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==General Moves== | ==General Moves== | ||
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[[File:Pokken_Blaziken_Grab_FP.png|left|border]] | |||
[[File:Pokken_Blaziken_Grab_DP.png|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''Y+B Grab Attack''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Grab | |||
| FP 80 / DP 90 | |||
| 12 | |||
| N/A | |||
| i11 | |||
| FP Shift (+8) / DP Shift | |||
| N/A | |||
|}</div> | |||
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[[File:Pokken_Blaziken_CA_1.png|left|border]] | |||
[[File:Pokken_Blaziken_CA_2.png|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''X+A / [X+A] Counter Attack''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Counter | |||
| 60 / 80 | |||
| 3 | |||
| High | |||
| i31 / i51 | |||
| +8 / Knockdown | |||
| -8 / +4 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Blaziken is put into a counter state from frame 1-24 (44 if charged).</p> | |||
<p>When in Burst Mode, the height of this move goes from a High to a Mid.</p> | |||
|}</div> | |||
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[[File:Pokken_Blaziken_Release_X_1.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|''']X[ Release X (1st Hit)''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Normal | |||
| 120 | |||
| 8 | |||
| Mid High | |||
| i15 | |||
| Launch | |||
| -75 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>After charging for a certain amount of time, Blaziken releases a kick in the air.</p> | |||
<p>Invincible against Highs and Mid Highs on frame 5.</p> | |||
|}</div> | |||
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[[File:Pokken_Blaziken_Release_X_2.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|''']X[ Release X (2nd Hit)''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Normal | |||
| 20 | |||
| 2 | |||
| Mid High | |||
| i15 | |||
| Knockdown | |||
| -37 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Following up from the first hit, Blaziken falls to the ground and flops on the opponent.</p> | |||
|}</div> | |||
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[[File:Pokken_Blaziken_jR.png|left|border]] | |||
<div> | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|'''j.R''' | |||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
| N/A | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Blaziken performs an air dash forward, able to cancel into aerials afterwards.</p> | |||
|}</div> | |||
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==Weak Moves== | ==Weak Moves== | ||
==Strong Moves== | ==Strong Moves== |
Revision as of 22:02, 10 March 2018
Introduction
fullscreen flare blitz (Placeholder)
- 600 HP
- 150 CC Synergy Gauge
- Burst Mode Duration: 14 Seconds
- Shield: Normal
- High Stance: Grants counter armor against Special Mids on frame 5.
- Low Stance: Grants counter armor against Lows on frame 5.
- Blaziken cannot crouch Highs with Low Stance.
- FP Forward Dash: 21 Frames
- FP Back Dash: 33 Frames (Invincible from frame 1-8)
- FP Side Dash: 33 Frames
- DP Forward Dash: 21 Frames
- DP Back Dash: 29 Frames (Invincible from frame 1-8)
General Moves
Y+B Grab Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 90 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 60 / 80 | 3 | High | i31 / i51 | +8 / Knockdown | -8 / +4 |
Blaziken is put into a counter state from frame 1-24 (44 if charged). When in Burst Mode, the height of this move goes from a High to a Mid. |
]X[ Release X (1st Hit) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 120 | 8 | Mid High | i15 | Launch | -75 |
After charging for a certain amount of time, Blaziken releases a kick in the air. Invincible against Highs and Mid Highs on frame 5. |
]X[ Release X (2nd Hit) | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 20 | 2 | Mid High | i15 | Knockdown | -37 |
Following up from the first hit, Blaziken falls to the ground and flops on the opponent. |
j.R | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Blaziken performs an air dash forward, able to cancel into aerials afterwards. |