  • Shield: Normal


  • High Stance: Charges Synergy Gauge.
  • Low Stance: Invincible against Highs on frame 1, also recharges shield health.


  • FP Forward Dash: 13 Frames
  • FP Back Dash: 25 Frames (Invincible from frame 1-8)
  • FP Side Dash: 25 Frames


  • DP Forward Dash: 13 Frames
  • DP Back Dash: 25 Frames (Invincible from frame 1-8)


General Moves




Pokken Pikachu Burst Declare.jpg

Burst Mode
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv. Block Properties
Strike (projectile) 0 -12 Mid BA (projectile) i18 48 +8 0 1-48 Total invuln, Pierce

Automatically performs the Just version of 5YX and 6Y, gives j.A an additional hit, and gives 8A a followup.




Pokken Pikachu Grab FP.png Pokken Pikachu Grab DP.png

Y+B Grab Attack
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block
Grab FP 80 / DP 120 12 Throw 1 i11 49 FP Shift (+8) / DP Shift Grab




Pokken Pikachu CA 1.png Pokken Pikachu CA 2.png

X+A [X+A] Counter Attack
Version Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block Properties
X+A Counter (strike) 60 3 Mid Low 4 i35 63 +8 -4 1-28 Counter Armor, Destroys Projectiles while active
[X+A] Counter (strike) 80 3 Mid Low 6 i55 83 Crumple +4 1-48 Counter Armor, Pierce, Destroys Projectiles while active

Can be dash canceled by inputting a direction and R.




Pokken Pikachu Release Y 1.png Pokken Pikachu Release Y 2.png

]Y[ Release Y
Version Attack Type Damage PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
]Y[ Level 1 Normal (strike) 80 5 Mid 5 i19 1 59 Launch -16 1-18 High and Mid High invuln, Airborne on Frame 19
]Y[ Level 2 Normal (strike) 120 8 Mid 6 i19 1 59 Launch -12 1-18 High and Mid High invuln, Airborne on Frame 17, Low invuln on Frame 19

After charging for a certain amount of time, Pikachu release an uppercut attack.

Level 1: 60F

Level 2: 120F




Pokken Pikachu Burst Attack.png
Burst Attack: Volt Shock Fist
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block Properties
Normal 180 (60) 12 Mid Low BA (strike) i15 47 Knockdown +4 6-37 Total invuln, Pierce

Pikachu charges forward with huge distance.




Field Phase Moves




Pokken Pikachu nY.png
nY
Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 10 each* Special Mid 6 i15 / i32 / i49* 5 51 / 68 / 90* -16 / -16 / -21* -21 / -21 / -26* Special Cancelable on Frame 17, 34, 65, and 91, fY cancellable on Frame 91

A small bolt of electricity that travels ahead.

*Can shoot up to three electricity bolts in a row.




Pokken Pikachu sY.png
sY
Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 10 each hit Special Mid 6 i19 9 71 -12 -16 Airborne on Frame 14, fY Cancelable on Frame 61

Pikachu jumps to the side, throwing out three arc-shaped projectiles.




Pokken Pikachu fY 1.png Pokken Pikachu fY 2.png

fY
Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (projectile) 40 each Mid Low 6 i21 9 87 Shift -8 Airborne on Frame 4, Special Cancelable on Frame 26

Pikachu dodges to the right, and throws an electric ball.

Afterwards, Pikachu dodges to the left and throws another electric ball.




Pokken Pikachu bY.png
bY
Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 60 Mid 4 i23 9 79 Shift (+4) -24 Airborne on Frame 5






Pokken Pikachu jY FP 1.png Pokken Pikachu jY FP 2.png

j.Y
Version Attack Type Damage Height Priority Impact Throw Crush Frame Recovery Hit Adv Block
j.Y Normal (projectile) 20 Mid 6 i15 5 Until landing +27 -8 -12
j.[Y] Normal 54 Mid 8 i35 5 Until landing +27 -8 -8

Pikachu sends out an electric bolt that chases down the opponent.

Charging this move gives it two extra hits.




Pokken Pikachu Homing Attack 1.png Pokken Pikachu Homing Attack 2.png Pokken Pikachu Homing Attack 3.png

Homing Attack
Version Attack Type Damage Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Homing Attack 1 (X) Normal (strike) 30 Mid Low 3 i21 1 47 +8 0 Block or Jump Cancelable on Frame 1
Homing Attack 2 (XX) Normal (strike) 30 Mid 4 i47 N/A 99 +4 -3 Airborne on Frame 43
Homing Attack 3 (XXX) Normal (strike) 60 Mid 6 i98 N/A 138 Shift (+8) -8 Airborne
Homing Attack 3 (XX[X]) Normal (strike) 90 Mid BA (strike) i122 N/A 162 Shift (+8) +20 Airborne, Pierce, Guard Break

Pikachu homes in on the opponent, attacking with Its tail and finishing with a ball of electricity to shift into Duel Phase.

If Homing Attack 2 was blocked, there is a 28 frame window to punish a charged Homing Attack 3.





Pokken Pikachu jX FP.png
j.X
Attack Type Damage Height Priority Impact Recovery Hit Adv Block Properties
Counter (strike) 90 Mid High 4 i20 Until landing +27 Shift -5 1-16 Counter Armor

Pikachu divekicks to the ground.




Weak Moves




Pokken Pikachu 5Y.png Pokken Pikachu 5YY.png Pokken Pikachu 5YYY.png

5Y
Version Attack Type Damage PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5Y Normal (strike) 20 0 Mid Low 3 i15 5 37 0 -4 Special / 5YX Cancelable on Frame 17
5YY Normal (strike) 24 0 Mid Low 3 i26 N/A 52 +4 -4 Special / 5YYX Cancelable on Frame 28
5YYY Normal (strike) 18 4 Mid Low 3 i38 N/A 64 +4 -4 Special / 5YYYX Cancelable on Frame 40

Pikachu spins around, attacking with its tail.




Pokken Pikachu 5YX 1.png Pokken Pikachu 5YX 2.png

5YX
Version Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block Properties
5YX Normal (strike) 60 3 Mid 5 i38 / i50 / i62 72 / 84 / 96 Launch +4 Airborne on Frame 38 / 50 / 62
5Y:X Normal (strike) 70 3 Mid 6 i38 / i50 / i62 72 / 84 / 96 Launch +4 Airborne on Frame 38 / 50 / 62

Pressing X during 5Y / 5YY / 5YYY will give an uppercut attack.

Pressing X with precise timing grants a Just Frame version.

The Just Frame gives more opportunities to combo off of.

In Burst Mode, 5YX always does the Just Frame variant.





Pokken Pikachu 6Y 1.png

Pokken Pikachu 6Y 2.png

6Y / 6:Y
Version Attack Type Damage PSP Height Priority Impact Throw Crush Frame Hit Adv Block Properties
6Y Normal (strike) 60 4 Mid 4 i15 5 42 Launch -8 5-15 High invuln.
6:Y Normal (strike) 65 3 Mid 5 i15 5 42 Launch +4 5-15 High invuln.

An uppercut that is invincible against Highs on frame 5.

The Just Frame version can be done by pressing forward and Y on the exact same frame.

In Burst Mode, 6Y always does the Just Frame variant.





Pokken Pikachu 8Y.png
8Y
Attack Type Damage PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block
Normal (strike) 64 3 Mid High 3 / 5* i19 9 77 Knockdown -20 5-18 High and Mid High invuln, Airborne on Frame 19, Air Actionable on Frame 50

Pikachu propels upwards with its tail.

Can angle the move forward by inputting 9Y.

Universal Anti-air.

*Has a priority of 5 during Burst Mode.




Pokken Pikachu 2Y 1.png Pokken Pikachu 2Y 2.png

2Y
Attack Type Damage PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (strike) 10 0 Low 3 / 5* i11 1 35 +4 -4 High invuln on Frame 1, Special Cancelable on Frame 13

Pikachu kicks the ground, throwing out a wave of dirt.

*In Burst Mode, 2Y's range increases and it has a priority of 5.





Pokken Pikachu jY DP.png
j.Y
Attack Type Damage PSP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block
Normal (strike) 30 0 Mid High 3 i9 1 Until landing +13 +30 +8

A quick jolt attack from Pikachu's tail.






Strong Moves




Pokken Pikachu 2X.png
2X
Attack Damage PSP Height Impact Hit Adv Block
Normal 90 3 Low i19 Launch -8

Pikachu kicks the ground twice, each throwing out a wave of dirt.

Invincible against Highs on frame 1.






Pokken Pikachu 5X.png
5X
Attack Damage PSP Height Impact Hit Adv Block
Normal 80 4 Mid Low i19 Launch -8

A long horizontal bolt of electricity.

Special cancelable.






Pokken Pikachu 8X.png

Pokken Pikachu 8X 2.png

8X
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 3 Mid High i23 +8 +4

Pikachu jumps in the air and advances forward with two aerial kicks.

Invincible against Lows on frame 5.

Can short hop after the attack by pressing a direction and R.

Throw crush. Launches if Its a critical hit.





Pokken Pikachu jX DP.png
j.X
Attack Damage PSP Height Impact Hit Adv Block
Normal 76 0 Mid High i24 +26 +4

Pikachu spirals downwards to the ground with Its tail.






Pokemon Moves




Pokken Pikachu 2A.png
2A Iron Tail
Attack Damage PSP Height Impact Hit Adv Block
Normal 90 (13) 5 Mid i23 Knockdown -16

Pikachu jumps in the air and slams onto the ground tail-first.

Invincible against Lows and Mid Lows on frame 5.

Launches if Its a critical hit.






Pokken Pikachu 4A 1.png

Pokken Pikachu 4A 2.png

4A Electro Ball
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 (8) / 70 3 High i27 +4 / Launch -8

Pikachu hops in the air and fires a ball of lightning.

Invincible against Lows on frame 5, and Mid Lows on frame 9.

Throw crush.

Can be canceled with R.





Pokken Pikachu 5A 2.png
5A / 5[A] Thunderbolt (FP)
Attack Damage Height Impact Hit Adv Block
Normal 50 (13) / 80 (20) Low i19 / i36 Shift (-4) / Stun -8

A projectile that travels along the ground.

Invincible against Lows on frame 5.

Can charge to throw out Thunderbolts in each direction.

The charged Thunderbolts deal additional damage and stun.


Pokken Pikachu 5A.png
5A / 5[A] Thunderbolt (DP)
Attack Damage PSP Height Impact Hit Adv Block
Normal 50 (13) 3 / 2, 2 Low i19 / i36 0 -8 / +4

A projectile that travels along the ground.

Invincible against Lows on frame 5.

Can charge to throw out a second Thunderbolt.






Pokken Pikachu 6A.png
6A Nuzzle
Attack Damage PSP Height Impact Hit Adv Block
Grab 80 3 High i19 Launch N/A

Pikachu jumps forward, grabbing the opponent and launching them.

Invincible against Lows on frame 5.

Since this Grab is considered a High, it can be avoided by crouching.






Pokken Pikachu 8A 1.png
8A Volt Tackle
Attack Damage PSP Height Impact Hit Adv Block
Counter 66 (8) 5 Mid High i11 Launch -48

A reversal attack where Pikachu zig-zags into the air.

Grants counter armor from frame 1-10.

In Burst Mode, Volt Tackle is given a followup attack.


Pokken Pikachu 8A 2.png
Burst 8AA Volt Tackle: Followup
Attack Damage PSP Height Impact Hit Adv Block
Counter 54 (16) 12 Mid i11 Shift -28

Following up from Volt Tackle, Pikachu spikes itself downwards to the ground.

Can be used even if Volt Tackle didn't make contact with the opponent.






Pokken Pikachu jA 1.png
j.A Thunder (Initial Hit)
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 (5) 1 Mid i11 -12 -29

Pikachu surrounds itself with electricity and hops forward.

Can change the trajectory to go either forwards or backwards.

Pressing R allows Pikachu to cancel into aerials instead of doing Thunder.


Pokken Pikachu jA 2.png

Pokken Pikachu jA 3.png Pokken Pikachu jA 4.png

j.A Thunder
Attack Damage PSP Height Impact Hit Adv Block
Normal 100 (25) / 20 (11)* 5 Mid / Low i41 Stun +10 / +20

After a short amount of time, a thunder strike is called from above that stuns the opponent.

* In Burst Mode, Thunder receives a followup hit that covers the ground in electricity.




Combos

Notable Players












External Resources


Pokken Arena: Pikachu

Frame Data: Pikachu