Project Justice/Roberto: Difference between revisions

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==Combos==
==Combos==
*s.lk, c.hp, c.hk, d/b+hk /\ j.lk, j.lk, j.hp, j.hk, qcf+lp. 87dmg, 11 hits
:Can also start with s.lp x2
*s.lk, s.lk, f+hk. 27dmg, 3 hits
*s.lk, c.lk, qcf+hk. 26dmg, 3 hits
*s.lk, c.lk, dp+hk. 38dmg, 4 hits
*d/f+hk /\ sj.lk, sj.lk (pause, hold forward), sj.lk, s.lk (pause), sj.lk, sj.lk, sj.hp, s.hk, qcf+lp. 74dmg, 12 hits
*s.lp, s.lp, s.hk, x2qcb+hk. 55dmg, 8 hits
*s.lp, s.lp, s.hk, f+hp. 35dmg, 4 hits


==Videos==
==Videos==

Revision as of 20:41, 12 August 2020

Project Justice Roberto.gif

Introduction

Normal Moves

Overhead Attack b + HK

Rival Launcher df + HK

Mini-Rival Launcher db + HK

Aerial Rave Finisher f + HP / HK

Hackey Sack Combination b + WK, WK, WK, WK

Feint b / f + KK

Special Moves

Bicycle Kick qcf + K (in air)

Shining Save qcf + P (air)

Perfect Catch qcb + P

Long Shot qcf + K

Sliding Kick qcb + K

Rising Kick dp + K

Super Moves

Bakuretsu Victory Goal qcf,qcf + K

Bakuretsu Lifting qcb,qcb + P

2 Person Team Up Technique Trap Double Shoot

3 Person Team Up Technique Nekketsu Daisharin

Combos

  • s.lk, c.hp, c.hk, d/b+hk /\ j.lk, j.lk, j.hp, j.hk, qcf+lp. 87dmg, 11 hits
Can also start with s.lp x2
  • s.lk, s.lk, f+hk. 27dmg, 3 hits
  • s.lk, c.lk, qcf+hk. 26dmg, 3 hits
  • s.lk, c.lk, dp+hk. 38dmg, 4 hits
  • d/f+hk /\ sj.lk, sj.lk (pause, hold forward), sj.lk, s.lk (pause), sj.lk, sj.lk, sj.hp, s.hk, qcf+lp. 74dmg, 12 hits
  • s.lp, s.lp, s.hk, x2qcb+hk. 55dmg, 8 hits
  • s.lp, s.lp, s.hk, f+hp. 35dmg, 4 hits

Videos

Skip to 1:09

Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki