Real Bout Fatal Fury Special/Duck King: Difference between revisions

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= Chains =
--- 3hits ---
[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP]
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C
[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj
                --- 10hits ---
_2_+_C(1h)_2_+_Cc(2h)_2_+_C(2h)_t_9_+_B(5h)


=Combos=
=Combos=
1)Jump C (a bit far and right away), jump C, QCB + A, standing Ax3, B, down-forward C, {forward, down, down-forward + B}, Pursue Attack
2)Jump C, standing C (two hits), QCF + C, QCF + C
3)Jump C, standing C, {Power Move then forward, down-forward, down + BC}
4)Jump C, standing C, {Power Move then QCB + BC}
5)Power Move ~ Deadly Dance


=Strategies=
=Strategies=


[[Category:Real Bout Fatal Fury Special]]
[[Category:Real Bout Fatal Fury Special]]

Revision as of 10:28, 17 August 2016

Introduction

Movelist

Command Moves

Move Name Motion Nickname Description
Slide Palm Dash Forward, d+P
Ground Slash d+S on downed opponent
Crunch Kick f+P while blocking

Throw Moves

Move Name Motion Nickname Description
Uhcimata f/b+S Close

Special Moves

Move Name Motion Nickname Description
Geki Hi Sho Ken qcb+S
Spider Hold d, d+S in air
Zanei Ken Charge db, f+S
Yami Abisegeri rdp+K Breakshot move
Illusion Shiranui Dash Forward f, df, d+D

S-Power Move

Move Name Motion Nickname Description
Choreppa Dan Charge d, df, f+K+S

P-Power Move

Move Name Motion Nickname Description
Neo Zanei Reppa hcf+S

Chains

--- 3hits ---

[_Ac/_Bc/_2_+_Ac/_2_+_Bc]_Bc[_C/_6_+_CcP]

[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_2_+_C

[_Ac/_Bc/_2_+_Ac/_2_+_Bc][_Bc/_2_+_Bc]_3_+_Cj

               --- 10hits ---

_2_+_C(1h)_2_+_Cc(2h)_2_+_C(2h)_t_9_+_B(5h)


Combos

1)Jump C (a bit far and right away), jump C, QCB + A, standing Ax3, B, down-forward C, {forward, down, down-forward + B}, Pursue Attack

2)Jump C, standing C (two hits), QCF + C, QCF + C

3)Jump C, standing C, {Power Move then forward, down-forward, down + BC}

4)Jump C, standing C, {Power Move then QCB + BC}

5)Power Move ~ Deadly Dance

Strategies