Chin Gentsai(KOF96): Difference between revisions

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=Combos=
=Combos=


:j. C (two hits), cl. C, Gourd Attack A (qcf+P) - Rush 4, 33%
:j. C (two hits), cl. C, Gourd Attack A (qcf+P)
:j. C (two hits), cl. C, Flying Punch Thing (hcf+P) -Rush 4, 30%
:j. C (two hits), cl. C, Flying Punch Thing (hcf+P)
:cl. D, Flying Punch Thing C - Rush 4, 35%
:cl. D, Flying Punch Thing C
:!j. C (two hits), cl. C, Gourd Attack C - Rush 5, 37%
:j. C (two hits), cl. C, Gourd Attack C  
:!cl. D (two hits), Drunken Spin C (dp+P) - Rush 15, 43%
:cl. D (two hits), Drunken Spin C (dp+P)  
:!j. C (two hits), cl. C, Drunken Spin C - Rush 16, 45%
:j. C (two hits), cl. C, Drunken Spin C  
:*j. C (two hits), Crouching C, Fire Belch A/C - Rush 4, 57%
:j. C (two hits), Crouching C, Fire Belch A/C  
:*/**cl. D (two hits), Fire Belch A/C (qcf,d,df+P) - Rush 3, 53%
:*cl. D (two hits), Fire Belch A/C (qcf,d,df+P)


=Strategies=
=Strategies=
[[Category:The King of Fighters '96]]
[[Category:The King of Fighters '96]]

Revision as of 03:18, 20 December 2015

Chin96win.gif

Introduction

Movelist

Throws

Move Name Motion Nickname Description
Alcoholic Forcing Near f or b + C
Sakakyaku Nage Near f or b + D

Special Moves

Move Name Motion Nickname Description
Hyoutan Geki Jaku qcb+A
Hyoutan Geki Kyou qcb+C
Ryuu Rin Hou Rai dp+P
KaitenTeki Kuu Totsu Ken hcf+K
Suikan Kan Ou qcf+P Cancel by pressing A+B+C+D
Chou Shuu Riku Gyo (connected) f+P Done during Suikan Kan Ou
Chou Shuu Riku Gyo (not connected) qcf+P During blocked or whiffed Suikan Kan Ou
Bogetsu Sui qcb+ K Cancel with A+B+C+D
Ryuu Ja Hanhou u+B during Bogetsu Sui
Rigyo Hanhou u+D during Bogetsu Sui
Kaiten Teki Kuu Totsu Ken f+K during Bogetsu Sui or Suikan Kan Ou

Super Moves

Move Name Motion Nickname Description
*GouRan EnPoh qcf , qcf + A or C Thunder Blast

Combos

j. C (two hits), cl. C, Gourd Attack A (qcf+P)
j. C (two hits), cl. C, Flying Punch Thing (hcf+P)
cl. D, Flying Punch Thing C
j. C (two hits), cl. C, Gourd Attack C
cl. D (two hits), Drunken Spin C (dp+P)
j. C (two hits), cl. C, Drunken Spin C
j. C (two hits), Crouching C, Fire Belch A/C
  • cl. D (two hits), Fire Belch A/C (qcf,d,df+P)

Strategies