Template:AttackData-AB: Difference between revisions

Template page
mNo edit summary
mNo edit summary
Line 2: Line 2:
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=3 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=3 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! colspan=2 | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}}
! colspan=2 | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}}
! style="width:33.3%" | {{Tooltip | text=Dizzy | hovertext=The amount of meter added to the dizzy gauge, to a maximum of 100 points.&#010;(X) Numbers indicate the full amount of dizzy meter added if all hits connect.}}
! style="33%" | {{Tooltip | text=Startup  | hovertext=The number of frames that initiate at the beginning of an attack after the input.&#010;and when the first hitbox is present.}}
! style="width:33.3%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
! style="33%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
|-  
|-  
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
Line 10: Line 10:
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}}
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}}
|- style="line-height:1em"
|- style="line-height:1em"
! style="width:25%" | {{Tooltip | text=Startup  | hovertext=The number of frames that initiate at the beginning of an attack after the input.&#010;and when the first hitbox is present.}}
! style="width:25%" | {{Tooltip | text=Recovery  | hovertext=The number of frames after the attack has finished.&#010;and the character is disallowed to do another action as they are returning to neutral stance.}}
! {{Tooltip | text=Recovery  | hovertext=The number of frames after the attack has finished.&#010;and the character is disallowed to do another action as they are returning to neutral stance.}}
! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}}
! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}}
! {{Tooltip | text=Adv. Guard  | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}}
! {{Tooltip | text=Adv. Guard  | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}}

Revision as of 10:14, 18 May 2021

|- style="line-height:1em"

! colspan=2 | Guard ! style="33%" | Startup ! style="33%" | Cancel |- | colspan=2 | - | - | - | - |- style="line-height:1em" ! style="width:25%" | Recovery ! Adv. Hit ! Adv. Guard |- | - | - | - | - | - |-

|- }}

Usage