Street Fighter 2: The World Warrior/E. Honda: Difference between revisions

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{{SF2Header}}
[[File:Sf2wwEhonda.gif]]
=Introduction=
=Introduction=
===Color Options===
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
| align="center" | Start ||  align="center" | Default
|-
| align="center" | [[File:Ehonda-mp.gif]] || align="center" | [[File:Ehonda-old1.gif]]
|-
|}
=Moves List=
=Moves List=
==Normal Moves==
==Normal Moves==
Bear Hug: close, b or f + Hard Punch
Sumo Throw: close, b or f + Medium Punch
Knee Bash: close, b or f + Hard Kick
==Special Moves==
==Special Moves==
'''Headbutt'''
Hundred Hand Slap: Punch button rapidly
*Charge Back, Forward + Punch


'''Hundred Hand Slap'''
Sumo Headbutt: b~f + Punch
*Rapidly tap Punch


=The Basics=
=The Basics=
Anti-Airs:far standing Hard Punch,close standing Hard Kick
High Pokes: standing Medium Punch
Low Pokes: crouching Hard Punch
=Combos=
*j.MP,s.HK/cr.HP/MP H.Harite
*cross up j.MK,(s.MP,c.HP)
*LP,LP H.Harite
=Advanced Strategy=
=Advanced Strategy=
=Hitboxes=
===Standing Normals===
*<b>Standing LP:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" bgcolor="green"  | Yes
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +7
|-
| align="center" colspan="2" | Frame Count ||  align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 3
|}
*<b>Standing MP:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 20 ||  align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-mp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-mp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-mp-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-mp-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-mp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +10
|-
| align="center" colspan="2" | Frame Count ||  align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 2 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+6 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 5
|}
*<b>Standing HP:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 26 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hp-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hp-a2.png]] || align="center rowspan="6" | [[File:sf2ww-ehonda-hp-r1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hp-r2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hp-r3.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 80
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="red"  | -2
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 7 || align="center" | 5 || align="center" | 3 || align="center" | 2 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+6 || align="center" colspan="2" bgcolor="blue" | 4 || align="center" colspan="5" | 18
|}
*<b>Standing LK:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +4
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+9 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7
|}
*<b>Standing MK:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-mk-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +4
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 5 || align="center" | 6 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+9 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 12
|}
*<b>Standing HK:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 24 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-hk-a1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 80
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="red"  | -1
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 8 || align="center" | 10 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+9 || align="center" bgcolor="blue" | 6 || align="center" colspan="3" | 19
|}
===Close Standing Normals===
*<b>Close LK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-cllk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-cllk-a7-9.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-cllk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +7
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 3 || align="center" colspan="2" | 4
|}
*<b>Close MK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 20 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-cllk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clmk-a7-11.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-cllk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +6
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 7 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" | 5 || align="center" colspan="2" | 8
|}
*<b>Close HK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 26,18 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r30-32.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r24-29.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-a8-10.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-a11-15.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r16-23.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r24-29.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r30-32.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 80
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +1
|-
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 8 || align="center" | 6 || align="center" | 3 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+7 || align="center" bgcolor="blue" colspan="2" | 8 || align="center" colspan="4" | 18
|}
===Crouching Normals===
*<b>Crouching LP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crlp-s3-4.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-ehonda-crlp-a5-12.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crlp-s3-4.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +3
|-
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 8 || align="center" | 2 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | 3
|}
*<b>Crouching MP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18 || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s3-4.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s5-6.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crmp-a7-14.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s5-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s3-4.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +0
|-
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 8 || align="center" | 6 || align="center" | 4 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+6 || align="center" bgcolor="blue" | 8 || align="center" colspan="3" | 11
|}
*<b>Crouching HP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 24 || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhp-s3-5.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crhp-a6-9.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhp-r10-15.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhp-r16-23.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhp-r10-15.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhp-r30-33.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhp-r34-36.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 80
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="red"  | -8
|-
| align="center" colspan="2" | Frame Count  || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 6 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" | 3 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+5 || align="center" bgcolor="blue" | 4 || align="center" colspan="6" | 28
|}
*<b>Crouching LK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s7-9.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-ehonda-crlk-a10-12.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s7-9.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green" | +4
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="3" | 1+9 || align="center" bgcolor="blue" | 3 || align="center" colspan="3" | 7
|}
*<b>Crouching MK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18,18 || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-ehonda-crmk-a7-9.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-ehonda-crmk-a10-15.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s7-9.png]] || align="center" rowspan="6" | [[File:sf2ww-lp-ehonda-crlk-s4-6.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green"  | +2
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" bgcolor="blue" | 6 || align="center" | 5 || align="center" | 4 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+6 || align="center" bgcolor="blue" colspan="2" | 9 || align="center" colspan="3" | 10
|}
*<b>Crouching HK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 24 || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhk-s4-7.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhk-a8-13.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhk-a14-9.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhk-a10-17.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crhk-r18-23.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-crmp-s1-2.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 80
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="red"  | -1
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 6 || align="center" | 1
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" colspan="3" | 18 || align="center" colspan="2" | 7
|}
===Aerial Normals===
*<b>Neutral Jumping LP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18 || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s7-10.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-njlp-a11-40.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-r.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 30 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 11 || align="center" bgcolor="blue" | 30 || align="center" | ∞
|}
*<b>Neutral Jumping MP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmp-a7-10.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmp-a11-22.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-r.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmp-r31-34.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s7-10.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s3-6.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" |  50
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 8 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" colspan="2" | 16 || align="center" colspan="4" | ∞
|}
*<b>Neutral Jumping HP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 28 || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r25-28.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-a7-12.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r13-20.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r21-24.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r25-28.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 8 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 6 || align="center" colspan="4" | ∞
|}
*<b>Neutral Jumping LK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18 || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-njlk-a7-36.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" colspan="2" | Frame Count ||  align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 30 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 30 || align="center" colspan="3" | ∞
|}
*<b>Neutral Jumping MK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-njmk-a7-18.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-r27-30.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-r31-34.png]] || align="center" rowspan="3"| [[File:sf2ww-honda-njmk-r35-38.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 50
|-
| align="center" colspan="2" | Frame Count || align="center"  | 3 || align="center" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 12 || align="center" colspan="6" | ∞
|}
*<b>Neutral Jumping HK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 28 || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-njhk-a7-12.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]] || align="center" rowspan="3"  | [[File:sf2ww-honda-djhk-r27-30.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-r31-34.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-njmk-r35-38.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Frame Count || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 6 || align="center" colspan="6" | ∞
|}
*<b>Diagonal Jumping LP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18 || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s7-10.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-a11-40.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-r.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 30 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 11 || align="center" bgcolor="blue" | 30 || align="center" | ∞
|}
*<b>Diagonal Jumping MP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmp-a7-10.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmp-a11-22.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-r.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmp-r31-34.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s7-10.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s3-6.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 50
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 8 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" colspan="2" | 16 || align="center" colspan="4" | ∞
|}
*<b>Diagonal Jumping HP:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 28 || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r25-28.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-a7-12.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r13-20.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r21-24.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhp-r25-28.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 8 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 6 || align="center" colspan="4" | ∞
|}
*<b>Diagonal Jumping LK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18 || align="center" rowspan="3" | [[File:sf2ww-honda-djlk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlk-a7-Infinity.png]]
|-
| align="center" | Stun || align="center" | 1~7
|-
| align="center" | Stun Timer || align="center" | 40
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞
|}
*<b>Diagonal Jumping MK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3" | [[File:sf2ww-honda-djmk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djmk-a7-Infinity.png]]
|-
| align="center" | Stun || align="center" | 5~11
|-
| align="center" | Stun Timer || align="center" | 50
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞
|}
*<b>Diagonal Jumping HK:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 28 || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-s0-2.png]] || align="center"  rowspan="3"| [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-a7-18.png]] || align="center"  rowspan="3"| [[File:sf2ww-honda-djhk-s3-6.png]] || align="center" rowspan="3"| [[File:sf2ww-honda-djhk-s0-2.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-r27-30.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djhk-r31-34.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-njmk-r35-38.png]] || align="center" rowspan="3" | [[File:sf2ww-honda-djlp-s0-2.png]]
|-
| align="center" | Stun || align="center" | 11~17
|-
| align="center" | Stun Timer || align="center" | 60
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | ∞
|-
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 12 || align="center" colspan="6" | ∞
|}
===Unique Normals===
*<b>Hiza Geri aka Double Knee:</b>
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 22,22 || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r24-29.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-fmk-a10-12.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-fmk-a13-15.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-fmk-r16-17.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-clhk-r24-29.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ww-ehonda-lp-s0.png]]
|-
| align="center" | Stun || align="center" | 5~11,8
|-
| align="center" | Stun Timer || align="center" | 60,60
|-
| align="center" | Chain Cancel || align="center" | No
|-
| align="center" | Special Cancel || align="center" | No
|-
| align="center" | Frame Advantage || align="center" bgcolor="green" | +8
|-
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 1
|-
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 1+9 || align="center" bgcolor="blue" colspan="2" | 6 || align="center" colspan="4" | 7
|}
===Throw===
Tawara Nage: (←/→ + Strong) , Saba Ori: (←/→ + Fierce) and Sekkan Kyaku: (←/→ + Roundhouse)
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|-
| align="center" colspan="2" | Throw || align="center" colspan="2" | Hold || align="center" rowspan="7" |[[File:sf2ww-honda-throw.png]]
|-
| align="center" | Damage || align="center" | 32 || align="center" | Damage || align="center" | 22+(4*n) 
|-
| align="center" | Duration || align="center" | - ||  Duration || align="center" | 300
|-
| align="center" | Stun || align="center" | 7~13 || Stun || align="center" " | 7~13
|-
| align="center" | Stun Timer || align="center" | 100 || align="center" | Stun Timer || align="center" | -
|-
| align="center" | Range (from axis) || align="center" | 64 || Range (from axis) || align="center" | 64
|-
| align="center" | Range advantage || align="center" | 36 || Range advantage || align="center" | 36
|-
|}
===Special Moves===
*<b>Sumo Headbutt:</b> (Charge ←, →, P) [charge time: 59f]
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 18/26/28 || align="center" rowspan="4"  | [[File:sf2ww-honda-hblp-s0-2.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-hblp-s3-6.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-hblp-s7-12.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-hblp-a0-2.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-hblp-a3-5.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-hblp-a6-8.png]]
|-
| align="center" | Stun || align="center" | 13~19
|-
| align="center" | Stun Timer || align="center" | 120
|-
| align="center" | Frame Advantage|| align="center" bgcolor="red"  | -11/-14,KD/-4
|-
| align="center" colspan="2" | Jab ||align="center" | 3 || align="center" | 4 || align="center" | 6 || align="center" bgcolor="blue"  | 3 || align="center" bgcolor="blue"  | 3 || align="center" bgcolor="blue" | 22
|-
| align="center" colspan="2" | Jab Simplified ||align="center" colspan="3" | 13 || align="center" bgcolor="blue" colspan="3" | 28
|-
| align="center" colspan="2" | Strong ||align="center" | 1 || align="center" | 3 || align="center" | 4 || align="center" | 2 || align="center" bgcolor="blue"  | 2 || align="center" bgcolor="blue"  | 53
|-
| align="center" colspan="2" | Strong Simplified||align="center" colspan="4" | 9 || align="center" bgcolor="blue" colspan="3" | 55
|-
| align="center" colspan="2" | Fierce || align="center" |  || align="center" | 1 || align="center" | 4 || align="center" bgcolor="blue"  | 1 || align="center" bgcolor="blue"  | 1 || align="center" bgcolor="blue"  | 63
|-
| align="center" colspan="2" | Fierce Simplified||align="center" colspan="3" | 5 || align="center" bgcolor="blue" colspan="3" | 65
|-
|}
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| || align="center" | [[File:sf2ww-honda-hblp-r0-3f.png]] || align="center" | [[File:sf2ww-honda-hblp-r4-7f.png]] || align="center" | [[File:sf2ww-honda-hblp-r8-11f.png]] || align="center" | [[File:sf2ww-honda-hblp-r12.png‎]] || align="center" | [[File:sf2ww-honda-hblp-r13.png‎]] || align="center" | [[File:sf2ww-honda-hblp-r14.png‎]] || align="center" | [[File:sf2ww-honda-hblp-r15.png‎]]
|-
| Jab ||align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 8 || align="center" | 2 || align="center" | 2 || align="center" | 1
|-
| ||align="center" colspan="7" | 25
|-
| Strong ||align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 8 || align="center" | 2 || align="center" | 2 || align="center" | 1
|-
| ||align="center" colspan="7" | 25
|-
| Fierce ||align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 8 || align="center" | 2 || align="center" | 2 || align="center" | 1
|-
| ||align="center" colspan="7" | 25
|-
|}
*<b>One Hundred Slaps:</b> Press Punch Repeatedly
Startup:
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| || align="center" | [[File:sf2ww-honda-ohs-s1.png]] || align="center" | [[File:sf2ww-honda-ohs-s2.png]]
|-
| align="center" | Jab || align="center" | 1 || align="center" | 3
|-
| align="center" | Strong || align="center" | 3 || align="center" | 4
|-
| align="center" | Fierce || align="center" | 4 || align="center" | 6
|}
Active:
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| align="center" | Damage || align="center" | 24/26/28 || align="center" rowspan="4" | [[File:sf2ww-honda-ohh-a1.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-ohh-a2.png]] || align="center" rowspan="4" | [[File:sf2ww-honda-a3.png‎]] || align="center" rowspan="4"  | [[File:sf2ww-honda-ohh-a4.png]] || align="center" rowspan="4" | [[File:sf2ww-honda-ohh-a5.png]] || align="center" rowspan="4"  | [[File:sf2ww-honda-ohh-a6.png]]
|-
| align="center" | Stun || align="center" | 13~19
|-
| align="center" | Stun Timer || align="center" | 120
|-
| align="center" | Frame Advantage|| align="center" | ?
|-
| align="center" colspan="2"  | Jab || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4 || align="center" | 4
|-
| align="center" colspan="2" | Strong || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2
|-
| align="center" colspan="2" | Fierce || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1
|}
Recovery
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
|- valign="bottom"
| ||align="center" | [[File:sf2ww-honda-ohs-s2.png]] || align="center" | [[File:sf2ww-honda-ohs-s1.png]]
|-
| align="center" | Jab || align="center" | 1 || align="center" | 1
|-
| align="center" | Strong || align="center" | 3 || align="center" | 1
|-
| align="center" | Fierce || align="center" | 5 || align="center" | 1
|}
===Misc Animations===
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
| align="center" | Walk back ||  align="center" | Neutral || align="center" | Walk Fwd || align="center" | Crouch
|- valign="bottom"
| align="center" | [[File:sf2ww-honda-bwd.png]] || align="center" | [[File:sf2ww-honda-lp-s0.png]] || align="center" | [[File:sf2ww-honda-fwd.png]] || align="center" | [[File:sf2ww-honda-cr.png]]
|-
|}
*<b>Standing reel:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
| align="center" | [[File:sf2ww-honda-reel1.png]] || align="center" | [[File:sf2ww-honda-reel2.png]] || align="center" | [[File:sf2ww-honda-reel3.png]]
|-
|}
*<b>Standing gut reel:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;" valign="bottom"
|  valign="bottom" align="center" | [[File:sf2ww-honda-gutreel1.png]] ||  valign="bottom" align="center" | [[File:sf2ww-honda-gutreel2.png]] ||  valign="bottom" align="center" | [[File:sf2ww-honda-gutreel3.png]]
|-
|}
*<b>Crouching reel:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
| align="center" | [[File:sf2ww-honda-creel1.png]] || align="center" | [[File:sf2ww-honda-creel2.png]]
|-
|}
*<b>Dizzy:</b>
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
| align="center" | [[File:sf2ww-honda-dizzy1.png]] || align="center" | [[File:sf2ww-honda-dizzy2.png]] || align="center" | [[File:sf2ww-honda-dizzy3.png]]
|-
|}
=Match-Ups=
=Match-Ups=
==Vs. Ryu==
==Vs. Ken==
==Vs. Chun Li==
==Vs. Blanka==
==Vs. Zangief==
==Vs. Guile==


==Vs. Dhalsim==




[[Category:Hyper Street Fighter 2]]
[[Category:Hyper Street Fighter 2]]
[[Category:Street Fighter 2: The World Warrior]]
{{Street Fighter II}}

Revision as of 14:51, 15 April 2016

Street Fighter 2: The World WarriorSf2-ww.gif
Street Fighter 2: The World Warrior#Game ElementsStreet Fighter 2: The World Warrior#Game ElementsStreet Fighter 2: The World Warrior#CharactersStreet Fighter 2: The World Warrior#System InfoStreet Fighter 2: The World Warrior#MiscellaneousStreet Fighter 2: The World Warrior#Basic StrategyMvC3HeaderButtons.png

Sf2wwEhonda.gif

Introduction

Color Options

Start Default
Ehonda-mp.gif Ehonda-old1.gif

Moves List

Normal Moves

Bear Hug: close, b or f + Hard Punch

Sumo Throw: close, b or f + Medium Punch

Knee Bash: close, b or f + Hard Kick

Special Moves

Hundred Hand Slap: Punch button rapidly

Sumo Headbutt: b~f + Punch

The Basics

Anti-Airs:far standing Hard Punch,close standing Hard Kick

High Pokes: standing Medium Punch

Low Pokes: crouching Hard Punch

Combos

  • j.MP,s.HK/cr.HP/MP H.Harite
  • cross up j.MK,(s.MP,c.HP)
  • LP,LP H.Harite

Advanced Strategy

Hitboxes

Standing Normals

  • Standing LP:
Damage 16 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-lp-s1.png Sf2ww-ehonda-lp-a1.png Sf2ww-ehonda-lp-s1.png Sf2ww-ehonda-lp-s0.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel Yes
Frame Advantage +7
Frame Count 2 2 4 2 1
Frame Count 1+4 4 3
  • Standing MP:
Damage 20 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-mp-s1.png Sf2ww-ehonda-mp-s2.png Sf2ww-ehonda-mp-a1.png Sf2ww-ehonda-mp-s2.png Sf2ww-ehonda-mp-s1.png Sf2ww-ehonda-lp-s0.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +10
Frame Count 2 2 2 4 2 2 1
Frame Count 1+6 4 5
  • Standing HP:
Damage 26 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-hp-s1.png Sf2ww-ehonda-hp-a1.png Sf2ww-ehonda-hp-a2.png Sf2ww-ehonda-hp-r1.png Sf2ww-ehonda-hp-r2.png Sf2ww-ehonda-hp-r3.png Sf2ww-ehonda-hp-s1.png Sf2ww-ehonda-lp-s0.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage -2
Frame Count 3 3 3 4 7 5 3 2 1
Frame Count 1+6 4 18


  • Standing LK:
Damage 14 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lk-s2.png Sf2ww-ehonda-lk-a1.png Sf2ww-ehonda-lk-s2.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lp-s0.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +4
Frame Count 3 3 3 4 3 3 1
Frame Count 1+9 4 7
  • Standing MK:
Damage 18 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lk-s2.png Sf2ww-ehonda-mk-a1.png Sf2ww-ehonda-lk-s2.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lp-s0.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +4
Frame Count 3 3 3 4 5 6 1
Frame Count 1+9 4 12
  • Standing HK:
Damage 24 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lk-s2.png Sf2ww-ehonda-hk-a1.png Sf2ww-ehonda-lk-s2.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lp-s0.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage -1
Frame Count 3 3 3 6 8 10 1
Frame Count 1+9 6 19

Close Standing Normals

  • Close LK:
Damage 16 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-cllk-s4-6.png Sf2ww-ehonda-cllk-a7-9.png Sf2ww-ehonda-cllk-s4-6.png Sf2ww-ehonda-lp-s0.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +7
Frame Count 3 3 3 3 1
Frame Count 1+6 3 4
  • Close MK:
Damage 20 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-cllk-s4-6.png Sf2ww-ehonda-clmk-a7-11.png Sf2ww-ehonda-cllk-s4-6.png Sf2ww-ehonda-lp-s0.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +6
Frame Count 3 3 5 7 1
Frame Count 1+6 5 8
  • Close HK:
Damage 26,18 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-clhk-r30-32.png Sf2ww-ehonda-clhk-r24-29.png Sf2ww-ehonda-clhk-a8-10.png Sf2ww-ehonda-clhk-a11-15.png Sf2ww-ehonda-clhk-r16-23.png Sf2ww-ehonda-clhk-r24-29.png Sf2ww-ehonda-clhk-r30-32.png Sf2ww-ehonda-lp-s0.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage +1
Frame Count 2 2 3 3 5 8 6 3 1
Frame Count 1+7 8 18

Crouching Normals

  • Crouching LP:
Damage 14 Sf2ww-ehonda-crmp-s1-2.png Sf2ww-ehonda-crlp-s3-4.png Sf2ww-ehonda-lp-ehonda-crlp-a5-12.png Sf2ww-ehonda-crlp-s3-4.png Sf2ww-ehonda-crmp-s1-2.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +3
Frame Count 2 2 8 2 1
Frame Count 1+4 8 3
  • Crouching MP:
Damage 18 Sf2ww-ehonda-crmp-s1-2.png Sf2ww-ehonda-crmp-s3-4.png Sf2ww-ehonda-crmp-s5-6.png Sf2ww-lp-ehonda-crmp-a7-14.png Sf2ww-ehonda-crmp-s5-6.png Sf2ww-ehonda-crmp-s3-4.png Sf2ww-ehonda-crmp-s1-2.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +0
Frame Count 2 2 2 8 6 4 1
Frame Count 1+6 8 11
  • Crouching HP:
Damage 24 Sf2ww-ehonda-crmp-s1-2.png Sf2ww-ehonda-crhp-s3-5.png Sf2ww-lp-ehonda-crhp-a6-9.png Sf2ww-ehonda-crhp-r10-15.png Sf2ww-ehonda-crhp-r16-23.png Sf2ww-ehonda-crhp-r10-15.png Sf2ww-ehonda-crhp-r30-33.png Sf2ww-ehonda-crhp-r34-36.png Sf2ww-ehonda-crmp-s1-2.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage -8
Frame Count 2 3 4 6 8 6 4 3 1
Frame Count 1+5 4 28
  • Crouching LK:
Damage 14 Sf2ww-ehonda-crmp-s1-2.png Sf2ww-lp-ehonda-crlk-s4-6.png Sf2ww-lp-ehonda-crlk-s7-9.png Sf2ww-ehonda-lp-ehonda-crlk-a10-12.png Sf2ww-lp-ehonda-crlk-s7-9.png Sf2ww-lp-ehonda-crlk-s4-6.png Sf2ww-ehonda-crmp-s1-2.png
Stun 1~7
Stun Timer 40
Chain Cancel No
Special Cancel No
Frame Advantage +4
Frame Count 3 3 3 3 3 3 1
Frame Count 1+9 3 7
  • Crouching MK:
Damage 18,18 Sf2ww-ehonda-crmp-s1-2.png Sf2ww-lp-ehonda-crlk-s4-6.png Sf2ww-ehonda-lp-ehonda-crmk-a7-9.png Sf2ww-ehonda-lp-ehonda-crmk-a10-15.png Sf2ww-lp-ehonda-crlk-s7-9.png Sf2ww-lp-ehonda-crlk-s4-6.png Sf2ww-ehonda-crmp-s1-2.png
Stun 5~11
Stun Timer 60
Chain Cancel No
Special Cancel No
Frame Advantage +2
Frame Count 3 3 3 6 5 4 1
Frame Count 1+6 9 10
  • Crouching HK:
Damage 24 Sf2ww-ehonda-crmp-s1-2.png Sf2ww-ehonda-crhk-s4-7.png Sf2ww-ehonda-crhk-a8-13.png Sf2ww-ehonda-crhk-a14-9.png Sf2ww-ehonda-crhk-a10-17.png Sf2ww-ehonda-crhk-r18-23.png Sf2ww-ehonda-crmp-s1-2.png
Stun 11~17
Stun Timer 80
Chain Cancel No
Special Cancel No
Frame Advantage -1
Frame Count 3 4 6 4 8 6 1
Frame Count 1+7 18 7

Aerial Normals

  • Neutral Jumping LP:
Damage 18 Sf2ww-honda-djlp-s0-2.png Sf2ww-honda-djlp-s3-6.png Sf2ww-honda-djlp-s7-10.png Sf2ww-honda-njlp-a11-40.png Sf2ww-honda-djlp-r.png
Stun 1~7
Stun Timer 40
Frame Count 3 4 4 30
Simplified 11 30
  • Neutral Jumping MP:
Damage 22 Sf2ww-honda-djlp-s0-2.png Sf2ww-honda-djlp-s3-6.png Sf2ww-honda-djmp-a7-10.png Sf2ww-honda-djmp-a11-22.png Sf2ww-honda-djlp-r.png Sf2ww-honda-djmp-r31-34.png Sf2ww-honda-djlp-s7-10.png Sf2ww-honda-djlp-s3-6.png
Stun 5~11
Stun Timer 50
Frame Count 3 4 4 12 8 4 4
Simplified 7 16
  • Neutral Jumping HP:
Damage 28 Sf2ww-honda-djlp-s0-2.png Sf2ww-honda-djhp-r25-28.png Sf2ww-honda-djhp-a7-12.png Sf2ww-honda-djhp-r13-20.png Sf2ww-honda-djhp-r21-24.png Sf2ww-honda-djhp-r25-28.png Sf2ww-honda-djlp-s0-2.png
Stun 11~17
Stun Timer 60
Frame Count 3 4 6 8 4 4
Simplified 7 6
  • Neutral Jumping LK:
Damage 18 Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-njlk-a7-36.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-djhk-s0-2.png
Stun 1~7
Stun Timer 40
Frame Count 3 4 30 4
Simplified 7 30
  • Neutral Jumping MK:
Damage 22 Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-njmk-a7-18.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-r27-30.png Sf2ww-honda-djhk-r31-34.png Sf2ww-honda-njmk-r35-38.png Sf2ww-honda-djlp-s0-2.png
Stun 5~11
Stun Timer 50
Frame Count 3 4 12 4 4 4 4 4
Simplified 7 12
  • Neutral Jumping HK:
Damage 28 Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-njhk-a7-12.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-r27-30.png Sf2ww-honda-djhk-r31-34.png Sf2ww-honda-njmk-r35-38.png Sf2ww-honda-djlp-s0-2.png
Stun 11~17
Stun Timer 60
Frame Count 2 4 6 4 4 4 4 4
Frame Count 7 6
  • Diagonal Jumping LP:
Damage 18 Sf2ww-honda-djlp-s0-2.png Sf2ww-honda-djlp-s3-6.png Sf2ww-honda-djlp-s7-10.png Sf2ww-honda-djlp-a11-40.png Sf2ww-honda-djlp-r.png
Stun 1~7
Stun Timer 40
Frame Count 3 4 4 30
Simplified 11 30
  • Diagonal Jumping MP:
Damage 22 Sf2ww-honda-djlp-s0-2.png Sf2ww-honda-djlp-s3-6.png Sf2ww-honda-djmp-a7-10.png Sf2ww-honda-djmp-a11-22.png Sf2ww-honda-djlp-r.png Sf2ww-honda-djmp-r31-34.png Sf2ww-honda-djlp-s7-10.png Sf2ww-honda-djlp-s3-6.png
Stun 5~11
Stun Timer 50
Frame Count 3 4 4 12 8 4 4
Simplified 7 16
  • Diagonal Jumping HP:
Damage 28 Sf2ww-honda-djlp-s0-2.png Sf2ww-honda-djhp-r25-28.png Sf2ww-honda-djhp-a7-12.png Sf2ww-honda-djhp-r13-20.png Sf2ww-honda-djhp-r21-24.png Sf2ww-honda-djhp-r25-28.png Sf2ww-honda-djlp-s0-2.png
Stun 11~17
Stun Timer 60
Frame Count 3 4 6 8 4 4
Simplified 7 6
  • Diagonal Jumping LK:
Damage 18 Sf2ww-honda-djlk-s0-2.png Sf2ww-honda-djlk-s3-6.png Sf2ww-honda-djlk-a7-Infinity.png
Stun 1~7
Stun Timer 40
Frame Count 3 4
Simplified 7
  • Diagonal Jumping MK:
Damage 22 Sf2ww-honda-djmk-s0-2.png Sf2ww-honda-djmk-s3-6.png Sf2ww-honda-djmk-a7-Infinity.png
Stun 5~11
Stun Timer 50
Frame Count 3 4
Simplified 7
  • Diagonal Jumping HK:
Damage 28 Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-djhk-a7-18.png Sf2ww-honda-djhk-s3-6.png Sf2ww-honda-djhk-s0-2.png Sf2ww-honda-djhk-r27-30.png Sf2ww-honda-djhk-r31-34.png Sf2ww-honda-njmk-r35-38.png Sf2ww-honda-djlp-s0-2.png
Stun 11~17
Stun Timer 60
Frame Count 3 4 12 4 4 4 4 4
Simplified 7 12

Unique Normals

  • Hiza Geri aka Double Knee:
Damage 22,22 Sf2ww-ehonda-lp-s0.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-clhk-r24-29.png Sf2ww-ehonda-fmk-a10-12.png Sf2ww-ehonda-fmk-a13-15.png Sf2ww-ehonda-fmk-r16-17.png Sf2ww-ehonda-clhk-r24-29.png Sf2ww-ehonda-lk-s1.png Sf2ww-ehonda-lp-s0.png
Stun 5~11,8
Stun Timer 60,60
Chain Cancel No
Special Cancel No
Frame Advantage +8
Frame Count 3 3 3 3 3 2 2 2 1
Simplified 1+9 6 7

Throw

Tawara Nage: (←/→ + Strong) , Saba Ori: (←/→ + Fierce) and Sekkan Kyaku: (←/→ + Roundhouse)

Throw Hold Sf2ww-honda-throw.png
Damage 32 Damage 22+(4*n)
Duration - Duration 300
Stun 7~13 Stun 7~13
Stun Timer 100 Stun Timer -
Range (from axis) 64 Range (from axis) 64
Range advantage 36 Range advantage 36

Special Moves

  • Sumo Headbutt: (Charge ←, →, P) [charge time: 59f]
Damage 18/26/28 Sf2ww-honda-hblp-s0-2.png Sf2ww-honda-hblp-s3-6.png Sf2ww-honda-hblp-s7-12.png Sf2ww-honda-hblp-a0-2.png Sf2ww-honda-hblp-a3-5.png Sf2ww-honda-hblp-a6-8.png
Stun 13~19
Stun Timer 120
Frame Advantage -11/-14,KD/-4
Jab 3 4 6 3 3 22
Jab Simplified 13 28
Strong 1 3 4 2 2 53
Strong Simplified 9 55
Fierce 1 4 1 1 63
Fierce Simplified 5 65
Sf2ww-honda-hblp-r0-3f.png Sf2ww-honda-hblp-r4-7f.png Sf2ww-honda-hblp-r8-11f.png Sf2ww-honda-hblp-r12.png Sf2ww-honda-hblp-r13.png Sf2ww-honda-hblp-r14.png Sf2ww-honda-hblp-r15.png
Jab 4 4 4 8 2 2 1
25
Strong 4 4 4 8 2 2 1
25
Fierce 4 4 4 8 2 2 1
25
  • One Hundred Slaps: Press Punch Repeatedly

Startup:

Sf2ww-honda-ohs-s1.png Sf2ww-honda-ohs-s2.png
Jab 1 3
Strong 3 4
Fierce 4 6

Active:

Damage 24/26/28 Sf2ww-honda-ohh-a1.png Sf2ww-honda-ohh-a2.png Sf2ww-honda-a3.png Sf2ww-honda-ohh-a4.png Sf2ww-honda-ohh-a5.png Sf2ww-honda-ohh-a6.png
Stun 13~19
Stun Timer 120
Frame Advantage ?
Jab 4 4 4 4 4 4
Strong 2 2 2 2 2 2
Fierce 1 1 1 1 1 1

Recovery

Sf2ww-honda-ohs-s2.png Sf2ww-honda-ohs-s1.png
Jab 1 1
Strong 3 1
Fierce 5 1

Misc Animations

Walk back Neutral Walk Fwd Crouch
Sf2ww-honda-bwd.png Sf2ww-honda-lp-s0.png Sf2ww-honda-fwd.png Sf2ww-honda-cr.png
  • Standing reel:
Sf2ww-honda-reel1.png Sf2ww-honda-reel2.png Sf2ww-honda-reel3.png
  • Standing gut reel:
Sf2ww-honda-gutreel1.png Sf2ww-honda-gutreel2.png Sf2ww-honda-gutreel3.png
  • Crouching reel:
Sf2ww-honda-creel1.png Sf2ww-honda-creel2.png
  • Dizzy:
Sf2ww-honda-dizzy1.png Sf2ww-honda-dizzy2.png Sf2ww-honda-dizzy3.png

Match-Ups

Vs. Ryu

Vs. Ken

Vs. Chun Li

Vs. Blanka

Vs. Zangief

Vs. Guile

Vs. Dhalsim

Template:Street Fighter II