Line 392: | Line 392: | ||
|- | |- | ||
| nA Aura Sphere Level 3 | | nA Aura Sphere Level 3 | ||
|- | |||
| Burst nA Aura Sphere Level 1 | |||
|- | |||
| Burst nA Aura Sphere Level 2 | |||
|- | |||
| Burst nA Aura Sphere Level 3 | |||
|- | |- | ||
| fA Bone Rush | | fA Bone Rush | ||
Line 446: | Line 452: | ||
|- | |- | ||
| Shield Form fA Flash Cannon | | Shield Form fA Flash Cannon | ||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Croagunk | |||
|- | |||
| n[Y] | |||
|- | |||
| fA Poison Jab | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Sceptile | |||
|- | |||
| fA Leaf Blade | |||
|- | |||
| L+R Forest's Flash | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Gengar | |||
|- | |||
| Non-Burst X+A Counter Attack | |||
|- | |||
| Non-Burst [X+A] Counter Attack: Charge | |||
|- | |||
| Burst X+A Counter Attack | |||
|- | |||
| Non-Burst nY | |||
|- | |||
| ]A[ Sludge Bomb | |||
|- | |||
| bA Shadow Punch | |||
|- | |||
| b[A] Shadow Punch: Charge | |||
|- | |||
| Non-Burst n[A] Shadow Ball: Charge | |||
|- | |||
| Burst nA Shadow Ball | |||
|- | |||
| Burst n[A] Shadow Ball: Charge | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Decidueye | |||
|- | |||
| X+A Counter Attack | |||
|- | |||
| [X+A] Counter Attack: Charge | |||
|- | |||
| ]A[ Feather Dance | |||
|- | |||
| j.A Sucker Punch | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Braixen | |||
|- | |||
| X+A Counter Attack | |||
|- | |||
| [X+A] Counter Attack: Charge | |||
|- | |||
| bX | |||
|- | |||
| bA Fire Blast: Fireball | |||
|- | |||
| fA Fire Spin | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Empoleon | |||
|- | |||
| X+A Counter Attack | |||
|- | |||
| [X+A] Counter Attack: Charge | |||
|- | |||
| | |||
|} | |} | ||
Revision as of 19:11, 18 April 2018
Introduction
Lows
Moves that hit low to the ground. Jumping is invincible on frame 1 against Lows, even when landing from an air tech.
Field Phase Lows
Darkrai |
---|
fY (Puddle) |
fA Dark Void (Final hit) |
f[A] Dark Void: Charge (Final hit) |
Pikachu |
---|
nA Thunderbolt |
n[A] Thunderbolt: Charge |
Scizor |
---|
nY (Staples) |
Aegislash |
---|
j.X (Grounded Lightning) |
Croagunk |
---|
j.X (Shockwave) |
X Homing Attack 1 |
bA Thief |
j.A Gunk Shot: Sludge Pool |
Sceptile |
---|
sY (Shrub) |
bY |
j.A Leech Seed: Growth |
Gengar |
---|
Non-Burst fY |
L+R Shadow Drop |
Decidueye |
---|
n[A] Spirit Shackle: Charge (Trap) |
Empoleon |
---|
sY |
bX |
j.X |
Slide X |
fA Ice Beam |
Blastoise |
---|
fY |
bY |
Mewtwo |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
Chandelure |
---|
j.X (Shockwave) |
j.A Incinerate (Puddle) |
Weavile |
---|
sY |
Garchomp |
---|
j.A Earthquake |
Shadow Mewtwo |
---|
j.AX Earthquake |
Duel Phase Lows
Darkrai |
---|
2Y |
2X |
6A Dark Void (Final hit) |
6[A] Dark Void: Charge (Final hit) |
Blaziken |
---|
2Y |
2X |
Pikachu |
---|
2Y |
2X |
5A Thunderbolt |
5[A] Thunderbolt: Charge |
Lucario |
---|
2Y |
2X |
Gardevoir |
---|
2Y |
4Y |
2X |
Pikachu Libre |
---|
2Y |
2X |
8A Flying Press (Shockwave) |
Enhanced 8A Flying Press (Shockwave) |
Scizor |
---|
2Y |
6YX |
2X |
5X |
6X |
Aegislash |
---|
2Y |
2X |
Croagunk |
---|
2Y |
2X |
4A Thief |
j.A Gunk Shot: Sludge Pool |
Sceptile |
---|
2Y |
2X |
j.A Leech Seed: Growth |
Gengar |
---|
2Y |
Burst 2Y |
2X |
Burst 2X |
Decidueye |
---|
2Y |
2X |
5X |
5[A] Spirit Shackle: Charge (Trap) |
Machamp |
---|
2X |
8A Heavy Slam (Shockwave) |
Enhanced 8A Heavy Slam (Shockwave) |
Braixen |
---|
2Y |
2X |
Empoleon |
---|
2Y |
2X |
j.X |
Reverse Slide X |
6A Ice Beam |
Blastoise |
---|
2Y |
2X |
Mewtwo |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
2Y |
2X |
Chandelure |
---|
2Y |
2X |
5X (Flames) |
5[X] (Flames) |
j.X |
j.A Incinerate (Puddle) |
Suicune |
---|
2Y |
2X |
Weavile |
---|
2Y |
2YY |
2X |
Charizard |
---|
2Y |
2X |
Garchomp |
---|
2Y |
2X |
j.A Earthquake |
Shadow Mewtwo |
---|
2Y |
2YY |
2X |
j.AX Earthquake |
Mid Lows
Moves that hit a bit higher than Lows and are even able to hit opponents in the air. Jumping is invincible on frame 5 against Mid Lows.
Field Phase Mid Lows
Darkrai |
---|
bX |
b[X] |
Blaziken |
---|
sY |
Pikachu |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
fY |
X Homing Attack 1 |
Lucario |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
fY |
X Homing Attack 1 |
bA Force Palm |
b[A] Force Palm: Charge |
nA Aura Sphere Level 3 |
Burst nA Aura Sphere Level 1 |
Burst nA Aura Sphere Level 2 |
Burst nA Aura Sphere Level 3 |
fA Bone Rush |
L+R Aura Blast |
Gardevoir |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
f[Y] |
nA Psyshock |
Pikachu Libre |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
L+R Thunderclap Press |
Scizor |
---|
nY (Firing the staples) |
sY |
sYY |
s[Y] |
nA Swords Dance: Followup |
fA Metal Claw: Followup |
Aegislash |
---|
nA Fury Cutter |
fA Iron Head |
f[A] Iron Head: Charge |
Shield Form bA Sacred Sword |
Shield Form bA Sacred Sword (Mist) |
Shield Form fA Flash Cannon |
Croagunk |
---|
n[Y] |
fA Poison Jab |
Sceptile |
---|
fA Leaf Blade |
L+R Forest's Flash |
Gengar |
---|
Non-Burst X+A Counter Attack |
Non-Burst [X+A] Counter Attack: Charge |
Burst X+A Counter Attack |
Non-Burst nY |
]A[ Sludge Bomb |
bA Shadow Punch |
b[A] Shadow Punch: Charge |
Non-Burst n[A] Shadow Ball: Charge |
Burst nA Shadow Ball |
Burst n[A] Shadow Ball: Charge |
Decidueye |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
]A[ Feather Dance |
j.A Sucker Punch |
Braixen |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
bX |
bA Fire Blast: Fireball |
fA Fire Spin |
Empoleon |
---|
X+A Counter Attack |
[X+A] Counter Attack: Charge |
Mids
Moves that are not affected by height properties. The only way to avoid these moves is to be outside of their hitbox.
Special Mids
Moves that are a mix between Mid Lows and Mid Highs. Can be both anti-aired as well as jumped over starting on frame 5.
Mid Highs
Moves that hit a bit lower than Highs, meaning that they can hit crouching opponents.
Highs
Moves that have a higher hitbox to where they can hit aerial opponents. Can be crouched / low profiled.
Aerials
Moves that only hit opponents when they are in an aerial state. An Aerial state includes jumping and attacks that make the player airborne.