Street Fighter 2: Champion Edition/Guile: Difference between revisions

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=Introduction=
=Introduction=
===Color Options===
{| border="1em" cellspacing="0"  style="border: 1px solid #999;"
| align="center" | Default ||  align="center" | Start
|-
| align="center" | [[File:Guile-mp.gif]] || align="center" | [[File:Guile-old1.gif]]
|-
|}
=Moves List=
=Moves List=
==Normal Moves==
==Normal Moves==

Revision as of 13:56, 28 April 2015

Sf2ceGuile.gif


Introduction

Color Options

Default Start
Guile-mp.gif Guile-old1.gif

Moves List

Normal Moves

Special Moves

Sonic Boom: b~f + Punch

Flash Kick: d~u + Kick


German Suplex: close, b or f + Hard Punch


Hip Toss: close, b or f + Medium Punch

Air Toss: close, b or f + Medium or Hard Punch in air

Backbreaker: close, b or f + Medium or Hard Kick in air

Backfist: b + Hard Punch

Lunging Knee: f + Medium Kick

The Basics

Anti-Airs: Flash Kick,standing Medium Punch,crouching High Punch

High Pokes: standing Medium Punch,Backfist

Low Pokes: crounching Short Kick

Combos

  • j.HP,cr.MP xx Flash Kick
  • j.HP,s.HP xx Sonic Boom (b+HP in corner)
  • cr.LK CPS1 Chain s.HP xx Sonic Boom

Advanced Strategy

Match-Ups