Capcom: Difference between revisions

From SuperCombo Wiki
No edit summary
(Moved info to Category:Capcom)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Capcom''' is a Japanese video game company who developes and distributes their own series of games. Capcom is well known for their Mega Man series, [[Street Fighter|Street Fighter Series]] and their Resident Evil series. The name "Capcom" derives from the name Capsule Computers.
#REDIRECT [[:Category:Capcom]]
 
== Notation ==
 
*F - Forward - Tilt stick forward/towards the opponent. (X-axis)
*B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
*U - Up - Tilt stick upwards. (Y-axis)
*D - Down - Tilt stick downwards. (Y-axis)
*QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.
*QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.
*HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.
*HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.
*DP - Dragon punch - Tilt stick forwards, then to downward, then to downward and forward.
*360/FC - Full circle - Complete a full rotation of the stick.
*720 - N/A - Complete a 720 degree rotation of the stick.
*Charge - Hold a tilt - Hold the stick for a certain time in either B or D (Depending) then move to F or U respectively.
*(##f) - Denotes the number of frames (1/60th of a second) to charge for. 60f = 1 second.
*(##s) - Denotes the number of seconds to charge for.
 
===Six Button Notation===
 
*Jab - weak punch
*Strong - medium punch
*Fierce - fierce punch
*P - any punch
*PPP or 3P - all three punches simultaneously
 
*Short - weak kick
*Forward - medium kick
*Roundhouse (RH) - fierce kick
*K = any kick
*KKK or 3K - all three kicks simultaneously
 
--[[User:NKI|NKI]] 14:42, 7 January 2007 (UTC)
 
===Descriptors===
====State Modifiers====
 
*st. - The following move should be performed in the standing position (neutral in the Y-axis). i.e. st.Fierce, perform a Fierce whilst standing.
*cr. - The following move should be performed in the crouched position (held down in the Y-axis). i.e. cr.Fierce, perform a Fierce whilst crouching.
*j. - The following move should be performed in the "in the air" position (After having held up in the Y-axis). i.e. j.Fierce, perform a Fierce whilst in the air.

Latest revision as of 07:21, 8 December 2018

Redirect to: