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2D> 669 JC> (near C >) Fatal KO | 2D> 669 JC> (near C >) Fatal KO | ||
1 star | |||
2D> 669 JC> near C > CD> E> near A near C> flight HakuUrara | 2D> 669 JC> near C > CD> E> near A near C> flight HakuUrara | ||
2 stars | |||
CD> 6> ACs> j.236D > when falling JB > landing flight HakuUrara | CD> 6> ACs> j.236D > when falling JB > landing flight HakuUrara | ||
3 stars | |||
CD> 2C> Torayaburyu (+ Add)> climbing JB> delay | CD > 2C > Torayaburyu (+ Add)> climbing JB> delay j.236A/B > falling JB > AC > j.236D > E> JA > landing flight HakuUrara | ||
CD> | CD > AC > 2369A+E > AC > 2369D > JB > flight HakuUrara | ||
Boo Hien, press simultaneously the A and E. To some extent necessary to delay because of the altitude limit | Boo Hien, press simultaneously the A and E. To some extent necessary to delay because of the altitude limit | ||
from the normal throw | from the normal throw 1 star | ||
Usually throw> JB> delay JC> Standing C> CD> E> A> C> flight HakuUrara | |||
Usually throw> JB > delay JC > Standing C > CD> E > A > C > flight HakuUrara | |||
(If not the end of the screen, there is also that the direction is reversed) | (If not the end of the screen, there is also that the direction is reversed) | ||
BD 2 Stars | |||
BD> 669 JC> | Fatal KO combo | ||
BD > 669 JC> 5A > 5C > CD > E > A > C > flight HakuUrara | |||
==Other Important Combos== | ==Other Important Combos== |
Revision as of 00:10, 30 July 2016
Basic Combos
2D Combos
Midscreen to Corner #1
2D, iad.j.C, \/, (c)5C, j.A,j.C,j.236D, 66, j.B,j.C, \/, 5A/5C, 623A,j.236C, 99, j.B,j.C, \/, CD |
Midscreen to Corner #2
2D, j.A.j.C, j.236D, 66, j.B,j.C, \/, (c)5C, 623A,j.236C, 99, (j.A,)j.C, \/, 5A,/5C, 623A, j.236C, 99, j.B, j.C, \/, CD |
High Jump Combos
Banishing Strike Combos
CD > 6> (Heavy boot scan or 2C or near C)> AC s> 2369D > falling JB> 2C> 966 JD> 99 > (J.2369 + C) * n> j.236D> down chasing out Sugoki network wave |
※ aka 99 loop.
The timing of the input of 99 J cancel please grab to practice on their own. 99 × n is a damn good if Rarere to two orders of magnitude loop.
CD > 6> near C> 2C> JB> 2369D> 66 JB> near C> JB> j.236D> 66 JB> (j.236D> JB)> super 99 or down chasing out terrible care network wave |
CD > 6> near C> 2C> (JB> j.236D> air dash cancel JB)> near C> (JB> j.236D> 66 JC> 99> j.236D> {JB> j.236D} × n)> greater than 99 or down chasing out terrible care network wave |
Advanced Combos
Dribble Combos
Basic Dribble Combo
Advanced Dribble Combos
Banishing Debounce Dribbles
Other Advanced Dribbles
Dribble Followups
Throw Combos
Fatal KO Combos
Basic
2D> 669 JC> (near C >) Fatal KO
1 star
2D> 669 JC> near C > CD> E> near A near C> flight HakuUrara
2 stars
CD> 6> ACs> j.236D > when falling JB > landing flight HakuUrara
3 stars
CD > 2C > Torayaburyu (+ Add)> climbing JB> delay j.236A/B > falling JB > AC > j.236D > E> JA > landing flight HakuUrara
CD > AC > 2369A+E > AC > 2369D > JB > flight HakuUrara
Boo Hien, press simultaneously the A and E. To some extent necessary to delay because of the altitude limit
from the normal throw 1 star
Usually throw> JB > delay JC > Standing C > CD> E > A > C > flight HakuUrara
(If not the end of the screen, there is also that the direction is reversed)
BD 2 Stars Fatal KO combo
BD > 669 JC> 5A > 5C > CD > E > A > C > flight HakuUrara