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== Intro ==
Some common terms used in Fighting Game Forums and Circles.  So far, these are mostly 2-D game centric, but 3-D game terminology is perfectly welcome to.  This was a list compiled mostly from my Alpha 3 FAQ, with extras added on when I was writing my CvS2 FAQ (but never put into the FAQ) and other terms I addded just today.  If there are more terms you do not know what they mean and want definitions of them, please edit the "Requests" section below and add terms you want defined.  -- jchensor: 02/08/2006


[[GlossaryA-H]]<br>
[[GlossaryI-Z]]


== Alpha Counter ==
== Requests ==
 
Add requests below:
Pressing Forward + Strong + Forward while in blockstun, to do a reversal move while guarding.  Started in the "Alpha" series.
 
== Bufferable move ==
 
 
== Kicks ==
<br>
====== Short ====== : light kick attack
<br>
 
====== Forward ====== : medium kick attack
<br>
 
====== Roundhouse ====== : hard kick attack
<br>
 
== Punches ==
 
<br>
====== Jab ====== : light punch attack
<br>
 
====== Strong ====== : medium punch attack
<br>
 
====== Fierce ====== : hard punch attack
<br>
 
 
 
== Tier ==

Revision as of 21:39, 8 February 2006

Intro

Some common terms used in Fighting Game Forums and Circles. So far, these are mostly 2-D game centric, but 3-D game terminology is perfectly welcome to. This was a list compiled mostly from my Alpha 3 FAQ, with extras added on when I was writing my CvS2 FAQ (but never put into the FAQ) and other terms I addded just today. If there are more terms you do not know what they mean and want definitions of them, please edit the "Requests" section below and add terms you want defined. -- jchensor: 02/08/2006

GlossaryA-H
GlossaryI-Z

Requests

Add requests below: