Real Bout Fatal Fury Special/Terry Bogard: Difference between revisions

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=Combos=
=Combos=
1)Jump C, crouching Ax4, standing A, B, C, <== C, <== ==> ==> + A, down ~upward + A
2)Opponent knocked, QCF + C, crouching Ax2, standing A, B, C, <== C, <== ==> ==> + A, {forward, down, down-forward + B} (corner)
3)Jump C, ==> A, B, C, <== C, <== ==> ==> A, Power Move
4)Jump A, B, C, (A must be hit right when you jump), crouching A, B, down-forward C, Power Move (on Krauser)


=Strategies=
=Strategies=


[[Category:Real Bout Fatal Fury Special]]
[[Category:Real Bout Fatal Fury Special]]

Revision as of 00:33, 16 August 2016

Introduction

Movelist

Command Moves

Move Name Motion Nickname Description
Slide Punch Dash Forward, D+P
Uppercut df+P
Flying Turn Kick f+K Knocks opponent into opposite plane
Gut Uppercut f+P while blocking
Feint Burning Knuckle f+P+K
Feint Power Geyser d+K+S

Throw Moves

Move Name Motion Nickname Description
Buster Throw f or b + S

Special Moves

Move Name Motion Nickname Description
Power Wave qcf+P
Round Wave qcf+S
Rising Tackle charge d, u+P
Power Charge b, f, f+P
Power Dunk dp+K Breakshot Move; 2nd hit is an overhead
Crack Shoot qcb+K
Bashing Sway qcf+D Terry moves to a different plane, if the attack connects the opponents is taken to a different plane as well

S-Power Move

Move Name Motion Nickname Description
Power Geyser qcb, db, f+K+S

P-Power Move

Move Name Motion Nickname Description
Overheat Geyser qcb, db, f+S

Combos

1)Jump C, crouching Ax4, standing A, B, C, <== C, <== ==> ==> + A, down ~upward + A

2)Opponent knocked, QCF + C, crouching Ax2, standing A, B, C, <== C, <== ==> ==> + A, {forward, down, down-forward + B} (corner)

3)Jump C, ==> A, B, C, <== C, <== ==> ==> A, Power Move

4)Jump A, B, C, (A must be hit right when you jump), crouching A, B, down-forward C, Power Move (on Krauser)

Strategies