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|<p>Scizor is able to dash cancel dashes.</p> | |<p>Scizor is able to dash cancel Its dashes.</p> | ||
<p>Scizor | <p>Scizor can dash cancel in all directions in Field Phase.</p> | ||
<p>Scizor can dash cancel forwards and backwards in Duel Phase.</p> | |||
<p>Cannot dash cancel the same direction twice in a row.</p> | |||
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Revision as of 22:33, 21 March 2018
Introduction
cadc > cadc (Placeholder)
- 600 HP
- 200 CC Synergy Gauge
- Burst Mode Duration: 14 Seconds
- Shield: Strong
- High Stance: Grants counter armor against Special Mids on frame 5.
- Low Stance: Invincible against Highs on frame 1.
- FP Forward Dash: 21
- FP Back Dash: 25
- FP Side Dash: 25
- DP Forward Dash: 17
- DP Back Dash: 25
General Moves
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 120 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 60 / 80 | 3 | High | i35 / i55 | +4 / Stun | -8 / +4 |
Scizor is put into a counter armor state from frame 1-28 (48 if charged). Counter pierces when fully charged. Fully charging also gives it a larger hitbox. |
Hover Dash | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Scizor dashes at full speed towards the opponent. While dashing, certain projectiles that come in contact with Scizor are erased. Scizor can cancel out of Hover Dash with Grab, Counter Attack, Support, Dash, fY, X Homing Attack, Hover Dash 6Y, 6X, and any special. |
Hover Turn | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Scizor is able to dash cancel Its dashes. Scizor can dash cancel in all directions in Field Phase. Scizor can dash cancel forwards and backwards in Duel Phase. Cannot dash cancel the same direction twice in a row. |
' | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Scizor hovers in the air, slowly descending downwards. Can cancel into aerials. |