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==General Moves== | ==General Moves== | ||
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[[File:Pokken_Machamp_Burst_Mode.png|left|border]] | |||
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{|border="4" cellpadding="4" cellspacing="4" | |||
|'''Burst Mode''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
|}</div> | |||
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{|border="1" | |||
|<p>In Burst Mode, Machamp's Pokemon moves are always enhanced.</p> | |||
|}</div> | |||
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[[File:Pokken__.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''Y+B Grab''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Grab | |||
| FP 100 / DP 150 | |||
| 12 | |||
| N/A | |||
| i11 | |||
| FP Shift (+8) / DP Shift | |||
| N/A | |||
|}</div> | |||
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[[File:Pokken_Machamp_Midair_Grab.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''j.Y+B Midair Grab''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Grab | |||
| 117 | |||
| 0 | |||
| N/A | |||
| i11 | |||
| FP Shift (Knockdown) / DP Knockdown | |||
| N/A | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Can grab both grounded and aerial opponents.</p> | |||
|}</div> | |||
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[[File:Pokken_Machamp_CA_1.png|left|border]] | |||
[[File:Pokken_Machamp_CA_2.png|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''X+A / [X+A] Counter Attack''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Counter | |||
| 80 / 100 | |||
| 1 per hit | |||
| High | |||
| i27 / i47 | |||
| +8 / Launch | |||
| -8 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Machamp is put into a counter armor state from frame 1-20 (40 if charged).</p> | |||
<p>Counter pierces when fully charged.</p> | |||
|}</div> | |||
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[[File:Pokken_Machamp_Burst_Attack.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''L+R Dynamic Fury''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Normal | |||
| 240 (58) | |||
| 4* / 12 | |||
| Mid | |||
| i18 | |||
| Knockdown | |||
| 0 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Machamp punches the ground, erupting and creating a fissure.</p> | |||
<p>Invincible on frame 5.</p> | |||
<p>Counter pierces.</p> | |||
<p>Only goes into the full animation if hit with the first rock.</p> | |||
<p>* The three rows of rocks afterwards have 4 Phase Shift Points.</p> | |||
|}</div> | |||
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==Field Phase Moves== | ==Field Phase Moves== | ||
==Weak Moves== | ==Weak Moves== |
Revision as of 00:56, 3 May 2018
Introduction
"Instant air grab!" - Ouroboro (Placeholder)
- 660 HP
- 200 CC Synergy Gauge
- Burst Mode Duration: 12 Seconds
- Shield: Normal
- High Stance: Grants red armor against Highs on frame 5.
- Low Stance: Grants counter armor against Lows on frame 5.
- Machamp cannot crouch Highs with Low Stance.
- FP Forward Dash:
- FP Back Dash:
- FP Side Dash:
- DP Forward Dash: 21 Frames
- DP Back Dash: 25 Frames (Invincible from frame 1-8)
General Moves
Burst Mode | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
In Burst Mode, Machamp's Pokemon moves are always enhanced. |
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 100 / DP 150 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
j.Y+B Midair Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | 117 | 0 | N/A | i11 | FP Shift (Knockdown) / DP Knockdown | N/A |
Can grab both grounded and aerial opponents. |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 80 / 100 | 1 per hit | High | i27 / i47 | +8 / Launch | -8 |
Machamp is put into a counter armor state from frame 1-20 (40 if charged). Counter pierces when fully charged. |
L+R Dynamic Fury | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 240 (58) | 4* / 12 | Mid | i18 | Knockdown | 0 |
Machamp punches the ground, erupting and creating a fissure. Invincible on frame 5. Counter pierces. Only goes into the full animation if hit with the first rock. * The three rows of rocks afterwards have 4 Phase Shift Points. |