Pokken Tournament DX/Darkrai: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 1: Line 1:
[[File:Pokken_Darkrai.png|right]]
[[File:Pokken_Darkrai.png|right]]
==Introduction==
==Introduction==
bX (Placeholder)
bX(Placeholder)


*540 HP
*540 HP
Line 15: Line 15:
NM Forward Dash: 22 Frames
NM Forward Dash: 22 Frames
NM Back Dash: 26 Frames (Invincible from frame 1-22)
NM Back Dash: 26 Frames (Invincible from frame 1-22)
 
<br>
<br>
<br>
==General Moves==
==General Moves==
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
Line 24: Line 33:
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|''''''
|'''Y+B Grab'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Grab
| FP 80 / DP 90
| 12
| N/A
| i11
| FP Shift (+8) / DP Shift
| N/A
|}</div>
<div>
{|border="1"
|<p>Field Phase: When in Burst Mode, activates Bad Dreams Rising upon phase shifting.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Darkrai_CA_1.png|left|border]]
[[File:Pokken_Darkrai_CA_2.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''X+A / [X+A] Counter Attack'''
|-
| Attack
| Damage
| PSP
| Height
| Impact
| Hit Adv
| Block
|-
| Counter
| 80 / 100
| 3
| Special Mid
| i35 / i55
| 0 / Launch
| -8 / 0
|}</div>
<div>
{|border="1"
|<p>Darkrai is put into a counter armor state from frame 1-28 (48 if charged).</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Darkrai_jR_1.png|left|border]]
[[File:Pokken_Darkrai_jR_2.png|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|'''jR Teleportation'''
|-
|-
| Attack
| Attack
Line 34: Line 101:
| Block
| Block
|-
|-
|  
| N/A
|  
| N/A
|  
| N/A
|  
| N/A
|  
| N/A
|  
| N/A
|  
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p></p>
|<p>Teleports from the air to the ground.</p>
<p>Can teleport forward, backwards, or straight downward in Duel Phase.</p>
<p>Can teleport left, right, backwards, or straight downward in Field Phase</p>
|}</div>
|}</div>
==Field Phase Moves==
==Field Phase Moves==

Revision as of 09:31, 27 February 2018

Pokken Darkrai.png

Introduction

bX(Placeholder)

  • 540 HP
  • 200 CC Synergy Gauge
  • Shield: Normal


  • High Stance: Charges Synergy Gauge (can move while active).
  • Low Stance: Invincible against Highs on frame 1 (can move during).


DP Forward Dash: 21 Frames DP Back Dash: 25 Frames (Invincible from frame 1-8)
NM Forward Dash: 22 Frames NM Back Dash: 26 Frames (Invincible from frame 1-22)


General Moves











Pokken Darkrai Grab FP.png

Pokken Darkrai Grab DP.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 80 / DP 90 12 N/A i11 FP Shift (+8) / DP Shift N/A

Field Phase: When in Burst Mode, activates Bad Dreams Rising upon phase shifting.




Pokken Darkrai CA 1.png

Pokken Darkrai CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 80 / 100 3 Special Mid i35 / i55 0 / Launch -8 / 0

Darkrai is put into a counter armor state from frame 1-28 (48 if charged).




Pokken Darkrai jR 1.png

Pokken Darkrai jR 2.png

jR Teleportation
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Teleports from the air to the ground.

Can teleport forward, backwards, or straight downward in Duel Phase.

Can teleport left, right, backwards, or straight downward in Field Phase

Field Phase Moves




Pokken Darkrai nY.png
nY
Attack Damage Height Impact Hit Adv Block
Normal 48 Special Mid i23 +8 -8

Darkrai throws out three orbs that homes in on the opponent.

Special cancelable.






Pokken Darkrai sY 1.png

Pokken Darkrai sY 2.png

sY
Attack Damage Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A

Darkrai claws the ground, creating a clone.

Invincible against Highs on frame 1.

Special cancelable.

+1 Orb