Vayate (GWED): Difference between revisions

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[[File:gwvayate.gif|right]]
=Introduction=
=Introduction=
=Information=
=Information=
FGT: 110
WEP: 160
SPD: 125
POW: 110
ARM: 130
RFN: Vayeate
HEI: 16.3
WEI: 7.3
MAT: Gundanium
RN: OZ-13MSX1
AMS: Beam Cannon*1, Generator*1, (more?)
IGP: [LADYUNE] Lady Une
=Basics=
=Basics=
=Move List=
=Move List=
Special
Specials:
 
Cannon Blast (7-18)-Down, DF, forward + Attack;
 
Ground or air
 
Vayate fires an oblong blast from the beam cannon. Heavy version does two hits, light does one.
 
Knee Attack (11-19)-DP + Attack;


QCF+k (1,3) KDH: none
Ground only
Vayeate fires a elliptical projectile horizontally with beam cannon.


GFDD+k[[,dir.]...[,k]] (2,4) KDH: none[varies]
Vayate performs a rising knee attack.  Heavy version does four
Does a rising knee butt.  After the attack is finished, it can do an air  
hits, light does two.  After the move is over, Vayate can perform an
attack (including specials and super) of player's choice.
air attack as if it had jumped.


Super
Super:


QCFx2+k (13) KDH: none
 
Vayeate fires beam cannon with a shot that hits anything in front of it.
Hyper Cannon (25)-Down, DF, forward, down, DF, forward + Attack;
 
Ground or air
 
Vayate fires a large blast from its beam cannon.  The beam looks
like a cut-and-paste of Iron Man's Proton Cannon.  Does six hits.


=Move Analysis=
=Move Analysis=
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Combos
Combos


GFDD+sk, AsP (4+1=5) (100/100)
GFDD+sk, AsP (4+1=5) (100/100)<br>
GFDD+Wk, AQCFx2+k (2+9=11) (200/170)
GFDD+Wk, AQCFx2+k (2+9=11) (200/170)<br>
GFDD+sk, AQCFx2+k (2+13=15) (300/270)
GFDD+sk, AQCFx2+k (2+13=15) (300/270)<br>
SWV, SsV, GQCFx2+k (3+5+8=16) (208/208)
SWV, SsV, GQCFx2+k (3+5+8=16) (208/208)<br>
SWV, SsV, GQCF+sk, GQCFx2+k (3+5+3+6=17) (308/263)
SWV, SsV, GQCF+sk, GQCFx2+k (3+5+3+6=17) (308/263)<br>


Combos:
Combos:
ENC KD:  cwp x3, csp
ENC KD:  cwp x3, csp<br>
ENC Combo: cwp x3, SsW
ENC Combo: cwp x3, SsW<br>
Rising Combo:  ENC, TDD+wk, AsW (4+1+1=6)
Rising Combo:  ENC, TDD+wk, AsW (4+1+1=6)<br>
 
==Basic Strategy==
==Basic Strategy==
==Advanced Strategy==
==Advanced Strategy==


The Good
The Good
Multi-hit strong projectiles, which beats Epyon's super.
*Multi-hit strong projectiles, which beats Epyon's super.
Regular weapon attacks travel across the screen.
*Regular weapon attacks travel across the screen.
*Good mobility, like Mercurius.
*Good mobility, like Mercurius.
*Quite strong.
*Quite strong.
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*Inflexible; it isn't versatile at all.
*Inflexible; it isn't versatile at all.
*Easily countered
*Easily countered
Not that useful against close range opponents.
*Not that useful against close range opponents.


[[Category:Gundam Wing: Endless Duel]]
[[Category:Gundam Wing: Endless Duel]]

Latest revision as of 01:21, 8 January 2016

Gwvayate.gif

Introduction

Information

FGT: 110

WEP: 160

SPD: 125

POW: 110

ARM: 130

RFN: Vayeate

HEI: 16.3

WEI: 7.3

MAT: Gundanium

RN: OZ-13MSX1

AMS: Beam Cannon*1, Generator*1, (more?)

IGP: [LADYUNE] Lady Une

Basics

Move List

Specials:

Cannon Blast (7-18)-Down, DF, forward + Attack;

Ground or air

Vayate fires an oblong blast from the beam cannon. Heavy version does two hits, light does one.

Knee Attack (11-19)-DP + Attack;

Ground only

Vayate performs a rising knee attack. Heavy version does four hits, light does two. After the move is over, Vayate can perform an air attack as if it had jumped.

Super:


Hyper Cannon (25)-Down, DF, forward, down, DF, forward + Attack;

Ground or air

Vayate fires a large blast from its beam cannon. The beam looks like a cut-and-paste of Iron Man's Proton Cannon. Does six hits.

Move Analysis

Strategy

Combos

Combos

GFDD+sk, AsP (4+1=5) (100/100)
GFDD+Wk, AQCFx2+k (2+9=11) (200/170)
GFDD+sk, AQCFx2+k (2+13=15) (300/270)
SWV, SsV, GQCFx2+k (3+5+8=16) (208/208)
SWV, SsV, GQCF+sk, GQCFx2+k (3+5+3+6=17) (308/263)

Combos: ENC KD: cwp x3, csp
ENC Combo: cwp x3, SsW
Rising Combo: ENC, TDD+wk, AsW (4+1+1=6)

Basic Strategy

Advanced Strategy

The Good

  • Multi-hit strong projectiles, which beats Epyon's super.
  • Regular weapon attacks travel across the screen.
  • Good mobility, like Mercurius.
  • Quite strong.
  • A few great normals.
  • Lots of projectiles!

The Bad:

  • Everything comes out and recovers slowly.
  • Just terrible when it comes to melee.
  • Inflexible; it isn't versatile at all.
  • Easily countered
  • Not that useful against close range opponents.