User:BixHD: Difference between revisions

1,012 edits
(frame data table test)
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Mainly working on Cody's USF4 page and <del>maybe overhauling the Third Strike pages</del> KOF98/2002 UM pages. <br>
Doing random stuff around the wiki when I'm not working on the Yatagarasu section.
I do a lot of edits when I'm bored at school so damage numbers for combos might be missing for a time. Please feel free to add them in if they aren't already!
 
===Completed Pages===
*[http://wiki.shoryuken.com/Ultra_Street_Fighter_IV/Cody Cody (USF4)] [[Image:100%.gif]] (Thanks to Eternal for starting the special move parts)
*[http://wiki.shoryuken.com/Ultra_Street_Fighter_IV/Yang Yang (USF4)] [[Image:60%.gif]]


===Testing Stuff===
===Testing Stuff===
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! scope="row"| Anti-Airs
! scope="row"| Anti-Airs
| ''Any
| ''Any
|-
|}
{| cellspacing="10" border="0"
|-
! scope="col"| Move Name
! scope="col"| Damage
! scope="col"| Hit Level
! scope="col"| Cancel Ability
! scope="col"| Startup
! scope="col"| Active
! scope="col"| Recovery
! scope="col"| Hit Advantage
! scope="col"| Block Advantage
|-
|-
|}
|}

Revision as of 12:57, 20 June 2015

Doing random stuff around the wiki when I'm not working on the Yatagarasu section.

Testing Stuff

Move Name Motion Nickname Description
Move Name Motion Nickname Description
Move Name Motion Nickname Description
Hadouken Qcf.gif+Punch.gif Fireball Ryu throws a blue ball of energy at his opponent. The strength of the punch determines its speed: Jab flies the slowest, while Fierce flies the fastest.
Shoryuken dp+p Dragon Punch Ryu does an upper which is fully invincible, follows up with a rising punch, then remains completely defenseless as he falls back to the ground.
Tatsumaki Senpukyaku qcb+k Hurricane Kick Ryu advances with a spinning kick that will knock down the opponent if it hits. Different kicks have different effects: Short has the lowest duration and speed, while Roundhouse has the highest.
Matchup Challenging (4.5 / 5.5)
Ultra Choice Ultra 2
Option Selects Throw, MK Ruffian, EX Zonk
Safe Jumps EX Ruffian, Back Throw (unless Abel has meter or ultra)
Choice Pokes cr.LP (buffered), cr.LK (buffered), st.MK, st.HK, st.MP, cr.MP
Anti-Airs Any


Move Name Damage Hit Level Cancel Ability Startup Active Recovery Hit Advantage Block Advantage