Benimaru Nikaido(KOF96): Difference between revisions

From SuperCombo Wiki
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! scope="row" |Shinku Katate Goma
! scope="row" |Shinku Katate Goma
| hcb+P
| hcb+K
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! scope="row" |Handou Sandan Geri(connected)
! scope="row" |Handou Sandan Geri(connected)
| d, u K
| d, u or rdp+K
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| After Iai Geri hits
| After Iai Geri hits
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! scope="row"|Handou Sandan Geri (direct)
| hcb+K
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| If Iai Geri is blocked or hits
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!scope = "row"|Benimau Coleda
!scope = "row"|Benimau Coleda
| hcf+P(Close)
| f,hcf+C(Close)
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Revision as of 12:55, 16 December 2015

Introduction

Movelist

Throws

Move Name Motion Nickname Description
Catch and Shoot Near f or b + C
Front Suplex Near f or b + D
Spinning Knee Drop Jump,Near uf or u or ub + C or D

Special Moves

Move Name Motion Nickname Description
Rajinken qcf+P Can be performed in air
Shinku Katate Goma hcb+K
Super Inazuma Kick dp+K
Iai Geri qcf+K
Handou Sandan Geri(connected) d, u or rdp+K After Iai Geri hits
Benimau Coleda f,hcf+C(Close)

Super Moves

Move Name Motion Nickname Description
Raikoken qcf,qcf + P

Combos

Strategies