Street Fighter 2: Champion Edition/Zangief: Difference between revisions

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{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
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|- valign="bottom"
| align="center" | Damage || align="center" | 22+6 || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s4.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-a2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r4.png]] ||
| align="center" | Damage || align="center" | 22+6 || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-s4.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-a2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-zangief-clhk-r4.png]]  
|-
|-
| align="center" | Stun || align="center" | 10~16+1~7
| align="center" | Stun || align="center" | 10~16+1~7

Revision as of 01:12, 22 April 2016

Street Fighter 2: Champion EditionSf2ce-logo.png
Street Fighter 2: Champion Edition#Game ElementsStreet Fighter 2: Champion Edition#Game ElementsStreet Fighter 2: Champion Edition#CharactersStreet Fighter 2: Champion Edition#System InfoStreet Fighter 2: Champion Edition#MiscellaneousStreet Fighter 2: Champion Edition#Basic StrategyMvC3HeaderButtons.png

Sf2ceZangief.gif

Introduction

Color Options

Start Default
Zangief-mp.gif Zangief-old1.gif

Moves List

Normal Moves

Stomach Crunch: in air, u + Hard Punch

Flying Body Attack: jump at opponent, d + Hard Punch

Powerbomb: close, b or f + Hard Kick

Brainbuster: close, b or f + Hard Punch

Pile Driver: close, b or f + Medium Punch

German Suplex: close, b or f + Medium Kick

Alley Oop: close, db or df + Hard Punch

Power Slam: close, db/df + Medium Punch

Head Bite: b or f + Hard Punch on approaching opponent

Face Pump: b or f + Medium Punch on approaching opponent

Stomach Pump: db or df + Hard Punch on approaching opponent

Special Moves

Spinning Clothesline: All three Punch buttons simultaneously

Spinning Piledriver: f, df, d, db, b, ub + Punch

The Basics

Anti Air: standing High Kick,Double Lariat

High Poke: standing Medium Kick

Low Poke: standing Low Kick,crouching High Kick

Combos

  • j.d.HP,c.MK,Lariat
  • j.d.HP,c.LP,c.HK

Advanced Strategy

Hitboxes

Standing Normals

  • Standing LP:
Damage 12 Sf2ce-zangief-lp-s1.png Sf2ce-zangief-lp-a.png Sf2ce-zangief-lp-s1.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +6
Frame Count 2 4 5
Simplified 2 4 5
  • Standing MP:
Damage 18 Sf2ce-zangief-mp-s1.png Sf2ce-zangief-mp-s2.png Sf2ce-zangief-mp-a.png Sf2ce-zangief-mp-r1.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +12
Frame Count 2 2 3 5
Simplified 1+4 3 5
  • Standing HP:
Damage ? Sf2ce-zangief-hp-s1.png Sf2ce-zangief-hp-s2.png Sf2ce-zangief-hp-a.png Sf2ce-zangief-hp-r1.png Sf2ce-zangief-hp-r2.png Sf2ce-zangief-hp-s2.png Sf2ce-zangief-hp-s1.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage -11
Frame Count 3 3 6 10 8 6 5
Simplified 1+6 4 29
  • Standing LK:
Damage 12 Sf2ce-zangief-lk-s1.png Sf2ce-zangief-lk-s2.png Sf2ce-zangief-lk-a.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel Yes
Frame Advantage +10
Frame Count 2 2 5
Simplified 1+4 5
  • Standing MK:
Damage 18 Sf2ce-zangief-mk-s1.png Sf2ce-zangief-mk-s2.png Sf2ce-zangief-mk-a.png Sf2ce-zangief-mk-r1.png Sf2ce-zangief-mk-s1.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +7
Frame Count 3 3 4 4 5
Simplified 1+6 4 9
  • Standing HK:
Damage 22 Sf2ce-zangief-hk-s1.png Sf2ce-zangief-hk-a.png Sf2ce-zangief-hk-s1.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage +5
Frame Count 4 8 11

Close Standing Normals

  • Close Standing LP:
Damage ? Sf2ce-zangief-cllp-a0.png Sf2ce-zangief-cllp-a1.png Sf2ce-zangief-cllp-a2.png Sf2ce-zangief-cllp-r1.png Sf2ce-zangief-cllp-a2.png Sf2ce-zangief-cllp-r3.png Sf2ce-zangief-cllp-a0.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +3
Frame Count 2 2 2 2 4 4 5
Simplified 1+2 4 15
  • Close Standing LK:
Damage 12 Sf2ce-zangief-cllk-s1.png Sf2ce-zangief-cllk-s2.png Sf2ce-zangief-cllk-s3.png Sf2ce-zangief-cllk-a.png Sf2ce-zangief-cllk-s2.png Sf2ce-zangief-cllk-s1.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +2
Frame Count 3 2 2 8 4 1
Simplified 1+7 8 5
  • Close Standing MK:
Damage 18 Sf2ce-zangief-clmk-s1.png Sf2ce-zangief-clmk-s2.png Sf2ce-zangief-clmk-a1.png Sf2ce-zangief-clmk-r1.png Sf2ce-zangief-clmk-s1.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +2
Frame Count 3 3 4 4 5
Simplified 1+6 4 9
  • Close Standing HK:
Damage 22+6 Sf2ce-zangief-clhk-s1.png Sf2ce-zangief-clhk-s2.png Sf2ce-zangief-clhk-s3.png Sf2ce-zangief-clhk-s4.png Sf2ce-zangief-clhk-a1.png Sf2ce-zangief-clhk-a2.png Sf2ce-zangief-clhk-r1.png Sf2ce-zangief-clhk-r2.png Sf2ce-zangief-clhk-r3.png Sf2ce-zangief-clhk-r4.png
Stun 10~16+1~7
Stun Timer 80+70
Chain Cancel No
Special Cancel No
Frame Advantage -17
Frame Count 2 2 2 3 6 8 8 10 8 5
Simplified 1+9 14 31

Crouching Normals

  • Crouching LP:
Damage 6 Sf2ce-zangief-crlp-s1.png Sf2ce-zangief-crlp-a.png
Stun 1~7
Stun Timer 40
Chain Cancel Yes
Special Cancel Yes
Frame Advantage -4
Frame Count 3 5


  • Crouching MP:
Damage 18 Sf2ce-zangief-crmp-s1.png Sf2ce-zangief-crmp-s2.png Sf2ce-zangief-crmp-a.png Sf2ce-zangief-crmp-s2.png Sf2ce-zangief-crmp-s1.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +12
Frame Count 3 3 8 4 5
Simplified 1+6 8 9
  • Crouching HP:
Damage 22 Sf2ce-zangief-crmp-s1.png Sf2ce-zangief-crmp-s2.png Sf2ce-zangief-crhp-a.png Sf2ce-zangief-crmp-s2.png Sf2ce-zangief-crmp-s1.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage -11
Frame Count 3 3 8 10 13
Simplified 1+6 8 23
  • Crouching LK:
Damage 12 Sf2ce-zangief-crlk-s1.png Sf2ce-zangief-crlk-a.png Sf2ce-zangief-crlk-s1.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel Yes
Frame Advantage +3
Frame Count 3 4 7
  • Crouching MK:
Damage 18 Sf2ce-zangief-crlk-s1.png Sf2ce-zangief-crmk-a.png Sf2ce-zangief-crlk-s1.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel Yes
Frame Advantage +5
Frame Count 3 6 9
  • Crouching HK:
Damage 22 Sf2ce-zangief-crlk-s1.png Sf2ce-zangief-crhk-a.png Sf2ce-zangief-crlk-s1.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage +1
Frame Count 4 8 13

Aerial Normals

  • Neutral/Diagonal Jumping LP:
Damage 14 Sf2ce-zangief-njlp-s1.png Sf2ce-zangief-njlp-a1.png Sf2ce-zangief-njlp-a2.png Sf2ce-zangief-njlp-r1.png
Stun 1~7
Stun Timer 40
Frame Count 2 3 8
Simplified 2 11
  • Diagonal Jumping LP:
Damage 16 Sf2ce-zangief-njlp-s1.png Sf2ce-zangief-njlp-a1.png Sf2ce-zangief-djlp-a2.png Sf2ce-zangief-njlp-r1.png
Stun 1~7
Stun Timer 40
Frame Count 2 3 8
Simplified 2 11
  • Neutral Jumping MP:
Damage 20 Sf2ce-zangief-njlp-s1.png Sf2ce-zangief-njmp-a1.png Sf2ce-zangief-njmp-a2.png Sf2ce-zangief-njlp-r1.png
Stun 5~11
Stun Timer 50
Frame Count 2 3 8
Simplified 2 11
  • Diagonal Jumping MP:
Damage 20 Sf2ce-zangief-njlp-s1.png Sf2ce-zangief-njmp-a1.png Sf2ce-zangief-djmp-a2.png Sf2ce-zangief-njlp-r1.png
Stun 5~11
Stun Timer 50
Frame Count 2 3 8
Simplified 2 11
  • Neutral Jumping HP:
Damage 24 Sf2ce-zangief-njlp-s1.png Sf2ce-zangief-njhp-a1.png Sf2ce-zangief-njhp-a2.png Sf2ce-zangief-njlp-r1.png
Stun 11~17
Stun Timer 60
Frame Count 2 3 8
Simplified 2 11
  • Diagonal Jumping HP:
Damage 22 Sf2ce-zangief-djhp-s1.png Sf2ce-zangief-djhp-s2.png Sf2ce-zangief-djhp-s3.png Sf2ce-zangief-djhp-a.png Sf2ce-zangief-djhp-s3.png Sf2ce-zangief-djhp-s2.png Sf2ce-zangief-djhp-s1.png
Stun 11~17
Stun Timer 60
Frame Count 1 3 3 7 3 3
Simplified 1+7 4
  • Neutral Jumping LK:
Damage 14 Sf2ce-zangief-jk-s1.png Sf2ce-zangief-njlk-a.png
Stun 1~7
Stun Timer 40
Frame Count 3
  • Diagonal Jumping LK:
Damage 16 Sf2ce-zangief-djlk-s1.png Sf2ce-zangief-djlknee-a.png
Stun 1~7
Stun Timer 40
Frame Count 3
Simplified 3
  • Neutral Jumping MK:
Damage 20 Sf2ce-zangief-jk-s1.png Sf2ce-zangief-njmk-a.png Sf2ce-zangief-jk-r1.png Sf2ce-zangief-jk-r2.png Sf2ce-zangief-jk-r3.png Sf2ce-zangief-jk-r4.png
Stun 5~11
Stun Timer 50
Frame Count 3 16 8 6 4
Simplified 3 16
  • Diagonal Jumping MK:
Damage 20 Sf2ce-zangief-jk-s1.png Sf2ce-zangief-djlk-a.png Sf2ce-zangief-jk-r1.png Sf2ce-zangief-jk-r2.png Sf2ce-zangief-jk-r3.png Sf2ce-zangief-jk-r4.png
Stun 5~11
Stun Timer 50
Frame Count 3 16 8 6 4
Simplified 3 16
  • Neutral Jumping HK:
Damage 24 Sf2ce-zangief-jk-s1.png Sf2ce-zangief-njhk-a.png Sf2ce-zangief-jk-r1.png Sf2ce-zangief-jk-r2.png Sf2ce-zangief-jk-r3.png Sf2ce-zangief-jk-r4.png
Stun 11~17
Stun Timer 60
Frame Count 3 8 8 6 4
Simplified 3 8
  • Diagonal Jumping HK:
Damage 22 Sf2ce-zangief-jk-s1.png Sf2ce-zangief-djhk-a.png Sf2ce-zangief-jk-r1.png Sf2ce-zangief-jk-r2.png Sf2ce-zangief-jk-r3.png Sf2ce-zangief-jk-r4.png
Stun 11~17
Stun Timer 60
Frame Count 3 8 8 6 4
Simplified 3 8

Unique Moves

  • Headbutt: (Jump straight up, ↖/↑/↗ + Strong/Fierce)

Strong

Damage 14 Sf2ce-zangief-ump-s1.png Sf2ce-zangief-ump-a.png Sf2ce-zangief-ump-r.png
Stun 5~11
Stun Timer 50
Frame Count 3 8

Fierce

Damage 14 Sf2ce-zangief-ump-s1.png Sf2ce-zangief-uhp-a.png Sf2ce-zangief-ump-r.png
Stun 11~17
Stun Timer 60
Frame Count 3 6

Flying Body Attack a.k.a. Chest Splash: (Jump diagonally, ↙/↓/↘ + Fierce)

Damage 14 Sf2ce-zangief-udhp-s1.png Sf2ce-zangief-udhp-a.png
Stun 5~11
Stun Timer 60
Frame Count 5

Throws

Standing Normal Grabs Throwboxes:

Throw Hold Sf2ce-zangief-sthrow.png
Damage 32 Damage 16+(4*n)
Duration - Duration 300
Stun 7~13 Stun -
Stun Timer 100 Stun Timer -
Range (from axis) 69 Range (from axis) 69
Range advantage 24 Range advantage 24

Pile Driver (←/→ + Strong): 32

Iron Claw (←/→ + Fierce): 16,4*n

Brain Buster (←/→ + Forward): 32

Kamitsuki a.k.a. Bite (←/→ + Roundhouse): 16,4*n

Crouch Grabs Throwboxes:

Throw Hold Sf2ce-zangief-cthrow.png
Damage 28 Damage 16+(4*n)
Duration - Duration 300
Stun 5~11 Stun 5~11
Stun Timer 100 Stun Timer -
Range (from axis) 69 Range (from axis) 69
Range advantage 24 Range advantage 24

Stomach Claw (↙/↓/↘ + Strong/Fierce): 16,4*n

Deadly Driver (↙/↓/↘ + Strong): 28

Leg Throw (↙/↓/↘ + Fierce): 28

Special Moves

  • Double Lariat: Press all Punch Buttons
Damage 22 Sf2ce-zangief-dl-s1.png Sf2ce-zangief-dl-s2.png Sf2ce-zangief-dl-m2.png Sf2ce-zangief-dl-a1.png Sf2ce-zangief-dl-m1.png Sf2ce-zangief-dl-a2.png Sf2ce-zangief-dl-m2.png Sf2ce-zangief-dl-a1.png Sf2ce-zangief-dl-m1.png Sf2ce-zangief-dl-a2.png Sf2ce-zangief-dl-m2.png Sf2ce-zangief-dl-a1.png Sf2ce-zangief-dl-m1.png
Stun 13~19
Stun Timer 120
Frame Advantage -25
Frame Count 4 3 5 5 5 5 5 5 5 5 5 5 3



  • Spinning Piledriver: (360 + P)
Damage 50 Sf2ce-zangief-spd.png
Duration 130
Stun 5~11
Stun Timer 60
Range (from axis) 64
Range advantage 35

Misc Animations

Walk back Neutral Walk Fwd Crouch
Sf2ce-zangief-bwd.png Sf2ce-zangief-cllp-n.png Sf2ce-zangief-fwd.png Sf2ce-zangief-cr-n.png
  • Standing reel:
Sf2ce-zangief-reel1.png Sf2ce-zangief-reel2.png Sf2ce-zangief-reel3.png Sf2ce-zangief-reel4.png Sf2ce-zangief-reel5.png
  • Standing gut reel:
Sf2ce-zangief-gutreel1.png Sf2ce-zangief-gutreel2.png Sf2ce-zangief-gutreel3.png Sf2ce-zangief-gutreel4.png
  • Crouching reel:
Sf2ce-zangief-creel1.png Sf2ce-zangief-creel2.png
  • Dizzy:
Sf2ce-zangief-dizzy1.png Sf2ce-zangief-dizzy2.png Sf2ce-zangief-dizzy3.png Sf2ce-zangief-dizzy4.png

Match-Ups

Vs. Ryu

Vs. Ken

Vs. E.Honda

Vs. Chun Li

Vs. Blanka

Vs. Zangief

Vs. Guile

Vs. Dhalsim

Vs. Boxer

Vs. Claw

Vs. Sagat

Vs. Dictador