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[https://docs.google.com/spreadsheets/d/108awMgIuD21L0d1SQneG9w3KOyzwmWQ8335mkrOmm54/edit#gid=2095107088 Frame Data: Blaziken] | [https://docs.google.com/spreadsheets/d/108awMgIuD21L0d1SQneG9w3KOyzwmWQ8335mkrOmm54/edit#gid=2095107088 Frame Data: Blaziken] | ||
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Revision as of 14:18, 20 March 2018
Introduction
fullscreen flare blitz (Placeholder)
- 600 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 14 Seconds
- Shield: Normal
- High Stance: Grants counter armor against Special Mids on frame 5.
- Low Stance: Grants counter armor against Lows on frame 5.
- Blaziken cannot crouch Highs with Low Stance.
- FP Forward Dash: 21 Frames
- FP Back Dash: 33 Frames (Invincible from frame 1-8)
- FP Side Dash: 33 Frames
- DP Forward Dash: 21 Frames
- DP Back Dash: 29 Frames (Invincible from frame 1-8)
General Moves
Y+B Grab Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 90 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 60 / 80 | 3 | High | i31 / i51 | +8 / Knockdown | -8 / +4 |
Blaziken is put into a counter armor state from frame 1-24 (44 if charged). When in Burst Mode, the height of this move goes from a High to a Mid. |
]X[ Release X (1st Hit) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 | 8 | Mid High | i15 | Launch | -75 |
After charging for a certain amount of time, Blaziken releases a kick in the air. Invincible against Highs and Mid Highs on frame 5. |
]X[ Release X (2nd Hit) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 | 2 | Mid High | i15 | Knockdown | -37 |
Following up from the first hit, Blaziken falls to the ground and flops on the opponent. |
j.R | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Blaziken performs an air dash forward, able to cancel into aerials afterwards. |
L+R Gatling Flame Kicks | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 216 (49) | 12 | Mid | i15 | Knockdown | +4 |
Blaziken advances forward with a barrage of kicks. Invincible on frame 5. Invincibility wears off after the first poriton. Counter pierces. Grants a Speed buff on use. |
Field Phase Moves
nY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 47 | Special Mid | i19 | -3 | -12 |
Throws out two fireballs that travel in a straight line. Special / fY cancelable. |
sY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 48 | Mid Low | i23 | +6 | -12 |
Dodges to the side, throwing out a kick attack. The kick then creates an arc-shaped projectile that travels forward. |
fY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 60 | Mid Low | i23 | Shift (0) | -12 |
A straight blast of fire that is considered a projectile. |
bY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 91 | Mid High | i27 | Shift (Launch) | -16 |
Blaziken rapidly spins into the air, creating a tornado. The tornado is capable of erasing projectiles. Can move while active. |
j.Y | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 30 | Mid | i15 | Stun | -37 |
Blaziken places a stationary fireball in the air. Coming in contact with the opponent causes a stun. |
j.YY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 96 | Mid | i15 | Launch | -29 |
Blaziken spikes the fireball to the ground, causing it to explode. Inputting j.bY spikes the fireball closer to Blaziken. Inputting j.fY launches the fireball in an upwards arc. |
j.YX | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 80 | Mid High | i22 | Shift (Knockdown) | -8 |
Blaziken divekicks downwards where the fireball is placed. Using j.YX will erase the fireball. |
j.sY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 60 | Mid | i28 | Shift (Launch) | -33 |
Blaziken sidesteps in the air, and kicks out an arc-shaped projectile. |
j.X / j.[X] | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 80 / 120 | Mid High | i23 / i43 | Shift (Knockdown) | 0 / +28 |
Blaziken homes in on the opponent and does a downward kick. Charging the kick makes makes it counter pierce. |
X Homing Attack 1 | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 20 | Mid | i21 | +8 | 0 |
Blaziken homes in on the opponent, starting it off with a kick. Can be canceled with block or jump. Throw crush. |
XX Homing Attack 2 | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 18 | Mid | i21 | +7 | -4 |
Following up from Homing Attack 1, Blaziken does a backhand attack. |
XXX / XX[X] Homing Attack 3 | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 79 / 128 | Mid | i21 | Shift (+12) | -4 |
Following up from Homing Attack 2,Blaziken strikes the opponent with both arms. Can be charged to guard break/counter pierce. If Homing Attack 2 was blocked, there is a 22 frame window to punish a charged Homing Attack 3. |
Weak Moves
2Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 | 0 | Low | i11 | -4 | -8 |
A quick swipe to the ground. Throw crush. Special cancelable. In Burst Mode, 2Y has increased range and cancels into specials faster. |
5Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 | 0 | High | i15 | 0 | -4 |
A jab that hits high. In Burst Mode, 5Y gets a second hit that is a Mid. Special / Jump cancelable. |
5YY | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 16 | 0 | Mid | i15 | +4 | -4 |
Special / Jump cancelable. |
5YYY | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 28 | 4 | Mid | i15 | +4 | -8 |
Special / Jump cancelable. |
6Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 40 | 0 | High | i11 | +4 | -12 |
A spin kick that hits high. Throw crush. |
6YY | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 32 | 4 | Mid Low | i11 | +4 | -8 |
6YX | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 64 | 4 | Mid High | i11 | Launch | -16 |
8Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 | 2 | Mid High | i23 | +4 | -16 |
Invincible against Highs and Mid Highs on frame 5. Can cancel into aerials. |
j.Y | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 10 each hit | 0 | Mid High | i11 | +16 | 0 |
A flurry of kicks that destroy projectiles upon contact. Can cancel into j.R. |
Strong Moves
2X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 60 | 0 | Low | i27 | Knockdown | -12 |
A leg sweep that knocks down the opponent. Invincible against Highs on frame 5. |
2XX | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 60 | 4 | Mid High | i27 | Launch | -16 |
5X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 60 | 4 | Mid Low | i19 | Crumple | -8 |
6X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 40 | 2 | Mid | i27 | +4 | -8 |
Invincible against Lows on frame 5. Only combos into 6XX from a critical hit. |
6XX | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 40 | 0 | Mid Low | i27 | +8 | 0 |
Attack can be delayed. |
6XXX | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 | 2 | Mid Low | i27 | Knockdown | -4 |
Attack can be delayed. |
8X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 80 | 4 | Mid High | i23 | +8 | +4 |
Invincible against Lows on frame 1, and Mid Lows on frame 9. Can be canceled with j.R Throw crush. |
j.X | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 50 | 0 | Mid High | i22 | +21 | 0 |
Pokemon Moves
4A Brave Bird | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 100 (25) | 4 | High | i39 | Launch | +4 |
Invincible against Lows on frame 1. Throw crush. |
4[A] Brave Bird | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 160 (40) | 4 | i27 | Launch | +4 |
40 HP Recoil on use. Invincible against Lows on frame 1. Throw crush. |
5A Heat Wave | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 51 (16) | 4 | High | i23 | +4 | -12 |
Invincible against Lows on frame 23. |
5[A] Heat Wave | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | i35 | 4 | Mid | i35 | Stun | +4 |
50 HP Recoil on use. Attack debuff on the opponent for 8.5 seconds. |
6A Blaze Kick | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 (5) / 60 (15) | 0 / 3 | Mid High / High | i15 | +8 | -8 |
Invincible against Lows on frame 15. |
6[A] Blaze Kick | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 30 (8) / 30 (8) / 80 (20) | 0 / 0 / 3 | Mid High / High / High | i15 | +8 | 0 |
30 HP Recoil on use. Invincible against Lows on frame 15. |
6AX Flare Blitz | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 (30) | 3 | Mid High | i15 | Launch | -16 |
20 HP Recoil on use. Grants red armor before the attack comes out. Counter pierces. |
6A[X] Flare Blitz | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 140 (40) | 3 | Mid High | i15 | Launch | -8 |
60 HP Recoil on use. Grants red armor before the attack comes out. Counter pierces. |
8A Sky Uppercut | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 128 (5) | 3 | Mid | i19 | Launch | -49 |
An uppercut that is invincible against projectiles on frame 1. |
8[A] Sky Uppercut | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 164 (5) | 3 | Mid | i15 | Launch | -51 |
30 HP Recoil on use. An uppercut that is invincible against projectiles on frame 1. Can cancel into aerials on hit. |