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| | | [[File:Pokken_Glossary_Down.png]] <font size="4"> / '''b''' / '''2'''</font> | ||
| <p>The direction that is tied to:</p> | | <p>The direction that is tied to:</p> | ||
<p>Back in Field Phase. Back is shortened to "b". Backwards Y = bY</p> | <p>Back in Field Phase. Back is shortened to "b". Backwards Y = bY</p> | ||
<p>Down in Duel Phase. Down is shortened to "2". Down Y = 2Y</p> | <p>Down in Duel Phase. Down is shortened to "2". Down Y = 2Y</p> | ||
|- | |- | ||
| | | [[File:Pokken_Glossary_Backward.png]] <font size="4"> / '''s''' / '''4'''</font> | ||
| <p>The direction that is tied to:</p> | | <p>The direction that is tied to:</p> | ||
<p>Left in Field Phase. Side inputs are shortened to "s". Side Y = sY</p> | <p>Left in Field Phase. Side inputs are shortened to "s". Side Y = sY</p> | ||
<p>Backward in Duel Phase. Backward is shortened to "4". Backward Y = 4Y</p> | <p>Backward in Duel Phase. Backward is shortened to "4". Backward Y = 4Y</p> | ||
|- | |- | ||
| | | [[File:Pokken_Glossary_Neutral.png]] <font size="4"> / '''n''' / '''5'''</font> | ||
| <p>The direction that is tied to:</p> | | <p>The direction that is tied to:</p> | ||
<p>No directional input in Field Phase. A neutral input is shortened to "n". Neutral Y = nY</p> | <p>No directional input in Field Phase. A neutral input is shortened to "n". Neutral Y = nY</p> | ||
<p>No directional input in Duel Phase. A neutral input is shortened to "5". Neutral Y = 5Y</p> | <p>No directional input in Duel Phase. A neutral input is shortened to "5". Neutral Y = 5Y</p> | ||
|- | |- | ||
| | | [[File:Pokken_Glossary_Forward.png]] <font size="4"> / '''s''' / '''6'''</font> | ||
| <p>The direction that is tied to:</p> | | <p>The direction that is tied to:</p> | ||
<p>Right in Field Phase. Side inputs are shortened to "s". Side Y = sY</p> | <p>Right in Field Phase. Side inputs are shortened to "s". Side Y = sY</p> | ||
<p>Forward in Duel Phase. Forward is shortened to "6". Forward Y = 6Y</p> | <p>Forward in Duel Phase. Forward is shortened to "6". Forward Y = 6Y</p> | ||
|- | |- | ||
| | | [[File:Pokken_Glossary_Up.png]] <font size="4"> / '''f''' / '''8'''</font> | ||
| <p>The direction that is tied to:</p> | | <p>The direction that is tied to:</p> | ||
<p>Forward in Field Phase. Forward is shortened to "f". Forward Y = fY</p> | <p>Forward in Field Phase. Forward is shortened to "f". Forward Y = fY</p> | ||
<p>Up in Duel Phase. Up is shortened to "8". Up Y = 8Y</p> | <p>Up in Duel Phase. Up is shortened to "8". Up Y = 8Y</p> | ||
|- | |- | ||
| | | [[File:Pokken_Glossary_X.png]] <font size="4">+</font> [[File:Pokken_Glossary_A.png]] | ||
| <p> Pressing X and A together causes the character to do a Counter Attack.</p> | | <p> Pressing X and A together causes the character to do a Counter Attack.</p> | ||
<p>Counter Attack is shortened to "CA".</p> | <p>Counter Attack is shortened to "CA".</p> | ||
|- | |- | ||
| < | | <p>[[File:Pokken_Glossary_X.png]] <font size="4">+</font> [[File:Pokken_Glossary_A.png]]</p> | ||
<p>[[File:Pokken_Glossary_Forward.png]] <font size="4">+</font> [[File:Pokken_Glossary_R.png]]</p> | |||
| <p> Doing a Counter Attack, and then inputting a direction and R to do a Counter Attack Dash Cancel.</p> | | <p> Doing a Counter Attack, and then inputting a direction and R to do a Counter Attack Dash Cancel.</p> | ||
<p>Counter Attack Dash Cancel is shortened to "CADC".</p> | <p>Counter Attack Dash Cancel is shortened to "CADC".</p> | ||
|- | |- | ||
| | | [[File:Pokken_Glossary_Y.png]] <font size="4">+</font> [[File:Pokken_Glossary_B.png]] | ||
| <p> Pressing Y and B together causes the character to Grab.</p> | | <p> Pressing Y and B together causes the character to Grab.</p> | ||
|}</div> | |||
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Revision as of 03:47, 10 April 2018
Introduction
test
Notations
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The button that is tied to Weak moves. Weak moves consist of quick jabs and pokes. |
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The button that is tied to Strong moves. Strong moves consist of combo starters and launchers. |
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The button that is tied to Pokemon moves. Pokemon moves are also referred to as Specials. |
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The button that is tied to Jump. |
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The button that is tied to calling Support Pokemon. |
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The button that is tied to blocking. Can also be used for character specific actions. |
Inputs