(→Hypers) |
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|hit= | |hit= | ||
|block= | |block= | ||
|notes=A far reaching eye laser that hits the opponents feet and sweeps them, can be followed up with most of his special attacks even at long distance. | |notes=A far reaching eye laser that hits the opponents feet and sweeps them, can be followed up with most of his special attacks even at long distance. If used later on in a combo after a ground bounce has already been used, it will put opponent into a Force Tech where they can only neutral tech or air tech. | ||
}} | }} | ||
Revision as of 18:18, 17 October 2017
Sigma
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
11,000
Double Jump:
No
Air Dash:
2-Way
Air Dash/Jump count:
1
Misc Movement:
N/A
Move List
Unique Trait
Arc Divide: Sigma's Arc Divide is a sword attack that leaves a long lasting projectile on the field depending on the version used. Sigma can also cancel Arc Divide into a secondary version which allows him to chain multiple swords together that leave multiple projectiles on the field. These projectiles are a major threat as they can't be reflected and can help negate your opponents options in neutral.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | |||||||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 800 | |||||||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | |||||||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 800 | Knockdown | ||||||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | |||||||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 800 | Launch | ||||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | Low | ||||||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 800 | Low | Hardknockdown | |||||
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | High | ||||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 600 | High | ||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 800 | High | Groundbounce Hardknockdown | |||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 1000 | 3 | 1 | Hardknockdown | ||||
Additional damage scales by 50%. Flings opponent full screen, may be impossible to confirm |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you cancel your tag-in |
Specials
Hypers
Rave Divide![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 800x6 (3530) | Hardknockdown | ||||||
A series of sword attacks that allows combo follow up from a partner. |
Final Sigma (Level 3)![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 9 hits (5635) | |||||||
Invincible on start up |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind