"SF6_CharacterData" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
chara | String | Mai |
name | String | Mai |
portrait | String | SF6 Mai Portrait.png |
icon | String | SF6 Mai Face.png |
hp | Wikitext string | 10000 |
fwdWalkSpd | Wikitext string | 0.050 |
bwdWalkSpd | Wikitext string | 0.035 |
fwdDashSpd | Wikitext string | 18 |
bwdDashSpd | Wikitext string | 23 |
fwdDashDist | Wikitext string | 1.450 |
bwdDashDist | Wikitext string | 0.900 |
jumpSpd | Wikitext string | 4+38+3 |
fwdJumpDist | Wikitext string | 1.90 |
bwdJumpDist | Wikitext string | 1.52 |
jumpApex | Wikitext string | 2.115 |
throwRange | Wikitext string | 0.80 |
throwHurtbox | Wikitext string | 0.33 |
dRushMin | Wikitext string | 0.669 |
dRushBlock | Wikitext string | 2.383 |
dRushMax | Wikitext string | 2.977 |
"SF6_FrameData" values
87 rows are stored for this pageField | Field type | Value |
---|---|---|
moveId | String | mai_5lp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5LP |
name | Wikitext | Standing Light Punch |
images | List of String, delimiter: , | SF6_Mai_5lp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5lp_hitbox.png |
damage | Wikitext string | 300 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 4 |
active | Wikitext string | 3 |
recovery | Wikitext string | 7 |
total | Wikitext string | 13 |
guard | Wikitext string | LH |
cancel | Wikitext string | Chn Sp SA |
hitconfirm | Wikitext string | 13 |
hitAdv | Wikitext string | +5 |
blockAdv | Wikitext string | -2 |
punishAdv | Wikitext string | +9 |
perfParryAdv | Wikitext string | -8 |
DRcancelHit | Wikitext string | +5 |
DRcancelBlk | Wikitext string | -2 |
afterDRHit | Wikitext string | +9 |
afterDRBlk | Wikitext string | +2 |
hitstun | Wikitext string | 15 |
blockstun | Wikitext string | 8 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 250 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.97 |
notes | Wikitext string | Chains into 5LP/2LP/2LK; useful in combos due to its extra 1f hitstun over 2LP (combos naturally into 214LP/MP, 236KK, and has more utility in CH/PC/DR routes) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5mp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5MP |
name | Wikitext | Standing Medium Punch |
images | List of String, delimiter: , | SF6_Mai_5mp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5mp_hitbox.png • SF6_Mai_5mp_hitbox_2.png • SF6_Mai_5mp_hitbox_3.png |
damage | Wikitext string | 600 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 8 |
active | Wikitext string | 4 |
recovery | Wikitext string | 15 |
total | Wikitext string | 26 |
guard | Wikitext string | LH |
cancel | Wikitext string | Sp SA |
hitconfirm | Wikitext string | 16 |
hitAdv | Wikitext string | +2 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | +6 |
perfParryAdv | Wikitext string | -17 |
DRcancelHit | Wikitext string | +11 |
DRcancelBlk | Wikitext string | +6 |
afterDRHit | Wikitext string | +6 |
afterDRBlk | Wikitext string | +1 |
hitstun | Wikitext string | 21 |
blockstun | Wikitext string | 16 |
hitstop | Wikitext string | 11 |
driveDmgBlk | Wikitext string | 3000 |
driveDmgHit | Wikitext string | [4000] |
driveGain | Wikitext string | 1500 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.46 (1.408) |
notes | Wikitext string | Great range for a cancelable poke; solid hitbox priority; important combo tool from Punish Counter 2LP (works from max range); has an extended hurtbox on whiff until the end of recovery |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5hp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5HP |
name | Wikitext | Standing Heavy Punch |
images | List of String, delimiter: , | SF6_Mai_5hp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5hp_hitbox.png • SF6_Mai_5hp_hitbox_2.png |
damage | Wikitext string | 800 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 9 |
active | Wikitext string | 3 |
recovery | Wikitext string | 21 |
total | Wikitext string | 32 |
guard | Wikitext string | LH |
cancel | Wikitext string | Sp SA |
hitconfirm | Wikitext string | 17 |
hitAdv | Wikitext string | +1(+3) |
blockAdv | Wikitext string | -3(-1) |
punishAdv | Wikitext string | +5(+7) |
perfParryAdv | Wikitext string | -22(-20) |
DRcancelHit | Wikitext string | +15 |
DRcancelBlk | Wikitext string | +11 |
afterDRHit | Wikitext string | +5(+7) |
afterDRBlk | Wikitext string | +1(+3) |
hitstun | Wikitext string | 25 |
blockstun | Wikitext string | 21 |
hitstop | Wikitext string | 13 |
driveDmgBlk | Wikitext string | 5000 |
driveDmgHit | Wikitext string | [8000] |
driveGain | Wikitext string | 3000 |
superGainHit | Wikitext string | 800 (560) |
superGainBlk | Wikitext string | 400 (200) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.613 (1.467) |
notes | Wikitext string | Very long range for a cancelable poke; great for combos and whiff punishing; combos from PC/DR 5LP for optimal conversions; slightly less pushback on Counter-hit/Punish Counter (makes some ranged 214P cancels more reliable) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5lk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5LK |
name | Wikitext | Standing Light Kick |
images | List of String, delimiter: , | SF6_Mai_5lk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5lk_hitbox.png |
damage | Wikitext string | 300 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 4 |
active | Wikitext string | 3 |
recovery | Wikitext string | 8 |
total | Wikitext string | 14 |
guard | Wikitext string | LH |
cancel | Wikitext string | Sp SA TC |
hitconfirm | Wikitext string | 14 Sp/TC |
hitAdv | Wikitext string | +1 |
blockAdv | Wikitext string | -1 |
punishAdv | Wikitext string | +5 |
perfParryAdv | Wikitext string | -9 |
DRcancelHit | Wikitext string | +2 |
DRcancelBlk | Wikitext string | 0 |
afterDRHit | Wikitext string | +5 |
afterDRBlk | Wikitext string | +3 |
hitstun | Wikitext string | 12 |
blockstun | Wikitext string | 10 |
hitstop | Wikitext string | 10 |
driveDmgBlk | Wikitext string | 500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 250 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.77 |
notes | Wikitext string | Very short range (only combos naturally from point blank 5LP/2LP); only useful for 5LK~LK~LK Target Combo |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5mk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5MK |
name | Wikitext | Standing Medium Kick |
images | List of String, delimiter: , | SF6_Mai_5mk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5mk_hitbox.png |
damage | Wikitext string | 700 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 9 |
active | Wikitext string | 3 |
recovery | Wikitext string | 18 |
total | Wikitext string | 29 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +5 |
blockAdv | Wikitext string | -4 |
punishAdv | Wikitext string | +9 |
perfParryAdv | Wikitext string | -19 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | +9 |
afterDRBlk | Wikitext string | 0 |
hitstun | Wikitext string | 26 |
blockstun | Wikitext string | 17 |
hitstop | Wikitext string | 11 |
driveDmgBlk | Wikitext string | 3000 |
driveDmgHit | Wikitext string | [4000] |
driveGain | Wikitext string | 1500 |
superGainHit | Wikitext string | 700 (490) |
superGainBlk | Wikitext string | 350 (175) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.58 |
notes | Wikitext string | Solid poke with good hitbox priority that can lead to combos with CH/PC/DR; links consistently into SA2 when used as a whiff punish; Mai lifts up her front hurtbox on frames 4-17 making it useful vs. low attacks |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5hk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5HK |
name | Wikitext | Standing Heavy Kick |
images | List of String, delimiter: , | SF6_Mai_5hk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5hk_hitbox.png |
damage | Wikitext string | 900 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 14 |
active | Wikitext string | 3 |
recovery | Wikitext string | 19 |
total | Wikitext string | 35 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +3 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | KD +61 Crumple |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | +7 |
afterDRBlk | Wikitext string | +1 |
hitstun | Wikitext string | 25 |
blockstun | Wikitext string | 19 |
hitstop | Wikitext string | 13 |
driveDmgBlk | Wikitext string | 6000 |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 4000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 / ?'"`UNIQ--templatestyles-00000000-QINU`"'?-1 PC |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.97 |
notes | Wikitext string | Great range for a safe poke; Mai lifts up her leg hurtbox on frames 10-16 making it decent vs. low attacks; grounded Punish Counter causes a crumple state (opponent is airborne for all follow-up hits); airborne Punish Counter puts opponents into limited juggle state; extends a hurtbox 1f before active that is vulnerable to projectiles; extends a hurtbox at mid-height for the first 17 recovery frames, making it more whiff punishable by standing or high-angled crouching buttons |
Field | Field type | Value |
---|---|---|
moveId | String | mai_2lp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 2LP |
name | Wikitext | Crouching Light Punch |
images | List of String, delimiter: , | SF6_Mai_2lp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_2lp_hitbox.png |
damage | Wikitext string | 300 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 4 |
active | Wikitext string | 3 |
recovery | Wikitext string | 7 |
total | Wikitext string | 13 |
guard | Wikitext string | LH |
cancel | Wikitext string | Chn Sp SA |
hitconfirm | Wikitext string | 13 |
hitAdv | Wikitext string | +4 |
blockAdv | Wikitext string | -1 |
punishAdv | Wikitext string | +8 |
perfParryAdv | Wikitext string | -8 |
DRcancelHit | Wikitext string | +4 |
DRcancelBlk | Wikitext string | -1 |
afterDRHit | Wikitext string | +8 |
afterDRBlk | Wikitext string | +3 |
hitstun | Wikitext string | 14 |
blockstun | Wikitext string | 9 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 250 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.03 |
notes | Wikitext string | Chains into 5LP/2LP/2LK; longest range of Mai's light normals; topmost hurtbox on frames 1-6 is vulnerable only to aerial attacks, preventing its use as an anti-air |
Field | Field type | Value |
---|---|---|
moveId | String | mai_2mp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 2MP |
name | Wikitext | Crouching Medium Punch |
images | List of String, delimiter: , | SF6_Mai_2mp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_2mp_hitbox.png |
damage | Wikitext string | 600 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 6 |
active | Wikitext string | 4 |
recovery | Wikitext string | 15(17) |
total | Wikitext string | 24(26) |
guard | Wikitext string | LH |
cancel | Wikitext string | Sp SA |
hitconfirm | Wikitext string | 16 |
hitAdv | Wikitext string | +5 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | +9 |
perfParryAdv | Wikitext string | -17 |
DRcancelHit | Wikitext string | +14 |
DRcancelBlk | Wikitext string | +6 |
afterDRHit | Wikitext string | +9 |
afterDRBlk | Wikitext string | +1 |
hitstun | Wikitext string | 24 |
blockstun | Wikitext string | 16 |
hitstop | Wikitext string | 11 |
driveDmgBlk | Wikitext string | 3000 |
driveDmgHit | Wikitext string | [4000] |
driveGain | Wikitext string | 1500 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.23 (1.207) |
notes | Wikitext string | 2f extra recovery on whiff; good range for a cancelable 6f medium; the forward movement makes it riskier to whiff than similar attacks |
Field | Field type | Value |
---|---|---|
moveId | String | mai_2hp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 2HP |
name | Wikitext | Crouching Heavy Punch |
images | List of String, delimiter: , | SF6_Mai_2hp.png • SF6_Mai_2hp_2.png |
hitboxes | List of String, delimiter: , | SF6_Mai_2hp_hitbox.png • SF6_Mai_2hp_2_hitbox.png |
damage | Wikitext string | 400x2 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 10 |
active | Wikitext string | 2(8)3 |
recovery | Wikitext string | 19 |
total | Wikitext string | 41 |
guard | Wikitext string | LH,LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +4 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | +8 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | +8 |
afterDRBlk | Wikitext string | +1 |
hitstun | Wikitext string | 36(26) |
blockstun | Wikitext string | 29(19) |
hitstop | Wikitext string | 5,9 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [4000x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 600,400 (420,280) |
superGainBlk | Wikitext string | 300,200 (150,100) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 0,0 |
jugLimit | Wikitext string | 0,1 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.605 (1.294) |
notes | Wikitext string | 2 hits; first hit has great hitbox priority for counter-poking and pulls the opponent closer on hit/block; useful as an approach or combo extension with Drive Rush; Counter-hit/Punish Counter advantage carries through both hits |
Field | Field type | Value |
---|---|---|
moveId | String | mai_2lk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 2LK |
name | Wikitext | Crouching Light Kick |
images | List of String, delimiter: , | SF6_Mai_2lk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_2lk_hitbox.png |
damage | Wikitext string | 200 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 5 |
active | Wikitext string | 3 |
recovery | Wikitext string | 8 |
total | Wikitext string | 15 |
guard | Wikitext string | L |
cancel | Wikitext string | Chn |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +2 |
blockAdv | Wikitext string | -2 |
punishAdv | Wikitext string | +6 |
perfParryAdv | Wikitext string | -9 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | +6 |
afterDRBlk | Wikitext string | +2 |
hitstun | Wikitext string | 13 |
blockstun | Wikitext string | 9 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 250 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.99 |
notes | Wikitext string | Chains into 5LP/2LP/2LK |
Field | Field type | Value |
---|---|---|
moveId | String | mai_2mk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 2MK |
name | Wikitext | Crouching Medium Kick |
images | List of String, delimiter: , | SF6_Mai_2mk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_2mk_hitbox.png |
damage | Wikitext string | 500 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 7 |
active | Wikitext string | 3 |
recovery | Wikitext string | 19 |
total | Wikitext string | 28 |
guard | Wikitext string | L |
cancel | Wikitext string | Sp SA |
hitconfirm | Wikitext string | 13 |
hitAdv | Wikitext string | -2 |
blockAdv | Wikitext string | -6 |
punishAdv | Wikitext string | +2 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | +8 |
DRcancelBlk | Wikitext string | +4 |
afterDRHit | Wikitext string | +2 |
afterDRBlk | Wikitext string | -2 |
hitstun | Wikitext string | 20 |
blockstun | Wikitext string | 16 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 2000 |
driveDmgHit | Wikitext string | [4000] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 500 (350) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.438 |
notes | Wikitext string | Cancelable low poke with decent range; useful Counter-hit conversion after 5LP at ranges where 2MP whiffs; has an extended hurtbox on whiff until the end of recovery; DR cancel is delayed until after active frames |
Field | Field type | Value |
---|---|---|
moveId | String | mai_2hk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 2HK |
name | Wikitext | Sori Geri |
images | List of String, delimiter: , | SF6_Mai_2hk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_2hk_hitbox.png |
damage | Wikitext string | 900 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 9 |
active | Wikitext string | 3 |
recovery | Wikitext string | 22(23) |
total | Wikitext string | 33(34) |
guard | Wikitext string | L |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | HKD +33 |
blockAdv | Wikitext string | -11 |
punishAdv | Wikitext string | HKD +48 |
perfParryAdv | Wikitext string | -24 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | HKD +33 |
afterDRBlk | Wikitext string | -7 |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 15 |
hitstop | Wikitext string | 13 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 3000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.703 |
notes | Wikitext string | 1f extra recovery on block; good hitbox priority vs. low attacks (can low crush many low pokes); no Hard Knockdown when juggled into (has no natural juggle potential, so this only applies in free juggle scenarios); has an extended hurtbox on whiff until the end of recovery |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jlp |
moveType | String | air_normal |
chara | String | Mai |
input | String | j.LP |
name | Wikitext | Jumping Light Punch |
images | List of String, delimiter: , | SF6_Mai_jlp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jlp_hitbox.png |
damage | Wikitext string | 300 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 4 |
active | Wikitext string | 9 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | H |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +6(+9) |
blockAdv | Wikitext string | +3(+6) |
punishAdv | Wikitext string | +10(+13) |
perfParryAdv | Wikitext string | -5(-2) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 13 |
blockstun | Wikitext string | 10 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 1500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 500 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.09 |
notes | Wikitext string | Fastest air-to-air option with good horizontal hitbox priority |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jmp |
moveType | String | air_normal |
chara | String | Mai |
input | String | j.MP |
name | Wikitext | Jumping Medium Punch |
images | List of String, delimiter: , | SF6_Mai_jmp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jmp_hitbox.png • SF6_Mai_jmp_hitbox_2.png • SF6_Mai_jmp_hitbox_3.png |
damage | Wikitext string | 600 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 7 |
active | Wikitext string | 5 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | H |
cancel | Wikitext string | Sp SA2 |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +7(+11) |
blockAdv | Wikitext string | +3(+7) |
punishAdv | Wikitext string | +11(+15) |
perfParryAdv | Wikitext string | -6(-2) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 15 |
blockstun | Wikitext string | 11 |
hitstop | Wikitext string | 11 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [4000] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 500 (350) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 3 |
jugLimit | Wikitext string | 4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.07 |
notes | Wikitext string | Puts airborne opponents into limited juggle state; strong air-to-air hitbox |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jhp |
moveType | String | air_normal |
chara | String | Mai |
input | String | j.HP |
name | Wikitext | Jumping Heavy Punch |
images | List of String, delimiter: , | SF6_Mai_jhp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jhp_hitbox.png • SF6_Mai_jhp_hitbox_2.png • SF6_Mai_jhp_hitbox_3.png |
damage | Wikitext string | 800 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 9 |
active | Wikitext string | 5 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | H |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +7(+15) |
blockAdv | Wikitext string | +3(+11) |
punishAdv | Wikitext string | +11(+19) |
perfParryAdv | Wikitext string | -10(-2) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 19 |
blockstun | Wikitext string | 15 |
hitstop | Wikitext string | 12 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.80 |
notes | Wikitext string | Good hitbox for vertical approach |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jlk |
moveType | String | air_normal |
chara | String | Mai |
input | String | j.LK |
name | Wikitext | Jumping Light Kick |
images | List of String, delimiter: , | SF6_Mai_jlk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jlk_hitbox.png |
damage | Wikitext string | 300 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 5 |
active | Wikitext string | 7 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | H |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +5(+10) |
blockAdv | Wikitext string | +1(+6) |
punishAdv | Wikitext string | +9(+14) |
perfParryAdv | Wikitext string | -7(-2) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 14 |
blockstun | Wikitext string | 9 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 1500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 500 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.50 |
notes | Wikitext string | Cross-up; can be used as a fuzzy instant overhead (except vs. Blanka) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jmk |
moveType | String | air_normal |
chara | String | Mai |
input | String | j.MK |
name | Wikitext | Jumping Medium Kick |
images | List of String, delimiter: , | SF6_Mai_jmk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jmk_hitbox.png |
damage | Wikitext string | 500 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 7 |
active | Wikitext string | 5 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | H |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +8(+13) |
blockAdv | Wikitext string | +4(+9) |
punishAdv | Wikitext string | +12(+17) |
perfParryAdv | Wikitext string | -7(-2) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 17 |
blockstun | Wikitext string | 13 |
hitstop | Wikitext string | 11 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [4000] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 500 (350) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.96 |
notes | Wikitext string | Cross-up |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jhk |
moveType | String | air_normal |
chara | String | Mai |
input | String | j.HK |
name | Wikitext | Jumping Heavy Kick |
images | List of String, delimiter: , | SF6_Mai_jhk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jhk_hitbox.png |
damage | Wikitext string | 800 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 10 |
active | Wikitext string | 6 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | H |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +11(+15) |
blockAdv | Wikitext string | +7(+11) |
punishAdv | Wikitext string | +15(+19) |
perfParryAdv | Wikitext string | -6(-2) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 20 |
blockstun | Wikitext string | 15 |
hitstop | Wikitext string | 13 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.16 |
notes | Wikitext string | Shifts Mai's hurtbox upward during startup; most horizontal range of Mai's jump-ins |
Field | Field type | Value |
---|---|---|
moveId | String | mai_6mp |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 6MP |
name | Wikitext | Senkotsu Uchi |
images | List of String, delimiter: , | SF6_Mai_6mp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_6mp_hitbox.png |
damage | Wikitext string | 600 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 20 |
active | Wikitext string | 3 |
recovery | Wikitext string | 18 |
total | Wikitext string | 40 |
guard | Wikitext string | H |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | +2 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | +6 |
perfParryAdv | Wikitext string | -19 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | +6 |
afterDRBlk | Wikitext string | +1 |
hitstun | Wikitext string | 23 |
blockstun | Wikitext string | 18 |
hitstop | Wikitext string | 11 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1500 |
superGainHit | Wikitext string | 500 (350) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.46 |
notes | Wikitext string | Fast overhead that can combo into lights with perfect meaty timing; spike knockdown vs. airborne opponents |
Field | Field type | Value |
---|---|---|
moveId | String | mai_4hk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 4HK |
name | Wikitext | Hoshi Kujaku 1 |
images | List of String, delimiter: , | SF6_Mai_4hk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_4hk_hitbox.png |
damage | Wikitext string | 800 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 8 |
active | Wikitext string | 5 |
recovery | Wikitext string | 20 |
total | Wikitext string | 32 |
guard | Wikitext string | LH |
cancel | Wikitext string | TC |
hitconfirm | Wikitext string | 28 TC |
hitAdv | Wikitext string | +3(+7)) |
blockAdv | Wikitext string | -1(+3) |
punishAdv | Wikitext string | +7 |
perfParryAdv | Wikitext string | -23 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | +7 |
afterDRBlk | Wikitext string | +3 |
hitstun | Wikitext string | 28 |
blockstun | Wikitext string | 24 |
hitstop | Wikitext string | 13 |
driveDmgBlk | Wikitext string | 5000 |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.118 |
notes | Wikitext string | Forces stand on hit (useful in DR combos involving 214HP); legs and lower body are anti-air invincible on frames 8-12 (great anti-air when used early, but leaves a tall standing hurtbox for the first 7 frames that can lose to strong vertical jump-ins); cannot hit cross-up; always a true blockstring when canceled into 4HK~HK TC (but very easy hitconfirm); strong oki tool that can be up to +7 oH / +3 oB when meaty |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5lk_lk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5LK~LK |
name | Wikitext | Hien Ren Kyaku 1 |
images | List of String, delimiter: , | SF6_Mai_5lk_lk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5lk_lk_hitbox.png |
damage | Wikitext string | 400(320) |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 7 |
active | Wikitext string | 2 |
recovery | Wikitext string | 20 |
total | Wikitext string | 28 |
guard | Wikitext string | LH |
cancel | Wikitext string | TC |
hitconfirm | Wikitext string | 31 |
hitAdv | Wikitext string | -2 |
blockAdv | Wikitext string | -10 |
punishAdv | Wikitext string | +2 |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 20 |
blockstun | Wikitext string | 12 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 500 |
driveDmgHit | Wikitext string | [2000] |
driveGain | Wikitext string | 250 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 5 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.10 |
notes | Wikitext string | () refers to scaled damage; forces stand on hit; stopping after the second LK can be useful in combo extensions where a bouncing fan is falling onto the opponent; always a true blockstring |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5lk_lk_lk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 5LK~LK~LK |
name | Wikitext | Hien Ren Kyaku 2 |
images | List of String, delimiter: , | SF6_Mai_5lk_lk_lk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_5lk_lk_lk_hitbox.png |
damage | Wikitext string | 500(350) |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 10 |
active | Wikitext string | 2 |
recovery | Wikitext string | 24+4 land |
total | Wikitext string | 39 |
guard | Wikitext string | LH |
cancel | Wikitext string | Sp* SA2* |
hitconfirm | Wikitext string | 59 |
hitAdv | Wikitext string | +3 |
blockAdv | Wikitext string | -10 |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 33 |
blockstun | Wikitext string | 20 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 500 |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | 250 |
superGainHit | Wikitext string | 300 (210) |
superGainBlk | Wikitext string | 150 (75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 10-35 (FKD) |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 6 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.031 |
notes | Wikitext string | () refers to scaled damage; always a true blockstring; bounces far back into the air, usually keeping her safe due to pushback; can cancel the airborne frames into j.214P or Air SA2 (can be delayed significantly, allowing Mai to mix up her approach and gain better frame advantage); the divekick/SA2 can also let Mai avoid some moves that would otherwise punish the bounce; delaying too long will cause the follow-up to drop in combos (59f is the longest total hitconfirm window that still combos); divekick follow-up can lead to +42 safe jump if the initial 5LK is spaced out (e.g. DR~6MP, 5LK or DR~5LP, 5LP, 5LK) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_4hk_hk |
moveType | String | ground_normal |
chara | String | Mai |
input | String | 4HK~HK |
name | Wikitext | Hoshi Kujaku 2 |
images | List of String, delimiter: , | SF6_Mai_4hk_hk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_4hk_hk_hitbox.png |
damage | Wikitext string | 600x2 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | Combo (3 hits) |
startup | Wikitext string | 9 |
active | Wikitext string | 1(3) |
recovery | Wikitext string | 30(38) |
total | Wikitext string | 39(49) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +48 |
blockAdv | Wikitext string | -11 |
punishAdv | Wikitext string | KD +48 |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 20 |
hitstop | Wikitext string | 13 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 1000x2 (1000) |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 0,1 |
jugIncrease | Wikitext string | 0,1 |
jugLimit | Wikitext string | 4,5 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.48 |
notes | Wikitext string | On hit, Mai performs a 2nd kick that is fully invincible until the end of recovery; in the corner, Mai can juggle into SA1 or 623LK/MK/KK; if the TC was juggled into, may also be able to juggle SA2 or 623HK; () refers to active/recovery/total on whiffed version if opponent is juggled too high |
Field | Field type | Value |
---|---|---|
moveId | String | mai_lplk |
moveType | String | throw |
chara | String | Mai |
input | String | LPLK |
name | Wikitext | Shiranui Gourin |
images | List of String, delimiter: , | SF6_Mai_lplk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_lplk_hitbox.png |
damage | Wikitext string | 1200 (2040) |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Immediate |
startup | Wikitext string | 5 |
active | Wikitext string | 3 |
recovery | Wikitext string | 23 |
total | Wikitext string | 30 |
guard | Wikitext string | T |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +21 |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | HKD +21 |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 2000(1400) [4000(2800)] |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.80 |
notes | Wikitext string | Can dash forward for a corner throw loop (+3); perfect spacing to walk back for a shimmy except against Marisa, Blanka, E. Honda, and Zangief (can still shimmy these characters if they attempt a delayed throw tech) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_4lplk |
moveType | String | throw |
chara | String | Mai |
input | String | 4LPLK |
name | Wikitext | Fuusha Kuzushi |
images | List of String, delimiter: , | SF6_Mai_4lplk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_lplk_hitbox.png |
damage | Wikitext string | 1200 (2040) |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 20% Immediate |
startup | Wikitext string | 5 |
active | Wikitext string | 3 |
recovery | Wikitext string | 23 |
total | Wikitext string | 30 |
guard | Wikitext string | T |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +17 |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | HKD +17 |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 2000(1400) [4000(2800)] |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.80 |
notes | Wikitext string | Side switches; can only get corner oki with Drive Rush, or can pressure with a spaced meaty normal; DR~2LK is a good option (+4 oB and safe vs. 10f reversals) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_jlplk |
moveType | String | throw |
chara | String | Mai |
input | String | j.LPLK |
name | Wikitext | Yume Zakura |
images | List of String, delimiter: , | SF6_Mai_jlplk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_jlplk_hitbox.png |
damage | Wikitext string | 1200 (2040) |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 5 |
active | Wikitext string | 3 |
recovery | Wikitext string | 3 land |
total | Wikitext string | - |
guard | Wikitext string | T |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +20 |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | HKD +20 |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | [10000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 2000(1400) [4000(2800)] |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.79 |
notes | Wikitext string | No real midscreen oki (can chase with a spaced Drive Rush normal); in the corner, can dash for +2 oki or Drive Rush for stronger pressure |
Field | Field type | Value |
---|---|---|
moveId | String | mai_hphk |
moveType | String | drive |
chara | String | Mai |
input | String | HPHK |
name | Wikitext | Botan Ichige |
images | List of String, delimiter: , | SF6_Mai_hphk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_hphk_hitbox.png |
damage | Wikitext string | 800 |
chip | Wikitext string | 200 |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 26 |
active | Wikitext string | 2 |
recovery | Wikitext string | 35 |
total | Wikitext string | 62 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +35 / Wall Splat KD +65 |
blockAdv | Wikitext string | -3 / Wall Splat HKD +72 |
punishAdv | Wikitext string | Crumple (Standing +21, Juggle +46, HKD +104) |
perfParryAdv | Wikitext string | -35 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 34 |
hitstop | Wikitext string | 25 |
driveDmgBlk | Wikitext string | 5000 |
driveDmgHit | Wikitext string | 10000 [15000] |
driveGain | Wikitext string | -10000 |
superGainHit | Wikitext string | [3000(2100)] |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | 1-27 |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 0 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 0 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.541 |
notes | Wikitext string | See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
Field | Field type | Value |
---|---|---|
moveId | String | mai_6hphk |
moveType | String | drive |
chara | String | Mai |
input | String | 6HPHK |
name | Wikitext | Yusura Ume (Block) |
images | List of String, delimiter: , | SF6_Mai_6hphk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_6hphk_hitbox.png |
damage | Wikitext string | 500 recoverable |
chip | Wikitext string | 125 recoverable |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 20 |
active | Wikitext string | 3 |
recovery | Wikitext string | 26(31) |
total | Wikitext string | 48(53) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +23 |
blockAdv | Wikitext string | -6 |
punishAdv | Wikitext string | KD +23 |
perfParryAdv | Wikitext string | -27 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 23 |
hitstop | Wikitext string | 20 |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | 1-22 Full |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 200 |
jugIncrease | Wikitext string | 100 |
jugLimit | Wikitext string | 1 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.457 (1.393) |
notes | Wikitext string | Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal. |
Field | Field type | Value |
---|---|---|
moveId | String | mai_6hphk_recovery |
moveType | String | drive |
chara | String | Mai |
input | String | 6HPHK |
name | Wikitext | Yusura Ume (Recovery) |
images | List of String, delimiter: , | SF6_Mai_6hphk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_6hphk_hitbox.png |
damage | Wikitext string | 500 recoverable |
chip | Wikitext string | 125 recoverable |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 18 |
active | Wikitext string | 3 |
recovery | Wikitext string | 26(31) |
total | Wikitext string | 46(51) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +23 |
blockAdv | Wikitext string | -6 |
punishAdv | Wikitext string | KD +23 |
perfParryAdv | Wikitext string | -27 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 23 |
hitstop | Wikitext string | 20 |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | 1-20 Full |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 200 |
jugIncrease | Wikitext string | 100 |
jugLimit | Wikitext string | 1 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.457 (1.393) |
notes | Wikitext string | Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal. |
Field | Field type | Value |
---|---|---|
moveId | String | mai_mpmk |
moveType | String | drive |
chara | String | Mai |
input | String | MPMK |
name | Wikitext | Drive Parry |
images | List of String, delimiter: , | SF6_Mai_mpmk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_mpmk_hitbox.png |
damage | Wikitext string | - |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 50% Multiplier (Perfect) |
startup | Wikitext string | 1 |
active | Wikitext string | 12 or until released |
recovery | Wikitext string | 33(1)(11) |
total | Wikitext string | 45(3) |
guard | Wikitext string | - |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | - |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -5000,250~ |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | 6 Full (after Perfect Parry) |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
Field | Field type | Value |
---|---|---|
moveId | String | mai_mpmk_66_pdr |
moveType | String | drive |
chara | String | Mai |
input | String | MPMK~66 |
name | Wikitext | Parry Drive Rush |
images | List of String, delimiter: , | SF6_Mai_66.png |
hitboxes | List of String, delimiter: , | SF6_Mai_66_hitbox.png |
damage | Wikitext string | - |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 15% Multiplier (Mid-Combo) |
startup | Wikitext string | 3+8 |
active | Wikitext string | - |
recovery | Wikitext string | 15(37) |
total | Wikitext string | 26(48) |
guard | Wikitext string | - |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | - |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -10000 |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.669 (min/throw), 2.383 (min/block), 2.977 (max/final DR frame) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_mpmk_66_drc |
moveType | String | drive |
chara | String | Mai |
input | String | MPMK or 66 |
name | Wikitext | Drive Rush Cancel |
images | List of String, delimiter: , | SF6_Mai_66.png |
hitboxes | List of String, delimiter: , | SF6_Mai_66_hitbox.png |
damage | Wikitext string | - |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | 15% Multiplier (Mid-Combo) |
startup | Wikitext string | 9 |
active | Wikitext string | - |
recovery | Wikitext string | 15(37) |
total | Wikitext string | 24(46) |
guard | Wikitext string | - |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | - |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -30000 |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236lp |
moveType | String | Special |
chara | String | Mai |
input | String | 236LP |
name | Wikitext | Kachousen |
images | List of String, delimiter: , | SF6_Mai_236p.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236p_hitbox.png |
damage | Wikitext string | 500 |
chip | Wikitext string | 125 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 16 |
active | Wikitext string | - |
recovery | Wikitext string | 32 |
total | Wikitext string | 48 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | -1 |
blockAdv | Wikitext string | -7 |
punishAdv | Wikitext string | +3 |
perfParryAdv | Wikitext string | -22 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32 |
blockstun | Wikitext string | 26 |
hitstop | Wikitext string | 8 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [3000] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 1 |
projSpeed | Wikitext string | 0.04 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Slowest travel speed; low-priority 1-hit projectile that disappears when interacting with another strike or projectile hitbox (does not dissipate any hits of a standard projectile); clashing with a fan is considered a whiff (no extra hitstop or cancelability); can hold the button for 19f to charge to a stronger version; startup can increase up to 23f when partially held; puts airborne opponents into a limited juggle state; Mai has an extended hurtbox vulnerable to strikes on her leg (3-44f) and arm (16-32f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236lp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236LP |
name | Wikitext | Kachousen (Flame) |
images | List of String, delimiter: , | SF6_Mai_236p_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236p_hold_hitbox.png |
damage | Wikitext string | 300x2 |
chip | Wikitext string | 75x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 16 |
active | Wikitext string | - |
recovery | Wikitext string | 29 |
total | Wikitext string | 45 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | +1 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | +5 |
perfParryAdv | Wikitext string | -8 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 31 total |
blockstun | Wikitext string | 27 total |
hitstop | Wikitext string | 8,8 |
driveDmgBlk | Wikitext string | 1250x2 |
driveDmgHit | Wikitext string | [1500x2] |
driveGain | Wikitext string | 500x2 |
superGainHit | Wikitext string | 300x2 (210x2) |
superGainBlk | Wikitext string | 150x2 (75x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,0 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | 0.04 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; slowest travel speed; 2-hit standard projectile (cannot be dissipated by strikes); can hold the button for 19f to charge to a stronger version; startup can increase up to 23f when partially held; only the first hit is cancelable to SA3; puts airborne opponents into a limited juggle state; Counter-hit/Punish Counter advantage carries through both hits; Mai has an extended hurtbox vulnerable to strikes on her leg (3-44f) and arm (16-32f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236mp |
moveType | String | Special |
chara | String | Mai |
input | String | 236MP |
name | Wikitext | Kachousen |
images | List of String, delimiter: , | SF6_Mai_236mp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236mp_hitbox.png |
damage | Wikitext string | 500 |
chip | Wikitext string | 125 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 14 |
active | Wikitext string | - |
recovery | Wikitext string | 34 |
total | Wikitext string | 48 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | -3 |
blockAdv | Wikitext string | -9 |
punishAdv | Wikitext string | +1 |
perfParryAdv | Wikitext string | -24 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32 |
blockstun | Wikitext string | 26 |
hitstop | Wikitext string | 8 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [3000] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 1 |
projSpeed | Wikitext string | 0.05 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Medium travel speed; low-priority 1-hit projectile that disappears when interacting with another strike or projectile hitbox (does not dissipate any hits of a standard projectile); clashing with a fan is considered a whiff (no extra hitstop or cancelability); can hold the button for 19f to charge to a stronger version; startup can increase up to 22f when partially held; puts airborne opponents into a limited juggle state; Mai has an extended hurtbox vulnerable to strikes on her leg (3-44f) and arm (16-32f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236mp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236MP |
name | Wikitext | Kachousen (Flame) |
images | List of String, delimiter: , | SF6_Mai_236p_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236p_flame_hitbox.png |
damage | Wikitext string | 300x2 |
chip | Wikitext string | 75x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 14 |
active | Wikitext string | - |
recovery | Wikitext string | 31 |
total | Wikitext string | 45 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | -1 |
blockAdv | Wikitext string | -5 |
punishAdv | Wikitext string | +3 |
perfParryAdv | Wikitext string | -10 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 31 total |
blockstun | Wikitext string | 27 total |
hitstop | Wikitext string | 8,8 |
driveDmgBlk | Wikitext string | 1250x2 |
driveDmgHit | Wikitext string | [1500x2] |
driveGain | Wikitext string | 500x2 |
superGainHit | Wikitext string | 300x2 (210x2) |
superGainBlk | Wikitext string | 150x2 (75x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,0 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | 0.05 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; medium travel speed; 2-hit standard projectile (cannot be dissipated by strikes); can hold the button for 19f to charge to a stronger version; startup can increase up to 22f when partially held; only the first hit is cancelable to SA3; puts airborne opponents into a limited juggle state; Counter-hit/Punish Counter advantage carries through both hits; Mai has an extended hurtbox vulnerable to strikes on her leg (3-44f) and arm (16-32f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236hp |
moveType | String | Special |
chara | String | Mai |
input | String | 236HP |
name | Wikitext | Kachousen |
images | List of String, delimiter: , | SF6_Mai_236hp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236hp_hitbox.png |
damage | Wikitext string | 500 |
chip | Wikitext string | 125 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 12 |
active | Wikitext string | - |
recovery | Wikitext string | 36 |
total | Wikitext string | 48 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | -5 |
blockAdv | Wikitext string | -11 |
punishAdv | Wikitext string | -1 |
perfParryAdv | Wikitext string | -26 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32 |
blockstun | Wikitext string | 26 |
hitstop | Wikitext string | 8 |
driveDmgBlk | Wikitext string | 2500 |
driveDmgHit | Wikitext string | [3000] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 1 |
projSpeed | Wikitext string | 0.07 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Fastest travel speed; low-priority 1-hit projectile that disappears when interacting with another strike or projectile hitbox (does not dissipate any hits of a standard projectile); clashing with a fan is considered a whiff (no extra hitstop or cancelability); can hold the button for 19f to charge to a stronger version; startup can increase up to 20f when partially held; puts airborne opponents into a limited juggle state; Mai has an extended hurtbox vulnerable to strikes on her leg (3-44f) and arm (16-32f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236hp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236HP |
name | Wikitext | Kachousen (Flame) |
images | List of String, delimiter: , | SF6_Mai_236p_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236p_flame_hitbox.png |
damage | Wikitext string | 300x2 |
chip | Wikitext string | 75x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 12 |
active | Wikitext string | - |
recovery | Wikitext string | 33 |
total | Wikitext string | 45 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | -3 |
blockAdv | Wikitext string | -7 |
punishAdv | Wikitext string | +1 |
perfParryAdv | Wikitext string | -12 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 31 total |
blockstun | Wikitext string | 27 total |
hitstop | Wikitext string | 8,8 |
driveDmgBlk | Wikitext string | 1250x2 |
driveDmgHit | Wikitext string | [1500x2] |
driveGain | Wikitext string | 500x2 |
superGainHit | Wikitext string | 300x2 (210x2) |
superGainBlk | Wikitext string | 150x2 (75x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,0 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | 0.07 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; fastest travel speed; 2-hit standard projectile (cannot be dissipated by strikes); can hold the button for 19f to charge to a stronger version; startup can increase up to 20f when partially held; only the first hit is cancelable to SA3; puts airborne opponents into a limited juggle state; Counter-hit/Punish Counter advantage carries through both hits; Mai has an extended hurtbox vulnerable to strikes on her leg (3-44f) and arm (16-32f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236pp |
moveType | String | Special |
chara | String | Mai |
input | String | 236PP |
name | Wikitext | Kachousen |
images | List of String, delimiter: , | SF6_Mai_236pp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236pp_hitbox.png • SF6_Mai_236pp_hitbox_2.png |
damage | Wikitext string | 500,(200) |
chip | Wikitext string | 125,(50) |
dmgScaling | Wikitext string | 20% Starter; Combo (2 hits) |
startup | Wikitext string | 12 |
active | Wikitext string | - |
recovery | Wikitext string | 30 |
total | Wikitext string | 42 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | +3 |
blockAdv | Wikitext string | -3 |
punishAdv | Wikitext string | +7 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 34,(30) |
blockstun | Wikitext string | 28,(26) |
hitstop | Wikitext string | 8,(8) |
driveDmgBlk | Wikitext string | 2500,1000 |
driveDmgHit | Wikitext string | [3000,2500] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 600,300 (420,210) |
superGainBlk | Wikitext string | 300,150 (150,75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 5,6 |
projSpeed | Wikitext string | 0.05 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | 1-hit OD projectile (cannot be dissipated by strikes); bounces upward on contact with the opponent, then drops downward for a follow-up hit; () refers to damage/hitstun values of the bouncing fan follow-up on hit or block; can hold the button for 19f for a charged version that throws 2 fans; startup can increase up to 21f when partially held; only the first hit is cancelable to SA2/SA3; puts airborne opponents into a limited juggle state; Mai has an extended hurtbox vulnerable to strikes on her leg (12-37f) and upper body (15-27f); frame gap before follow-up bounce: 16f stand / 22f crouch (on hit), 22f stand / 28f crouch (on block); all gaps are 1f smaller vs. standing Dee Jay, 2f smaller vs. standing JP/Marisa/Zangief; the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236pp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236PP |
name | Wikitext | Kachousen (Flame) |
images | List of String, delimiter: , | SF6_Mai_236pp_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236pp_hitbox.png • SF6_Mai_236pp_hitbox_2.png |
damage | Wikitext string | 300x2,(200) |
chip | Wikitext string | 75x2,(50) |
dmgScaling | Wikitext string | 20% Starter; Combo (2 hits) |
startup | Wikitext string | 12 |
active | Wikitext string | - |
recovery | Wikitext string | 30 |
total | Wikitext string | 42 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | +3 |
blockAdv | Wikitext string | +1 |
punishAdv | Wikitext string | +7 |
perfParryAdv | Wikitext string | -8 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 34 total,(30) |
blockstun | Wikitext string | 32 total,(26) |
hitstop | Wikitext string | 8,8,(8) |
driveDmgBlk | Wikitext string | 1250x2,1000 |
driveDmgHit | Wikitext string | [1500x2,2500] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 300x3 (210x3) |
superGainBlk | Wikitext string | 150x3 (75x3) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1,1 |
jugIncrease | Wikitext string | 1,0,1 |
jugLimit | Wikitext string | 5,6,6 |
projSpeed | Wikitext string | 0.05 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; 2-hit OD projectile (cannot be dissipated by strikes); bounces upward on contact with the opponent, then drops downward for a follow-up hit; () refers to damage/hitstun values of the bouncing fan follow-up on hit or block; can hold the button for 19f for a charged version that throws 2 fans; startup can increase up to 21f when partially held; only the first hit is cancelable to SA2/SA3; puts airborne opponents into a limited juggle state; Mai has an extended hurtbox vulnerable to strikes on her leg (12-37f) and upper body (15-27f); frame gap before follow-up bounce: 24f stand / 30f crouch (on hit), 26f stand / 32f crouch (on block); all gaps are 1f smaller vs. standing Dee Jay, 2f smaller vs. standing JP/Marisa/Zangief; the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236p_hold |
moveType | String | Special |
chara | String | Mai |
input | String | 236[P] |
name | Wikitext | Kachousen (Hold) |
images | List of String, delimiter: , | SF6_Mai_236p_hold.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236p_hold_hitbox.png • SF6_Mai_236p_hold_hitbox_2.png |
damage | Wikitext string | 500,(200) |
chip | Wikitext string | 125,(50) |
dmgScaling | Wikitext string | 20% Starter |
startup | Wikitext string | 32 |
active | Wikitext string | - |
recovery | Wikitext string | 30 |
total | Wikitext string | 62 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | +1 |
blockAdv | Wikitext string | -1 |
punishAdv | Wikitext string | +5 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32,(30) |
blockstun | Wikitext string | 30,(26) |
hitstop | Wikitext string | 8,(8) |
driveDmgBlk | Wikitext string | 2500,1000 |
driveDmgHit | Wikitext string | [3000,2500] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 600,300 (420,210) |
superGainBlk | Wikitext string | 300,150 (150,75) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | LP 0.04 / MP 0.05 / HP 0.07 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Charged version acts as a standard 1-hit projectile (does not dissipate on contact with strike hitboxes); puts airborne opponents into a limited juggle state; bounces upward on contact with the opponent, then drops downward for a follow-up hit; () refers to damage/hitstun values of the bouncing fan follow-up on hit or block; the listed frame advantage refers to the first hit at point blank range before the follow-up connects; any hit that connects after the follow-up bounce overwrites the fan's hitstun/blockstun; projectile speed depends on button strength (LP slow / MP medium / HP fast); bounce height depends on button strength (LP low / MP medium / HP high); the time difference between the first and second fan on hit or block varies based on this bounce height; Mai has an extended hurtbox vulnerable to strikes on her leg (32-62f) and arm (32-48f); LP Version frame gap before follow-up bounce: 2f stand / 8f crouch (on hit), 4f stand / 10f crouch (on block); MP Version frame gap before follow-up bounce: 19f stand / 25f crouch (on hit), 21f stand / 27f crouch (on block); HP Version frame gap before follow-up bounce: 31f stand / 37f crouch (on hit), 33f stand / 39f crouch (on block); all gaps are 1f smaller vs. standing Dee Jay, and 2f smaller vs. standing JP/Marisa/Zangief which allows the LP bounce follow-up to naturally combo; the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236p_flame_hold |
moveType | String | Special |
chara | String | Mai |
input | String | 236[P] |
name | Wikitext | Kachousen (Flame+Hold) |
images | List of String, delimiter: , | SF6_Mai_236p_flame_hold.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236p_flame_hold_hitbox.png |
damage | Wikitext string | 300x2,(200) |
chip | Wikitext string | 75x2,(50) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 32 |
active | Wikitext string | - |
recovery | Wikitext string | 30 |
total | Wikitext string | 62 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 4 |
hitAdv | Wikitext string | +1 |
blockAdv | Wikitext string | -1 |
punishAdv | Wikitext string | +5 |
perfParryAdv | Wikitext string | -8 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32 total,(30) |
blockstun | Wikitext string | 30 total,(26) |
hitstop | Wikitext string | 8,8,(8) |
driveDmgBlk | Wikitext string | 1250x2,1000 |
driveDmgHit | Wikitext string | [1500x2,2500] |
driveGain | Wikitext string | 500x2,1000 |
superGainHit | Wikitext string | 300x3 (210x3) |
superGainBlk | Wikitext string | 150x3 (75x3) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1,1 |
jugIncrease | Wikitext string | 1,0,1 |
jugLimit | Wikitext string | 1,2,2 |
projSpeed | Wikitext string | LP 0.04 / MP 0.05 / HP 0.07 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Charged/Enhanced version acts as a standard 2-hit projectile (does not dissipate on contact with strike hitboxes); bounces upward on contact with the opponent, then drops downward for a follow-up hit (this bounce is higher/slower than the non-flame version); () refers to damage/hitstun values of the bouncing fan follow-up on hit or block; the listed frame advantage refers to the first hit at point blank range before the follow-up connects; any hit that connects after the follow-up bounce overwrites the fan's hitstun/blockstun; projectile speed depends on button strength (LP slow / MP medium / HP fast); bounce height depends on button strength (LP low / MP medium / HP high); the time difference between the first and second fan on hit or block varies based on this bounce height; puts airborne opponents into a limited juggle state; Counter-hit/Punish Counter advantage carries through both hits; Mai has an extended hurtbox vulnerable to strikes on her leg (32-62f) and arm (32-48f); LP Version frame gap before follow-up bounce: 10f stand / 16f crouch (on hit), 12f stand / 18f crouch (on block); MP Version frame gap before follow-up bounce: 27f stand / 33f crouch (on hit), 29f stand / 35f crouch (on block); HP Version frame gap before follow-up bounce: 39f stand / 45f crouch (on hit), 41f stand / 47f crouch (on block); all gaps are 1f smaller vs. standing Dee Jay, 2f smaller vs. standing JP/Marisa/Zangief; the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236pp_hold |
moveType | String | Special |
chara | String | Mai |
input | String | 236[PP] |
name | Wikitext | Kachousen (Hold) |
images | List of String, delimiter: , | SF6_Mai_236pp_hold.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236pp_hold_hitbox.png |
damage | Wikitext string | 300x2 |
chip | Wikitext string | 75x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 28(48) |
active | Wikitext string | - |
recovery | Wikitext string | 10 |
total | Wikitext string | 58 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 (1st) |
hitconfirm | Wikitext string | 4 SA / 31 (~6P) |
hitAdv | Wikitext string | +14 |
blockAdv | Wikitext string | +12 |
punishAdv | Wikitext string | +18 |
perfParryAdv | Wikitext string | 0 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32,25 (45 total) |
blockstun | Wikitext string | 30,23 (43 total) |
hitstop | Wikitext string | 8,8 |
driveDmgBlk | Wikitext string | 1000x2 |
driveDmgHit | Wikitext string | [2000x2] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 300x2 (210x2) |
superGainBlk | Wikitext string | 150x2 (75x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 0,0 |
jugLimit | Wikitext string | 2,2 |
projSpeed | Wikitext string | 0.05 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Throws 2 single-hit fans (these fans do NOT bounce on contact with the opponent); has OD priority and cannot be dissipated by a strike; cancelable into a follow-up (~6P) that throws 2 additional fans at no extra cost; puts airborne opponents into a limited juggle state (does not affect any existing juggle state); Counter-hit/Punish Counter advantage carries through both hits; only the first hit is cancelable to SA2/SA3; Mai has an extended hurtbox vulnerable to strikes on her arm and head (28-58f) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236pp_flame_hold |
moveType | String | Special |
chara | String | Mai |
input | String | 236[PP] |
name | Wikitext | Kachousen (Flame+Hold) |
images | List of String, delimiter: , | SF6_Mai_236pp_flame_hold.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236pp_hold_hitbox.png |
damage | Wikitext string | 200x2,150x2 (700) |
chip | Wikitext string | 50x2,37x2 (174) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 28(48) |
active | Wikitext string | - |
recovery | Wikitext string | 10 |
total | Wikitext string | 58 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 (1st) |
hitconfirm | Wikitext string | 4 SA / 31 (~6P) |
hitAdv | Wikitext string | +45(+52) |
blockAdv | Wikitext string | +46(+53) |
punishAdv | Wikitext string | +45(+52) |
perfParryAdv | Wikitext string | +11(+44) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 32,25,26,25 (76 total) |
blockstun | Wikitext string | 30,23,26x2 (77 total) |
hitstop | Wikitext string | 8,8,(8,8) |
driveDmgBlk | Wikitext string | 1000x4 |
driveDmgHit | Wikitext string | [2000x2,2500x2] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 300x4 (210x4) |
superGainBlk | Wikitext string | 150x4 (75x4) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | [1,1]x2 |
jugIncrease | Wikitext string | [0,0]x2 |
jugLimit | Wikitext string | [2,6]x2 |
projSpeed | Wikitext string | 0.05 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Throws 2 fans that bounce on contact with the opponent for up to 4 hits total; has OD priority and cannot be dissipated by a strike; all 4 fan hits form a true combo or blockstring after the first one connects; the listed frame advantage is for point blank standing(crouching) characters (slightly less advantage taller characters like Dee Jay/JP/Marisa/Zangief); cancelable into a follow-up (~6P) that throws 2 additional fans at no extra cost; puts airborne opponents into a limited juggle state (does not affect any existing juggle state); only the first hit is cancelable to SA2/SA3; Mai has an extended hurtbox vulnerable to strikes on her arm and head (28-58f); the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236pp_hold_6p |
moveType | String | Special |
chara | String | Mai |
input | String | 236[PP]~6P |
name | Wikitext | Midare Kachousen |
images | List of String, delimiter: , | SF6_Mai_236pp_hold_6p.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236pp_hold_6p_hitbox.png |
damage | Wikitext string | 150x2,(300x2) |
chip | Wikitext string | 37x2,(75x2) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 57+15 |
active | Wikitext string | - |
recovery | Wikitext string | 24 |
total | Wikitext string | 39(96) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +61~ |
blockAdv | Wikitext string | 0 |
punishAdv | Wikitext string | KD +61~ |
perfParryAdv | Wikitext string | -2 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | KD,(25x2) |
blockstun | Wikitext string | 25,(26x2) |
hitstop | Wikitext string | 8x2,(8x2) |
driveDmgBlk | Wikitext string | 500x2,(1000x2) |
driveDmgHit | Wikitext string | [1000x2 / (2500)] |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | 150x2,300x2 (105x2,210x2) |
superGainBlk | Wikitext string | 75x2,150x2 (37x2,75x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1,(1,1) |
jugIncrease | Wikitext string | 1,1,(0,0) |
jugLimit | Wikitext string | 3,3,(6,6) |
projSpeed | Wikitext string | 0.072 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Throws an additional 2-hit projectile with OD priority (does not dissipate on contact with strike hitboxes); on contact with the opponent, the fan splits into 2 additional projectiles and bounces up before hitting on the way down; the split into 2 bouncing fans occurs even if 1 hit of the first Midare Kachousen is dissipated; the two falling fans bounce at staggered heights, with the second hitting much later than the first; puts opponents into a limited juggle state if the initial Midare Kachousen fan connects, while the falling fans keep the opponent in grounded hitstun; () refers to damage/hitstun values of the bouncing follow-ups on hit or block; any hit that connects after the follow-up bounce overwrites the fan's hitstun/blockstun; Mai has an extended hurtbox vulnerable to strikes on her arm/head (28-79f); the listed frame advantage assumes Mai is at point blank range; there are small interruptible gaps on block before Midare Kachousen or the bouncing follow-ups connect; the exact gaps between falling fans varies greatly depending on spacing, standing/crouching, and character height; the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236pp_hold_6p_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236[PP]~6P |
name | Wikitext | Midare Kachousen (Flame) |
images | List of String, delimiter: , | SF6_Mai_236pp_hold_6p.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236pp_hold_6p_hitbox.png |
damage | Wikitext string | 200x2,(300x2) |
chip | Wikitext string | 50x2,(75x2) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 57+15 |
active | Wikitext string | - |
recovery | Wikitext string | 24 |
total | Wikitext string | 39(96) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +60~ |
blockAdv | Wikitext string | +33~40 |
punishAdv | Wikitext string | KD +60~ |
perfParryAdv | Wikitext string | +10 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | KD,(25x2) |
blockstun | Wikitext string | 25,(26x2) |
hitstop | Wikitext string | 8x2,(8x2) |
driveDmgBlk | Wikitext string | 500x2,(1000x2) |
driveDmgHit | Wikitext string | [1000x2 / (2500)] |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | 150x2,300x2 (105x2,210x2) |
superGainBlk | Wikitext string | 75x2,150x2 (37x2,75x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1,(1,1) |
jugIncrease | Wikitext string | 1,1,(0,0) |
jugLimit | Wikitext string | 3,3,(6,6) |
projSpeed | Wikitext string | 0.072 |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Throws an additional 2-hit projectile with OD priority (does not dissipate on contact with strike hitboxes); on contact with the opponent, the fan splits into 2 additional projectiles and bounces up before hitting on the way down; the split into 2 bouncing fans occurs even if 1 hit of the first Midare Kachousen is dissipated; the two falling fans bounce at staggered heights, with the second hitting much later than the first; puts opponents into a limited juggle state if the initial Midare Kachousen fan connects, while the falling fans keep the opponent in grounded hitstun; () refers to damage/hitstun values of the bouncing follow-ups on hit or block; any hit that connects after the follow-up bounce overwrites the fan's hitstun/blockstun; Mai has an extended hurtbox vulnerable to strikes on her arm/head (28-79f); the listed frame advantage assumes Mai is at point blank range; all hits up to the first bouncing fan are a true blockstring (advantage is calculated from that point, ignoring the final delayed fan); the bouncing fan locks opponents into proximity guard (prevents back walk) and counts as an air attack (allows anti-air invuln moves to pass through) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214lp |
moveType | String | Special |
chara | String | Mai |
input | String | 214LP |
name | Wikitext | Ryuuenbu |
images | List of String, delimiter: , | SF6_Mai_214lp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214lp_hitbox.png |
damage | Wikitext string | 800 |
chip | Wikitext string | 200 |
dmgScaling | Wikitext string | 20% Starter; Combo (2 hits) |
startup | Wikitext string | 14 |
active | Wikitext string | 7 |
recovery | Wikitext string | 15 |
total | Wikitext string | 35 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 17 |
hitAdv | Wikitext string | +3 |
blockAdv | Wikitext string | -4 |
punishAdv | Wikitext string | KD +35 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 25 |
blockstun | Wikitext string | 18 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 2000 |
driveDmgHit | Wikitext string | [2500] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 6 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Strike hitbox that can dissipate standard 1-hit projectiles during active frames; becomes KD +35 on Counter-hit/Punish Counter; leaves opponent standing on hit just outside throw range (must walk 1-2f to throw, or more if spaced far away); safe when well spaced in neutral; when canceled from a normal on block, its safe range is character-specific (max range 2MK offers the best pushback); useful oki tool that can be up to +9/+2 when meaty (e.g. 2HK, whiff 5LK, 214LP) and can also lead to a juggle on meaty Counter-hit |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214lp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 214LP |
name | Wikitext | Ryuuenbu (Flame) |
images | List of String, delimiter: , | SF6_Mai_214lp_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214lp_hitbox.png |
damage | Wikitext string | 900 |
chip | Wikitext string | 225 |
dmgScaling | Wikitext string | 20% Starter; Combo (2 hits) |
startup | Wikitext string | 14 |
active | Wikitext string | 7 |
recovery | Wikitext string | 15 |
total | Wikitext string | 35 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 |
hitconfirm | Wikitext string | 17 |
hitAdv | Wikitext string | KD +35 |
blockAdv | Wikitext string | -2 |
punishAdv | Wikitext string | KD +35 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | 25 |
blockstun | Wikitext string | 20 |
hitstop | Wikitext string | 9 |
driveDmgBlk | Wikitext string | 2000 |
driveDmgHit | Wikitext string | [2500] |
driveGain | Wikitext string | 1000 |
superGainHit | Wikitext string | 600 (420) |
superGainBlk | Wikitext string | 300 (150) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 6 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; strike hitbox that can dissipate standard 1-hit projectiles during active frames; always safe on block, and very effective at creating spacing traps against light normals (even when canceled from ranged pokes); when used as a meaty, can be up to +4 on block or KD +41 for a juggle |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214mp |
moveType | String | Special |
chara | String | Mai |
input | String | 214MP |
name | Wikitext | Ryuuenbu |
images | List of String, delimiter: , | SF6_Mai_214mp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214mp_hitbox.png • SF6_Mai_214mp_hitbox_2.png • SF6_Mai_214mp_hitbox_3.png |
damage | Wikitext string | 200,800 |
chip | Wikitext string | 50,200 |
dmgScaling | Wikitext string | 2nd hit: 20% Starter; Combo (2 hits) |
startup | Wikitext string | 14(25) |
active | Wikitext string | 2(9)7 |
recovery | Wikitext string | 16 |
total | Wikitext string | 47 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 34(17) |
hitAdv | Wikitext string | KD +35 |
blockAdv | Wikitext string | -6 |
punishAdv | Wikitext string | KD +35 |
perfParryAdv | Wikitext string | -21 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 28(17) |
hitstop | Wikitext string | 6,9 |
driveDmgBlk | Wikitext string | 2000x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 600x2 (420x2) |
superGainBlk | Wikitext string | 300x2 (150x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.46 (1st) |
notes | Wikitext string | 2 hits, () refers to startup of 2nd hit from longer range; similar utility to LP version but grants a knockdown instead of a standing reset; combos from 5LP as a decent light chain ender; 1st hit can whiff when canceled from ranged pokes, making it unsafe; 2nd hit (frames 25-31) is a strike hitbox that can dissipate standard 1-hit projectiles; can be spaced relatively safely on block (only Ken SA2 can punish at max range); starter/combo scaling only applies when spaced out or used with meaty timing so that the 2nd hit starts the combo |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214mp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 214MP |
name | Wikitext | Ryuuenbu (Flame) |
images | List of String, delimiter: , | SF6_Mai_214mp_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214mp_hitbox.png • SF6_Mai_214mp_hitbox_2.png • SF6_Mai_214mp_hitbox_3.png |
damage | Wikitext string | 200,900 |
chip | Wikitext string | 50,225 |
dmgScaling | Wikitext string | Combo (2 hits); 2nd hit only: 20% starter |
startup | Wikitext string | 14(25) |
active | Wikitext string | 2(9)7 |
recovery | Wikitext string | 16 |
total | Wikitext string | 47 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 34(17) |
hitAdv | Wikitext string | KD +42(+44) |
blockAdv | Wikitext string | -6(-4) |
punishAdv | Wikitext string | KD +42(+44) |
perfParryAdv | Wikitext string | -21(-19) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 28(17) |
hitstop | Wikitext string | 6,9 |
driveDmgBlk | Wikitext string | 2000x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 600x2 (420x2) |
superGainBlk | Wikitext string | 300x2 (150x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.56 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; 2 hits, () refers to startup of 2nd hit from longer range; similar utility to LP version (grants a combo from 5LP as a decent light chain ender); forward movement ensures both hits connect when canceled (except in some whiff punish scenarios); 2nd hit (frames 25-31) is a strike hitbox that can dissipate standard 1-hit projectiles; can be spaced relatively safely on block (max range can be -4 unlike the non-flame version due to forward movement during active frames); puts opponents into limited juggle state (can juggle 623MK or SA1); sets up a perfect KD +42 safe jump on grounded or juggled hit (unless spaced out at max range where it becomes +44); starter scaling only applies when spaced out or used with meaty timing so that the 2nd hit starts the combo |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214hp |
moveType | String | Special |
chara | String | Mai |
input | String | 214HP |
name | Wikitext | Ryuuenbu |
images | List of String, delimiter: , | SF6_Mai_214hp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214hp_hitbox.png • SF6_Mai_214hp_hitbox_2.png • SF6_Mai_214hp_hitbox_3.png |
damage | Wikitext string | 200,600 |
chip | Wikitext string | 50,150 |
dmgScaling | Wikitext string | Combo (2 hits) |
startup | Wikitext string | 15(27) |
active | Wikitext string | 3(9)10 |
recovery | Wikitext string | 12 |
total | Wikitext string | 48 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 37(19) |
hitAdv | Wikitext string | KD +43 |
blockAdv | Wikitext string | -6 |
punishAdv | Wikitext string | KD +43 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 28(16) |
hitstop | Wikitext string | 6,9 |
driveDmgBlk | Wikitext string | 2000x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 600x2 (420x2) |
superGainBlk | Wikitext string | 300x2 (150x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.64(1.44) (1st) |
notes | Wikitext string | 2 hits, () refers to startup of 2nd hit from longer range; whiffs on crouching opponents unless they extend a vertical hurtbox (unsafe on hit if 1st hit connects like this); puts opponent into a limited juggle state; head hurtbox is anti-air invincible on frames 6-17 (slow but rewarding anti-air); 2nd hit (frames 27-36) is a strike hitbox that can dissipate standard 1-hit projectiles |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214hp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 214HP |
name | Wikitext | Ryuuenbu (Flame) |
images | List of String, delimiter: , | SF6_Mai_214hp_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214hp_hitbox.png • SF6_Mai_214hp_hitbox_2.png • SF6_Mai_214hp_hitbox_3.png |
damage | Wikitext string | 200,700 |
chip | Wikitext string | 50,175 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 15(27) |
active | Wikitext string | 3(9)10 |
recovery | Wikitext string | 12 |
total | Wikitext string | 48 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 37(19) |
hitAdv | Wikitext string | KD +47 |
blockAdv | Wikitext string | -6 |
punishAdv | Wikitext string | KD +47 |
perfParryAdv | Wikitext string | -20 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 28(16) |
hitstop | Wikitext string | 6,9 |
driveDmgBlk | Wikitext string | 2000x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 600x2 (420x2) |
superGainBlk | Wikitext string | 300x2 (150x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 1,2 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.64(1.44) (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; 2 hits, () refers to startup of 2nd hit from longer range; whiffs on crouching opponents unless they extend a vertical hurtbox (unsafe on hit if 1st hit connects like this); puts opponent into a limited juggle state (higher launch gives more follow-up options like 236KK launch or Flame 214MP safe jump); head hurtbox is anti-air invincible on frames 6-17 (slow but rewarding anti-air); 2nd hit (frames 27-36) is a strike hitbox that can dissipate standard 1-hit projectiles; incurs no extra damage scaling, making it a significantly stronger combo tool than the non-flame version |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214pp |
moveType | String | Special |
chara | String | Mai |
input | String | 214PP |
name | Wikitext | Ryuuenbu |
images | List of String, delimiter: , | SF6_Mai_214pp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214mp_hitbox.png • SF6_Mai_214mp_hitbox_2.png • SF6_Mai_214pp_hitbox.png • SF6_Mai_214pp_hitbox_2.png |
damage | Wikitext string | 200,400x2 (1000) |
chip | Wikitext string | 50,100x2 (250) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 16 |
active | Wikitext string | 2(12)5(7)5 |
recovery | Wikitext string | 16(24) |
total | Wikitext string | 62(70) |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 (3rd) |
hitconfirm | Wikitext string | 53(33/15) |
hitAdv | Wikitext string | KD +48 |
blockAdv | Wikitext string | -12 |
punishAdv | Wikitext string | KD +48 |
perfParryAdv | Wikitext string | -27 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 43/29/17 |
hitstop | Wikitext string | 6,6,9 |
driveDmgBlk | Wikitext string | 1000,1500x2 |
driveDmgHit | Wikitext string | [1000,2000x2] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 400x3 (280x3) |
superGainBlk | Wikitext string | 200x3 (100x3) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 0,0,0 |
jugIncrease | Wikitext string | 0,0,2 |
jugLimit | Wikitext string | 1,2,3 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.41 (1st) |
notes | Wikitext string | 3 hits; puts opponent into a limited juggle state (free juggle state if only the final hit connects); 2nd/3rd hits (frames 30-34 and 42-46) are strike hitboxes that can dissipate 1-hit OD projectiles; 8f extra recovery on block; Super cancels always whiff or give partial animation (should always manually link the juggle afterward unless the opponent is armoring through your attack) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214pp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 214PP |
name | Wikitext | Ryuuenbu (Flame) |
images | List of String, delimiter: , | SF6_Mai_214pp_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214mp_hitbox.png • SF6_Mai_214mp_hitbox_2.png • SF6_Mai_214pp_hitbox.png • SF6_Mai_214pp_hitbox_2.png |
damage | Wikitext string | 200,450x2 (1100) |
chip | Wikitext string | 50,112x2 (274) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 16 |
active | Wikitext string | 2(12)5(7)5 |
recovery | Wikitext string | 16(24) |
total | Wikitext string | 62(70) |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 (3rd) |
hitconfirm | Wikitext string | 53(33/15) |
hitAdv | Wikitext string | KD +48 |
blockAdv | Wikitext string | -12 |
punishAdv | Wikitext string | KD +48 |
perfParryAdv | Wikitext string | -27 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 43/29/17 |
hitstop | Wikitext string | 6,6,9 |
driveDmgBlk | Wikitext string | 1000,1500x2 |
driveDmgHit | Wikitext string | [1000,2000x2] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 400x3 (280x3) |
superGainBlk | Wikitext string | 200x3 (100x3) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 0,0,0 |
jugIncrease | Wikitext string | 0,0,1 |
jugLimit | Wikitext string | 1,2,3 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.41 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; 3 hits; puts opponent into a limited juggle state (free juggle state if only the final hit connects); allows more lenient juggle routes than non-flame version (Juggle Increase of 1 instead of 2); 2nd/3rd hits (frames 30-34 and 42-46) are strike hitboxes that can dissipate 1-hit OD projectiles; 8f extra recovery on block; Super cancels always whiff or give partial animation (should always manually link the juggle afterward unless the opponent is armoring through your attack) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236lk |
moveType | String | Special |
chara | String | Mai |
input | String | 236LK |
name | Wikitext | Hissatsu Shinobi Bachi |
images | List of String, delimiter: , | SF6_Mai_236k.png • SF6_Mai_236k_2.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236lk_hitbox.png • SF6_Mai_236lk_hitbox_2.png • SF6_Mai_236lk_hitbox_3.png • SF6_Mai_236lk_hitbox_4.png • SF6_Mai_236lk_hitbox_5.png • SF6_Mai_236lk_hitbox_6.png |
damage | Wikitext string | 400x2 |
chip | Wikitext string | 100x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 10 |
active | Wikitext string | 2(11)17 |
recovery | Wikitext string | 16 |
total | Wikitext string | 55 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 41(15-20) |
hitAdv | Wikitext string | KD +27(+43) |
blockAdv | Wikitext string | -10(+6) |
punishAdv | Wikitext string | KD +27(+43) |
perfParryAdv | Wikitext string | -31(-15) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 36(23) |
hitstop | Wikitext string | 8,13 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.30~3.83 / 1.62 (1st) |
notes | Wikitext string | Only the first 6 active frames of the 2nd hit are SA3 cancelable; puts the opponent into a limited juggle state (allows some follow-ups after high-connect juggles); SA3 cancel can occur on whiff when the first cartwheel connects (allows SA3 to connect during these high-connect juggles when the cancel window would normally have passed); combos from any light normal, making it Mai's most consistent combo ender and a great corner carry tool; reaches about 80% screen length; can be very plus if spaced perfectly or timed as a meaty (but very reactable startup in this scenario); 2nd hit active frames 7-13 whiff on crouching opponents unless they extend a vertical hurtbox; this makes it more interruptible by crouching attacks at long range, but makes it at least +3 when crouch blocked |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236lk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236LK |
name | Wikitext | Hissatsu Shinobi Bachi (Flame) |
images | List of String, delimiter: , | SF6_Mai_236k.png • SF6_Mai_236k_2.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236lk_hitbox.png • SF6_Mai_236lk_hitbox_2.png • SF6_Mai_236lk_hitbox_3.png • SF6_Mai_236lk_hitbox_4.png • SF6_Mai_236lk_hitbox_5.png • SF6_Mai_236lk_hitbox_6.png |
damage | Wikitext string | 400,500 |
chip | Wikitext string | 100,125 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 10 |
active | Wikitext string | 2(11)17 |
recovery | Wikitext string | 16 |
total | Wikitext string | 55 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 42(15-20) |
hitAdv | Wikitext string | KD +27(+43) |
blockAdv | Wikitext string | -10(+6) |
punishAdv | Wikitext string | KD +27(+43) |
perfParryAdv | Wikitext string | -31(-15) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 36(23) |
hitstop | Wikitext string | 8,13 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.30~3.83 / 1.62 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; only the first 7 active frames of the 2nd hit are SA3 cancelable; puts the opponent into a limited juggle state (allows some follow-ups after high-connect juggles); SA3 cancel can occur on whiff when the first cartwheel connects (allows SA3 to connect during these high-connect juggles when the cancel window would normally have passed); combos from any light normal, making it Mai's most consistent combo ender and a great corner carry tool; reaches about 80% screen length; can be very plus if spaced perfectly or timed as a meaty (but very reactable startup in this scenario); 2nd hit active frames 7-13 whiff on crouching opponents unless they extend a vertical hurtbox; this makes it more interruptible by crouching attacks at long range, but makes it at least +3 when crouch blocked |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236mk |
moveType | String | Special |
chara | String | Mai |
input | String | 236MK |
name | Wikitext | Hissatsu Shinobi Bachi |
images | List of String, delimiter: , | SF6_Mai_236mk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236mk_hitbox.png |
damage | Wikitext string | 450x2 |
chip | Wikitext string | 112x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 15 |
active | Wikitext string | 2(11)17 |
recovery | Wikitext string | 20 |
total | Wikitext string | 64 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 38(15-17) |
hitAdv | Wikitext string | KD +23(+39) |
blockAdv | Wikitext string | -12(+4) |
punishAdv | Wikitext string | KD +23(+39) |
perfParryAdv | Wikitext string | -35(-19) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 38(25) |
hitstop | Wikitext string | 8,13 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.45~4.42 / 1.78 (1st) |
notes | Wikitext string | Only the first 3 active frames of the 2nd hit are SA3 cancelable; puts the opponent into a limited juggle state (allows some follow-ups after high-connect juggles); SA3 cancel can occur on whiff when the first cartwheel connects (allows SA3 to connect during these high-connect juggles when the cancel window would normally have passed); combos from medium/heavy normals and Punish Counter light normals, making it a solid combo ender and a great corner carry tool; reaches about 99% screen length (barely whiffs on fullscreen standing opponents); can be very plus if spaced perfectly or timed as a meaty (but very reactable startup in this scenario); 2nd hit active frames 7-15 whiff on crouching opponents unless they extend a vertical hurtbox; this makes it more interruptible by crouching attacks at long range, but makes it at least +3 when crouch blocked; sets up a safe jab vs. 9f or slower reversals (close range hit grounded hit into Dash + 5LP or 2LP) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236mk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236MK |
name | Wikitext | Hissatsu Shinobi Bachi (Flame) |
images | List of String, delimiter: , | SF6_Mai_236mk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236mk_hitbox.png |
damage | Wikitext string | 450,550 |
chip | Wikitext string | 112,137 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 15 |
active | Wikitext string | 2(11)17 |
recovery | Wikitext string | 20 |
total | Wikitext string | 64 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 42(15-21) |
hitAdv | Wikitext string | KD +23(+39) |
blockAdv | Wikitext string | -12(+4) |
punishAdv | Wikitext string | KD +23(+39) |
perfParryAdv | Wikitext string | -35(-19) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 38(25) |
hitstop | Wikitext string | 8,13 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.45~4.42 / 1.78 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; only the first 7 active frames of the 2nd hit are SA3 cancelable; puts the opponent into a limited juggle state (allows some follow-ups after high-connect juggles); SA3 cancel can occur on whiff when the first cartwheel connects (allows SA3 to connect during these high-connect juggles when the cancel window would normally have passed); combos from medium/heavy normals and Punish Counter light normals, making it a solid combo ender and a great corner carry tool; reaches about 99% screen length (barely whiffs on fullscreen standing opponents); can be very plus if spaced perfectly or timed as a meaty (but very reactable startup in this scenario); 2nd hit active frames 7-15 whiff on crouching opponents unless they extend a vertical hurtbox; this makes it more interruptible by crouching attacks at long range, but makes it at least +3 when crouch blocked; sets up a safe jab vs. 9f or slower reversals (close range hit grounded hit into Dash + 5LP or 2LP) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236hk |
moveType | String | Special |
chara | String | Mai |
input | String | 236HK |
name | Wikitext | Hissatsu Shinobi Bachi |
images | List of String, delimiter: , | SF6_Mai_236hk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236hk_hitbox.png |
damage | Wikitext string | 500x2 |
chip | Wikitext string | 125x2 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 18 |
active | Wikitext string | 2(11)17 |
recovery | Wikitext string | 21 |
total | Wikitext string | 68 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 38(15-17) |
hitAdv | Wikitext string | KD +22(+38) |
blockAdv | Wikitext string | -13(+3) |
punishAdv | Wikitext string | KD +22(+38) |
perfParryAdv | Wikitext string | -36(-20) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 38(25) |
hitstop | Wikitext string | 8,13 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.79~4.76 / 2.13 (1st) |
notes | Wikitext string | Only the first 3 active frames of the 2nd hit are SA3 cancelable; puts the opponent into a limited juggle state (allows some follow-ups after high-connect juggles); SA3 cancel can occur on whiff when the first cartwheel connects (allows SA3 to connect during these high-connect juggles when the cancel window would normally have passed); combos from medium/heavy normals and Punish Counter 5LP, making it a solid combo ender and a great corner carry tool; reaches beyond full screen length; can be very plus if spaced perfectly or timed as a meaty (but very reactable startup in this scenario); 2nd hit active frames 7-15 whiff on crouching opponents unless they extend a vertical hurtbox; this makes it more interruptible by crouching attacks at long range, but makes it at least +2 when crouch blocked |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236hk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236HK |
name | Wikitext | Hissatsu Shinobi Bachi (Flame) |
images | List of String, delimiter: , | SF6_Mai_236hk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236hk_hitbox.png |
damage | Wikitext string | 500,600 |
chip | Wikitext string | 125,150 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 18 |
active | Wikitext string | 2(11)17 |
recovery | Wikitext string | 21 |
total | Wikitext string | 68 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA3 (2nd) |
hitconfirm | Wikitext string | 42(15-21) |
hitAdv | Wikitext string | KD +22(+38) |
blockAdv | Wikitext string | -13(+3) |
punishAdv | Wikitext string | KD +22(+38) |
perfParryAdv | Wikitext string | -36(-20) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 38(25) |
hitstop | Wikitext string | 8,13 |
driveDmgBlk | Wikitext string | 2500x2 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.79~4.76 / 2.13 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; only the first 7 active frames of the 2nd hit are SA3 cancelable; puts the opponent into a limited juggle state (allows some follow-ups after high-connect juggles); SA3 cancel can occur on whiff when the first cartwheel connects (allows SA3 to connect during these high-connect juggles when the cancel window would normally have passed); combos from medium/heavy normals and Punish Counter 5LP, making it a solid combo ender and a great corner carry tool; reaches beyond full screen length; can be very plus if spaced perfectly or timed as a meaty (but very reactable startup in this scenario); 2nd hit active frames 7-15 whiff on crouching opponents unless they extend a vertical hurtbox; this makes it more interruptible by crouching attacks at long range, but makes it at least +2 when crouch blocked |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236kk |
moveType | String | Special |
chara | String | Mai |
input | String | 236KK |
name | Wikitext | Hissatsu Shinobi Bachi |
images | List of String, delimiter: , | SF6_Mai_236kk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236kk_hitbox.png • SF6_Mai_236kk_hitbox_2.png • SF6_Mai_236kk_hitbox_3.png |
damage | Wikitext string | 400x2 |
chip | Wikitext string | 100x2 |
dmgScaling | Wikitext string | Combo (2 hits) |
startup | Wikitext string | 14 |
active | Wikitext string | 2(13)17 |
recovery | Wikitext string | 29+3 land |
total | Wikitext string | 77 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 (2nd) |
hitconfirm | Wikitext string | 35(14) |
hitAdv | Wikitext string | KD +27 |
blockAdv | Wikitext string | -12 |
punishAdv | Wikitext string | KD +27 |
perfParryAdv | Wikitext string | -26 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 31(16) |
hitstop | Wikitext string | 6,11 [8,15] |
driveDmgBlk | Wikitext string | 2500,2000 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 31-74 (FKD) |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.34 (1.64) |
notes | Wikitext string | Stops after the 2nd hit on block; on hit, puts opponent into a limited juggle state (can follow up with air normals/specials/supers on frames 54-74); canceling the 2nd hit into SA2 whiffs (partial connect in the corner); Mai still performs the jump animation on whiff, allowing her to come down with an air normal (mostly a gimmick during charged Kachousen pressure); only the first active frame of the 2nd hit can connect on grounded opponents (the remaining 16 active frames only hit airborne); combos from 5LP, making it a useful damage/corner carry option even from light starters |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236kk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 236KK |
name | Wikitext | Hissatsu Shinobi Bachi (Flame) |
images | List of String, delimiter: , | SF6_Mai_236kk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236kk_hitbox.png • SF6_Mai_236kk_hitbox_2.png • SF6_Mai_236kk_hitbox_3.png |
damage | Wikitext string | 400,500 |
chip | Wikitext string | 100,125 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 14 |
active | Wikitext string | 2(13)17 |
recovery | Wikitext string | 29+3 land |
total | Wikitext string | 77 |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 SA3 (2nd) |
hitconfirm | Wikitext string | 41(18) |
hitAdv | Wikitext string | KD +27 |
blockAdv | Wikitext string | -12 |
punishAdv | Wikitext string | KD +27 |
perfParryAdv | Wikitext string | -26 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 31(16) |
hitstop | Wikitext string | 6,11 [8,15] |
driveDmgBlk | Wikitext string | 2500,2000 |
driveDmgHit | Wikitext string | [2500x2] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 31-74 (FKD) |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 3,4 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.34 (1.64) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; no extra damage scaling, making it a much stronger combo route than regular version; stops after the 2nd hit on block; on hit, puts opponent into a limited juggle state (can follow up with air normals/specials/supers on frames 54-74); canceling the 2nd hit into SA2 whiffs (partial connect in the corner); Mai still performs the jump animation on whiff, allowing her to come down with an air normal (mostly a gimmick during charged Kachousen pressure); only the first active frame of the 2nd hit can connect on grounded opponents (the remaining 16 active frames only hit airborne); combos from 5LP, making it a useful damage/corner carry option even from light starters |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623lk |
moveType | String | Special |
chara | String | Mai |
input | String | 623LK |
name | Wikitext | Hishou Ryuuenjin |
images | List of String, delimiter: , | SF6_Mai_623k.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623lk_hitbox.png • SF6_Mai_623lk_hitbox_2.png • SF6_Mai_623lk_hitbox_3.png • SF6_Mai_623lk_hitbox_full.png |
damage | Wikitext string | 400,500 |
chip | Wikitext string | 100,(125) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 5 |
active | Wikitext string | 5,13 |
recovery | Wikitext string | 15+15 land |
total | Wikitext string | 52 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +29 |
blockAdv | Wikitext string | -29(-32) |
punishAdv | Wikitext string | KD +29 |
perfParryAdv | Wikitext string | -46 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 19(16) |
hitstop | Wikitext string | 10,8 |
driveDmgBlk | Wikitext string | 4000x2 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | 1-14 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 7-37 (FKD) |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 4,5 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.60 (1st) |
notes | Wikitext string | Close range anti-air and juggle ender; cannot hit cross-up; puts opponents into limited juggle state on hit; first hit can whiff if used too early as an anti-air; second hit whiffs on crouch block (except vs. Dee Jay/JP/Marisa/Zangief) resulting in worse block advantage and reduced chip/drive damage |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623lk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 623LK |
name | Wikitext | Hishou Ryuuenjin (Flame) |
images | List of String, delimiter: , | SF6_Mai_623lk_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623lk_flame_hitbox.png • SF6_Mai_623lk_flame_hitbox_2.png • SF6_Mai_623lk_flame_hitbox_3.png • SF6_Mai_623lk_flame_hitbox_4.png • SF6_Mai_623lk_flame_hitbox_5.png • SF6_Mai_623lk_flame_hitbox_6.png • SF6_Mai_623lk_flame_hitbox_7.png • SF6_Mai_623lk_flame_hitbox_full.png |
damage | Wikitext string | 400,300x2 (1000) |
chip | Wikitext string | 100,(75) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 5 |
active | Wikitext string | 5,2,11 |
recovery | Wikitext string | 15+15 land |
total | Wikitext string | 52 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +31 |
blockAdv | Wikitext string | -29(-32) |
punishAdv | Wikitext string | KD +31 |
perfParryAdv | Wikitext string | -46 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 19(16) |
hitstop | Wikitext string | 12,4,8 |
driveDmgBlk | Wikitext string | 4000,2000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1000,500x2 |
superGainHit | Wikitext string | 500,250x2 (350,175x2) |
superGainBlk | Wikitext string | 250,125 (125,62) |
invuln | Wikitext string | 1-14 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 7-37 (FKD) |
jugStart | Wikitext string | 1,1,1 |
jugIncrease | Wikitext string | 1,1,10 |
jugLimit | Wikitext string | 10,11,12 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 0.60 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock in exchange for slightly better damage, juggle potential, and KD advantage; close range anti-air and juggle ender; cannot hit cross-up; puts opponents into limited juggle state on hit; first/second hits can whiff if used too early as an anti-air; last 2 hits whiff on crouch block (except vs. Dee Jay/JP/Marisa/Zangief) resulting in worse block advantage and reduced chip/drive damage |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623mk |
moveType | String | Special |
chara | String | Mai |
input | String | 623MK |
name | Wikitext | Hishou Ryuuenjin |
images | List of String, delimiter: , | SF6_Mai_623k.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623lk_hitbox.png • SF6_Mai_623lk_hitbox_2.png • SF6_Mai_623lk_hitbox_3.png |
damage | Wikitext string | 500,600 |
chip | Wikitext string | 125,(150) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 6 |
active | Wikitext string | 5,13 |
recovery | Wikitext string | 14+15 land |
total | Wikitext string | 52 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +31 |
blockAdv | Wikitext string | -28(-31) |
punishAdv | Wikitext string | KD +31 |
perfParryAdv | Wikitext string | -45 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 19(16) |
hitstop | Wikitext string | 10,8 |
driveDmgBlk | Wikitext string | 4000x2 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | 1-10 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 8-37 (FKD) |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 4,5 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.097 (1st) |
notes | Wikitext string | Close/mid range anti-air and juggle ender; cannot hit cross-up; puts opponents into limited juggle state on hit; first hit can whiff if used too early as an anti-air; second hit whiffs on crouch block resulting in worse block advantage and reduced chip/drive damage |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623mk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 623MK |
name | Wikitext | Hishou Ryuuenjin (Flame) |
images | List of String, delimiter: , | SF6_Mai_623mk_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623lk_flame_hitbox.png • SF6_Mai_623lk_flame_hitbox_2.png • SF6_Mai_623lk_flame_hitbox_3.png • SF6_Mai_623mk_flame_hitbox.png • SF6_Mai_623mk_flame_hitbox_2.png • SF6_Mai_623lk_flame_hitbox_7.png |
damage | Wikitext string | 500,350x2 (1200) |
chip | Wikitext string | 125,(87) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 6 |
active | Wikitext string | 5,2,12 |
recovery | Wikitext string | 13+15 land |
total | Wikitext string | 52 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +32 |
blockAdv | Wikitext string | -28(-31) |
punishAdv | Wikitext string | KD +32 |
perfParryAdv | Wikitext string | -45 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 19(16) |
hitstop | Wikitext string | 12,4,8 |
driveDmgBlk | Wikitext string | 4000,2000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1000,500x2 |
superGainHit | Wikitext string | 500,250x2 (350,175x2) |
superGainBlk | Wikitext string | 250,125 (125,62) |
invuln | Wikitext string | 1-10 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 8-37 (FKD) |
jugStart | Wikitext string | 1,1,1 |
jugIncrease | Wikitext string | 1,1,10 |
jugLimit | Wikitext string | 10,11,12 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.097 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock in exchange for slightly better damage, juggle potential, and KD advantage; close/mid range anti-air and juggle ender; cannot hit cross-up; puts opponents into limited juggle state on hit; first/second hits can whiff if used too early as an anti-air; last 2 hits whiff on crouch block resulting in worse block advantage and reduced chip/drive damage |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623hk |
moveType | String | Special |
chara | String | Mai |
input | String | 623HK |
name | Wikitext | Hishou Ryuuenjin |
images | List of String, delimiter: , | SF6_Mai_623k.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623hk_hitbox.png • SF6_Mai_623hk_hitbox_2.png • SF6_Mai_623hk_hitbox_3.png • SF6_Mai_623hk_hitbox_full.png |
damage | Wikitext string | 600x2 |
chip | Wikitext string | 150,(150) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 7 |
active | Wikitext string | 5,13 |
recovery | Wikitext string | 14+15 land |
total | Wikitext string | 53 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +31 |
blockAdv | Wikitext string | -28(-31) |
punishAdv | Wikitext string | KD +31 |
perfParryAdv | Wikitext string | -45 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 16 |
hitstop | Wikitext string | 10,8 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1000x2 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | 1-11 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 9-38 (FKD) |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 4,5 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.217 (1st) |
notes | Wikitext string | Mid/farther range anti-air and juggle ender (slower startup limits its use in some juggle routes); cannot hit cross-up; puts opponents into limited juggle state on hit; first hit can whiff if used too early as an anti-air; second hit whiffs on block (except vs. standing Dee Jay/JP/Marisa/Zangief) resulting in worse block advantage and reduced chip/drive damage |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623hk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 623HK |
name | Wikitext | Hishou Ryuuenjin (Flame) |
images | List of String, delimiter: , | SF6_Mai_623hk_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623hk_flame_hitbox.png • SF6_Mai_623hk_flame_hitbox_2.png • SF6_Mai_623hk_flame_hitbox_3.png • SF6_Mai_623hk_flame_hitbox_4.png • SF6_Mai_623hk_flame_hitbox_5.png • SF6_Mai_623hk_flame_hitbox_6.png • SF6_Mai_623hk_flame_hitbox_7.png • SF6_Mai_623hk_flame_hitbox_full.png |
damage | Wikitext string | 500,400x2 (1300) |
chip | Wikitext string | 125,(100) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 7 |
active | Wikitext string | 5,2,11 |
recovery | Wikitext string | 14+15 land |
total | Wikitext string | 53 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +32 |
blockAdv | Wikitext string | -28(-31) |
punishAdv | Wikitext string | KD +32 |
perfParryAdv | Wikitext string | -45 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 16 |
hitstop | Wikitext string | 12,4,8 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 1000,500x2 |
superGainHit | Wikitext string | 500,250x2 (350,175x2) |
superGainBlk | Wikitext string | 250 (125) |
invuln | Wikitext string | 1-11 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 9-38 (FKD) |
jugStart | Wikitext string | 1,1,1 |
jugIncrease | Wikitext string | 1,1,10 |
jugLimit | Wikitext string | 10,11,12 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.217 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock in exchange for slightly better damage, juggle potential, and KD advantage; mid/farther range anti-air and juggle ender (slower startup limits its use in some juggle routes); cannot hit cross-up; puts opponents into limited juggle state on hit; first/second hits can whiff if used too early as an anti-air; last 2 hits whiff on block (except vs. standing Dee Jay/JP/Marisa/Zangief) resulting in worse block advantage and reduced chip/drive damage |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623kk |
moveType | String | Special |
chara | String | Mai |
input | String | 623KK |
name | Wikitext | Hishou Ryuuenjin |
images | List of String, delimiter: , | SF6_Mai_623kk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623kk_hitbox.png • SF6_Mai_623kk_hitbox_2.png • SF6_Mai_623kk_hitbox_3.png • SF6_Mai_623kk_hitbox_4.png • SF6_Mai_623kk_hitbox_full.png |
damage | Wikitext string | 800x2 |
chip | Wikitext string | 200,(200) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 6 |
active | Wikitext string | 5,12 |
recovery | Wikitext string | 19+16(23) land |
total | Wikitext string | 57(64) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +20 |
blockAdv | Wikitext string | -40(-47) |
punishAdv | Wikitext string | KD +20 |
perfParryAdv | Wikitext string | -57 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 19(12) |
hitstop | Wikitext string | 12,8 |
driveDmgBlk | Wikitext string | 2000x2 |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 500x2 (350x2) |
superGainBlk | Wikitext string | 250x2 (125x2) |
invuln | Wikitext string | 1-8 Full, 9-10 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 8-41 (FKD) |
jugStart | Wikitext string | 1,1 |
jugIncrease | Wikitext string | 1,1 |
jugLimit | Wikitext string | 10,11 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.197 (1st) |
notes | Wikitext string | Mai's primary reversal, as well as an anti-air and strong juggle ender; cannot hit cross-up; puts opponents into limited juggle state on hit; first hit can whiff if used too early as an anti-air; second hit whiffs on crouch block resulting in worse block advantage and reduced chip/drive damage; 7f extra landing recovery on block |
Field | Field type | Value |
---|---|---|
moveId | String | mai_623kk_flame |
moveType | String | Special |
chara | String | Mai |
input | String | 623KK |
name | Wikitext | Hishou Ryuuenjin (Flame) |
images | List of String, delimiter: , | SF6_Mai_623kk_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_623kk_flame_hitbox.png • SF6_Mai_623kk_flame_hitbox_2.png • SF6_Mai_623kk_flame_hitbox_3.png • SF6_Mai_623kk_flame_hitbox_4.png • SF6_Mai_623kk_flame_hitbox_5.png • SF6_Mai_623kk_flame_hitbox_6.png • SF6_Mai_623kk_flame_hitbox_full.png |
damage | Wikitext string | 800,500,400 (1700) |
chip | Wikitext string | 200,(125) |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 6 |
active | Wikitext string | 5,2,11 |
recovery | Wikitext string | 18+16(23) land |
total | Wikitext string | 57(64) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +27 |
blockAdv | Wikitext string | -40(-47) |
punishAdv | Wikitext string | KD +27 |
perfParryAdv | Wikitext string | -57 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 19(12) |
hitstop | Wikitext string | 12,4,8 |
driveDmgBlk | Wikitext string | 2000,1000 |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 500,250x2 (350,175x2) |
superGainBlk | Wikitext string | 250,125 (125,62) |
invuln | Wikitext string | 1-8 Full, 9-10 Air |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | 8-41 (FKD) |
jugStart | Wikitext string | 1,1,0 |
jugIncrease | Wikitext string | 1,1,10 |
jugLimit | Wikitext string | 10,11,12 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 1.197 (1st) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock in exchange for slightly better damage and KD advantage; Mai's primary reversal, as well as an anti-air and strong juggle ender; cannot hit cross-up; puts opponents into limited juggle state on hit; first/second hits can whiff if used too early as an anti-air; last 2 hits whiff on crouch block resulting in worse block advantage and reduced chip/drive damage; 7f extra landing recovery on block |
Field | Field type | Value |
---|---|---|
moveId | String | mai_j214p |
moveType | String | Special |
chara | String | Mai |
input | String | j.214P |
name | Wikitext | Musasabi no Mai |
images | List of String, delimiter: , | SF6_Mai_j214p.png |
hitboxes | List of String, delimiter: , | SF6_Mai_j214p_hitbox.png |
damage | Wikitext string | 1000 |
chip | Wikitext string | 250 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 21 |
active | Wikitext string | until land |
recovery | Wikitext string | 18(25~28) land |
total | Wikitext string | - |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +38(+45) |
blockAdv | Wikitext string | -8(-1) |
punishAdv | Wikitext string | KD +38(+45) |
perfParryAdv | Wikitext string | -24(-17) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 18 |
hitstop | Wikitext string | 8 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | Until Land (FKD) |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 7 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Can only be performed during Forward Jump or after 5LK~LK~LK; 7f extra landing recovery on whiff (10f extra when crossing behind the opponent); puts grounded opponents into limited juggle state; spike knockdown vs. airborne opponents that causes a very quick OTG bounce state (allows juggle into held 236PP with specific air-to-air timing); Mai is in a crouching state from frame 4 onward during landing recovery; cannot hit cross-up; solid hitbox for a divekick but very unsafe if whiffed |
Field | Field type | Value |
---|---|---|
moveId | String | mai_j214p_flame |
moveType | String | Special |
chara | String | Mai |
input | String | j.214P |
name | Wikitext | Musasabi no Mai (Flame) |
images | List of String, delimiter: , | SF6_Mai_j214p_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_j214p_hitbox.png |
damage | Wikitext string | 1100 |
chip | Wikitext string | 275 |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 21 |
active | Wikitext string | until land |
recovery | Wikitext string | 18(25~28) land |
total | Wikitext string | - |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +39(+46) |
blockAdv | Wikitext string | -5(+2) |
punishAdv | Wikitext string | KD +39(+46) |
perfParryAdv | Wikitext string | -24(-17) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 21 |
hitstop | Wikitext string | 8 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | 2000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | Until Land (FKD) |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 7 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Can only be performed during Forward Jump or after 5LK~LK~LK; enhanced version with better frame advantage and damage; 7f extra landing recovery on whiff (10f extra when crossing behind the opponent); puts grounded opponents into limited juggle state; spike knockdown vs. airborne opponents that causes a very quick OTG bounce state (allows juggle into held 236PP with specific air-to-air timing); Mai is in a crouching state from frame 4 onward during landing recovery; cannot hit cross-up; solid hitbox for a divekick but very unsafe if whiffed |
Field | Field type | Value |
---|---|---|
moveId | String | mai_j214pp |
moveType | String | Special |
chara | String | Mai |
input | String | j.214PP |
name | Wikitext | Musasabi no Mai |
images | List of String, delimiter: , | SF6_Mai_j214pp.png |
hitboxes | List of String, delimiter: , | SF6_Mai_j214p_hitbox.png |
damage | Wikitext string | 1200 |
chip | Wikitext string | 300 |
dmgScaling | Wikitext string | 30% Starter |
startup | Wikitext string | 21 |
active | Wikitext string | until land |
recovery | Wikitext string | 18(25~28) land |
total | Wikitext string | - |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 |
hitconfirm | Wikitext string | 11 + until land |
hitAdv | Wikitext string | KD +44(+51) |
blockAdv | Wikitext string | -8(-1) |
punishAdv | Wikitext string | KD +44(+51) |
perfParryAdv | Wikitext string | -24(-17) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 18 |
hitstop | Wikitext string | 10 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | Until Land (FKD) |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 7 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Can only be performed during Forward Jump or after 5LK~LK~LK; 7f extra landing recovery on whiff (10f extra when crossing behind the opponent); puts grounded opponents into limited juggle state; spike knockdown vs. airborne opponents that causes a very quick OTG bounce state (allows juggle into held 236PP with specific air-to-air timing, or more consistent Air SA2 juggles); Mai is in a crouching state from frame 4 onward during landing recovery; SA2 cancelable until the 2nd to last airborne active frame on the way down (TK version vs. grounded opponents can hit too late for cancel); cannot hit cross-up; solid hitbox for a divekick but very unsafe if whiffed |
Field | Field type | Value |
---|---|---|
moveId | String | mai_j214pp_flame |
moveType | String | Special |
chara | String | Mai |
input | String | j.214PP |
name | Wikitext | Musasabi no Mai (Flame) |
images | List of String, delimiter: , | SF6_Mai_j214pp_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_j214p_hitbox.png |
damage | Wikitext string | 1300 |
chip | Wikitext string | 325 |
dmgScaling | Wikitext string | 30% Starter |
startup | Wikitext string | 21 |
active | Wikitext string | until land |
recovery | Wikitext string | 18(25~28) land |
total | Wikitext string | - |
guard | Wikitext string | LH |
cancel | Wikitext string | SA2 |
hitconfirm | Wikitext string | 11 + until land |
hitAdv | Wikitext string | KD +53(+60) |
blockAdv | Wikitext string | -5(+2) |
punishAdv | Wikitext string | KD +53(+60) |
perfParryAdv | Wikitext string | -24(-17) |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 21 |
hitstop | Wikitext string | 10 |
driveDmgBlk | Wikitext string | 4000 |
driveDmgHit | Wikitext string | [5000] |
driveGain | Wikitext string | -20000 |
superGainHit | Wikitext string | 1000 (700) |
superGainBlk | Wikitext string | 500 (250) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | Until Land (FKD) |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1 |
jugLimit | Wikitext string | 7 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Can only be performed during Forward Jump or after 5LK~LK~LK; enhanced version with better frame advantage and damage; 7f extra landing recovery on whiff (10f extra when crossing behind the opponent); puts grounded opponents into limited juggle state and causes a high OTG bounce vs. airborne opponents; does not cause spike knockdown vs. airborne like the non-flame version, making it better in juggles; Mai is in a crouching state from frame 4 onward during landing recovery; SA2 cancelable until the 2nd to last airborne active frame on the way down (TK version vs. grounded opponents can hit too late for cancel); cannot hit cross-up; solid hitbox for a divekick but very unsafe if whiffed |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236236p |
moveType | String | Super |
chara | String | Mai |
input | String | 236236P |
name | Wikitext | Kagerou no Mai |
images | List of String, delimiter: , | SF6_Mai_236236p.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236236p_hitbox.png • SF6_Mai_236236p_hitbox_2.png |
damage | Wikitext string | 250x8 (2000) |
chip | Wikitext string | 60x7,80 (500) |
dmgScaling | Wikitext string | 30% Minimum |
startup | Wikitext string | 6 |
active | Wikitext string | 4x6,7,3 |
recovery | Wikitext string | 51 |
total | Wikitext string | 90 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +26 |
blockAdv | Wikitext string | -31 |
punishAdv | Wikitext string | KD +26 |
perfParryAdv | Wikitext string | -59 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 54 total |
hitstop | Wikitext string | 9x7,10 |
driveDmgBlk | Wikitext string | 300x7,400 (2500) |
driveDmgHit | Wikitext string | 600x7,800 (5000) |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -10000 |
superGainBlk | Wikitext string | -10000 |
invuln | Wikitext string | 1-8 Strike/Throw, 9-39 Air (Upper Body) |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 1x7,99 |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Grants Mai 5 flame stocks on frame 6 (can be interrupted with meaty projectile); flame stocks enhance special moves and SA1/SA2 (stocks do not carry over between rounds); short horizontal range but has a good anti-air hitbox that hits on both sides; KD advantage refers to grounded hit (higher advantage vs. airborne but also variable); 8-hit projectile, but Perfect Parry only incurs 1 recovery frame per hit (allows the opponent to interrupt between hits after one Perfect Parry); this projectile hitbox can cause it to lose to projectile invuln options when used as a reversal; on hit/block, the last 2 projectile hits have 1 active frame each, occurring consecutively (the remaining frames are converted to "recovery frames") |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236236p_flame |
moveType | String | Super |
chara | String | Mai |
input | String | 236236P |
name | Wikitext | Kagerou no Mai (Flame) |
images | List of String, delimiter: , | SF6_Mai_236236p_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236236p_flame_hitbox.png • SF6_Mai_236236p_flame_hitbox_2.png • SF6_Mai_236236p_flame_hitbox_3.png |
damage | Wikitext string | 150x10,300,500 (2300) |
chip | Wikitext string | 40x10,50x2 (500) |
dmgScaling | Wikitext string | 30% Minimum |
startup | Wikitext string | 6 |
active | Wikitext string | 7x9,4,20,3 |
recovery | Wikitext string | 46 |
total | Wikitext string | 141 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +40 |
blockAdv | Wikitext string | -26 |
punishAdv | Wikitext string | KD +40 |
perfParryAdv | Wikitext string | -48 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 110 total |
hitstop | Wikitext string | 1x11,10 |
driveDmgBlk | Wikitext string | 200x10,250x2 (2500) |
driveDmgHit | Wikitext string | 400x10,500x2 (5000) |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -10000 |
superGainBlk | Wikitext string | -10000 |
invuln | Wikitext string | 1-6 Strike/Throw, 7-77 Air (Upper Body) |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 0x11,30 |
jugLimit | Wikitext string | 29 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | Refills Mai's flame stock count to 5 on frame 6 (can be interrupted by meaty projectile); flame stocks enhance special moves and SA1/SA2 (stocks do not carry over between rounds); flame-enhanced version has a wider hitbox in both directions and grants better oki; KD advantage refers to grounded hit (higher advantage vs. airborne but also variable); short horizontal range but has a good anti-air hitbox that hits on both sides; puts the opponent into a limited juggle state; 12-hit projectile, but Perfect Parry only incurs 1 recovery frame per hit (allows the opponent to interrupt between hits after one Perfect Parry); this projectile hitbox can cause it to lose to projectile invuln options when used as a reversal; on hit/block, the last projectile hit has 1 active frame, converting the remaining 2 active frames to "recovery frames" |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236236k |
moveType | String | Super |
chara | String | Mai |
input | String | 236236K |
name | Wikitext | Chou Hissatsu Shinobi Bachi |
images | List of String, delimiter: , | SF6_Mai_236236k.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236236k_hitbox.png • SF6_Mai_236236k_hitbox_2.png • SF6_Mai_236236k_hitbox_3.png • SF6_Mai_236236k_hitbox_4.png • SF6_Mai_236236k_hitbox_5.png • SF6_Mai_236236k_hitbox_6.png |
damage | Wikitext string | 500x4,800 (2800) |
chip | Wikitext string | 150x5 (750) |
dmgScaling | Wikitext string | 40% Minimum; 40% Starter; Combo (2 hits) |
startup | Wikitext string | 7 |
active | Wikitext string | 2(3)2(12) |
recovery | Wikitext string | 26(37) |
total | Wikitext string | 68(79) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +33 |
blockAdv | Wikitext string | -24 |
punishAdv | Wikitext string | KD +33 |
perfParryAdv | Wikitext string | -38 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 49 total |
hitstop | Wikitext string | 5,5,3,3,15 |
driveDmgBlk | Wikitext string | 1000x5 (5000) |
driveDmgHit | Wikitext string | 2000x5 (10000) |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -20000 |
superGainBlk | Wikitext string | -20000 |
invuln | Wikitext string | 1-8 Full |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 0 |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 5.26 (1.54) |
notes | Wikitext string | 11f extra recovery on block; solid range, but a short invincibility window that makes it difficult to use against slower projectiles; deals less damage from long range due to earlier hits whiffing; good reversal and juggle ender; generally should not be canceled into from OD specials (214PP: manually juggle afterward, 236KK: juggle j.MP > Air SA2) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_236236k_flame |
moveType | String | Super |
chara | String | Mai |
input | String | 236236K |
name | Wikitext | Chou Hissatsu Shinobi Bachi (Flame) |
images | List of String, delimiter: , | SF6_Mai_236236k_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_236236k_flame_hitbox.png • SF6_Mai_236236k_flame_hitbox_2.png • SF6_Mai_236236k_flame_hitbox_3.png • SF6_Mai_236236k_flame_hitbox_4.png |
damage | Wikitext string | 200x11,800 (3000) |
chip | Wikitext string | 50x11,200 (750) |
dmgScaling | Wikitext string | 40% Minimum; 40% Starter; Combo (2 hits) |
startup | Wikitext string | 7 |
active | Wikitext string | 3x12 |
recovery | Wikitext string | 31(37) |
total | Wikitext string | 73(79) |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +38 |
blockAdv | Wikitext string | -24 |
punishAdv | Wikitext string | KD +38 |
perfParryAdv | Wikitext string | -36 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 49 total |
hitstop | Wikitext string | 1x11,15 |
driveDmgBlk | Wikitext string | 410x11,490 (5000) |
driveDmgHit | Wikitext string | 820x11,980 (10000) |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -20000 |
superGainBlk | Wikitext string | -20000 |
invuln | Wikitext string | 1-8 Full, 9-12 Projectile |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 0x11,1 |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 8.63 (1.69) |
notes | Wikitext string | Enhanced version for 1 Flame Stock; 6f extra recovery on block; moves forward much more quickly and has extra projectile invincibility compared to the standard version, making it an incredible anti-fireball and whiff punish tool; good reversal and juggle ender; deals less damage from long range due to earlier hits whiffing; puts opponents into limited juggle state (can juggle 623LK in the corner, and higher juggle/anti-air connects can give better juggles (e.g. midscreen Flame 214PP, juggle Flame SA2 + Flame 623KK); generally should not be canceled into from OD specials (214PP: manually juggle afterward, 236KK: juggle j.MP > Air SA2) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_j236236k |
moveType | String | Super |
chara | String | Mai |
input | String | j.236236K |
name | Wikitext | Air Chou Hissatsu Shinobi Bachi |
images | List of String, delimiter: , | SF6_Mai_j236236k.png |
hitboxes | List of String, delimiter: , | SF6_Mai_j236236k_hitbox.png • SF6_Mai_j236236k_hitbox_2.png • SF6_Mai_j236236k_hitbox_3.png |
damage | Wikitext string | 500x4,800 (2800) |
chip | Wikitext string | 150x5 (750) |
dmgScaling | Wikitext string | 40% Minimum; Combo (2 hits) |
startup | Wikitext string | 3 |
active | Wikitext string | 2(2)2(2) |
recovery | Wikitext string | 24 land |
total | Wikitext string | - |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +6(+11) |
blockAdv | Wikitext string | -50~ |
punishAdv | Wikitext string | KD +6(+11) |
perfParryAdv | Wikitext string | -64~ |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 16~33 total |
hitstop | Wikitext string | 5,5,3,3,15 |
driveDmgBlk | Wikitext string | 1000x5 (5000) |
driveDmgHit | Wikitext string | 2000x5 (10000) |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -20000 |
superGainBlk | Wikitext string | -20000 |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | Break |
airborne | Wikitext string | Until Land (FKD) |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 0 |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 4.79 (1.08) |
notes | Wikitext string | Can be input during forward or neutral jump; good air-to-air and combo tool; no invincibility of any kind, but can be very effective against projectiles when input at minimum height with a Tiger Knee motion (2362369K); deals less damage from long range due to earlier hits whiffing; frame advantage varies drastically depending on the height and distance it connects; very likely to fly over the opponent on block unless they are fully cornered; cannot hit cross-up |
Field | Field type | Value |
---|---|---|
moveId | String | mai_j236236k_flame |
moveType | String | Super |
chara | String | Mai |
input | String | j.236236K |
name | Wikitext | Air Chou Hissatsu Shinobi Bachi (Flame) |
images | List of String, delimiter: , | SF6_Mai_j236236k_flame.png |
hitboxes | List of String, delimiter: , | SF6_Mai_j236236k_flame_hitbox.png • SF6_Mai_j236236k_flame_hitbox_2.png |
damage | Wikitext string | 200x11,800 (3000) |
chip | Wikitext string | 50x11,200 (750) |
dmgScaling | Wikitext string | 40% Minimum; Combo (2 hits) |
startup | Wikitext string | 3 |
active | Wikitext string | 2x12 |
recovery | Wikitext string | 24 land |
total | Wikitext string | - |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD +7(+17) |
blockAdv | Wikitext string | -50~ |
punishAdv | Wikitext string | KD +7(+17) |
perfParryAdv | Wikitext string | -60~ |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 16~38 total |
hitstop | Wikitext string | 1x11,15 |
driveDmgBlk | Wikitext string | 410x11,490 (5000) |
driveDmgHit | Wikitext string | 820x11,980 (10000) |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -20000 |
superGainBlk | Wikitext string | -20000 |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | Break |
airborne | Wikitext string | Until Land (FKD) |
jugStart | Wikitext string | 1 |
jugIncrease | Wikitext string | 0x11,1 |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 5.33 (1.32) |
notes | Wikitext string | Enhanced version that costs 1 Flame Stock; can be input during forward or neutral jump; good air-to-air and combo tool; no invincibility of any kind, but can be very effective against projectiles when input at minimum height with a Tiger Knee motion (2362369K); deals less damage from long range due to earlier hits whiffing; frame advantage varies drastically depending on the height and distance it connects; very likely to fly over the opponent on block unless they are fully cornered; cannot hit cross-up |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214214p |
moveType | String | Super |
chara | String | Mai |
input | String | 214214P |
name | Wikitext | Shiranui Ryuu: Enbu Ada Zakura |
images | List of String, delimiter: , | SF6_Mai_214214p.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214214p_hitbox.png • SF6_Mai_214214p_hitbox_2.png • SF6_Mai_214214p_hitbox_3.png • SF6_Mai_214214p_hitbox_4.png • SF6_Mai_214214p_hitbox_5.png • SF6_Mai_214214p_hitbox_6.png • SF6_Mai_214214p_hitbox_7.png • SF6_Mai_214214p_hitbox_8.png |
damage | Wikitext string | 4000 |
chip | Wikitext string | 400,200x3 (1000) |
dmgScaling | Wikitext string | 50% Minimum; 10% Immediate (Sp) |
startup | Wikitext string | 10(3) |
active | Wikitext string | 2(4)2(15)4(8)4 |
recovery | Wikitext string | 46 |
total | Wikitext string | 94 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | HKD +19 |
blockAdv | Wikitext string | -33 |
punishAdv | Wikitext string | HKD +19 |
perfParryAdv | Wikitext string | -48 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 52 total |
hitstop | Wikitext string | 6,3,5,8 |
driveDmgBlk | Wikitext string | 4500,1000x3 (7500) |
driveDmgHit | Wikitext string | 15000 / 3000x2,4000 |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -30000 |
superGainBlk | Wikitext string | -30000 |
invuln | Wikitext string | 1-11 Full |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.67 (1.80) |
notes | Wikitext string | 1st hit causes cinematic; non-cinematic version does less damage (varies based on how many hits connect), but can juggle into 623K to recover some lost damage; cinematic time regenerates ~2 Drive bars for Mai; 3f startup when canceled from 236K/KK only; slower startup makes it risky as a reversal (many light normals can be safe with meaty timing) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_214214p(ca) |
moveType | String | Super |
chara | String | Mai |
input | String | 214214P |
name | Wikitext | Shiranui Ryuu: Enbu Ada Zakura (CA) |
images | List of String, delimiter: , | SF6_Mai_214214p_ca.png |
hitboxes | List of String, delimiter: , | SF6_Mai_214214p_hitbox.png |
damage | Wikitext string | 4500 |
chip | Wikitext string | 650,200x3 (1250) |
dmgScaling | Wikitext string | 50% Minimum; 10% Immediate (Sp) |
startup | Wikitext string | 10(3) |
active | Wikitext string | 2(4)2(15)4(8)4 |
recovery | Wikitext string | 46 |
total | Wikitext string | 94 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | HKD +20 |
blockAdv | Wikitext string | -33 |
punishAdv | Wikitext string | HKD +20 |
perfParryAdv | Wikitext string | -48 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 52 total |
hitstop | Wikitext string | 6,3,5,8 |
driveDmgBlk | Wikitext string | 7000,1000x3 (10000) |
driveDmgHit | Wikitext string | 20000 / 3000x2,4000 |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | -30000 |
superGainBlk | Wikitext string | -30000 |
invuln | Wikitext string | 1-11 Full |
armor | Wikitext string | Break |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | 99 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | 2.67 (1.80) |
notes | Wikitext string | 1st hit causes cinematic; non-cinematic version does less damage (varies based on how many hits connect), but can juggle into 623K to recover some lost damage; available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Mai; 3f startup when canceled from 236K/KK only; slower startup makes it risky as a reversal (many light normals can be safe with meaty timing) |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5pppkkk |
moveType | String | taunt |
chara | String | Mai |
input | String | 5PPPKKK |
name | Wikitext | Neutral Taunt |
images | List of String, delimiter: , | SF6_Mai_5pppkkk.png |
hitboxes | List of String, delimiter: , | |
damage | Wikitext string | - |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 279 (total) |
active | Wikitext string | - |
recovery | Wikitext string | - |
total | Wikitext string | 279 |
guard | Wikitext string | - |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | - |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | "Hey, don't mess up!" |
Field | Field type | Value |
---|---|---|
moveId | String | mai_5pppkkk_2pppkkk |
moveType | String | taunt |
chara | String | Mai |
input | String | 5PPPKKK~2PPPKKK |
name | Wikitext | Neutral Taunt |
images | List of String, delimiter: , | SF6_Mai_5pppkkk_2pppkkk.png |
hitboxes | List of String, delimiter: , | |
damage | Wikitext string | - |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 363 (total) |
active | Wikitext string | - |
recovery | Wikitext string | - |
total | Wikitext string | 363 |
guard | Wikitext string | - |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | - |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | "Hey, what are you looking at? Up here." |
Field | Field type | Value |
---|---|---|
moveId | String | mai_6pppkkk |
moveType | String | taunt |
chara | String | Mai |
input | String | 6PPPKKK |
name | Wikitext | Forward Taunt |
images | List of String, delimiter: , | SF6_Mai_6pppkkk.png |
hitboxes | List of String, delimiter: , | |
damage | Wikitext string | - |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 405 (total) |
active | Wikitext string | - |
recovery | Wikitext string | - |
total | Wikitext string | 405 |
guard | Wikitext string | - |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | - |
blockAdv | Wikitext string | - |
punishAdv | Wikitext string | {{{punishAdv}}} |
perfParryAdv | Wikitext string | {{{perfParryAdv}}} |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | {{{blockstun}}} |
hitstop | Wikitext string | {{{hitstop}}} |
driveDmgBlk | Wikitext string | {{{driveDmgBlk}}} |
driveDmgHit | Wikitext string | {{{driveDmgHit}}} |
driveGain | Wikitext string | {{{driveGain}}} |
superGainHit | Wikitext string | {{{superGainHit}}} |
superGainBlk | Wikitext string | {{{superGainBlk}}} |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | {{{jugStart}}} |
jugIncrease | Wikitext string | {{{jugIncrease}}} |
jugLimit | Wikitext string | {{{jugLimit}}} |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | "I like my fighters like I like my tea... very strong." |
Field | Field type | Value |
---|---|---|
moveId | String | mai_4pppkkk |
moveType | String | taunt |
chara | String | Mai |
input | String | 4PPPKKK |
name | Wikitext | Back Taunt |
images | List of String, delimiter: , | SF6_Mai_4pppkkk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_4pppkkk_hitbox.png |
damage | Wikitext string | 100x8 |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 430 |
active | Wikitext string | 121 |
recovery | Wikitext string | 213 |
total | Wikitext string | 763 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD -171 |
blockAdv | Wikitext string | -234 |
punishAdv | Wikitext string | KD -171 |
perfParryAdv | Wikitext string | -176 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 100 total |
hitstop | Wikitext string | 7x8 |
driveDmgBlk | Wikitext string | 60x8 |
driveDmgHit | Wikitext string | [60] |
driveGain | Wikitext string | 100x7,300 |
superGainHit | Wikitext string | 70x7,110 (49x7,77) |
superGainBlk | Wikitext string | 35x7,55 (17x7,27) |
invuln | Wikitext string | {{{invuln}}} |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1x8 |
jugIncrease | Wikitext string | 1x7,99 |
jugLimit | Wikitext string | 99x8 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | "Hey everyone, get ready to feast your eyes on... the strongest Shiranui fighter around!"; creates an 8-hit projectile on the ground that launches on the final hit; holding any button will delay the fireworks and lead to a more powerful version if fully held |
Field | Field type | Value |
---|---|---|
moveId | String | mai_4pppkkk_hold |
moveType | String | taunt |
chara | String | Mai |
input | String | 4[PPPKKK] |
name | Wikitext | Back Taunt |
images | List of String, delimiter: , | SF6_Mai_4pppkkk.png |
hitboxes | List of String, delimiter: , | SF6_Mai_4pppkkk_hold_hitbox.png • SF6_Mai_4pppkkk_hitbox.png |
damage | Wikitext string | 100x7,800 (1500) |
chip | Wikitext string | {{{chip}}} |
dmgScaling | Wikitext string | {{{dmgScaling}}} |
startup | Wikitext string | 616 |
active | Wikitext string | 121 |
recovery | Wikitext string | 213 |
total | Wikitext string | 949 |
guard | Wikitext string | LH |
cancel | Wikitext string | - |
hitconfirm | Wikitext string | {{{hitconfirm}}} |
hitAdv | Wikitext string | KD -148 |
blockAdv | Wikitext string | -234 |
punishAdv | Wikitext string | KD -148 |
perfParryAdv | Wikitext string | -176 |
DRcancelHit | Wikitext string | {{{DRcancelHit}}} |
DRcancelBlk | Wikitext string | {{{DRcancelBlk}}} |
afterDRHit | Wikitext string | {{{afterDRHit}}} |
afterDRBlk | Wikitext string | {{{afterDRBlk}}} |
hitstun | Wikitext string | {{{hitstun}}} |
blockstun | Wikitext string | 100 total |
hitstop | Wikitext string | 7x8 |
driveDmgBlk | Wikitext string | 60x7,9580 (10000) |
driveDmgHit | Wikitext string | [60x7,9580 (10000)] |
driveGain | Wikitext string | 100x7,500 |
superGainHit | Wikitext string | 70x7,310 (49x7,217) |
superGainBlk | Wikitext string | 35x7,155 (17x7,77) |
invuln | Wikitext string | 596-693 Full |
armor | Wikitext string | {{{armor}}} |
airborne | Wikitext string | {{{airborne}}} |
jugStart | Wikitext string | 1x8 |
jugIncrease | Wikitext string | 1x7,99 |
jugLimit | Wikitext string | 99x8 |
projSpeed | Wikitext string | {{{projSpeed}}} |
atkRange | Wikitext string | {{{atkRange}}} |
notes | Wikitext string | "Hey everyone, get ready to feast your eyes on... the most ravishing Shiranui fighter around! Thanks everyone!"; hold any button for this enhanced taunt; creates an 8-hit projectile on the ground that launches on the final hit; the final hit has significantly better damage and drive damage compared to the unheld version |