No edit summary |
No edit summary |
||
(25 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
: | [[File:Kula-stance.gif|right]] | ||
== Body Tosses == | ==Command List== | ||
=== Body Tosses === | |||
Ice Coffin - Near opponent, press back or forward + C or D | Ice Coffin - Near opponent, press back or forward + C or D | ||
== Unique Moves == | === Unique Moves === | ||
One Inch - Press forward + A (counter wire, knockdown unless comboed) | |||
Slider Shoot - Press down-forward + B | Slider Shoot - Press down-forward + B (hits low, knockdown) | ||
Critical Ice - Press down-forward + C | Critical Ice - Press down-forward + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile) | ||
== Special Moves == | === Special Moves === | ||
Diamond Breath - qcf + A or C | Diamond Breath - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups) | ||
Counter Shell - qcb + A or C | Counter Shell - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire) | ||
Crow Bites - dp + A or C ( | Crow Bites - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed) | ||
Ray Spin - qcb + B or D | Ray Spin - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits) | ||
>Tsuika Kougeki (Stand) - press forward + B | >Tsuika Kougeki (Stand) - During Ray Spin, press forward + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind) | ||
>Tsuika Kougeki (Sit) - Press forward + D | >Tsuika Kougeki (Sit) - During Ray Spin, Press forward + D (launches, comboes from Ray Spin B) | ||
Diamond Shoot - In air, qcf + B or D | Diamond Shoot - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen) | ||
== Super Desperation Moves == | === Super Desperation Moves === | ||
Diamond Edge - qcfx2 + A or C (DC) | Diamond Edge - qcfx2 + A or C (DC) | ||
Line 35: | Line 37: | ||
MAX Diamond Edge - qcfx2 + E (Requires 2 stocks) (DC) | MAX Diamond Edge - qcfx2 + E (Requires 2 stocks) (DC) | ||
== Leader Desperation Move == | === Leader Desperation Move === | ||
Freeze Execution - qcbx2 + E | Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs) | ||
== Combos == | == Combos == | ||
Jumping deep C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Sit), juggle with standing close C (1 hit), Freeze Execution | *Jumping deep C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Sit), juggle with standing close C (1 hit), Freeze Execution | ||
*Diamond Breath C (optional) --> short j. C --> close s. C --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge | |||
*Diamond Breath C (optional) --> close s. C --> One Inch --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge | |||
*c. B --> c. B --> s. B --> Slider Shoot | |||
* | *c. B --> c. B --> s. B --> Crow Bites C --> SC into Diamond Edge/MAX Diamond Edge (optional) | ||
=== Corner === | |||
* | *Diamond Breath C --> close s. C --> One Inch --> Diamond Breath A --> Ray Spin B --> Stand --> Crow Bites A/C [or] Counter Shell A/C [or] E | ||
* | *Jump C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Stand): | ||
** | **Standing close A, Freeze Execution | ||
** | **Standing Close A, Diamond Edge, DC Freeze Execution | ||
**Crow Bites (C), SC MAX | **Standing close A, MAX Diamond Edge, DC Freeze Execution | ||
**Crow Bites (C) | |||
***SC Diamond Edge, DC Freeze Execution | |||
***SC MAX Diamond Edge, DC Freeze Execution | |||
== PS2 Arranged Mode Differences == | == PS2 Arranged Mode Differences == | ||
Line 63: | Line 75: | ||
The range on Crow Bites is decreased. Suffers from longer start-up and the opponent can now quick recover from it. | The range on Crow Bites is decreased. Suffers from longer start-up and the opponent can now quick recover from it. | ||
She loses her anti-air | She loses her anti-air Freeze Execution juggle combos | ||
She cannot combo a Freeze Execution off of a crouching D | |||
== Videos == | |||
'''''[http://www.youtube.com/watch?v=F7yQvR3wgD4 Kula Solo Combo]''''' | |||
[http://www.shoryuken.com/wiki/index.php/The_King_of_Fighters_XI back to KOF XI main page] | |||
[[Category:The King of Fighters XI]] |
Latest revision as of 01:49, 8 August 2020
Command List
Body Tosses
Ice Coffin - Near opponent, press back or forward + C or D
Unique Moves
One Inch - Press forward + A (counter wire, knockdown unless comboed)
Slider Shoot - Press down-forward + B (hits low, knockdown)
Critical Ice - Press down-forward + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile)
Special Moves
Diamond Breath - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups)
Counter Shell - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire)
Crow Bites - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed)
Ray Spin - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits)
>Tsuika Kougeki (Stand) - During Ray Spin, press forward + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind)
>Tsuika Kougeki (Sit) - During Ray Spin, Press forward + D (launches, comboes from Ray Spin B)
Diamond Shoot - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen)
Super Desperation Moves
Diamond Edge - qcfx2 + A or C (DC)
MAX Diamond Edge - qcfx2 + E (Requires 2 stocks) (DC)
Leader Desperation Move
Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs)
Combos
- Jumping deep C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Sit), juggle with standing close C (1 hit), Freeze Execution
- Diamond Breath C (optional) --> short j. C --> close s. C --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge
- Diamond Breath C (optional) --> close s. C --> One Inch --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge
- c. B --> c. B --> s. B --> Slider Shoot
- c. B --> c. B --> s. B --> Crow Bites C --> SC into Diamond Edge/MAX Diamond Edge (optional)
Corner
- Diamond Breath C --> close s. C --> One Inch --> Diamond Breath A --> Ray Spin B --> Stand --> Crow Bites A/C [or] Counter Shell A/C [or] E
- Jump C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Stand):
- Standing close A, Freeze Execution
- Standing Close A, Diamond Edge, DC Freeze Execution
- Standing close A, MAX Diamond Edge, DC Freeze Execution
- Crow Bites (C)
- SC Diamond Edge, DC Freeze Execution
- SC MAX Diamond Edge, DC Freeze Execution
PS2 Arranged Mode Differences
The range on Crow Bites is decreased. Suffers from longer start-up and the opponent can now quick recover from it.
She loses her anti-air Freeze Execution juggle combos
She cannot combo a Freeze Execution off of a crouching D