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4 June 2024
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m 18:18 | SvC Chaos: SNK Vs Capcom/Geese Howard 4 changes history +568 [Lichmassacre (4×)] | |||
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18:18 (cur | prev) +100 Lichmassacre talk contribs | |||
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18:09 (cur | prev) +410 Lichmassacre talk contribs | |||
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05:20 (cur | prev) +23 Lichmassacre talk contribs (→Throws) | |||
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02:36 (cur | prev) +35 Lichmassacre talk contribs (→Introduction) |
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m 17:49 | SvC Chaos: SNK Vs Capcom/Geese Howard/Combos 2 changes history +817 [Lichmassacre (2×)] | |||
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17:49 (cur | prev) +298 Lichmassacre talk contribs (→Starters) | |||
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17:38 (cur | prev) +519 Lichmassacre talk contribs (→BnB Combos) |
3 June 2024
m 23:47 | SvC Chaos: SNK Vs Capcom/Geese Howard diffhist +2 Lichmassacre talk contribs (Turns out the SVC Chaos mook had defense modifiers this entire time and I kept glossing over it every time looking at it. It still doesn't explain the health bar itself beyond "224 pixels" but it's something.) |
27 May 2024
20 May 2024
m 04:59 | SvC Chaos: SNK Vs Capcom/Geese Howard diffhist −893 Lichmassacre talk contribs (→Move List: In the process of removing the icons, no real use to keep them over numpad or even traditional qcf/qcb notation.) |
18 May 2024
m 03:18 | SvC Chaos: SNK Vs Capcom/Geese Howard diffhist +462 Lichmassacre talk contribs (→Introduction) |
16 May 2024
m 17:16 | SvC Chaos: SNK Vs Capcom/Geese Howard diffhist +396 Lichmassacre talk contribs (→Throws) |