(All data added!...Also images!...but I uploaded the non-cropped folder ;-; frick) |
(Added Special and Super Names) |
||
Line 448: | Line 448: | ||
|image=PJ_tiffany_236p.png | |image=PJ_tiffany_236p.png | ||
|caption= | |caption= | ||
|name= | |name=Groovy Knuckle | ||
|input={{qcf}}{{p}} (Chargable) | |input={{qcf}}{{p}} (Chargable) | ||
|data= | |data= | ||
Line 465: | Line 465: | ||
|image=PJ_tiffany_214p.png | |image=PJ_tiffany_214p.png | ||
|caption= | |caption= | ||
|name= | |name=Groovy Punch | ||
|input={{qcb}}{{p}} (Chargable) | |input={{qcb}}{{p}} (Chargable) | ||
|data= | |data= | ||
Line 482: | Line 482: | ||
|image=PJ_tiffany_214lk.png | |image=PJ_tiffany_214lk.png | ||
|caption= | |caption= | ||
|name= | |name=Exciting Kick | ||
|input={{qcb}}{{lk}} | |input={{qcb}}{{lk}} | ||
|data= | |data= | ||
Line 498: | Line 498: | ||
|image=PJ_tiffany_j214lk.png | |image=PJ_tiffany_j214lk.png | ||
|caption= | |caption= | ||
|name= | |name=Exciting Kick<br>(Air) | ||
|input=j.{{qcb}}{{lk}} | |input=j.{{qcb}}{{lk}} | ||
|data= | |data= | ||
Line 514: | Line 514: | ||
|image=PJ_tiffany_623k.png | |image=PJ_tiffany_623k.png | ||
|caption= | |caption= | ||
|name= | |name=Beautiful Spin<br>(Light) | ||
|input={{dp}}{{lk}} | |input={{dp}}{{lk}} | ||
|data= | |data= | ||
Line 530: | Line 530: | ||
|image=PJ_tiffany_623k.png | |image=PJ_tiffany_623k.png | ||
|caption= | |caption= | ||
|name= | |name=Beautiful Spin<br>(Heavy) | ||
|input={{dp}}{{hk}} | |input={{dp}}{{hk}} | ||
|data= | |data= | ||
Line 546: | Line 546: | ||
|image=PJ_tiffany_236k.png | |image=PJ_tiffany_236k.png | ||
|caption= | |caption= | ||
|name= | |name=Groovy Wheel | ||
|input={{qcf}}{{k}} | |input={{qcf}}{{k}} | ||
|data= | |data= | ||
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|image=PJ_tiffany_236236p.png | |image=PJ_tiffany_236236p.png | ||
|caption= | |caption= | ||
|name= | |name=Groovy Special | ||
|input={{qcf}}{{qcf}} + {{p}} | |input={{qcf}}{{qcf}} + {{p}} | ||
|data= | |data= | ||
Line 587: | Line 587: | ||
|image=PJ_tiffany_236236k.png | |image=PJ_tiffany_236236k.png | ||
|caption= | |caption= | ||
|name= | |name=Wonderful Kick | ||
|input={{qcf}}{{qcf}} + {{k}} | |input={{qcf}}{{qcf}} + {{k}} | ||
|data= | |data= | ||
Line 603: | Line 603: | ||
|image=PJ_tiffany_214214k.png | |image=PJ_tiffany_214214k.png | ||
|caption= | |caption= | ||
|name= | |name=Groovy Time | ||
|input={{qcb}}{{qcb}} + {{k}} | |input={{qcb}}{{qcb}} + {{k}} | ||
|data= | |data= | ||
Line 628: | Line 628: | ||
|image=PJ_tiffany_TeamUp.png | |image=PJ_tiffany_TeamUp.png | ||
|caption= | |caption= | ||
|name= | |name=Love and Peace | ||
|input={{lp}}+{{lk}} or {{hp}}+{{hk}} | |input={{lp}}+{{lk}} or {{hp}}+{{hk}} | ||
|data= | |data= | ||
Line 637: | Line 637: | ||
|Guard=Mid | |Guard=Mid | ||
|Adv. Guard=-23 | |Adv. Guard=-23 | ||
|Description=<br><center><span style="font-size: 1.2em;"><u>'''''Restores a portion of Health!'''''</u></span><br><br>'''Tiffany''' is one of the few characters with a '''''Support''''' Assist. The only others being:<br> | |||
{{SupportAssistTable-PJ}}<br></center> | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|image=PJ_tiffany_PartyUp.png | |image=PJ_tiffany_PartyUp.png | ||
|caption= | |caption= | ||
|name= | |name=Triple Heaven's Cross | ||
|input=Any 3 attack buttons | |input=Any 3 attack buttons | ||
|data= | |data= | ||
Line 807: | Line 809: | ||
[[Category:Project Justice]] | [[Category:Project Justice]] | ||
[[Category:Tiffany Lords]] | [[Category:Tiffany Lords]] | ||
__NOTOC__ |
Revision as of 23:15, 27 September 2021


-Select from below to jump to each section-
Grounded Normals | Air Normals | Specials | Team-Up & Party-Up | Throws & Universals
PJ Frame Data Glossary | |
---|---|
Damage |
Attack damage on hit in terms of life points. Each attack/move may deal a specific amount of damage per interaction. |
Startup |
After inputting a command: The total number of frames of animation a move must first cycle through before it can begin dealing damage- i.e. "become Active". |
Active |
After Startup: The total number of frames a move is able to hit an opponent if it collides with them. The window where an attack, on hit, will deal damage. |
Recovery |
After Active: The total number of frames that must complete before a character reverts to their default/neutral stance. |
Guard |
The direction in which the Attack/Move must be blocked.
|
Special Properties |
Denotes any Special Properties that an Attack/Move applies to the opponent on-hit.
|
Launcher Type |
Denotes the type of Launch:
|
Hit Advantage |
Upon successfully connecting an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.
|
Guard Advantage |
Upon blocking an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been blocked
|
PJ Acronym Glossary | |
---|---|
BV |
"Burning Vigor" Attacks. Project Justices' nickname for traditional "Super" moves. |
JS | |
WBO |
While Behind Opponent. |
WBT |
While Back Turned. (Turned around/Not facing the opponent) |
WR |
While Running. |
OTG |
"Off the Ground". i.e: An attack or technique that lifts the opponent up and out of a Knockdown state. May be used in or to make true combos, even if the combo-counter/hit-count reads otherwise. |
Letter & Number Notation |
(
|
Grounded Normals
5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
3 | 11 | - | 21 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 0 | 3 |
5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 16 | - | 39 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -15 |
2lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 8 | - | 21 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | -2 | 1 |
2hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 23 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | -17 |
5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 10 | - | 18 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 6 |
5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 14 | - | 52 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -9 | -28 |
2lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 12 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | -1 | -10 |
2hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 15 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 2 | 3 |
Air Normals
j5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 9 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 11 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 9 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 17 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
Command Normals
6lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 20 | - | 23 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 1 |
6hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 17 | - | 21 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 3 |
6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 23 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -10 |
4hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 11 | - | 30 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -6 |
4hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 21 | - | 50 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
high | - | - | - | -26 |
3lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 15 | - | 33 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -9 |
3hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 22 | - | 37 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -13 |
3hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 15 | - | 26 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -2 |
1hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 18 | - | 51 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | - | -28 |
j6hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 11 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
high | - | - | - | - |
j6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 17 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
high | - | - | - | - |
j2hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 11 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
high | - | - | - | - |
Specials
236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14-28 | 17-47 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -8 |
214p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
17 | 25-121 | - | 42 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | -18 |
214lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
20/31 | 48 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -29 |
j214lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
20/31 | 28 | - | 18 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -29 |
623lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
19 | 20 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -8 |
632hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
25 | 20 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -48 |
236k
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
15 | 18 | - | 30 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -6 |
Supers
236236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
40 | 12 | - | 47 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -23 |
236236k
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
40 | 16 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | ? |
214214k
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
45 | 33 | - | 65 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -41 |
Team-Up & Party-Up
TeamUp
PartyUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
100 | 21 | - | 43 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -19 |
Throws & Universals
5Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
27 | 7 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
2Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
35 | 7 | - | 41 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Throw_Behind
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
39 | 8 | - | 42 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
jThrow
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
35 | 1 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
PTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 10 | - | 16 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 8 |
KTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 9 | - | 37 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -13 |
PRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 12 | - | 31 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
high | - | - | - | -7 |
lkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 28 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | - | -6 |
hkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
high | - | - | - | -8 |