Project Justice/Roberto: Difference between revisions

From SuperCombo Wiki
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= Moves List =
= Moves List =
== Normal Moves ==
Overhead Attack                b + HK
Overhead Attack                b + HK
   
   
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Feint                          b / f + KK
Feint                          b / f + KK
== Normal Moves ==


== Special Moves ==
== Special Moves ==

Revision as of 14:19, 16 June 2017

Introduction

Moves List

Normal Moves

Overhead Attack b + HK

Rival Launcher df + HK

Mini-Rival Launcher db + HK

Aerial Rave Finisher f + HP / HK

Hackey Sack Combination b + WK, WK, WK, WK

Feint b / f + KK

Special Moves

Bicycle Kick qcf + K (in air)

Shining Save qcf + P (air)

Perfect Catch qcb + P

Long Shot qcf + K

Sliding Kick qcb + K

Rising Kick dp + K


Super Moves

Bakuretsu Victory Goal qcf,qcf + K

Bakuretsu Lifting qcb,qcb + P

2 Person Team Up Technique Trap Double Shoot

3 Person Team Up Technique Nekketsu Daisharin

The Basics

Advanced Strategy

Match-ups

Vs. Akira:

Vs. Batsu:

Vs. Burning Batsu:

Vs. Boman:

Vs. Daigo:

Vs. Demon Hyo:

Vs. Edge:

Vs. Gan:

Vs. Hayato:

Vs. Hideo:

Vs. Hinata:

Vs. Hyo:

Vs. Iincyo:

Vs. Kurow:

Vs. Kyoko:

Vs. Kyosuke:

Vs. Momo:

Vs. Nagare:

Vs. Natsu:

Vs. Powered Akira:

Vs. Ran:

Vs. Roberto:

Vs. Roy:

Vs. Shoma:

Vs. Tiffany:

Vs. Vatsu:

Vs. Wild Daigo:

Vs. Yurika:

Vs. Zaki: