Jax (MK2): Difference between revisions

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==Combos==
==Combos==


1. (mid-screen) JK, bleeding JK, Ground Pound (3 Hits, 45%)
1. (mid-screen) JK, bleeding JK, Ground Pound (3 Hits, 45%)<br>
2. (anywhere) Quad-Slam, Ground Pound (5 Hits, 49%)
2. (anywhere) Quad-Slam, Ground Pound (5 Hits, 49%)<br>
3. (mid-screen) aaHP, HP, JK, Backbreaker (4 Hits, 50%)
3. (mid-screen) aaHP, HP, JK, Backbreaker (4 Hits, 50%)<br>
4. (mid-screen) Overhead Hammer, TAK, Backbreacker (3 Hits, 51%)
4. (mid-screen) Overhead Hammer, TAK, Backbreacker (3 Hits, 51%)<br>
5. (mid-screen) Overhead Hammer, TAK, Gotcha Grab x5 (7 Hits, 59%)
5. (mid-screen) Overhead Hammer, TAK, Gotcha Grab x5 (7 Hits, 59%)<br>
6. (corner) aaHP, HP, JP, JK, Backbreaker (5 Hits, 60%)
6. (corner) aaHP, HP, JP, JK, Backbreaker (5 Hits, 60%)<br>
7. (corner) SUJK, JP, aaHP, Gotcha (6 Hits, 65%)
7. (corner) SUJK, JP, aaHP, Gotcha (6 Hits, 65%)<br>
8. (corner) SUJP, JP, JP, JK, Backbreaker (5 Hits, 66%)
8. (corner) SUJP, JP, JP, JK, Backbreaker (5 Hits, 66%)<br>
9. (corner) SUJP, JP, JP, RH, LK (5 Hits, 66%)
9. (corner) SUJP, JP, JP, RH, LK (5 Hits, 66%)<br>
10. (corner) Overhead Hammer, TAK, JK, Backbreaker (4 Hits, 68%)
10. (corner) Overhead Hammer, TAK, JK, Backbreaker (4 Hits, 68%)<br>
11. (corner) SUJK, Jump Punch, SUJK, Backbreaker (4 Hits, 70%)
11. (corner) SUJK, Jump Punch, SUJK, Backbreaker (4 Hits, 70%)<br>
12. (corner) SUJP, JP, JP, HK, JK, Backbreacker (6 Hits, 86%)
12. (corner) SUJP, JP, JP, HK, JK, Backbreacker (6 Hits, 86%)<br>
13. (corner) Uppercut Interrupt, JP, RH, aaHP, Gotcha (9 Hits, 90%)
13. (corner) Uppercut Interrupt, JP, RH, aaHP, Gotcha (9 Hits, 90%)<br>
14. (corner) SUJP, JP, JP, HK, bleeding JK, Gotcha (10 Hits, 94%)
14. (corner) SUJP, JP, JP, HK, bleeding JK, Gotcha (10 Hits, 94%)<br>
15. (corner) Uppercut Interrupt, JP, JP, HK, Bleeding JK, Gotcha (10 Hits, 100%)
15. (corner) Uppercut Interrupt, JP, JP, HK, Bleeding JK, Gotcha (10 Hits, 100%)<br><br>


-Infinites
-Infinites<br>
1. There are no known infinites for Jax yet....
1. There are no known infinites for Jax yet....<br>




[[Category:Mortal Kombat II]]
[[Category:Mortal Kombat II]]

Revision as of 16:47, 15 June 2017

Jaxmk2select.gif

Jaxmk2stand.gif

Introduction

His real name is Maj. Jackson Briggs, leader of a top US special forces unit. After receiving a home made porn VHS distress signal from Lt. Sonya Blade, Jax embarks on a rescue mission. One that leads him into a ghastly world where he believes that Sonya is still alive and virgin.

Move List

Close HP : Overhead Hammer [Hits high, Stuns] Energy Wave : F, D, B, HK

Ground Pound : Hold LK for 3 seconds, Release [Unblockable]

Gotcha Grab : F, F, LP [Tap LP for up to 5 hits]

Back Breaker : Press Block while next to your opponent in the air.

Quadruple Slam : During throw, tap HP

Finishers

Fatality 1 : (Close) Hold LP, F, F, F, Release LP

Fatality 2 : (Sweep) Block, Block, Block, Block, LP

Babality : D, U, D, U, LK

Friendship : D, D, U, U, LK

Pit II/Tomb : U, U, D, LK

Advanced Strategies

Uppercut: Good

Jump Kick: Good

Roundhouse: Weak

Jax has some very powerful moves, and is a terrific close in fighter. The Quadruple Slam can be done every time you throw your opponent. Just throw them the regular way and tap HIGH PUNCH until the fourth slam is over. The Gotcha Grab can catch unsuspecting and jumping opponents and subject them to facial assault. Up to five face smashes are possible, just keep hitting LOW PUNCH. The Back Breaker is best used as a combo. You can follow must jump kicks or hop kicks with this for additional damage. The energy wave takes off average damage, but has a very long hitting area, which is great for hitting jumpers. Add the Ground Smash to every hit you do for extra damage. The only way to block this is to jump.

Combos

1. (mid-screen) JK, bleeding JK, Ground Pound (3 Hits, 45%)
2. (anywhere) Quad-Slam, Ground Pound (5 Hits, 49%)
3. (mid-screen) aaHP, HP, JK, Backbreaker (4 Hits, 50%)
4. (mid-screen) Overhead Hammer, TAK, Backbreacker (3 Hits, 51%)
5. (mid-screen) Overhead Hammer, TAK, Gotcha Grab x5 (7 Hits, 59%)
6. (corner) aaHP, HP, JP, JK, Backbreaker (5 Hits, 60%)
7. (corner) SUJK, JP, aaHP, Gotcha (6 Hits, 65%)
8. (corner) SUJP, JP, JP, JK, Backbreaker (5 Hits, 66%)
9. (corner) SUJP, JP, JP, RH, LK (5 Hits, 66%)
10. (corner) Overhead Hammer, TAK, JK, Backbreaker (4 Hits, 68%)
11. (corner) SUJK, Jump Punch, SUJK, Backbreaker (4 Hits, 70%)
12. (corner) SUJP, JP, JP, HK, JK, Backbreacker (6 Hits, 86%)
13. (corner) Uppercut Interrupt, JP, RH, aaHP, Gotcha (9 Hits, 90%)
14. (corner) SUJP, JP, JP, HK, bleeding JK, Gotcha (10 Hits, 94%)
15. (corner) Uppercut Interrupt, JP, JP, HK, Bleeding JK, Gotcha (10 Hits, 100%)

-Infinites
1. There are no known infinites for Jax yet....