The King of Fighters '99/Benimaru: Difference between revisions

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|align="center"| R,C,S,Su
|align="center"| R,C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_clA.png|center]]
|colspan="2" | [[image:Beni_cl_A.jpg|center]]
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|  
Chain: repeatable
Chain: repeatable
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|align="center"| R,C,S,Su
|align="center"| R,C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_clB.png|center]]
|colspan="2" | [[image:Beni_cl_B.jpg|center]]
|
|
Chain: repeatable
Chain: repeatable
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|align="center"| C,S,Su
|align="center"| C,S,Su
|align="center"| HL
|align="center"| HL
|valign="bottom" style="border-right:0px;"| [[image:Beni98_clC1.png|center]]
|valign="bottom" style="border-right:0px;"| [[image:Beni_cl_C_1.jpg|center]]
|valign="bottom" style="border-left:0px;"| [[image:Beni98_clC2.png|center]]
|valign="bottom" style="border-left:0px;"| [[image:Beni_cl_C_2.jpg ‎|center]]
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|  
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|align="center"| C,S,Su
|align="center"| C,S,Su
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Beni98_clD.png|center]]
|colspan="2"| [[image:Beni_cl_D.jpg|center]]
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|align="center"| -
|align="center"| -
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_stA.png|center]]
|colspan="2" | [[image:Beni_stA.jpg|center]]
|  
|  
Chain: repeatable
Chain: repeatable
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|align="center"| -
|align="center"| -
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_stB.png|center]]
|colspan="2" | [[image:Beni_st_B.jpg|center]]
|  
|  
Chain: ender
Chain: ender
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|align="center"| -
|align="center"| -
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_stC.png|center]]
|colspan="2" | [[image:Beni_stC.jpg|center]]
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|align="center"| -
|align="center"| -
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Beni98_stD.png|center]]
|colspan="2"| [[image:Beni_stD.jpg|center]]
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|align="center"| S
|align="center"| S
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Beni98_stCD.png|center]]
|colspan="2"| [[image:Beni_st_CD.jpg|center]]
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|   
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|align="center"| R,C,Su
|align="center"| R,C,Su
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_crA.png|center]]
|colspan="2" | [[image:Beni_crA.jpg|center]]
|  
|  
Chain: repeatable
Chain: repeatable
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|align="center"| R,C,Su
|align="center"| R,C,Su
|align="center"| L
|align="center"| L
|colspan="2" | [[image:Beni98_crB.png|center]]
|colspan="2" | [[image:Beni_cr_B.jpg|center]]
|  
|  
Chain: repeatable
Chain: repeatable
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|align="center"| //
|align="center"| //
|align="center"| /
|align="center"| /
|align="center"| C
|align="center"| C, S, Su
|align="center"| HL
|align="center"| HL
|valign="bottom" style="border-right:0px;"| [[image:Beni98_crC1.png|center]]
|valign="bottom" style="border-right:0px;"| [[image:Beni_cr_C_1.jpg|center]]
|valign="bottom" style="border-left:0px;"| [[image:Beni98_crC2.png|center]]
|valign="bottom" style="border-left:0px;"| [[image:Beni_cr_C_2.jpg|center]]
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|align="center"| C
|align="center"| C
|align="center"| L
|align="center"| L
|colspan="2"| [[image:Beni98_crD.png|center]]
|colspan="2"| [[image:Beni_cr_D.jpg|center]]
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|  
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|align="center"| -
|align="center"| -
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Beni98_jA.png|center]]
|colspan="2" | [[image:Beni_j_A.jpg|center]]
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|  
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|align="center"| -
|align="center"| -
|align="center"| H
|align="center"| H
|colspan="2" | [[image:Beni98_jB.png|center]]
|colspan="2" | [[image:Beni_j_B.jpg|center]]
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|align="center"| -
|align="center"| -
|align="center"| H
|align="center"| H
|valign="bottom" style="border-right:0px;"| [[image:Beni98_jC1.png|center]]
|valign="bottom" style="border-right:0px;"| [[image:Beni_j_C_1.jpg|center]]
|valign="bottom" style="border-left:0px;"| [[image:Beni98_jC2.png|center]]
|valign="bottom" style="border-left:0px;"| [[image:Beni_j_C_2.jpg|center]]
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|  
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|align="center"| -
|align="center"| -
|align="center"| H
|align="center"| H
|colspan="2"| [[image:Beni98_jD.png|center]]
|colspan="2"| [[image:Beni_j_D.jpg|center]]
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|  
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|align="center"| S
|align="center"| S
|align="center"| HL
|align="center"| HL
|colspan="2"| [[image:Beni98_jCD.png|center]]
|colspan="2"| [[image:Beni_j_CD.jpg|center]]
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|  
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|align="center"| S
|align="center"| S
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_fB.png|center]]
|colspan="2" | [[image:Beni_f+B.jpg|center]]
| '''Jackknife Kick - f+B'''<br>
| '''Jackknife Kick - f+B'''<br>


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|align="center"| -
|align="center"| -
|align="center"| HL
|align="center"| HL
|colspan="2" | [[image:Beni98_jdD.png|center]]
|colspan="2" | [[image:Beni_j+d_D.jpg|center]]
| '''Flying Drill - d+D (air)'''<br>
| '''Flying Drill - d+D (air)'''<br>
A good pressure tool as well as the only jumping attack that Benimaru has to hit a sliding Chris.  It's safe on block and it sets up for more pressure/mix-up.  If the opponent gets antsy and wants to mash a crouching attack or some sort of standing normal, Benimaru could just press far Standing D to beat out whatever is done by the opponent.  If the opponent tries to jump the far Standing D, Benimaru could just do far Standing B or Super Inazuma Kick Version B.  If the opponent rolls forward, the opponent risks a reaction punish by Benimaru.  If the opponent rolls backwards, the opponent just pragmatically moves himself back into the corner.  The opponent could at best just commit to blocking and find a different opportunity to get around Benimaru.  Be careful though as Benimaru's Drill whiff recovery is pretty big and easily punishable and could be Guard Cancel Rolled then punished if spaced unsafely.  Benimaru could cancel his back dash into the Drill although it has no point.  Otherwise, it's okay in changing trajectory in the air against projectile characters.
 
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Revision as of 18:09, 22 September 2018

Introduction

The famous electric seducer and Kyo's Friend in KOF. Top-tier character (best character of game among no-banned characters). Existing in all the teams or almost.

Gameplay Overview

Benimaru builds meter fastly with his meterless combos and Dizzy fastly also.


Gets a very good mixups with his crossup j+D, his long range move (cr+C) where you can option select with (at 2:33 of this video), his cr+B to pressure, his instant overhead (j+B) who can be useful after cr+B, his st+B to poke (invincible move), his j+qcf+P to chip damage opponent, his air throw etc


High priority normal attacks with st.B, j+CD, cl.D, st.D , neutral j+D , j+D and his cr+D


His cr+C permits to pass opponent's jump attacks.


His main combo : cr.B, cr.B xx qcf,qcf.A must be mastered.


His problem in this kof is that except his Raijin Ken (qcf+C), he doesn't really get anti-air moves, what can be a problem versus Choi.


Mid-Tier as Striker.

Movelist

THROWS-------------------------------------------------------------------------

Catch and Shoot >> When close - b / f + C

Front Suplex >> When close - b / f + D

Spinning Knee Drop >> When close in the air - any dir. except u + C / D


COMMAND ATTACKS----------------------------------------------------------------

Jackknife Kick >> f + B >> No Overhead.

   Evades several low attacks.
   Can be cancelled into a special move or DM move.

Flying Drill >> In the air - d + D


SPECIAL MOVES------------------------------------------------------------------

Iai-geri >> qcf + K >> Can be followed with Handou Sandan Geri.

/Handou Sandan Geri >> After Iai-geri - d, u + K

Shinkuu Katategoma >> qcb + P

Raijin Ken >> qcf + P

Kuuchuu Raijin Ken >> In the air - qcf + P


DESPERATION MOVES--------------------------------------------------------------

Raikou Ken >> qcf, qcf + A

Gen'ei Hurricane >> qcf, qcf + K >> Evades 1-hit strong normal attack and specials.

Combos

cr.Bx1-3 > qcf+K > d,u+K

cr.C > qcb+C or qcf,qcf+A

Jump Attack > cl.C or cl.D > qcf+P or qcf+K or qcb+P or qcf,qcf+P


cr.Bx1-3 > qcf,qcf+A


Frames Advantage Cancel Block Hitbox Notes
Standing Close
Snka.gif // / R,C,S,Su HL
Beni cl A.jpg

Chain: repeatable

Snkb.gif // / R,C,S,Su HL
Beni cl B.jpg

Chain: repeatable

Snkc.gif // / C,S,Su HL
Beni cl C 1.jpg
Beni cl C 2.jpg
Snkd.gif // / C,S,Su HL
Beni cl D.jpg
Standing Far
Snka.gif // / - HL
Beni stA.jpg

Chain: repeatable

Snkb.gif // / - HL
Beni st B.jpg

Chain: ender

Snkc.gif // / - HL
Beni stC.jpg
Snkd.gif // / - HL
Beni stD.jpg
Snkc.gif+Snkd.gif // KD/ S HL
Beni st CD.jpg
Crouching
Snka.gif // / R,C,Su HL
Beni crA.jpg

Chain: repeatable

Snkb.gif // / R,C,Su L
Beni cr B.jpg

Chain: repeatable

Snkc.gif // / C, S, Su HL
Beni cr C 1.jpg
Beni cr C 2.jpg
Snkd.gif // KD/ C L
Beni cr D.jpg
Jump
Snka.gif //- -/- - H
Beni j A.jpg
Snkb.gif //- -/- - H
Beni j B.jpg
Snkc.gif //- -/- - H
Beni j C 1.jpg
Beni j C 2.jpg
Snkd.gif //- -/- - H
Beni j D.jpg
Snkc.gif+Snkd.gif //- KD/- S HL
Beni j CD.jpg
Neutral Jump
Snkd.gif /1/- -/- - H
Beni02 njD.png
Command Normals
f+Snkb.gif // / S HL
Beni f+B.jpg
Jackknife Kick - f+B
j.d+Snkd.gif -/-/- -/- - HL
Beni j+d D.jpg
Flying Drill - d+D (air)


Strategies