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Line 44: | Line 44: | ||
=Advanced Strategy= | =Advanced Strategy= | ||
=Hitboxes= | |||
===Standing Normals=== | |||
*<b>Standing LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:sf2ce-guile-lp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lp-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lp-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 3 | |||
|} | |||
*<b>Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ce-guile-mp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mp-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mp-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mp-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1+2 || align="center" bgcolor="blue" | 2 || align="center" colspan="4" | 13 | |||
|} | |||
*<b>Standing HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hp-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hp-r2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +1 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 10 || align="center" | 8 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 1+9 || align="center" bgcolor="blue" | 5 || align="center" colspan="2" | 18 | |||
|} | |||
*<b>Standing LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:sf2ce-guile-lk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-lk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+4 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 6 | |||
|} | |||
*<b>Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ce-guile-hp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-s4.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-r4.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-mk-r5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +2 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 2 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="4" | 1+9 || align="center" bgcolor="blue" | 5 || align="center" colspan="13" | 13 | |||
|} | |||
*<b>Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-hk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hk-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hk-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-hk-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 6 || align="center" | 8 || align="center" | 9 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+8 || align="center" bgcolor="blue" | 5 || align="center" colspan="4" | 24 | |||
|} | |||
===Close Standing Normals=== | |||
*<b>Close Standing MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ce-guile-clmp-s.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmp-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-cllp-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmp-r4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1+3 || align="center" bgcolor="blue" | 3 || align="center" colspan="4" | 12 | |||
|} | |||
*<b>Close Standing HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-clhp-s.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhp-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-cllh-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhp-s.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 8 || align="center" | 10 || align="center" | 6 || align="center" | 5 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1+3 || align="center" bgcolor="blue" | 3 || align="center" colspan="4" | 29 | |||
|} | |||
*<b>Close Standing MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ce-guile-clmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clmk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +10 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+3 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 6 | |||
|} | |||
*<b>Close Standing HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-clhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-clhk-s2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +11 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 4 || align="center" | 9 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" | 4 || align="center" | 9 | |||
|} | |||
===Crouching Normals=== | |||
*<b>Crouching LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:sf2ce-guile-crlp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +6 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1+3 || align="center" bgcolor="blue" | 4 || align="center" | 5 | |||
|} | |||
*<b>Crouching MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ce-guile-crmp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmp-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmp-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 4 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" | 1+3 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 8 | |||
|} | |||
*<b>Crouching HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-crhp-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhp-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhp-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhp-a2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhp-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhp-r2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="red" | -2 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 9 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+5 || align="center" bgcolor="blue" colspan="2" | 16 || align="center" colspan="2" | 10 | |||
|} | |||
*<b>Crouching LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-s1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" | Chain Cancel || align="center" bgcolor="green" | Yes | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +5 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 6 | |||
|} | |||
*<b>Crouching MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-r2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | +8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" | 4 || align="center" colspan="2" | 8 | |||
|} | |||
*<b>Crouching HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crlk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhk-a1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhk-s1.png]]|| align="center" rowspan="6" | [[File:sf2ce-guile-crhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crhk-a2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-crmk-r2.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" bgcolor="green" | KD/+7,-24 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 6 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 6 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 1+7 || align="center" bgcolor="blue" | 5 || align="center" colspan="5" | 28 || align="center" bgcolor="blue" | 5 || align="center" colspan="2" | 10 | |||
|} | |||
===Aerial Normals=== | |||
*<b>Neutral Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Neutral Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-a.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 20 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djmp-a.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 20 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njhp-a.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Diagonal Jumping HP:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djhp-a.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 8 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ce-guile-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-jk-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njlk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Diagonal Jumping LK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:sf2ce-guile-djk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djk-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djlk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 1~7 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 40 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Neutral Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-guile-jk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-jk-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmk-a.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | ∞ | |||
|} | |||
*<b>Diagonal Jumping MK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:sf2ce-guile-djk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djk-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djmk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 50 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 7 || align="center" bgcolor="blue" | 20 || align="center" colspan="2" | ∞ | |||
|} | |||
*<b>Neutral/Diagonal Jumping HK:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:sf2ce-guile-njhk-s1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njhk-s2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-djhk-a.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njhk-r1.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njhk-r2.png]] || align="center" rowspan="3"| [[File:sf2ce-guile-njmp-r1.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 || align="center" | ∞ | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | 6 || align="center" bgcolor="blue" | 5 || align="center" colspan="3" | ∞ | |||
|} | |||
===Unique Moves=== | |||
*<b>Knee Bazooka:</b> (On ground, ←/→ + MK) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:sf2ce-guile-fmk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fmk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fmk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fmk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fmk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fmk-s4.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" | ? | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 5 || align="center" | 14 || align="center" | 7 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 1+5 || align="center" bgcolor="blue" | 5 || align="center" colspan="2" | 21 | |||
|} | |||
*<b>Reverse Spin Kick:</b> (On ground and close, ←/→ + HK) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-s1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-s2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-s3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-s4.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-s5.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-a.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-r1.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-r2.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-r3.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-r4.png]] || align="center" rowspan="6" | [[File:sf2ce-guile-fhk-r5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 11~17 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 80 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | Frame Advantage || align="center" | ? | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 2 || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 6 || align="center" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="5" | 1+15 || align="center" bgcolor="blue" | 4 || align="center" colspan="5" | 16 | |||
|} | |||
===Throws=== | |||
*Judo Throw: (←/→ + Strong) and Dragon Suplex: (←/→ + Fierce) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 32 || align="center" rowspan="6" colspan="2" | [[File:sf2ce-guile-throw.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | 7~13 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 48 | |||
|- | |||
| align="center" | Range advantage || align="center" | 18 | |||
|} | |||
*<b>Flying Mare:</b> (Guile and opponent in air, ↖/↙/←/→/↘/↗ + Strong/Fierce) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 40 || align="center" rowspan="6" colspan="2" | [[File:sf2ce-guile-apthrow.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | 7~13 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 54 | |||
|- | |||
| align="center" | Range advantage || align="center" | 24 | |||
|} | |||
*<b>Flying Buster Drop:</b>(Guile and opponent in air, ↖/↙/←/→/↘/↗ + Forward/Roundhouse) | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 40 || align="center" rowspan="6" colspan="2" | [[File:sf2ce-guile-akthrow.png]] | |||
|- | |||
| align="center" | Duration || align="center" | 130 | |||
|- | |||
| align="center" | Stun || align="center" | 7~13 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 100 | |||
|- | |||
| align="center" | Range (from axis) || align="center" | 54 | |||
|- | |||
| align="center" | Range advantage || align="center" | 24 | |||
|} | |||
===Special Moves=== | |||
*<b>Sonic Boom:</b> charge ←, → + Punch (charge 60f) | |||
Startup | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| ||align="center" | [[File:sf2ce-guile-sb-s1.png]] || align="center" | [[File:sf2ce-guile-sb-s2.png]] || align="center" | [[File:sf2ce-guile-sb-s3.png]] || align="center" | [[File:sf2ce-guile-sb-s4.png]] | |||
|- | |||
| align="center" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 2 | |||
|} | |||
LP version: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="4" | [[File:sf2ce-guile-sb-a1.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sblp-a2.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sblp-a3.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sblp-a4.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sblp-a5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage || align="center" | - | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 | |||
|} | |||
MP version: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="4" | [[File:sf2ce-guile-sb-a1.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbmp-a2.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbmp-a3.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbmp-a4.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbmp-a5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" | - | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 | |||
|} | |||
HP version: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 12 || align="center" rowspan="4" | [[File:sf2ce-guile-sb-a1.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbhp-a2.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbhp-a3.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbhp-a4.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-sbhp-a5.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" | - | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | 1 | |||
|} | |||
*<b>Sommersault Kick:</b> charge ↓, ↑ + Kick (charge 60f) | |||
Startup: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| align="center" | Damage || align="center" | 24/26/16,14 || align="center" rowspan="4" | [[File:sf2ce-guile-skick-s1.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-skick-s2.png]] || align="center" rowspan="4" | [[File:sf2ce-guile-skick-s3.png]] | |||
|- | |||
| align="center" | Stun || align="center" | 13~19 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 120 | |||
|- | |||
| align="center" | Frame Advantage|| align="center" bgcolor="red" | -24/-24/-33 | |||
|- | |||
| align="center" colspan="2" | Short || align="center" | 1 || align="center" | 2 || align="center" | 2 | |||
|- | |||
| align="center" colspan="2" | Foward || align="center" | 1 || align="center" | 2 || align="center" | 1 | |||
|- | |||
| align="center" colspan="2" | Roundhouse || align="center" | 3 || align="center" | 1 || align="center" | 2 | |||
|} | |||
Active: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| ||align="center" | [[File:sf2ce-guile-skick-a1.png]] || align="center" | [[File:sf2ce-guile-skick-a2.png]] || align="center" | [[File:sf2ce-guile-skick-a3.png]] || align="center" | [[File:sf2ce-guile-skick-a4.png]] | |||
|- | |||
| Short || align="center" | 4 || align="center" | 2 || align="center" | 2 || align="center" | 4 | |||
|- | |||
| Foward || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 5 | |||
|- | |||
| Roundhouse || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 6 | |||
|} | |||
Recovery: | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
|- valign="bottom" | |||
| ||align="center" | [[File:sf2ce-guile-skick-r1.png]] || align="center" | [[File:sf2ce-guile-skick-r2.png]] || align="center" | [[File:sf2ce-guile-skick-r3.png]] || align="center" | [[File:sf2ce-guile-skick-r4.png]] | |||
|- | |||
| Short || align="center" | 2 || align="center" | 2 || align="center" | 22 || align="center" | 10 | |||
|- | |||
| Foward || align="center" | 4 || align="center" | 4 || align="center" | 25 || align="center" | 11 | |||
|- | |||
| Roundhouse || align="center" | 2 || align="center" | 5 || align="center" | 28 || align="center" | 12 | |||
|} | |||
===Misc Animations=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Walk back || align="center" | Neutral || align="center" | Walk Fwd || align="center" | Crouch | |||
|- | |||
| align="center" | [[File:sf2ce-guile-bwd.png]] || align="center" | [[File:sf2ce-guile-cllp-n.png]] || align="center" | [[File:sf2ce-guile-fwd.png]] || align="center" | [[File:sf2ce-guile-cr-n.png]] | |||
|- | |||
|} | |||
*<b>Standing reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-guile-reel1.png]] || align="center" | [[File:sf2ce-guile-reel2.png]] || align="center" | [[File:sf2ce-guile-reel3.png]] || align="center" | [[File:sf2ce-guile-reel4.png]] | |||
|- | |||
|} | |||
*<b>Standing gut reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-guile-gutreel1.png]] || align="center" | [[File:sf2ce-guile-gutreel2.png]] || align="center" | [[File:sf2ce-guile-gutreel3.png]] || align="center" | [[File:sf2ce-guile-gutreel4.png]] | |||
|- | |||
|} | |||
*<b>Crouching reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-guile-creel1.png]] || align="center" | [[File:sf2ce-guile-creel2.png]] | |||
|- | |||
|} | |||
*<b>Dizzy:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:sf2ce-guile-dizzy1.png]] || align="center" | [[File:sf2ce-guile-dizzy2.png]] || align="center" | [[File:sf2ce-guile-dizzy3.png]] || align="center" | [[File:sf2ce-guile-dizzy4.png]] || align="center" | [[File:sf2ce-guile-dizzy5.png]] | |||
|- | |||
|} | |||
=Match-Ups= | =Match-Ups= | ||
==Vs. Ryu== | ==Vs. Ryu== |
Revision as of 22:31, 27 March 2016


Introduction
Color Options
Start | Default |
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Moves List
Normal Moves
German Suplex: close, b or f + Hard Punch
Hip Toss: close, b or f + Medium Punch
Air Toss: close, b or f + Medium or Hard Punch in air
Backbreaker: close, b or f + Medium or Hard Kick in air
Backfist: b + Hard Punch
Lunging Knee: f + Medium Kick
Special Moves
Sonic Boom: b~f + Punch
Flash Kick: d~u + Kick
The Basics
Anti-Airs: Flash Kick,standing Medium Punch,crouching High Punch
High Pokes: standing Medium Punch,Backfist
Low Pokes: crouching Short Kick
Combos
- j.HP,cr.MP xx Flash Kick
- j.HP,s.HP xx Sonic Boom (b+HP in corner)
- cr.LK CPS1 Chain s.HP xx Sonic Boom
Advanced Strategy
Hitboxes
Standing Normals
- Standing LP:
Damage | 6 | ![]() |
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Stun | 1~7 | ||||
Stun Timer | 40 | ||||
Chain Cancel | Yes | ||||
Special Cancel | Yes | ||||
Frame Advantage | +6 | ||||
Frame Count | 3 | 4 | 2 | 3 | |
Simplified | 3 | 4 | 2 | 3 |
- Standing MP:
Damage | 16 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | +6 | ||||||
Frame Count | 2 | 2 | 4 | 3 | 3 | 3 | |
Simplified | 1+2 | 2 | 13 |
- Standing HP:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +1 | ||||||
Frame Count | 2 | 3 | 4 | 5 | 10 | 8 | |
Simplified | 1+9 | 5 | 18 |
- Standing LK:
Damage | 6 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | Yes | |||||
Special Cancel | Yes | |||||
Frame Advantage | +5 | |||||
Frame Count | 2 | 2 | 4 | 3 | 3 | |
Simplified | 1+4 | 4 | 6 |
- Standing MK:
Damage | 16 | ![]() |
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Stun | 5~11 | ||||||||||||||||||
Stun Timer | 60 | ||||||||||||||||||
Chain Cancel | No | ||||||||||||||||||
Special Cancel | No | ||||||||||||||||||
Frame Advantage | +2 | ||||||||||||||||||
Frame Count | 2 | 2 | 2 | 3 | 5 | 4 | 3 | 2 | 2 | 2 | |||||||||
Simplified | 1+9 | 5 | 13 |
- Standing HK:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Advantage | -5 | |||||||
Frame Count | 4 | 4 | 5 | 6 | 8 | 9 | 1 | |
Simplified | 1+8 | 5 | 24 |
Close Standing Normals
- Close Standing MP:
Damage | 16 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | +5 | ||||||
Frame Count | 3 | 3 | 3 | 3 | 3 | 3 | |
Simplified | 1+3 | 3 | 12 |
- Close Standing HP:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | -8 | ||||||
Frame Count | 3 | 3 | 8 | 10 | 6 | 5 | |
Simplified | 1+3 | 3 | 29 |
- Close Standing MK:
Damage | 16 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +10 | |||||
Frame Count | 3 | 3 | 4 | 3 | 3 | |
Simplified | 1+3 | 4 | 6 |
- Close Standing HK:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||
Stun Timer | 80 | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
Frame Advantage | +11 | ||||
Frame Count | 3 | 4 | 4 | 9 | |
Simplified | 1+7 | 4 | 9 |
Crouching Normals
- Crouching LP:
Damage | 6 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Chain Cancel | Yes | |||
Special Cancel | Yes | |||
Frame Advantage | +6 | |||
Frame Count | 1+3 | 4 | 5 |
- Crouching MP:
Damage | 16 | ![]() |
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Stun | 5~11 | ||||
Stun Timer | 60 | ||||
Chain Cancel | No | ||||
Special Cancel | Yes | ||||
Frame Advantage | +8 | ||||
Frame Count | 3 | 4 | 4 | 4 | |
Simplified | 1+3 | 4 | 8 |
- Crouching HP:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | -2 | ||||||
Frame Count | 2 | 3 | 4 | 12 | 9 | 1 | |
Simplified | 1+5 | 16 | 10 |
- Crouching LK:
Damage | 6 | ![]() |
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Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Chain Cancel | Yes | |||||
Special Cancel | No | |||||
Frame Advantage | +5 | |||||
Frame Count | 3 | 3 | 4 | 3 | 3 | |
Simplified | 1+7 | 4 | 6 |
- Crouching MK:
Damage | 16 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +8 | |||||
Frame Count | 3 | 4 | 5 | 4 | 4 | |
Simplified | 1+7 | 4 | 8 |
- Crouching HK:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||||||||
Stun Timer | 80 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | KD/+7,-24 | |||||||||||
Frame Count | 3 | 4 | 5 | 4 | 6 | 8 | 6 | 4 | 5 | 4 | 6 | |
Simplified | 1+7 | 5 | 28 | 5 | 10 |
Aerial Normals
- Neutral Jumping LP:
Damage | 10 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Diagonal Jumping LP:
Damage | 16 | ![]() |
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Stun | 5~11 | |||
Stun Timer | 50 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Neutral Jumping MP:
Damage | 16 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 4 | 20 | 4 | ∞ | |
Simplified | 7 | 20 | ∞ |
- Diagonal Jumping MP:
Damage | 16 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 4 | 20 | 4 | ∞ | |
Simplified | 7 | 20 | ∞ |
- Neutral Jumping HP:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 60 | |||||
Frame Count | 3 | 4 | 8 | 4 | ∞ | |
Simplified | 7 | 8 | ∞ |
- Diagonal Jumping HP:
Damage | 22 | ![]() |
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Stun | 11~17 | |||||
Stun Timer | 60 | |||||
Frame Count | 3 | 4 | 8 | 4 | ∞ | |
Simplified | 7 | 8 | ∞ |
- Neutral Jumping LK:
Damage | 10 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Diagonal Jumping LK:
Damage | 10 | ![]() |
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Stun | 1~7 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Neutral Jumping MK:
Damage | 16 | ![]() |
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Stun | 5~11 | |||
Stun Timer | 50 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Diagonal Jumping MK:
Damage | 16 | ![]() |
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Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 4 | 20 | 4 | ∞ | |
Simplified | 7 | 20 | ∞ |
- Neutral/Diagonal Jumping HK:
Damage | 22 | ![]() |
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Stun | 11~17 | ||||||
Stun Timer | 60 | ||||||
Frame Count | 2 | 4 | 5 | 4 | 4 | ∞ | |
Simplified | 6 | 5 | ∞ |
Unique Moves
- Knee Bazooka: (On ground, ←/→ + MK)
Damage | 14 | ![]() |
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Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | ? | ||||||
Frame Count | 1 | 2 | 2 | 5 | 14 | 7 | |
Simplified | 1+5 | 5 | 21 |
- Reverse Spin Kick: (On ground and close, ←/→ + HK)
Damage | 22 | ![]() |
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Stun | 11~17 | |||||||||||
Stun Timer | 80 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | ? | |||||||||||
Frame Count | 3 | 3 | 2 | 3 | 4 | 6 | 4 | 3 | 3 | 3 | 3 | |
Simplified | 1+15 | 4 | 16 |
Throws
- Judo Throw: (←/→ + Strong) and Dragon Suplex: (←/→ + Fierce)
Damage | 32 | ![]() | |
Duration | 130 | ||
Stun | 7~13 | ||
Stun Timer | 100 | ||
Range (from axis) | 48 | ||
Range advantage | 18 |
- Flying Mare: (Guile and opponent in air, ↖/↙/←/→/↘/↗ + Strong/Fierce)
Damage | 40 | ![]() | |
Duration | 130 | ||
Stun | 7~13 | ||
Stun Timer | 100 | ||
Range (from axis) | 54 | ||
Range advantage | 24 |
- Flying Buster Drop:(Guile and opponent in air, ↖/↙/←/→/↘/↗ + Forward/Roundhouse)
Damage | 40 | ![]() | |
Duration | 130 | ||
Stun | 7~13 | ||
Stun Timer | 100 | ||
Range (from axis) | 54 | ||
Range advantage | 24 |
Special Moves
- Sonic Boom: charge ←, → + Punch (charge 60f)
Startup
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Frame Count | 2 | 2 | 2 | 2 |
LP version:
Damage | 12 | ![]() |
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Stun | 13~19 | |||||
Stun Timer | 120 | |||||
Frame Advantage | - | |||||
Frame Count | 1 | 1 | 1 | 1 | 1 |
MP version:
Damage | 12 | ![]() |
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Stun | 13~19 | |||||
Stun Timer | 120 | |||||
Frame Advantage | - | |||||
Frame Count | 1 | 1 | 1 | 1 | 1 |
HP version:
Damage | 12 | ![]() |
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Stun | 13~19 | |||||
Stun Timer | 120 | |||||
Frame Advantage | - | |||||
Frame Count | 1 | 1 | 1 | 1 | 1 |
- Sommersault Kick: charge ↓, ↑ + Kick (charge 60f)
Startup:
Damage | 24/26/16,14 | ![]() |
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Stun | 13~19 | |||
Stun Timer | 120 | |||
Frame Advantage | -24/-24/-33 | |||
Short | 1 | 2 | 2 | |
Foward | 1 | 2 | 1 | |
Roundhouse | 3 | 1 | 2 |
Active:
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Short | 4 | 2 | 2 | 4 |
Foward | 3 | 2 | 2 | 5 |
Roundhouse | 2 | 2 | 2 | 6 |
Recovery:
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Short | 2 | 2 | 22 | 10 |
Foward | 4 | 4 | 25 | 11 |
Roundhouse | 2 | 5 | 28 | 12 |
Misc Animations
Walk back | Neutral | Walk Fwd | Crouch |
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- Standing reel:
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- Standing gut reel:
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- Crouching reel:
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- Dizzy:
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Match-Ups
Vs. Ryu
Vs. Ken
Vs. E.Honda
Vs. Chun Li
Vs. Blanka
Vs. Zangief
Vs. Guile
Vs. Dhalsim
Vs. Boxer
Vs. Claw
Vs. Sagat
Vs. Dictador
General | Game Mechanics | Strategy | Tiers | |
The Characters | Balrog (Boxer) | Blanka | Chun-Li | Dhalsim | E. Honda | Guile | Ken | M. Bison (Dictator) | Ryu | Sagat | Vega (Claw) | Zangief |