User:Mormel/sandbox: Difference between revisions

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{{Infobox Character MK11
|name    = John Smith
|hash    = placeholder
|image  = Mk11-sub-splash.png
|hp      = 1000.00
|hitbox  = Male
|lore    = PLACEHOLDER
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget.
}}
<br>
== Introduction ==
Donec enim diam vulputate ut. Odio facilisis mauris sit amet massa vitae tortor condimentum lacinia. Vel pharetra vel turpis nunc eget lorem dolor. Vitae tortor condimentum lacinia quis vel. Molestie a iaculis at erat pellentesque adipiscing commodo.
{{StrengthsAndWeaknesses
| intro =
| pros =
* Placeholder
* Placeholder
* Placeholder
* Placeholder
* Placeholder
* Placeholder
| cons =
* Placeholder
* Placeholder
* Placeholder
}}
<br>
== Movement ==
* Placeholder
* Placeholder
* Placeholder
<br>
== Movelist ==
=== Normals and Strings ===
=== Normals and Strings ===
<br>
<br>
==== 1 ====
==== 1 ====
{{MoveData
{{MoveData
| name    = Straight Chop
| name    = Placeholder
| input    = 1
| input    = 1
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  = The Left
| caption  = Placeholder
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 20.00 / 3.00 / 0.30
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = High
   | guard      = High
   | startup    = 8
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 15
   | recovery    = 00
   | cancel      = 11
   | cancel      = 00
   | hit adv    = 6
   | hit adv    = 00
  | blk adv    = 0
   | blk adv    = 00
  | f/blk adv  = 0
   | f/blk adv  = 00
  | description = Use for jailing, very good for staggering.
   | description = Placeholder
}}
}}
{{MoveData
| name    = Chinese Ninja Warrior
| input    = 1, 2
| image  = Mk11-sub-slide-amp.png
| caption = The Right
| data  =
{{AttackData-MK11
  | damage      = 30.00 / 04.50 / 0.45
  | guard      = Mid
  | startup    = 9
  | active      = 2
  | recovery    = 20
  | cancel      = 13
  | hit adv    = 18
   | blk adv    = 0
   | f/blk adv  = 0
   | description = Good auto shimmy, the mid will catch ducking opponents who were expecting a throw from the similar animation. The window to input the 2 here can be pretty tight.
}}
}}
{{MoveData
| name    = Cold Encounter
| input    = 1, 2, 4
| image    = Mk11-sub-slide.png
| caption  = And the Goodnight!
| data  =
{{AttackData-MK11
  | damage      = 70.00 / 10.50 / 1.05
  | guard      = Mid
  | startup    = 15
  | active      = 2
  | recovery    = 39
  | cancel      = N/A
  | hit adv    = 30
  | blk adv    = -4
  | f/blk adv  = -4
  | description = Causes knockdown, cannot be special cancelled. Extra safe on block with the added pushback if you need some space.
  }}
  }}
}}
}}
<br>
<br>
==== 2 ====
{{MoveData
{{MoveData
| name    = Axe Bash
| name    = Placeholder
| input    = B+1
| input    = 2
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  = Ya got something on yer cheek there
| caption  = Placeholder
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 30.00 / 4.50 / 0.45
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = High
   | guard      = High
   | startup    = 14
   | startup    = 00
   | active      = 3
   | active      = 00
   | recovery    = 26
   | recovery    = 00
   | cancel      = 17
   | cancel      = 00
   | hit adv    = 6
   | hit adv    = 00
  | blk adv    = -2
   | blk adv    = 00
   | f/blk adv   = -2
   | f/blk adv  = 00
  | description = Far reaching poke with good forward momentum. Good tool for whiff punishing or safely getting in. It is a high though so irresponsible use against ducking opponents can make you eat a D2 KB when you're not expecting it.
   | description = Placeholder
}}
}}
{{MoveData
| name     = Icy Grave
| input    = B+1, 4
| image  = Mk11-sub-slide-amp.png
| caption = That something was your face
| data  =
{{AttackData-MK11
  | damage      = 30.00 / 04.50 / 0.45
  | guard      = Mid
  | startup    = 22
  | active      = 4
  | recovery    = 22
  | cancel      = 27
  | hit adv    = 10
  | blk adv    = -4
   | f/blk adv  = -4
  | description = A solid mid to follow up the high, you only normally stop here for staggering on block. This is the only part of this string that can cancel into Ice Ball while grounded.
}}
}}
{{MoveData
| name    = Frozen Over
| input    = B+1, 4, 3
| image    = Mk11-sub-slide.png
| caption  = Roundhouse!
| data  =
{{AttackData-MK11
  | damage      = 50.00 / 7.50 / 0.75
  | guard      = Mid
  | startup    = 14
  | active      = 3
  | recovery    = 31
  | cancel      = 18
  | hit adv    = 18
  | blk adv    = -7
  | f/blk adv  = -7
   | description = Causes knockdown, can be special cancelled. On hit during a combo this can be followed up with Slide ender. Can only be punished if the opponent has a 6-frame reversal, which many don't.
  }}
  }}
}}
}}
<br>
<br>
==== 3 ====
{{MoveData
{{MoveData
| name    = Low Back Hand
| name    = Placeholder
| input    = D+1
| input    = 3
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  = He just backhanded your knees
| caption  = Placeholder
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 20.00 / 3.00 / 0.30
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = High
   | startup    = 6
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 18
   | recovery    = 00
   | cancel      = 17
   | cancel      = 00
   | hit adv    = 13
   | hit adv    = 00
   | blk adv    = -6
   | blk adv    = 00
   | f/blk adv  = -6
   | f/blk adv  = 00
   | description = It's a 6-frame jab that allows you to punish and challenge pressure in ways most of the kast aren't able to. Jail into your high starters if you get a hit with this attack.
   | description = Placeholder
* Cannot be canceled into special moves if Flawless Blocked
  }}
  }}
}}
}}
<br>
<br>
 
==== 4 ====
==== 2 ====
{{MoveData
{{MoveData
| name    = Palm Strike
| name    = Placeholder
| input    = 2
| input    = 4
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  = Placeholder
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 30.00 / 4.50 / 0.45
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = High
   | guard      = High
   | startup    = 8
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 14
   | recovery    = 00
   | cancel      = 12
   | cancel      = 00
   | hit adv    = 22
   | hit adv    = 00
   | blk adv    = 1
   | blk adv    = 00
   | f/blk adv  = 1
   | f/blk adv  = 00
   | description =  
   | description = Placeholder
  }}
  }}
}}
}}
<br>
=== Jump and Hop Attacks ===
<br>
{{MoveData
{{MoveData
| name    = Frozen Tundra
| name    = Placeholder
| input    = 21
| input    = J1
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 30.00 / 4.50 / 0.45
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Mid/Overhead
   | startup    = 16
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 33
   | recovery    = 00
   | cancel      = 22
   | cancel      = 00
   | hit adv    = 1
   | hit adv    = 00
   | blk adv    = -8
   | blk adv    = 00
   | f/blk adv  = -8
   | f/blk adv  = 00
   | description =  
   | description = Placeholder
  }}
  }}
}}
}}
<br>
{{MoveData
{{MoveData
| name    = New Threat
| name    = Placeholder
| input    = 212
| input    = J2
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 70.00 / 10.50 / 1.05
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Mid/Overhead
   | startup    = 23
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 29
   | recovery    = 00
   | cancel      = N/A
   | cancel      = 00
   | hit adv    = 18
   | hit adv    = 00
   | blk adv    = -4
   | blk adv    = 00
   | f/blk adv  = -4
   | f/blk adv  = 00
   | description =  
   | description = Placeholder
  }}
  }}
}}
}}
<br>
<br>
{{MoveData
{{MoveData
| name    = Rising Axe
| name    = Placeholder
| input    = B+2
| input    = J3/J4
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 50.00 / 7.50 / 0.75
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Mid/Overhead
   | startup    = 14
   | startup    = 00
   | active      = 3
   | active      = 00
   | recovery    = 26
   | recovery    = 00
   | cancel      = 17
   | cancel      = 00
   | hit adv    = 35
   | hit adv    = 00
   | blk adv    = -2
   | blk adv    = 00
   | f/blk adv  = -2
   | f/blk adv  = 00
   | description =  
   | description = Placeholder
  }}
  }}
}}
}}
<br>
{{MoveData
{{MoveData
| name    = Unchained
| name    = Placeholder
| input    = B+21
| input    = U+1/U+2
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 70.00 / 10.50 / 1.05
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Overhead
   | startup    = 28
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 32
   | recovery    = 00
   | cancel      = N/A
   | cancel      = N/A
   | hit adv    = 16
   | hit adv    = 00
   | blk adv    = -7
   | blk adv    = 00
   | f/blk adv  = -7
   | f/blk adv  = 00
   | description =  
   | description = Placeholder
  }}
  }}
}}
}}
<br>
<br>
{{MoveData
{{MoveData
| name    = Double Axe Slam
| name    = Placeholder
| input    = F+2
| input    = U+3/U+4
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 30.00 / 4.50 / 0.45
   | damage      = 00.00 / 00.00 / 00.00
  | guard      = Mid
   | guard      = Overhead
  | startup    = 14
   | startup    = 00
  | active      = 3
   | active      = 00
  | recovery    = 26
   | recovery    = 00
  | cancel      = 17
  | hit adv    = 35
  | blk adv    = -2
  | f/blk adv  = -2
  | description =
}}
}}
<br>
{{MoveData
| name    = Rising Doom
| input    = D+2
| image    = Mk11-sub-slide.png
| caption  =
| data  =
{{AttackData-MK11
  | damage      = 140.00 / 21.00 / 2.10
   | guard      = High
   | startup    = 10
   | active      = 4
   | recovery    = 42
   | cancel      = N/A
   | cancel      = N/A
   | hit adv    = 24
   | hit adv    = 00
   | blk adv    = -9
   | blk adv    = 00
   | f/blk adv  = -19
   | f/blk adv  = 00
   | description = Lorem Ipsum
   | description = Placeholder
* '''KRUSHING BLOW''': "Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK."
** ''Deals a total of 190.00 damage on its own.''
  }}
  }}
}}
}}
<br>
<br>


==== 3 ====
=== Getup and Flawless Block Attacks ===
{{MoveData
<br>
| name    = Lin Kuei Kick
| input    = 3
| image    = Mk11-sub-slide.png
| caption  =
| data  =
{{AttackData-MK11
  | damage      = 50.00 / 7.50 / 0.75
  | guard      = High
  | startup    = 13
  | active      = 2
  | recovery    = 23
  | cancel      = 19
  | hit adv    = 14
  | blk adv    = 2
  | f/blk adv  = 2
  | description =
}}
}}
{{MoveData
{{MoveData
| name    = Below Freezing
| name    = Placeholder
| input    = 33
| input    = U+2
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 70.00 / 10.50 / 1.05
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Mid
   | startup    = 29
   | startup    = 00
   | active      = 3
   | active      = 00
   | recovery    = 33
   | recovery    = 00
   | cancel      = N/A
   | cancel      = N/A
   | hit adv    = 18
   | hit adv    = 00
   | blk adv    = 1
   | blk adv    = 00
   | f/blk adv  = 1
   | f/blk adv  = 00
   | description =  
  | cost        = 1 OFF and 1 DEF
   | description = Placeholder
* Fast Regen Rate (8.5 seconds).
  }}
  }}
}}
}}
<br>
<br>
{{MoveData
{{MoveData
| name    = Shin Shatter
| name    = Placeholder
| input    = B+3
| input    = U+3
| image    = Mk11-sub-slide.png
| caption  =
| data  =
{{AttackData-MK11
  | damage      = 30.00 / 4.50 / 0.45
  | guard      = Low
  | startup    = 13
  | active      = 2
  | recovery    = 19
  | cancel      = 16
  | hit adv    = 17
  | blk adv    = -4
  | f/blk adv  = -4
  | description =
}}
}}
{{MoveData
| name    = Permafrost
| input    = B+32
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 30.00 / 4.50 / 0.45
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Mid
   | startup    = 13
   | startup    = 00
   | active      = 1
   | active      = 00
   | recovery    = 22
   | recovery    = 00
  | cancel      = 15
  | hit adv    = 16
  | blk adv    = -6
  | f/blk adv  = -6
  | description =
}}
}}
{{MoveData
| name    = Frosty
| input    = B+321
| image    = Mk11-sub-slide.png
| caption  =
| data  =
{{AttackData-MK11
  | damage      = 70.00 / 10.50 / 1.05
  | guard      = Mid
  | startup    = 10
  | active      = 2
  | recovery    = 20
   | cancel      = N/A
   | cancel      = N/A
   | hit adv    = 45
   | hit adv    = 00
   | blk adv    = -5
   | blk adv    = 00
   | f/blk adv  = -5
   | f/blk adv  = 00
   | description =  
  | cost        = 1 OFF and 1 DEF
   | description = Placeholder
* Fast Regen Rate (8.5 seconds).
  }}
  }}
}}
}}
<br>
<br>
{{MoveData
=== Special Moves===
| name    = Quick Kick
| input    = D+3
| image    = Mk11-sub-slide.png
| caption  =  
| data  =  
{{AttackData-MK11
  | damage      = 10.00 / 1.50 / 0.15
  | guard      = Low
  | startup    = 9
  | active      = 2
  | recovery    = 17
  | cancel      = 14
  | hit adv    = 14
  | blk adv    = -7
  | f/blk adv  = -7
  | description =
}}
}}
<br>
<br>
==== 4 ====
{{MoveData
{{MoveData
| name    = Roundhouse
| name    = Placeholder
| input    = 4
| input    = D, F+1
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 70.00 / 10.50 / 1.05
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = High
   | guard      = High
   | startup    = 19
   | startup    = 00
   | active      = 2
   | active      = 00
   | recovery    = 18
   | recovery    = 00
   | cancel      = 25
   | cancel      = 00
   | hit adv    = 16
   | hit adv    = 00
   | blk adv    = 2
   | blk adv    = 00
   | f/blk adv  = 2
   | f/blk adv  = 00
   | description =  
   | description = Placeholder
  }}
  }}
}}
}}
<br>
===Fatal Blow===
<br>
<br>
{{MoveData
{{MoveData
| name    = Chilled Sweep
| name    = Placeholder
| input    = B+4
| input    = BLK + SC
| image   = Mk11-sub-slide.png
| image   = Mk11-sub-fatal.png
| caption =  
| caption =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 70.00 / 10.50 / 1.05
   | damage      = 000.00 / 00.00 / 00.00
   | guard      = Low
   | guard      = Mid
   | startup    = 12
   | startup    = 00
   | active      = 3
   | active      = 00
   | recovery    = 23
   | recovery    = 00
   | cancel      = N/A
   | cancel      = N/A
   | hit adv    = 21
   | hit adv    = 00
   | blk adv    = -4
   | blk adv    = 00
   | f/blk adv  = -9
   | f/blk adv  = 00
   | description =  
  | cost        = FB Charge On Hit, 10 Sec CD On Miss
   | description = Placeholder
  }}
  }}
}}
<br>
===Kustom Abilities===
<br>
{{FP Box
| content = [[File:SUB AbilityDeepFreeze.png|frame|center]]
<center>'''Placeholder
"Placeholder description."'''
<br>
''2 Slots, No Conflicts, No Requirements''</center>
}}
}}
<br>
<br>
{{MoveData
{{MoveData
| name    = Brutal Kick
| name    = Placeholder
| input    = F+4
| input    = D, F+1, Amp
| image   = Mk11-sub-slide.png
| image   = SUB AbilityDeepFreeze.png
| caption =  
| caption =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 90.00 / 13.50 / 1.35
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Mid
   | guard      = Mid
   | startup    = 25
   | startup    = 00
   | active      = 4
   | active      = 00
   | recovery    = 93
   | recovery    = 00
   | cancel      = N/A
   | cancel      = 00
   | hit adv    = 38
   | hit adv    = 00
   | blk adv    = 4
   | blk adv    = 00
   | f/blk adv  = -6
   | f/blk adv  = 00
   | description = Lorem Ipsum
  | cost        = 1 OFF
* '''KRUSHING BLOW''': "Triggers if this ATTACK hits 2 times in a row or BREAKS ARMOR."
   | description = Placeholder
  }}
  }}
}}
}}
<br>
<br>
====Banned Abilities====
<div class="toccolours mw-collapsible mw-collapsed" overflow:auto;">
<div style="font-weight:bold;line-height:1.6;">'''NOTE: Placeholder is currently disabled for competitive play. You may still use it in casual matchmaking and all PVE modes.'''</div>
<br>
<div class="mw-collapsible-content">
{{FP Box
| content = [[File:Mk11-kano-Ability10.png|frame|center]]
<center>'''
Placeholder
"Adds Ground Ice Special Move. Create a hazardous zone that can freeze."'''
<br>
''2 Slots, No Conflicts, No Requirements''</center>
}}
<br>
<div class="mw-collapsible-content">
{{MoveData
{{MoveData
| name    = Swing Kick
| name    = Ground Ice
| input    = D+4
| input    = D, B+1
| image    = Mk11-sub-slide.png
| image    = Mk11-sub-slide.png
| caption  =  
| caption  =  
| data  =  
| data  =  
  {{AttackData-MK11
  {{AttackData-MK11
   | damage      = 30.00 / 4.50 / 0.45
   | damage      = 00.00 / 00.00 / 00.00
   | guard      = Low
   | guard      = Unblockable
   | startup    = 11
   | startup    = 00
   | active      = 3
   | active      = 00
   | recovery    = 23
   | recovery    = 00
   | cancel      = 20
   | cancel      = 00
   | hit adv    = 15
   | hit adv    = 00
   | blk adv    = -9
   | blk adv    = 00
   | f/blk adv  = -9
   | f/blk adv  = 00
   | description = lorem ipsum
   | description = Placeholder
* Cannot be canceled into special moves if Flawless Blocked
  }}
  }}
}}
}}
=== Universal Kombos ===
{{FP Box
| content = <center>
[[File:Mk11-kano-Ability10.png|Lumbar Check]]
<br>
'''[Midscreen] B+14, DF+1, J2, B+143, BF+3 (223.98 dmg)'''
</center>
}}
* Amplify Ender: BF+3 Amp (264.23 dmg) '''[KB: 361.34 dmg]'''
* Replace Starter: B+3, 2 (223.98 dmg)
* Replace Starter: 12 (213.98 dmg)
<br>
<br>
<br>
</div></div>
== Strategy and Kombos ==
=== General Tactics ===
* Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
* Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
* Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
* Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
=== Popular Variations ===
{{FP Box
{{FP Box
| content = <center>  
| content = <center>  
[[File:Mk11-kano-Ability10.png|Lumbar Check]]
[[File:SUB AbilityCreepingIce.png]] [[File:SUB AbilityRisingIce.png]] [[File:SUB Ability(Air)PolarAxe.png]]
<br>
<br>
'''[Midscreen] B+2, DF+1, J2, B+143, BF+3 (196.68 dmg)'''
'''Creeping Ice, Rising Ice, (Air) Polar Axe'''
</center>
</center>
}}
}}
* Amplify Ender: BF+3 Amp (232.36 dmg) '''[KB: 318.44 dmg]'''
* Placeholder
* Replace Ender: D+2 (186.08 dmg)
<br>
<br>
=== Universal Kombos ===
{{FP Box
{{FP Box
| content = <center>  
| content = <center>  
[[File:Mk11-kano-Ability10.png|Lumbar Check]]
[[File:SubZeroUniCombo1.webm|Lumbar Check]]
<br>
<br>
'''[Midscreen] D+2(KB), B+2, DF+1, J2, B+143, BF+3 (347.35 dmg)'''
'''[Midscreen] B+14, DF+1, J2, B+143, BF+3 (223.98 dmg)'''
</center>
</center>
}}
}}
* Amplify Ender: BF+3 Amp (375.89 dmg) '''[KB: 444.75 dmg]'''
* Amplify Ender: BF+3 Amp (264.23 dmg) '''[KB: 361.34 dmg]'''
<br>
* Replace Starter: B+3, 2 (223.98 dmg)
{{FP Box
* Replace Starter: 12 (213.98 dmg)
| content = <center>
[[File:Mk11-kano-Ability10.png|Lumbar Check]]
<br>
'''[Corner] B+14, DF+1, J2, B+2, D+1, B+32, BF+3 (224.77 dmg)'''
</center>
}}
* Amplify Ender: BF+3 Amp (260.76 dmg) '''[KB: 347.59 dmg]'''
* Replace Ender: 124 '''[KB: 308.08 dmg]'''
* Replace Starter: B+1, 2 (224.77 dmg)
<br>
<br>
=== Common Kustom Variation Kombos ===
{{FP Box
{{FP Box
| content = <center>  
| content = <center>  
[[File:Mk11-kano-Ability10.png|Lumbar Check]]
[[File:SubZeroKustomCombo1.webm|Lumbar Check]]
<br>
<br>
'''[Corner] B+2, DF+1, J2, 2, D+1, 124 [KB: 285.28 dmg] '''
'''[Midscreen] F+2, DF+1 Amp, J2, B+143, BF+3 (251.69 dmg)'''
</center>
</center>
}}
}}
* '''REQUIRES: Deep Freeze'''
* '''COSTS: 1 OFF'''
* Amplify Ender: BF+3 Amp (294.06 dmg) '''[KB: 396.27 dmg]'''
<br>
<br>


Line 537: Line 428:
<br>
<br>
{{FP Box
{{FP Box
| content = [[File:Mk11-kano-Ability10.png|frame|center]]
| content = [[File:MK11SkarletMatchupProfilePicture.png|frame|center]]
<center>'''SKARLET
<center>'''[[Mortal Kombat 11/Sub-Zero|Sub-Zero]]
"A dynamic matchup with both parties competing at every distance on the stage with each having several tools to overcome the other."'''
"A placeholder description."'''
<br>
<br>
''Useful Equipped Abilities: Deep Freeze, (Air) Polar Axe''</center>
''Useful Equipped Abilities: Deep Freeze, (Air) Polar Axe''</center>
}}
}}
* Skarlet's Back4 and Back2 can be punished on block with a Reversal Slide
* Placeholder
* Sub-Zero's Down1 can hit Skarlet before the final hit in her 124 comes out
* Placeholder
* Sub-Zero's (Air) Polar Axe can keep him in the air high enough to make Skarlet's Blood Tentacle whiff
* Placeholder
* Sub-Zero's Slide will go under all of her projectiles except for Blood Trail and Blood Tentacle
* Placeholder
* While Deep Freeze will not destroy Blood Trail or Blood Tentacle, it can still freeze Skarlet on the projectile trade
* Placeholder
<br>
{{FP Box
| content = [[File:Mk11-kano-Ability10.png|frame|center]]
<center>'''THE TERMINATOR
"An explosive matchup between mix-up heavy characters that both want to be as close to one another as possible."'''
<br>
''Useful Equipped Abilities: Rising Ice, Creeping Ice''</center>
}}
* Sub-Zero's B+142 can be punished by Terminator's 6-frame Down1
* Sub-Zero's Rising Ice helps maximize the amount of damage he can do off his 50/50's, giving Terminator less opportunities to do the same
* Sub-Zero's Creeping Ice amplified is extremely useful for pushing Terminator away on block to prevent him from beginning his offense at point blank distance

Revision as of 19:59, 14 May 2021

John Smith
#MK11_placeholder
Mk11-sub-splash.png
PLACEHOLDER

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget.

Data
Health 1000.00
Hitbox Male


Introduction

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Pros Cons
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Movement

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Movelist

Normals and Strings


1

Placeholder
1
Mk11-sub-slide.png
Placeholder
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 High 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


2

Placeholder
2
Mk11-sub-slide.png
Placeholder
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 High 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


3

Placeholder
3
Mk11-sub-slide.png
Placeholder
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 High 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


4

Placeholder
4
Mk11-sub-slide.png
Placeholder
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 High 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


Jump and Hop Attacks


Placeholder
J1
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Mid/Overhead 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


Placeholder
J2
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Mid/Overhead 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


Placeholder
J3/J4
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Mid/Overhead 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


Placeholder
U+1/U+2
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Overhead 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
N/A 00 00 00 -

Placeholder


Placeholder
U+3/U+4
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Overhead 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
N/A 00 00 00 -

Placeholder


Getup and Flawless Block Attacks


Placeholder
U+2
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Mid 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
N/A 00 00 00 1 OFF and 1 DEF

Placeholder

  • Fast Regen Rate (8.5 seconds).


Placeholder
U+3
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Mid 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
N/A 00 00 00 1 OFF and 1 DEF

Placeholder

  • Fast Regen Rate (8.5 seconds).


Special Moves


Placeholder
D, F+1
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 High 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


Fatal Blow


Placeholder
BLK + SC
Mk11-sub-fatal.png
Damage Guard Startup Active Recovery
000.00 / 00.00 / 00.00 Mid 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
N/A 00 00 00 FB Charge On Hit, 10 Sec CD On Miss

Placeholder


Kustom Abilities


SUB AbilityDeepFreeze.png
Placeholder

"Placeholder description."

2 Slots, No Conflicts, No Requirements


Placeholder
D, F+1, Amp
SUB AbilityDeepFreeze.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Mid 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 1 OFF

Placeholder


Banned Abilities

NOTE: Placeholder is currently disabled for competitive play. You may still use it in casual matchmaking and all PVE modes.


Mk11-kano-Ability10.png

Placeholder "Adds Ground Ice Special Move. Create a hazardous zone that can freeze."

2 Slots, No Conflicts, No Requirements


Ground Ice
D, B+1
Mk11-sub-slide.png
Damage Guard Startup Active Recovery
00.00 / 00.00 / 00.00 Unblockable 00 00 00
Cancel Hit Adv Blk Adv F/Blk Adv Cost
00 00 00 00 -

Placeholder


Strategy and Kombos

General Tactics

  • Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
  • Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
  • Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.
  • Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Felis donec et odio pellentesque. Justo nec ultrices dui sapien eget. Donec enim diam vulputate ut.

Popular Variations

SUB AbilityCreepingIce.png SUB AbilityRisingIce.png SUB Ability(Air)PolarAxe.png
Creeping Ice, Rising Ice, (Air) Polar Axe

  • Placeholder


Universal Kombos


[Midscreen] B+14, DF+1, J2, B+143, BF+3 (223.98 dmg)

  • Amplify Ender: BF+3 Amp (264.23 dmg) [KB: 361.34 dmg]
  • Replace Starter: B+3, 2 (223.98 dmg)
  • Replace Starter: 12 (213.98 dmg)


Common Kustom Variation Kombos


[Midscreen] F+2, DF+1 Amp, J2, B+143, BF+3 (251.69 dmg)

  • REQUIRES: Deep Freeze
  • COSTS: 1 OFF
  • Amplify Ender: BF+3 Amp (294.06 dmg) [KB: 396.27 dmg]


Matchups


MK11SkarletMatchupProfilePicture.png
Sub-Zero

"A placeholder description."

Useful Equipped Abilities: Deep Freeze, (Air) Polar Axe
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