(→Combos) |
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cr.Bx1-3 > qcf+K > d,u+K | cr.Bx1-3 > qcf+K > d,u+K | ||
cr.C > qcb+C | cr.C > qcb+C or qcf,qcf+P | ||
Jump Attack > cl.C or cl.D > qcf+P or qcf+K or qcb+P or qcf,qcf+P or qcb,qcb+K | |||
cr.Bx1-3 > qcf,qcf+P | |||
=Strategies= | =Strategies= | ||
[[Category:The King of Fighters '99]] | [[Category:The King of Fighters '99]] |
Revision as of 01:42, 10 May 2018
Introduction
Movelist
THROWS-------------------------------------------------------------------------
Catch and Shoot >> When close - b / f + C
Front Suplex >> When close - b / f + D
Spinning Knee Drop >> When close in the air - any dir. except u + C / D
COMMAND ATTACKS----------------------------------------------------------------
Jackknife Kick >> f + B >> No Overhead.
Evades several low attacks. Can be cancelled into a special move or DM move.
Flying Drill >> In the air - d + D
SPECIAL MOVES------------------------------------------------------------------
Iai-geri >> qcf + K >> Can be followed with Handou Sandan Geri.
/Handou Sandan Geri >> After Iai-geri - d, u + K
Shinkuu Katategoma >> qcb + P
Raijin Ken >> qcf + P
Kuuchuu Raijin Ken >> In the air - qcf + P
DESPERATION MOVES--------------------------------------------------------------
Raikou Ken >> qcf, qcf + A
Gen'ei Hurricane >> qcf, qcf + K >> Evades 1-hit strong normal attack and specials.
Combos
cr.Bx1-3 > qcf+K > d,u+K
cr.C > qcb+C or qcf,qcf+P
Jump Attack > cl.C or cl.D > qcf+P or qcf+K or qcb+P or qcf,qcf+P or qcb,qcb+K
cr.Bx1-3 > qcf,qcf+P