Geese Howard(KOF96): Difference between revisions

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! scope="col"| Hitbox
! scope="col"| Hitbox
! scope="col"| Startup
! scope="col"| Startup
! scope="col"| Active Frames
! scope="col"| Advantage on Block
! scope="col"| Advantage on Block
! scope="col"| Advantage on Hit
! scope="col"| Advantage on Hit
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!scope = "row"|Reppuken  
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Revision as of 01:54, 7 August 2017

Geese96win.gif

Introduction

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
Reppuken qcf+A
Double Reppuken qcf+C
Shippuken qcb+P Can only be done in air
Hishou Nichirin Zan dp+P
Jaei Ken hcb+P
Atemi Nage/Atemi Uchi hcb+K B Versions counters normal attacks and D version counters low attacks

Super Moves

Move Name Motion Nickname Description
Raging Storm db, hcb , df+P

Frame Data

Move Name Hitbox Startup Active Frames Advantage on Block Advantage on Hit
Far A 6 5
Close A 6 4
Far B 8 5
Close B 5 4
Far C 8 7
Close C 6 3
Far D 10 6
Close D(Both Hits) 6, 3 3, 7
Crouching A 8 4
Crouching B 7 5
Crouching C 6 7
Crouching D 11 6 KD
Standing CD 14 4 KD
Reppuken 10 10
Double Reppuken 19 11, 9 KD
Jaei Ken A 15 16 KD
Jaei Ken C 20 16 KD
Hishou Nichirin Zan A 11 4,3 KD
Hishou Nichirin Zan C 20 3,3 KD
Counter B 3 18 - -
Counter D 3 18 - -

Combos

[J.C] Cl.D(1 hit), QCF+C

[J.C]Cl.C or Cr. C, QCF+A

[J.C]Cl.C or Cr.C, HCB+A

Cr.A, Cr.A,Cr.A(Close)

J.C, Cr.A, QCF+A

[Corner] Cr. A , Cr. A , QCF+A


Infinite

Note: This is very hard to do, but if you can do it consistently by all means use it.

(During Max Mode)

(Corner Only) Hop C,C, Land[Repeat Until Stun]

Strategies