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{{SF2CEHeader}} | |||
[[File:sf2wwBlanka.gif]] | |||
=Introduction= | =Introduction= | ||
===Color Options=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Start || align="center" | Default | |||
|- | |||
| align="center" | [[File:Blanka-mp.gif]] || align="center" | [[File:Blanka-old1.gif]] | |||
|- | |||
|} | |||
=Moves List= | =Moves List= | ||
==Normal Moves== | ==Normal Moves== | ||
Double Head Butt: f + Medium Punch | |||
Double Knee: close, f + Medium Punch | |||
Head Bite: close, b or f + Hard Punch | |||
==Special Moves== | ==Special Moves== | ||
Electricity: Punch button rapidly | |||
Rolling Attack: b~f + Punch | |||
=The Basics= | =The Basics= | ||
Anti-Airs: crouching Hard Punch,close standing Medium Punch and standing Hard Kick | |||
High Pokes: far standing Medium Punch | |||
Low Pokes: crouching Medium or Hard Kick | |||
=Combos= | |||
*j.MP,MP E.Thunder | |||
*j.HK,s.MP,cr.HK/cr.HP | |||
=Advanced Strategy= | =Advanced Strategy= | ||
=Hitboxes= | |||
===Standing Normals=== | |||
*<b>Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-blankaa-lp-sup1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lp-sup1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +0 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 3 || align="center" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3+2 || align="center" bgcolor="blue" | 3 || align="center" colspan="4" | 11* | |||
|} | |||
*<b>Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ww-blankaa-mp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +10 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 4+2 || align="center" bgcolor="blue" | 2 || align="center" colspan="3" | 7* | |||
|} | |||
*<b>Standing HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ww-blankaa-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hp-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hp-a2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 10 || align="center" | 7 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3+3 || align="center" bgcolor="blue" colspan="2" | 10 || align="center" colspan="3" | 18* | |||
|} | |||
*<b>Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-blankaa-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +3 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 3+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7* | |||
|} | |||
*<b>Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ww-blankaa-mk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-mk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 3+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7* | |||
|} | |||
*<b>Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ww-blankaa-hk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hk-a2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hk-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hk-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-hk-r3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -9 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" bgcolor="blue" | 5 || align="center" | 5 || align="center" | 5 || align="center" | 5 || align="center" | 5 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 4+3 || align="center" bgcolor="blue" colspan="2" | 11 || align="center" colspan="5" | 21* | |||
|} | |||
===Close Standing Normals=== | |||
*<b>Close Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-s.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-s.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 2 || align="center" | 4 || align="center" | 2 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+5 || align="center" bgcolor="blue" | 2 || align="center" colspan="4" | 9* | |||
|} | |||
*<b>Close Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-blankaa-clmp-s.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-clmp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-clmp-s.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1+2 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 3* | |||
|} | |||
*<b>Close Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s4.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s5.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s5.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s4.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="5" | 1+13 || align="center" bgcolor="blue" | 4 || align="center" colspan="5" | 13* | |||
|} | |||
*<b>Close Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20,20 || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s4.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-clmk-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-clmk-a2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s5.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s4.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="4" | 1+11 || align="center" colspan="2" bgcolor="blue" | 6 || align="center" colspan="5" | 13* | |||
|} | |||
===Crouching Normals=== | |||
*<b>Crouching LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +4 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 4 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 3+6 || align="center" bgcolor="blue" | 3 || align="center" colspan="3" | 7* | |||
|} | |||
*<b>Crouching MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 7 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 3 || align="center" colspan="5" | 17* | |||
|} | |||
*<b>Crouching HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhp-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 10 || align="center" | 7 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" | 6 || align="center" colspan="3" | 18* | |||
|} | |||
*<b>Crouching LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +3 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7* | |||
|} | |||
*<b>Crouching MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crmk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7* | |||
|} | |||
*<b>Crouching HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhk-a.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-crlp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 10 || align="center" | 7 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 18* | |||
|} | |||
===Aerial Normals=== | |||
*<b>Neutral/Diagonal Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 20 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 20 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral/Diagonal Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20 || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njmp-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 12 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 12 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 24 || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-r1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-r2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-r1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-r4.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhp-f.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 6 || align="center" | 3 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1* || align="center" bgcolor="blue" | 3* || align="center" colspan="5" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3" | [[File:sf2ww-blanka-djhp-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-djhp-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-djhp-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-djhp-r.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 6 || align="center" | ∞ | |||
|} | |||
*<b>Neutral Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njlk-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 20 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 20 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-djlk-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 20 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 20 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 20 || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njmk-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 12 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 12 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-djmk-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-jk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 12 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 12 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 24 || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 6 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s1.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-djhk-a.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s2.png]] || align="center" rowspan="3" | [[File:sf2ww-blanka-njhk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 3 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 5 || align="center" bgcolor="blue" | 6 || align="center" colspan="2" | ∞ | |||
|} | |||
===Unique Moves=== | |||
*<b>Rock Crush a.k.a. Headbutt:</b> (On ground and close, ←/→ + MP) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 18,18 || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-fmp-s1.png]] || align="center" rowspan="6"| [[File:sf2ww-blankaa-fmp-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-fmp-a2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-fmp-a3.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-fmp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-fmp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-fmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-blankaa-cllp-r3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" | +3/+4 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 5 || align="center" | 4 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 3 || align="center" bgcolor="blue" | 2 || align="center" | 5 || align="center" | 4 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 9 || align="center" colspan="2" bgcolor="blue" | 7 || align="center" bgcolor="blue" | 2 || align="center" colspan="4" | 13 | |||
|} | |||
===Throws=== | |||
*<b>Wild Fang a.k.a. Bite:</b> (←/→ + HP) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 20+(4*n) || align="center" rowspan="6" colspan="2" | [[File:sf2ww-blankaa-throw.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | - | |||
|- | |||
| align="center" | Stun Timer || align="center" | - | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 64 | |||
|- | |||
| align="center" | Range advantage || align="center" | 35 | |||
|} | |||
===Special Moves=== | |||
*<b>Electric Thunder:</b> press any single Punch repeatedly | |||
LP version: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 28 || align="center" rowspan="4" | [[File:sf2ww-blanka-cllp-r3.png]] || align="center" rowspan="4" | [[File:sf2ww-blanka-elec-lp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" bgcolor="red" | -23 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 52+ | |||
|} | |||
MP version: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 32 || align="center" rowspan="4" | [[File:sf2ww-blanka-cllp-r3.png]] || align="center" rowspan="4" | [[File:sf2ww-blanka-elec-mp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" | KD/-4 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 5 || align="center" bgcolor="blue" | 34+ | |||
|} | |||
HP version: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 36 || align="center" rowspan="4" | [[File:sf2ww-blanka-cllp-r3.png]] || align="center" rowspan="4" | [[File:sf2ww-blanka-elec-hp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" bgcolor="green" | +9 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 7 || align="center" bgcolor="blue" | 25+ | |||
|} | |||
+9 on block if is blocked 3 times (point blank). +4 for 2 blocks. | |||
*<b>Rolling Attack:</b> charge ←, → + Punch (charge 60f) | |||
LP/MP versions (whiff): | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22/24 || align="center" rowspan="4" | [[File:sf2ww-blanka-roll-lp-a1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" bgcolor="red" | -17 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" bgcolor="blue" | 25 | |||
|} | |||
HP version (whiff): | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 26 || align="center" rowspan="4" | [[File:sf2ww-blanka-roll-lp-a1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" bgcolor="red" | -17 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" bgcolor="blue" | ∞ | |||
|} | |||
===Misc Animations=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Walk back || align="center" | Neutral || align="center" | Walk Fwd || align="center" | Crouch | |||
|- | |||
| align="center" | [[File:sf2ww-blanka-bwd.png]] || align="center" | [[File:sf2ww-blanka-cllp-r3.png]] || align="center" | [[File:sf2ww-blanka-fwd.png]] || align="center" | [[File:sf2ww-blanka-crlp-r3.png]] | |||
|- | |||
|} | |||
*<b>Standing reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-blanka-reel1.png]] || align="center" | [[File:sf2ww-blanka-reel2.png]] || align="center" | [[File:sf2ww-blanka-reel3.png]] || align="center" | [[File:sf2ww-blanka-reel4.png]] | |||
|- | |||
|} | |||
*<b>Standing gut reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-blanka-gutreel1.png]] || align="center" | [[File:sf2ww-blanka-gutreel2.png]] || align="center" | [[File:sf2ww-blanka-gutreel3.png]] || align="center" | [[File:sf2ww-blanka-gutreel4.png]] | |||
|- | |||
|} | |||
*<b>Crouching reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-blanka-creel1.png]] || align="center" | [[File:sf2ww-blanka-creel2.png]] || align="center" | [[File:sf2ww-blanka-creel3.png]] | |||
|- | |||
|} | |||
*<b>Dizzy:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ww-blanka-dizzy1.png]] || align="center" | [[File:sf2ww-blanka-dizzy2.png]] || align="center" | [[File:sf2ww-blanka-dizzy3.png]] || align="center" | [[File:sf2ww-blanka-dizzy4.png]] || align="center" | [[File:sf2ww-blanka-dizzy5.png]] | |||
|- | |||
|} | |||
=Match-Ups= | =Match-Ups= | ||
==Vs. Ryu== | |||
==Vs. Ken== | |||
==Vs. E.Honda== | |||
==Vs. Chun Li== | |||
==Vs. Zangief== | |||
==Vs. Guile== | |||
==Vs. Dhalsim== | |||
[[Category:Hyper Street Fighter 2]] | [[Category:Hyper Street Fighter 2]] | ||
[[Category:Street Fighter 2: The World Warrior]] | |||
{{Street Fighter II}} |
Revision as of 14:52, 15 April 2016


Introduction
Color Options
Start | Default |
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Moves List
Normal Moves
Double Head Butt: f + Medium Punch
Double Knee: close, f + Medium Punch
Head Bite: close, b or f + Hard Punch
Special Moves
Electricity: Punch button rapidly
Rolling Attack: b~f + Punch
The Basics
Anti-Airs: crouching Hard Punch,close standing Medium Punch and standing Hard Kick
High Pokes: far standing Medium Punch
Low Pokes: crouching Medium or Hard Kick
Combos
- j.MP,MP E.Thunder
- j.HK,s.MP,cr.HK/cr.HP
Advanced Strategy
Hitboxes
Standing Normals
- Standing LP:
Damage | 14 | ![]() |
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Stun | 1~7 | ||||||
Stun Timer | 40 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +0 | ||||||
Frame Count | 2 | 3 | 4 | 3 | 3 | 1 | |
Simplified | 3+2 | 3 | 11* |
- Standing MP:
Damage | 18 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +10 | |||||
Frame Count | 2 | 2 | 3 | 3 | 1 | |
Simplified | 4+2 | 2 | 7* |
- Standing HP:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | -5 | ||||||
Frame Count | 3 | 4 | 6 | 10 | 7 | 1 | |
Frame Count | 3+3 | 10 | 18* |
- Standing LK:
Damage | 14 | ![]() |
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Stun | 1~7 | ||||||
Stun Timer | 40 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +3 | ||||||
Frame Count | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 3+4 | 4 | 7* |
- Standing MK:
Damage | 18 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +1 | ||||||
Frame Count | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 3+4 | 4 | 7* |
- Standing HK:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||||
Stun Timer | 80 | ||||||||
Chain Cancel | No | ||||||||
Special Cancel | No | ||||||||
Frame Advantage | -9 | ||||||||
Frame Count | 3 | 6 | 5 | 5 | 5 | 5 | 5 | 1 | |
Simplified | 4+3 | 11 | 21* |
Close Standing Normals
- Close Standing LP:
Damage | 16 | ![]() |
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Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Advantage | +6 | |||||||
Frame Count | 3 | 2 | 2 | 2 | 4 | 2 | 1 | |
Simplified | 1+5 | 2 | 9* |
- Close Standing MP:
Damage | 16 | ![]() |
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Stun | 1~7 | ||||
Stun Timer | 40 | ||||
Chain Cancel | No | ||||
Special Cancel | Yes | ||||
Frame Advantage | +6 | ||||
Frame Count | 2 | 4 | 2 | 1 | |
Simplified | 1+2 | 4 | 3* |
- Close Standing LK:
Damage | 16 | ![]() |
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Stun | 1~7 | |||||||||||
Stun Timer | 40 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | +6 | |||||||||||
Frame Count | 3 | 3 | 3 | 2 | 2 | 4 | 3 | 3 | 3 | 3 | 1 | |
Simplified | 1+13 | 4 | 13* |
- Close Standing MK:
Damage | 20,20 | ![]() |
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Stun | 1~7 | |||||||||||
Stun Timer | 40 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | +8 | |||||||||||
Frame Count | 3 | 3 | 3 | 2 | 2 | 4 | 3 | 3 | 3 | 3 | 1 | |
Simplified | 1+11 | 6 | 13* |
Crouching Normals
- Crouching LP:
Damage | 14 | ![]() |
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Stun | 1~7 | ||||||
Stun Timer | 40 | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | +4 | ||||||
Frame Count | 2 | 4 | 3 | 3 | 3 | 1 | |
Simplified | 3+6 | 3 | 7* |
- Crouching MP:
Damage | 18 | ![]() |
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Stun | 5~11 | ||||||||
Stun Timer | 60 | ||||||||
Chain Cancel | No | ||||||||
Special Cancel | No | ||||||||
Frame Advantage | -1 | ||||||||
Frame Count | 3 | 3 | 3 | 7 | 3 | 3 | 3 | 1 | |
Simplified | 1+6 | 3 | 17* |
- Crouching HP:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | -1 | ||||||
Frame Count | 3 | 4 | 6 | 10 | 7 | 1 | |
Simplified | 1+7 | 6 | 18* |
- Crouching LK:
Damage | 14 | ![]() |
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Stun | 1~7 | ||||||
Stun Timer | 40 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +3 | ||||||
Frame Count | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 1+4 | 4 | 7* |
- Crouching MK:
Damage | 18 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +8 | ||||||
Frame Count | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 1+4 | 4 | 7* |
- Crouching HK:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +1 | ||||||
Frame Count | 2 | 3 | 4 | 10 | 7 | 1 | |
Simplified | 1+7 | 4 | 18* |
Aerial Normals
- Neutral/Diagonal Jumping LP:
Damage | 16 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Frame Count | 2 | 3 | 20 | 3 | ∞ | |
Simplified | 5 | 20 | ∞ |
- Neutral/Diagonal Jumping MP:
Damage | 20 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 2 | 3 | 12 | 3 | ∞ | |
Simplified | 5 | 12 | ∞ |
- Neutral Jumping HP:
Damage | 24 | ![]() |
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Stun | 11~17 | |||||||
Stun Timer | 60 | |||||||
Frame Count | 1 | 3 | 3 | 6 | 3 | 3 | ∞ | |
Simplified | 1* | 3* | ∞ |
- Diagonal Jumping HP:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||
Stun Timer | 60 | ||||
Frame Count | 2 | 3 | 6 | ∞ | |
Simplified | 5 | 6 | ∞ |
- Neutral Jumping LK:
Damage | 16 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Frame Count | 2 | 3 | 20 | 3 | ∞ | |
Simplified | 5 | 20 | ∞ |
- Diagonal Jumping LK:
Damage | 14 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Frame Count | 2 | 3 | 20 | 3 | ∞ | |
Simplified | 5 | 20 | ∞ |
- Neutral Jumping MK:
Damage | 20 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 2 | 3 | 12 | 3 | ∞ | |
Simplified | 5 | 12 | ∞ |
- Diagonal Jumping MK:
Damage | 18 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 2 | 3 | 12 | 3 | ∞ | |
Simplified | 5 | 12 | ∞ |
- Neutral Jumping HK:
Damage | 24 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 60 | |||||
Frame Count | 2 | 3 | 6 | 3 | ∞ | |
Simplified | 5 | 6 | ∞ |
- Diagonal Jumping HK:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 60 | |||||
Frame Count | 2 | 3 | 6 | 3 | ∞ | |
Simplified | 5 | 6 | ∞ |
Unique Moves
- Rock Crush a.k.a. Headbutt: (On ground and close, ←/→ + MP)
Damage | 18,18 | ![]() |
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Stun | 5~11 | |||||||||
Stun Timer | 60 | |||||||||
Chain Cancel | No | |||||||||
Special Cancel | No | |||||||||
Frame Advantage | +3/+4 | |||||||||
Frame Count | 5 | 4 | 4 | 3 | 2 | 5 | 4 | 3 | 1 | |
Simplified | 9 | 7 | 2 | 13 |
Throws
- Wild Fang a.k.a. Bite: (←/→ + HP)
Damage | 20+(4*n) | ![]() | |
Duration | 130 | ||
Stun | - | ||
Stun Timer | - | ||
Range (from axis) | 64 | ||
Range advantage | 35 |
Special Moves
- Electric Thunder: press any single Punch repeatedly
LP version:
Damage | 28 | ![]() |
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Stun | 13~19 | ||
Stun Timer | 120 | ||
Frame Advantage | -23 | ||
Frame Count | 3 | 52+ |
MP version:
Damage | 32 | ![]() |
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Stun | 13~19 | ||
Stun Timer | 120 | ||
Frame Advantage | KD/-4 | ||
Frame Count | 5 | 34+ |
HP version:
Damage | 36 | ![]() |
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Stun | 13~19 | ||
Stun Timer | 120 | ||
Frame Advantage | +9 | ||
Frame Count | 7 | 25+ |
+9 on block if is blocked 3 times (point blank). +4 for 2 blocks.
- Rolling Attack: charge ←, → + Punch (charge 60f)
LP/MP versions (whiff):
Damage | 22/24 | ![]() |
Stun | 13~19 | |
Stun Timer | 120 | |
Frame Advantage | -17 | |
Frame Count | 25 |
HP version (whiff):
Damage | 26 | ![]() |
Stun | 13~19 | |
Stun Timer | 120 | |
Frame Advantage | -17 | |
Frame Count | ∞ |
Misc Animations
Walk back | Neutral | Walk Fwd | Crouch |
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- Standing reel:
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- Standing gut reel:
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- Crouching reel:
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- Dizzy:
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