Kokoro (DoA4): Difference between revisions

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= Introduction =
= Introduction =
The under-eighteen geisha and Ba Ji Quan pwner-in-training, with more  elbows and sweeps than even Jack Bauer can deal with.


= Move List =
= Move List =

Revision as of 06:48, 7 February 2006

Introduction

The under-eighteen geisha and Ba Ji Quan pwner-in-training, with more elbows and sweeps than even Jack Bauer can deal with.

Move List

Attacks

(Multi-hit moves are listed with the data of the last given hit.)

Motion Stnc Hits Exc. Act. Rec. Dmg. FDH FDB MovTyp WlHt GrHt
P H 10 2 14 10 1 2 High P
2P L 13 2 20 5 0 4 Low P *
3P M 15 2 23 18 5 5 Mid P
K H 15 3 21 28 Cr 3 High K *1
2K L 15 2 26 10 12 18 Low K *
3K M 15 3 21 25 Cr 8 Mid K *1
2K+G L 14 2 24 18 9 11 Low K *
2K+GP LM 17 3 29 20 Cr 11 Mid P 2
2K+GK LL 20 2 24 18 Cr 11 Low K *

(Raw data)

Back-Turned Attack

Throws

Holds

The Basics

2K+G, followed by more 2K+G! Get outta the way!

Advanced Strategy

lolz.

Discussion

The Kokoro dicussion forum on doalive.com.