Street Fighter 2: Champion Edition/Guile: Difference between revisions

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=The Basics=
=The Basics=
Anti-Airs: Flash Kick,standing Medium Punch,crouching High Punch
High Pokes: standing Medium Punch,Backfist
Low Pokes: crounching Short Kick
=Combos=
=Combos=
*j.HP,cr.MP xx Flash Kick
*j.HP,cr.MP xx Flash Kick

Revision as of 20:09, 27 April 2015

Sf2ceGuile.gif


Introduction

Moves List

Normal Moves

Special Moves

Sonic Boom: b~f + Punch

Flash Kick: d~u + Kick


German Suplex: close, b or f + Hard Punch


Hip Toss: close, b or f + Medium Punch

Air Toss: close, b or f + Medium or Hard Punch in air

Backbreaker: close, b or f + Medium or Hard Kick in air

Backfist: b + Hard Punch

Lunging Knee: f + Medium Kick

The Basics

Anti-Airs: Flash Kick,standing Medium Punch,crouching High Punch

High Pokes: standing Medium Punch,Backfist

Low Pokes: crounching Short Kick

Combos

  • j.HP,cr.MP xx Flash Kick
  • j.HP,s.HP xx Sonic Boom (b+HP in corner)
  • cr.LK CPS1 Chain s.HP xx Sonic Boom

Advanced Strategy

Match-Ups