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[[File:Pokken_Darkrai.png|right]] | [[File:Pokken_Darkrai.png|right]] | ||
==Introduction== | ==Introduction== | ||
bX (Placeholder) | bX(Placeholder) | ||
*540 HP | *540 HP | ||
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NM Forward Dash: 22 Frames | NM Forward Dash: 22 Frames | ||
NM Back Dash: 26 Frames (Invincible from frame 1-22) | NM Back Dash: 26 Frames (Invincible from frame 1-22) | ||
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==General Moves== | ==General Moves== | ||
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{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|'''''' | |'''Y+B Grab''' | ||
|- | |||
| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Grab | |||
| FP 80 / DP 90 | |||
| 12 | |||
| N/A | |||
| i11 | |||
| FP Shift (+8) / DP Shift | |||
| N/A | |||
|}</div> | |||
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{|border="1" | |||
|<p>Field Phase: When in Burst Mode, activates Bad Dreams Rising upon phase shifting.</p> | |||
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[[File:Pokken_Darkrai_CA_1.png|left|border]] | |||
[[File:Pokken_Darkrai_CA_2.png|border]] | |||
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{|border="4" cellpadding="4" cellspacing="4" | |||
|'''X+A / [X+A] Counter Attack''' | |||
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| Attack | |||
| Damage | |||
| PSP | |||
| Height | |||
| Impact | |||
| Hit Adv | |||
| Block | |||
|- | |||
| Counter | |||
| 80 / 100 | |||
| 3 | |||
| Special Mid | |||
| i35 / i55 | |||
| 0 / Launch | |||
| -8 / 0 | |||
|}</div> | |||
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{|border="1" | |||
|<p>Darkrai is put into a counter armor state from frame 1-28 (48 if charged).</p> | |||
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[[File:Pokken_Darkrai_jR_1.png|left|border]] | |||
[[File:Pokken_Darkrai_jR_2.png|border]] | |||
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{|border="4" cellpadding="4" cellspacing="4" | |||
|'''jR Teleportation''' | |||
|- | |- | ||
| Attack | | Attack | ||
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| Block | | Block | ||
|- | |- | ||
| | | N/A | ||
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|}</div> | |}</div> | ||
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{|border="1" | {|border="1" | ||
|<p></p> | |<p>Teleports from the air to the ground.</p> | ||
<p>Can teleport forward, backwards, or straight downward in Duel Phase.</p> | |||
<p>Can teleport left, right, backwards, or straight downward in Field Phase</p> | |||
|}</div> | |}</div> | ||
==Field Phase Moves== | ==Field Phase Moves== |
Revision as of 09:31, 27 February 2018
Introduction
bX(Placeholder)
- 540 HP
- 200 CC Synergy Gauge
- Shield: Normal
- High Stance: Charges Synergy Gauge (can move while active).
- Low Stance: Invincible against Highs on frame 1 (can move during).
DP Forward Dash: 21 Frames
DP Back Dash: 25 Frames (Invincible from frame 1-8)
NM Forward Dash: 22 Frames
NM Back Dash: 26 Frames (Invincible from frame 1-22)
General Moves
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 90 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
Field Phase: When in Burst Mode, activates Bad Dreams Rising upon phase shifting. |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 80 / 100 | 3 | Special Mid | i35 / i55 | 0 / Launch | -8 / 0 |
Darkrai is put into a counter armor state from frame 1-28 (48 if charged). |
jR Teleportation | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Teleports from the air to the ground. Can teleport forward, backwards, or straight downward in Duel Phase. Can teleport left, right, backwards, or straight downward in Field Phase |
Field Phase Moves
nY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
Normal | 48 | Special Mid | i23 | +8 | -8 |
Darkrai throws out three orbs that homes in on the opponent. Special cancelable. |
sY | |||||
Attack | Damage | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A |
Darkrai claws the ground, creating a clone. Invincible against Highs on frame 1. Special cancelable. +1 Orb |