(→Combos) |
(→Combos) |
||
Line 73: | Line 73: | ||
B,C,C x | B,C,C x | ||
Combo1: Jump C,crouch A x3,crouch C,(d,db,b+A) | :Combo1: Jump C,crouch A x3,crouch C,(d,db,b+A) | ||
Combo2: Jump C,C,b+A,D,(d,df,f+A) | :Combo2: Jump C,C,b+A,D,(d,df,f+A) | ||
Combo3: (in corner) Jump C, A, C, (d,df,f+A), crouch A, B, db+C when | :Combo3: (in corner) Jump C, A, C, (d,df,f+A), crouch A, B, db+C when | ||
opponent on ground | opponent on ground | ||
S.Power Combo: Jump C, C, S.Power | :S.Power Combo: Jump C, C, S.Power | ||
S.Power Combo: A x3, B, S.Power | :S.Power Combo: A x3, B, S.Power | ||
S.Power Combo: Jump C,d+A x3,d+C,S.Power | :S.Power Combo: Jump C,d+A x3,d+C,S.Power | ||
S.Power Combo: Jump C,A,A,f+C,D,S.Power | :S.Power Combo: Jump C,A,A,f+C,D,S.Power | ||
S.Power Combo: Jump C, Dive attack (2hits), crouch A, B, S.Power | :S.Power Combo: Jump C, Dive attack (2hits), crouch A, B, S.Power | ||
S.Power Combo: A,C, (d,df,f+A), C, S.Power | :S.Power Combo: A,C, (d,df,f+A), C, S.Power | ||
P.Power Combo: B,B,f+C,D,P.Power when enemy near corner | :P.Power Combo: B,B,f+C,D,P.Power when enemy near corner | ||
==Advanced== | ==Advanced== | ||
[[Category:Real Bout Fatal Fury]] | [[Category:Real Bout Fatal Fury]] |
Revision as of 18:44, 8 December 2015
Introduction
Move List
THROW TECHNIQUES----------------------------
1) Fuushakuzushi: F + C (Perform in close range)
2) Yumezakura: DB or D or DF + C (Perform in close range in the air)
SPECIAL TECHNIQUES---------------------------
1) Ryu no Mai: B + A
2) Hanegiri: Hit C when getting up
DEADLY TECHNIQUES----------------------------
1) Kachousen: D,DF,F + A
2) Midare Kachousen: D,DB,B + C
3) Ryuenbu: D,DB,B + A
4) Hissatu Shinobibachi: B,DB,D,DF,F + C
5) Kagero no Mai: D,D + C
6) Musabi no Mai: D + AB (Perform in the air)
7) Gen'ei Shiranui: D,DF,F + Z (Perform in the air)
SUPER DEADLY TECHNIQUES--------------------------
1) Chou Hissatu Shinobibachi: F,DB,F + BC or R
POTENTIAL ABILITY TECHNIQUES-----------------------
1) Gekka Midare Botan: F,DB,F + C
Command Moves
Special Moves
S-Power Move
P-Pover Move
Strategies
Combos
____ ___
| | | | ______ | A |--->| A |--->| | ___ ___ | cA |_ |___| | C | | | | | |____| | | 6C |==>... | A |-->| C |
____ | ____ | 1C |==>... |___| |___|
| | `->| | | 2|3C | | B | | B |-->|______| ____ ____ | cB |--->| cB | | | | | |____| |____| | cA |-->| cC |-->...
___ ___ ___ |____| |____|
| | | | | | | B |-->| C |-->| C | |___| |___| |___|
A > A > C x
Crouch A > cancels B > cancels f+C ...
B > into crouch B > into db+C ...
Crouch B > > d+C x
A,C x Crouch A,Crouch C ... B,C,C x
- Combo1: Jump C,crouch A x3,crouch C,(d,db,b+A)
- Combo2: Jump C,C,b+A,D,(d,df,f+A)
- Combo3: (in corner) Jump C, A, C, (d,df,f+A), crouch A, B, db+C when
opponent on ground
- S.Power Combo: Jump C, C, S.Power
- S.Power Combo: A x3, B, S.Power
- S.Power Combo: Jump C,d+A x3,d+C,S.Power
- S.Power Combo: Jump C,A,A,f+C,D,S.Power
- S.Power Combo: Jump C, Dive attack (2hits), crouch A, B, S.Power
- S.Power Combo: A,C, (d,df,f+A), C, S.Power
- P.Power Combo: B,B,f+C,D,P.Power when enemy near corner