Page values for "Street Fighter 6/Akuma/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringAkuma
nameStringAkuma
portraitStringSF6 Akuma Portrait.png
iconStringSF6 Akuma Face.png
hpWikitext string

9000

fwdWalkSpdWikitext string

0.052

bwdWalkSpdWikitext string

0.036

fwdDashSpdWikitext string

19

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.35

bwdDashDistWikitext string

0.92

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.8

throwHurtboxWikitext string

0.33

dRushMinWikitext string

0.880

dRushBlockWikitext string

2.121

dRushMaxWikitext string

3.425

"SF6_FrameData" values

89 rows are stored for this page
FieldField typeValue
moveIdStringakuma_5lp
moveTypeStringground_normal
charaStringAkuma
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Akuma_5lp.png
hitboxesList of String, delimiter: ,SF6_Akuma_5lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

7

totalWikitext string

13

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string
DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_5mp
moveTypeStringground_normal
charaStringAkuma
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Akuma_5mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_5mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

11

totalWikitext string

20

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

16

hitAdvWikitext string

+4

blockAdvWikitext string

+1

punishAdvWikitext string

+8

perfParryAdvWikitext string
DRcancelHitWikitext string

+9

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_5hp
moveTypeStringground_normal
charaStringAkuma
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Akuma_5hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_5hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

5

recoveryWikitext string

18

totalWikitext string

31

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

19

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string
DRcancelHitWikitext string

+14

DRcancelBlkWikitext string

+8

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_5lk
moveTypeStringground_normal
charaStringAkuma
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Akuma_5lk.png
hitboxesList of String, delimiter: ,SF6_Akuma_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

11

totalWikitext string

18

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+2

blockAdvWikitext string

-4

punishAdvWikitext string

+6

perfParryAdvWikitext string
DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-2

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_5mk
moveTypeStringground_normal
charaStringAkuma
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Akuma_5mk.png
hitboxesList of String, delimiter: ,SF6_Akuma_5mk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

5

recoveryWikitext string

15

totalWikitext string

26

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

17 (15*)

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string
DRcancelHitWikitext string

+13

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand; only 15f to hitconfirm TC cancel without CH/PC/DR

FieldField typeValue
moveIdStringakuma_5hk
moveTypeStringground_normal
charaStringAkuma
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Akuma_5hk.png SF6_Akuma_5hk_2.png
hitboxesList of String, delimiter: ,SF6_Akuma_5hk_hitbox.png SF6_Akuma_5hk_2_hitbox.png
damageWikitext string

400x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

13

activeWikitext string

3(8)4

recoveryWikitext string

15(16)

totalWikitext string

42(43)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+7

blockAdvWikitext string

+3

punishAdvWikitext string

+11

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

37(26)

blockstunWikitext string

33(22)

hitstopWikitext string

8(10),13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2 hits; 1st hit forces stand; 2nd hit whiffs on crouch blocking opponents; 1f extra recovery when 2nd hit whiffs

FieldField typeValue
moveIdStringakuma_2lp
moveTypeStringground_normal
charaStringAkuma
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Akuma_2lp.png
hitboxesList of String, delimiter: ,SF6_Akuma_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

4

activeWikitext string

2

recoveryWikitext string

9

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+5

blockAdvWikitext string

-1

punishAdvWikitext string

+9

perfParryAdvWikitext string
DRcancelHitWikitext string

+5

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_2mp
moveTypeStringground_normal
charaStringAkuma
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Akuma_2mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_2mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

14

totalWikitext string

22

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+6

blockAdvWikitext string

-1

punishAdvWikitext string

+10

perfParryAdvWikitext string
DRcancelHitWikitext string

+13

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_2hp
moveTypeStringground_normal
charaStringAkuma
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Akuma_2hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_2hp_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

8

recoveryWikitext string

19

totalWikitext string

34

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

17

hitAdvWikitext string

0

blockAdvWikitext string

-8

punishAdvWikitext string

+4

perfParryAdvWikitext string
DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+9

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand

FieldField typeValue
moveIdStringakuma_2lk
moveTypeStringground_normal
charaStringAkuma
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Akuma_2lk.png
hitboxesList of String, delimiter: ,SF6_Akuma_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

10

totalWikitext string

16

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_2mk
moveTypeStringground_normal
charaStringAkuma
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Akuma_2mk.png
hitboxesList of String, delimiter: ,SF6_Akuma_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

29

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+1

blockAdvWikitext string

-6

punishAdvWikitext string

+5

perfParryAdvWikitext string
DRcancelHitWikitext string

+11

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Range: 1.473

FieldField typeValue
moveIdStringakuma_2hk
moveTypeStringground_normal
charaStringAkuma
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Akuma_2hk.png
hitboxesList of String, delimiter: ,SF6_Akuma_2hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

23(29)

totalWikitext string

34(38)

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +32

blockAdvWikitext string

-12

punishAdvWikitext string

KD +47

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

6f extra recovery on block; incurs 29f fixed recovery on block regardless of which active frame connects

FieldField typeValue
moveIdStringakuma_jlp
moveTypeStringair_normal
charaStringAkuma
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Akuma_jlp.png
hitboxesList of String, delimiter: ,SF6_Akuma_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

10

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

~+5(+10)

blockAdvWikitext string

~+1(+6)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

~-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_jmp
moveTypeStringair_normal
charaStringAkuma
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Akuma_jmp.png
hitboxesList of String, delimiter: ,SF6_Akuma_jmp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Sp SA1

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

~+5(+10)

blockAdvWikitext string

~+5(+7)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

~-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_jhp
moveTypeStringair_normal
charaStringAkuma
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Akuma_jhp.png
hitboxesList of String, delimiter: ,SF6_Akuma_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

~+12(+14)

blockAdvWikitext string

~+8(+11)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

~-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_jlk
moveTypeStringair_normal
charaStringAkuma
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Akuma_jlk.png
hitboxesList of String, delimiter: ,SF6_Akuma_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

10

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

~+5(+10)

blockAdvWikitext string

~+1(+6)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

~-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_jmk
moveTypeStringair_normal
charaStringAkuma
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Akuma_jmk.png
hitboxesList of String, delimiter: ,SF6_Akuma_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

~+9(+13)

blockAdvWikitext string

~+5(+9)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

~-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_jhk
moveTypeStringair_normal
charaStringAkuma
inputStringj.HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Akuma_jhk.png
hitboxesList of String, delimiter: ,SF6_Akuma_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

~+11(+15)

blockAdvWikitext string

~+8(+11)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

~-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_6mp
moveTypeStringground_normal
charaStringAkuma
inputString6MP
nameWikitext

Skull Splitter

imagesList of String, delimiter: ,SF6_Akuma_6mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_6mp_hitbox.png
damageWikitext string

200,400

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

1(1)3

recoveryWikitext string

18

totalWikitext string

42

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-1

punishAdvWikitext string

+7

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26(24)

blockstunWikitext string

22(20)

hitstopWikitext string

8,12

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_6mk
moveTypeStringground_normal
charaStringAkuma
inputString6MK
nameWikitext

Resso Snap Kick

imagesList of String, delimiter: ,SF6_Akuma_6mk.png
hitboxesList of String, delimiter: ,SF6_Akuma_6mk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

15

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+5

blockAdvWikitext string

-4

punishAdvWikitext string

+9

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Even at point blank is safe from most (all?) 4f jabs

FieldField typeValue
moveIdStringakuma_6hp
moveTypeStringground_normal
charaStringAkuma
inputString6HP
nameWikitext

Kikoku

imagesList of String, delimiter: ,SF6_Akuma_6hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_6hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

36

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

20

hitAdvWikitext string

+4

blockAdvWikitext string

-3

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

TC follow-up is always a true blockstring even at max delay

FieldField typeValue
moveIdStringakuma_4hk
moveTypeStringground_normal
charaStringAkuma
inputString4HK
nameWikitext

Rago High Kick

imagesList of String, delimiter: ,SF6_Akuma_4hk.png
hitboxesList of String, delimiter: ,SF6_Akuma_4hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

12

activeWikitext string

5

recoveryWikitext string

27

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

19

hitAdvWikitext string

KD +47

blockAdvWikitext string

-15

punishAdvWikitext string

KD +47

perfParryAdvWikitext string
DRcancelHitWikitext string

KD +69

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_j2mk
moveTypeStringair_normal
charaStringAkuma
inputStringj.2MK
nameWikitext

Tenmaku Blade Kick

imagesList of String, delimiter: ,SF6_Akuma_j2mk.png
hitboxesList of String, delimiter: ,SF6_Akuma_j2mk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

16

activeWikitext string

13

recoveryWikitext string

7

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2(+11)

blockAdvWikitext string

-3(+6)

punishAdvWikitext string

+6(+15)

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

14

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forward Jump only; fastest input is 17f jump

FieldField typeValue
moveIdStringakuma_5mp_mp
moveTypeStringground_normal
charaStringAkuma
inputString5MP~MP
nameWikitext

Viscera Piercer

imagesList of String, delimiter: ,SF6_Akuma_5mp_mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_5mp_mp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

21

totalWikitext string

30

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

38

hitAdvWikitext string

-1

blockAdvWikitext string

-6

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

+13

DRcancelBlkWikitext string

+8

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_5mk_hk
moveTypeStringground_normal
charaStringAkuma
inputString5MK~HK
nameWikitext

Bone Crusher Axe Kick

imagesList of String, delimiter: ,SF6_Akuma_5mk_hk.png
hitboxesList of String, delimiter: ,SF6_Akuma_5mk_hk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

20

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

42

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-3

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Interruptible 5f gap between hits on block (up to 8f at max delay); will not combo on final 2 cancelable frames of 5MK without CH/PC/DR starter

FieldField typeValue
moveIdStringakuma_6hp_6hp
moveTypeStringground_normal
charaStringAkuma
inputString6HP~6HP
nameWikitext

Kikoku Combination 1

imagesList of String, delimiter: ,SF6_Akuma_6hp_6hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_6hp_6hp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

3

recoveryWikitext string

21

totalWikitext string

33

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

41-42

hitAdvWikitext string

KD +39

blockAdvWikitext string

-10

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

10

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Always a true blockstring even at max delay

FieldField typeValue
moveIdStringakuma_6hp_6hp_hk
moveTypeStringground_normal
charaStringAkuma
inputString6HP~6HP~HK
nameWikitext

Kikoku Combination 2

imagesList of String, delimiter: ,SF6_Akuma_6hp_6hp_hk.png
hitboxesList of String, delimiter: ,SF6_Akuma_6hp_6hp_hk_hitbox.png
damageWikitext string

875(700)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35

blockAdvWikitext string

-13

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

13

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to scaled damage after 6HP~6HP combo starter; always a true blockstring even at max delay

FieldField typeValue
moveIdStringakuma_lplk
moveTypeStringthrow
charaStringAkuma
inputStringLPLK
nameWikitext

Goshoha

imagesList of String, delimiter: ,SF6_Akuma_lplk.png
hitboxesList of String, delimiter: ,SF6_Akuma_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD + 28

blockAdvWikitext string

-

punishAdvWikitext string

HKD + 28

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_4lplk
moveTypeStringthrow
charaStringAkuma
inputString4LPLK
nameWikitext

Shuretto

imagesList of String, delimiter: ,SF6_Akuma_4lplk.png
hitboxesList of String, delimiter: ,SF6_Akuma_4lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD + 14

blockAdvWikitext string

-

punishAdvWikitext string

HKD + 14

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_hphk
moveTypeStringdrive
charaStringAkuma
inputStringHPHK
nameWikitext

Oni Goroshi

imagesList of String, delimiter: ,SF6_Akuma_hphk.png
hitboxesList of String, delimiter: ,SF6_Akuma_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringakuma_6hphk
moveTypeStringdrive
charaStringAkuma
inputString6HPHK
nameWikitext

Souha Double Palm

imagesList of String, delimiter: ,SF6_Akuma_6hphk.png
hitboxesList of String, delimiter: ,SF6_Akuma_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26

totalWikitext string

48

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringakuma_mpmk
moveTypeStringdrive
charaStringAkuma
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Akuma_mpmk.png
hitboxesList of String, delimiter: ,SF6_Akuma_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringakuma_66
moveTypeStringdrive
charaStringAkuma
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Akuma_66.png
hitboxesList of String, delimiter: ,SF6_Akuma_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

45(46)

recoveryWikitext string

24(23)

totalWikitext string

-

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.880 (min/throw), 2.121 (min/block), 3.425 (max/final DR frame)

FieldField typeValue
moveIdStringakuma_236lp
moveTypeStringSpecial
charaStringAkuma
inputString236LP
nameWikitext

Gou Hadoken

imagesList of String, delimiter: ,SF6_Akuma_236lp.png
hitboxesList of String, delimiter: ,SF6_Akuma_236lp_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16~32

activeWikitext string

-

recoveryWikitext string

30

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

0

blockAdvWikitext string

-4

punishAdvWikitext string

+4

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

2

jugLimitWikitext string

1

projSpeedWikitext string

0.055

notesWikitext string

1-hit projectile; slowest movement speed and startup but fastest recovery; can hold button to charge fireball to a higher level for more hits (25f for Lv.2, 49f for Lv.3); arm hurtbox is not extended (slight leg hurtbox extension on frame 16~)

FieldField typeValue
moveIdStringakuma_236mp
moveTypeStringSpecial
charaStringAkuma
inputString236MP
nameWikitext

Gou Hadoken

imagesList of String, delimiter: ,SF6_Akuma_236mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_236mp_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14~30

activeWikitext string

-

recoveryWikitext string

32

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

-2

blockAdvWikitext string

-6

punishAdvWikitext string

+2

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

2

jugLimitWikitext string

1

projSpeedWikitext string

0.075

notesWikitext string

1-hit projectile; middle ground for startup, movement speed, and recovery; can hold button to charge fireball to a higher level for more hits (25f for Lv.2, 49f for Lv.3); arm hurtbox is not extended (slight leg hurtbox extension on frame 14~)

FieldField typeValue
moveIdStringakuma_236hp
moveTypeStringSpecial
charaStringAkuma
inputString236HP
nameWikitext

Gou Hadoken

imagesList of String, delimiter: ,SF6_Akuma_236hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_236hp_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12~28

activeWikitext string

-

recoveryWikitext string

34

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

-4

blockAdvWikitext string

-8

punishAdvWikitext string

0

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

2

jugLimitWikitext string

1

projSpeedWikitext string

0.095

notesWikitext string

1-hit projectile; fastest movement speed and startup but slowest recovery; can hold button to charge fireball to a higher level for more hits (25f for Lv.2, 49f for Lv.3); arm hurtbox is not extended (slight leg hurtbox extension on frame 12~)

FieldField typeValue
moveIdStringakuma_236pp
moveTypeStringSpecial
charaStringAkuma
inputString236PP
nameWikitext

Gou Hadoken

imagesList of String, delimiter: ,SF6_Akuma_236pp.png
hitboxesList of String, delimiter: ,SF6_Akuma_236pp_hitbox.png
damageWikitext string

400,600

chipWikitext string

100,150

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

12~27

activeWikitext string

-

recoveryWikitext string

29

totalWikitext string

41~56

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

12

hitAdvWikitext string

KD +55

blockAdvWikitext string

+2

punishAdvWikitext string

KD +55

perfParryAdvWikitext string

-8

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32 total

hitstopWikitext string

9,10

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

0,2

jugLimitWikitext string

1,6

projSpeedWikitext string

0.095

notesWikitext string

2 hits; holding buttons for 24f gives the fully charged 3-hit version; holding button 9-23f extends the startup while still giving uncharged version; projectile hitbox comes out 4f after button release; puts opponents into limited juggle state; arm hurtbox is not extended (slight leg hurtbox extension on frame 12~)

FieldField typeValue
moveIdStringakuma_236p_partial_hold
moveTypeStringSpecial
charaStringAkuma
inputString236{P}
nameWikitext

Gou Hadoken Lv.2

imagesList of String, delimiter: ,SF6_Akuma_236p_partial_hold.png
hitboxesList of String, delimiter: ,SF6_Akuma_236p_partial_hold_hitbox.png
damageWikitext string

400,600

chipWikitext string

100,150

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

(25~48)+6

activeWikitext string

-

recoveryWikitext string

29

totalWikitext string

60~83

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

15

hitAdvWikitext string

KD +55

blockAdvWikitext string

+2

punishAdvWikitext string

KD +55

perfParryAdvWikitext string

-8

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32 total

hitstopWikitext string

9,10

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

500x2

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

0,2

jugLimitWikitext string

1,6

projSpeedWikitext string

LP 0.07 / MP 0.085 / HP 0.105

notesWikitext string

2 hits; projectile speed depends on button strength; button must be held at least 25f and up to 48f for Lv.2 version (total startup 31~54f); projectile hitbox comes out 6f after button release; puts opponents into limited juggle state; useful in certain combo/juggle routes and for zoning; extended arm hurtbox is projectile invuln while charging; has an extended leg hurtbox on frames 13~

FieldField typeValue
moveIdStringakuma_236p_hold
moveTypeStringSpecial
charaStringAkuma
inputString236[P]
nameWikitext

Gou Hadoken Lv.3

imagesList of String, delimiter: ,SF6_Akuma_236p_hold.png
hitboxesList of String, delimiter: ,SF6_Akuma_236p_hold_hitbox.png
damageWikitext string

300x2,600 (1200)

chipWikitext string

75x2,150 (300)

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

56

activeWikitext string

-

recoveryWikitext string

28

totalWikitext string

84

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

12

hitAdvWikitext string

KD +57

blockAdvWikitext string

+5

punishAdvWikitext string

KD +57

perfParryAdvWikitext string

+4

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34 total

hitstopWikitext string

5,5,10

driveDmgBlkWikitext string

1000x3

driveDmgHitWikitext string

[2000x2,3000]

driveGainWikitext string

300x2,400

superGainHitWikitext string

200x3 (140x3)

superGainBlkWikitext string

100x3 (50x3)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

0,0,2

jugLimitWikitext string

1,1,6

projSpeedWikitext string

LP 0.09 / MP 0.115 / HP 0.145

notesWikitext string

3 hits; projectile speed depends on button strength; button must be held 49f to perform full charge; puts opponents into limited juggle state; extended arm hurtbox is projectile invuln while charging; has an extended leg hurtbox on frames 13~

FieldField typeValue
moveIdStringakuma_236pp_hold
moveTypeStringSpecial
charaStringAkuma
inputString236[PP]
nameWikitext

OD Gou Hadoken Lv.2

imagesList of String, delimiter: ,SF6_Akuma_236pp_hold.png
hitboxesList of String, delimiter: ,SF6_Akuma_236pp_hold_hitbox.png
damageWikitext string

300x2,600 (1200)

chipWikitext string

75x2,150 (300)

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

31

activeWikitext string

-

recoveryWikitext string

28

totalWikitext string

59

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

12

hitAdvWikitext string

KD +57

blockAdvWikitext string

+5

punishAdvWikitext string

KD +57

perfParryAdvWikitext string

+4

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34 total

hitstopWikitext string

5,5,10

driveDmgBlkWikitext string

1000x3

driveDmgHitWikitext string

[2000x2,3000]

driveGainWikitext string

-20000

superGainHitWikitext string

200x3 (140x3)

superGainBlkWikitext string

100x3 (50x3)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

0,0,2

jugLimitWikitext string

1,1,6

projSpeedWikitext string

0.145

notesWikitext string

3 hits; buttons must be held 24f to perform full charge; puts opponents into limited juggle state; extended arm hurtbox is projectile invuln while charging; has an extended leg hurtbox on frames 10~

FieldField typeValue
moveIdStringakuma_j236p
moveTypeStringSpecial
charaStringAkuma
inputStringj.236P
nameWikitext

Zanku Hadoken

imagesList of String, delimiter: ,SF6_Akuma_j236p.png
hitboxesList of String, delimiter: ,SF6_Akuma_j236p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

13

activeWikitext string

-

recoveryWikitext string

9(2) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

varies

blockAdvWikitext string

varies

punishAdvWikitext string

varies

perfParryAdvWikitext string

-20~

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28

blockstunWikitext string

26

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

0

jugIncreaseWikitext string

0

jugLimitWikitext string

3

projSpeedWikitext string

LP 0.04 / MP 0.055 / HP 0.075

notesWikitext string

Forward Jump only on airborne frame 9-33; 1-hit projectile; dissipates if Akuma is hit; button strength determines fireball trajectory (LP ~35 degrees / MP ~45 degrees, HP ~50 degrees); on hit only, landing recovery after 2f is cancelable into any action except walking/jumping; projectile hitbox is considered an airborne attack (can be avoided with anti-air invuln moves); puts airborne opponents into free juggle state (or maintains existing juggle state); advantage varies significantly depending on timing/spacing/angle (at worst, approximately -5 oB vs. tall characters, -3 oB vs. standard characters, and unsafe on Perfect Parry; always enough hit advantage to link); foot hurtbox is projectile invuln 1f~land

FieldField typeValue
moveIdStringakuma_j236pp
moveTypeStringSpecial
charaStringAkuma
inputStringj.236PP
nameWikitext

Zanku Hadoken

imagesList of String, delimiter: ,SF6_Akuma_j236pp.png
hitboxesList of String, delimiter: ,SF6_Akuma_j236pp_hitbox.png
damageWikitext string

300x3

chipWikitext string

75x3

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6(21)

activeWikitext string

-

recoveryWikitext string

9(2) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD~

blockAdvWikitext string

varies

punishAdvWikitext string

KD~

perfParryAdvWikitext string

+1~

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

29 total

hitstopWikitext string

7x2,8 (8x3)

driveDmgBlkWikitext string

2000x2,1000

driveDmgHitWikitext string

[2000,0,1000]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2,400 (210x2,280)

superGainBlkWikitext string

150x2,200 (75x2,100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1 / 0 air

jugIncreaseWikitext string

0,0,0

jugLimitWikitext string

5,5,5

projSpeedWikitext string

0.075

notesWikitext string

Forward/Neutral Jump only on airborne frame 9-33; 3-hit OD projectile; dissipates if Akuma is hit; creates stationary projectile on frames 6-20, then shoots downward at ~50 degree angle (this projectile will only have 2 hits if the initial hitbox collided with opponent); on hit only, landing recovery after 2f is cancelable into any action except walking/jumping; projectile hitbox is considered an airborne attack (can be avoided with anti-air invuln moves); puts airborne opponents into free juggle state (or maintains existing juggle state); puts grounded opponents into limited juggle state; advantage varies significantly depending on timing/spacing/angle (at worst, approximately -3 oB vs. tall characters, -1 oB vs. standard characters, but +1~3 if all hits Perfect Parried); foot hurtbox is projectile invuln 1f~land

FieldField typeValue
moveIdStringakuma_623lp
moveTypeStringSpecial
charaStringAkuma
inputString623LP
nameWikitext

Gou Shoryuken

imagesList of String, delimiter: ,SF6_Akuma_623lp.png
hitboxesList of String, delimiter: ,SF6_Akuma_623lp_hitbox.png
damageWikitext string

1100(800)

chipWikitext string

275

dmgScalingWikitext string

20% Starter

startupWikitext string

5

activeWikitext string

10

recoveryWikitext string

21+12 land

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +38

blockAdvWikitext string

-23

punishAdvWikitext string

KD +38

perfParryAdvWikitext string

-41

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-14 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-35 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; 300 less damage on active frames 4-10; cannot hit cross-up; only the first active frame can cancel into SA3

FieldField typeValue
moveIdStringakuma_623mp
moveTypeStringSpecial
charaStringAkuma
inputString623MP
nameWikitext

Gou Shoryuken

imagesList of String, delimiter: ,SF6_Akuma_623mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_623mp_hitbox.png
damageWikitext string

700,600 (1300)

chipWikitext string

175,150 (325)

dmgScalingWikitext string

20% Starter

startupWikitext string

6

activeWikitext string

2,8

recoveryWikitext string

30+12 land

totalWikitext string

57

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +32

blockAdvWikitext string

-30

punishAdvWikitext string

KD +32

perfParryAdvWikitext string

-50

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22 total

hitstopWikitext string

15,11

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

1-9 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

8-42 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1,1

jugLimitWikitext string

5,7

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; cannot hit cross-up; only the first active frame can cancel into SA3

FieldField typeValue
moveIdStringakuma_623hp
moveTypeStringSpecial
charaStringAkuma
inputString623HP
nameWikitext

Gou Shoryuken

imagesList of String, delimiter: ,SF6_Akuma_623hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_623hp_hitbox.png
damageWikitext string

600,500,400 (1500)

chipWikitext string

150,125,(100) (375/275)

dmgScalingWikitext string

20% Starter

startupWikitext string

7

activeWikitext string

2,3,6

recoveryWikitext string

35+15 land

totalWikitext string

67

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +30

blockAdvWikitext string

-36(-39)

punishAdvWikitext string

KD +30

perfParryAdvWikitext string

-52(-59)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25(22) total

hitstopWikitext string

15,7,6

driveDmgBlkWikitext string

2000x2~3

driveDmgHitWikitext string

[5000]

driveGainWikitext string

700x3

superGainHitWikitext string

400x3 (280x3)

superGainBlkWikitext string

200x2~3 (100x2~3)

invulnWikitext string

1-8 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

9-52 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1,1,1

jugLimitWikitext string

5,7,8

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; 3f worse on block and 100 less chip damage vs. crouching; cannot hit cross-up; only the first active frame can cancel into SA3

FieldField typeValue
moveIdStringakuma_623pp
moveTypeStringSpecial
charaStringAkuma
inputString623PP
nameWikitext

Gou Shoryuken

imagesList of String, delimiter: ,SF6_Akuma_623pp.png
hitboxesList of String, delimiter: ,SF6_Akuma_623pp_hitbox.png
damageWikitext string

300x3,1000 (1900)

chipWikitext string

75x2~3 (225/150)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

2,2,7

recoveryWikitext string

37+15 land

totalWikitext string

68

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +14

blockAdvWikitext string

-39(-41)

punishAdvWikitext string

KD +14

perfParryAdvWikitext string

-61

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

24(22) total

hitstopWikitext string

11,4,10

driveDmgBlkWikitext string

2500,1250,(1250)

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

200x5 (140x5)

superGainBlkWikitext string

100x2~3 (50x2~3)

invulnWikitext string

1-8 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

8-53 (FKD)

jugStartWikitext string

1(23)

jugIncreaseWikitext string

1,1,1,10,10

jugLimitWikitext string

7,8,9,50,50

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2f worse on block and 75 less chip damage vs. crouching; cannot hit cross-up; transitions to follow-up slam on hit if either of the first 2 hits connect (active frames 1-4); if only 3rd hit connects, does not perform the slam and does only 300 damage; recovery/total refers to whiff/block version

FieldField typeValue
moveIdStringakuma_214lk
moveTypeStringSpecial
charaStringAkuma
inputString214LK
nameWikitext

Tatsumaki Zanku-Kyaku

imagesList of String, delimiter: ,SF6_Akuma_214lk.png
hitboxesList of String, delimiter: ,SF6_Akuma_214lk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

12

activeWikitext string

2

recoveryWikitext string

21

totalWikitext string

34

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +50

blockAdvWikitext string

-13

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

12

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Whiffs on crouching opponents; puts opponent into limited juggle state

FieldField typeValue
moveIdStringakuma_214mk
moveTypeStringSpecial
charaStringAkuma
inputString214MK
nameWikitext

Tatsumaki Zanku-Kyaku

imagesList of String, delimiter: ,SF6_Akuma_214mk.png
hitboxesList of String, delimiter: ,SF6_Akuma_214mk_hitbox.png
damageWikitext string

500x2 (1000)

chipWikitext string

125x2

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

11

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +41

blockAdvWikitext string

-13

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20x2 (35 total)

hitstopWikitext string

8,15

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Whiffs on crouching opponents; 2 hits

FieldField typeValue
moveIdStringakuma_214hk
moveTypeStringSpecial
charaStringAkuma
inputString214HK
nameWikitext

Tatsumaki Zanku-Kyaku

imagesList of String, delimiter: ,SF6_Akuma_214hk.png
hitboxesList of String, delimiter: ,SF6_Akuma_214hk_hitbox.png
damageWikitext string

400,300x2,600 (1600)

chipWikitext string

100

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +34

blockAdvWikitext string

-59

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

10,3x2,12

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can hit crouching opponents; upward angle

FieldField typeValue
moveIdStringakuma_214kk
moveTypeStringSpecial
charaStringAkuma
inputString214KK
nameWikitext

Tatsumaki Zanku-Kyaku

imagesList of String, delimiter: ,SF6_Akuma_214kk.png
hitboxesList of String, delimiter: ,SF6_Akuma_214kk_hitbox.png SF6_Akuma_214kk_2_hitbox.png
damageWikitext string

200x3,100,300 (1000)

chipWikitext string

50x2,(25,50,75) (100~250)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string
blockAdvWikitext string
punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34 total

hitstopWikitext string

6,2,1,4,13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string

-20000

superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Whiffs on crouching opponents (if 1st hit is stand blocked, opponent can crouch block after 2nd hit); puts opponent into limited juggle state

FieldField typeValue
moveIdStringakuma_j214k
moveTypeStringSpecial
charaStringAkuma
inputStringj.214K
nameWikitext

Aerial Tatsumaki Zanku-Kyaku

imagesList of String, delimiter: ,SF6_Akuma_j214k.png
hitboxesList of String, delimiter: ,SF6_Akuma_j214k_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

30% Starter

startupWikitext string

11

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string
blockAdvWikitext string
punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20(16)

hitstopWikitext string

15

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can hit cross-up; puts opponent into limited juggle state

FieldField typeValue
moveIdStringakuma_j214kk
moveTypeStringSpecial
charaStringAkuma
inputStringj.214KK
nameWikitext

Aerial Tatsumaki Zanku-Kyaku

imagesList of String, delimiter: ,SF6_Akuma_j214kk.png
hitboxesList of String, delimiter: ,SF6_Akuma_j214kk_hitbox.png
damageWikitext string

200x4,500 (1300)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

11

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string
blockAdvWikitext string
punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

6,2x3,12

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string

-20000

superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Stops Akuma's jump momentum; final hit puts opponent into limited juggle OTG state; cannot hit cross-up or grounded opponents

FieldField typeValue
moveIdStringakuma_214lp
moveTypeStringSpecial
charaStringAkuma
inputString214LP
nameWikitext

Adamant Flame

imagesList of String, delimiter: ,SF6_Akuma_214lp.png
hitboxesList of String, delimiter: ,SF6_Akuma_214lp_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

15

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

15 / 20 (6P)

hitAdvWikitext string

+1(+2)

blockAdvWikitext string

-8

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

6P follow-up is a true blockstring even at max delay

FieldField typeValue
moveIdStringakuma_214mp
moveTypeStringSpecial
charaStringAkuma
inputString214MP
nameWikitext

Adamant Flame

imagesList of String, delimiter: ,SF6_Akuma_214mp.png
hitboxesList of String, delimiter: ,SF6_Akuma_214mp_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

19

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

41

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

15 / 20 (6P)

hitAdvWikitext string

+2(+3)

blockAdvWikitext string

-4

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

19

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

6P follow-up is a true blockstring even at max delay

FieldField typeValue
moveIdStringakuma_214hp
moveTypeStringSpecial
charaStringAkuma
inputString214HP
nameWikitext

Adamant Flame

imagesList of String, delimiter: ,SF6_Akuma_214hp.png
hitboxesList of String, delimiter: ,SF6_Akuma_214hp_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

23

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

44

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

15 / 20 (6P)

hitAdvWikitext string

+3

blockAdvWikitext string

-2

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

6P follow-up is a true blockstring even at max delay

FieldField typeValue
moveIdStringakuma_214pp
moveTypeStringSpecial
charaStringAkuma
inputString214PP
nameWikitext

Adamant Flame

imagesList of String, delimiter: ,SF6_Akuma_214pp.png
hitboxesList of String, delimiter: ,SF6_Akuma_214pp_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

20% Starter

startupWikitext string

18

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

17 / 20 (6P)

hitAdvWikitext string

+1

blockAdvWikitext string

-3

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

23

hitstopWikitext string

11

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string

-20000

superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_214lp_6p
moveTypeStringSpecial
charaStringAkuma
inputString214LP~6P
nameWikitext

Adamant Flame Follow-Up

imagesList of String, delimiter: ,SF6_Akuma_214lp_6p.png
hitboxesList of String, delimiter: ,SF6_Akuma_214lp_6p_hitbox.png
damageWikitext string

500

chipWikitext string

125

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

18

totalWikitext string

28

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

45-48

hitAdvWikitext string

+3

blockAdvWikitext string

-10

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

16

hitstopWikitext string

16

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

True blockstring from 214LP even at max delay

FieldField typeValue
moveIdStringakuma_214mp_6p
moveTypeStringSpecial
charaStringAkuma
inputString214MP~6P
nameWikitext

Adamant Flame Follow-Up

imagesList of String, delimiter: ,SF6_Akuma_214mp_6p.png
hitboxesList of String, delimiter: ,SF6_Akuma_214mp_6p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string
activeWikitext string
recoveryWikitext string
totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

45-48

hitAdvWikitext string

KD +32

blockAdvWikitext string

-18

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

16

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

True blockstring from 214MP even at max delay

FieldField typeValue
moveIdStringakuma_214hp_6p
moveTypeStringSpecial
charaStringAkuma
inputString214HP~6P
nameWikitext

Adamant Flame Follow-Up

imagesList of String, delimiter: ,SF6_Akuma_214hp_6p.png
hitboxesList of String, delimiter: ,SF6_Akuma_214hp_6p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

Combo (3 hits)

startupWikitext string
activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

47-50

hitAdvWikitext string

KD +47

blockAdvWikitext string

-14

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

16

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

True blockstring from 214HP even at max delay

FieldField typeValue
moveIdStringakuma_214pp_6p
moveTypeStringSpecial
charaStringAkuma
inputString214PP~6P
nameWikitext

Adamant Flame Follow-Up

imagesList of String, delimiter: ,SF6_Akuma_214pp_6p.png
hitboxesList of String, delimiter: ,SF6_Akuma_214pp_6p_hitbox.png
damageWikitext string

300,400 (240,320)

chipWikitext string

75,100

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string
activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

54-57

hitAdvWikitext string

KD +32

blockAdvWikitext string

-18

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

24 total

hitstopWikitext string

7,17(15)

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string

-20000

superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to scaled damage from 214PP combo starter; true blockstring from 214PP even at max delay; wallsplats opponent (limited juggle state); can follow up with a juggle if near the corner

FieldField typeValue
moveIdStringakuma_236k
moveTypeStringSpecial
charaStringAkuma
inputString236K
nameWikitext

Demon Raid

imagesList of String, delimiter: ,SF6_Akuma_236k.png
hitboxesList of String, delimiter: ,SF6_Akuma_236k_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string
activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string
jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Button strength determines trajectory (LK short, MK mid, HK far). Akuma is in counter-hit state for entire duration.

FieldField typeValue
moveIdStringakuma_236kk
moveTypeStringSpecial
charaStringAkuma
inputString236KK
nameWikitext

Demon Raid

imagesList of String, delimiter: ,SF6_Akuma_236kk.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string
activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string
jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Tracks opponent's location regardless of distance

FieldField typeValue
moveIdStringakuma_236k_no_input
moveTypeStringSpecial
charaStringAkuma
inputString236K~No Input
nameWikitext

Demon Low Slash

imagesList of String, delimiter: ,SF6_Akuma_236k_no_input.png
hitboxesList of String, delimiter: ,SF6_Akuma_236k_no_input_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

53

activeWikitext string

4

recoveryWikitext string

19

totalWikitext string

71

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +39

blockAdvWikitext string

+2

punishAdvWikitext string

KD +54

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Causes Akuma to auto-correct if Demon Raid crosses up

FieldField typeValue
moveIdStringakuma_236kk_no_input
moveTypeStringSpecial
charaStringAkuma
inputString236KK~No Input
nameWikitext

Demon Low Slash

imagesList of String, delimiter: ,SF6_Akuma_236kk_no_input.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_no_input_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

53

activeWikitext string

4

recoveryWikitext string

15

totalWikitext string

71

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +39

blockAdvWikitext string

+2

punishAdvWikitext string

KD +54

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Causes Akuma to auto-correct if Demon Raid crosses up

FieldField typeValue
moveIdStringakuma_236k_p
moveTypeStringSpecial
charaStringAkuma
inputString236K~P
nameWikitext

Demon Guillotine

imagesList of String, delimiter: ,SF6_Akuma_236k_p.png
hitboxesList of String, delimiter: ,SF6_Akuma_236k_p_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16 (33)

activeWikitext string

7

recoveryWikitext string

9

totalWikitext string

31

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +38 (+41)

blockAdvWikitext string

+4(+7)

punishAdvWikitext string

KD +39

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_236kk_p
moveTypeStringSpecial
charaStringAkuma
inputString236KK~P
nameWikitext

Demon Guillotine

imagesList of String, delimiter: ,SF6_Akuma_236kk_p.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_p_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16 (31)

activeWikitext string

6

recoveryWikitext string

9

totalWikitext string

30

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +39

blockAdvWikitext string

+5(+7)

punishAdvWikitext string

KD +39

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringakuma_236k_k
moveTypeStringSpecial
charaStringAkuma
inputString236K~K
nameWikitext

Demon Blade Kick

imagesList of String, delimiter: ,SF6_Akuma_236k_k.png
hitboxesList of String, delimiter: ,SF6_Akuma_236k_k_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

13 (30)

activeWikitext string

11

recoveryWikitext string

9

totalWikitext string

32

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1(+10)

blockAdvWikitext string

-4(+5)

punishAdvWikitext string

+5(+14)

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

0.5

driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Button strength determines angle (LK short, MK mid, HK far)

FieldField typeValue
moveIdStringakuma_236kk_k
moveTypeStringSpecial
charaStringAkuma
inputString236KK~K
nameWikitext

Demon Blade Kick

imagesList of String, delimiter: ,SF6_Akuma_236kk_k.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_k_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

13 (31)

activeWikitext string

10

recoveryWikitext string

9

totalWikitext string

31

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1(+10)

blockAdvWikitext string

-4(+5)

punishAdvWikitext string

+5(+14)

perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

0.5

driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Button strength determines angle (LK short, MK mid, HK far)

FieldField typeValue
moveIdStringakuma_236k_2_hold
moveTypeStringSpecial
charaStringAkuma
inputString236K~[2]
nameWikitext

Demon Swoop

imagesList of String, delimiter: ,SF6_Akuma_236k_2_hold.png
hitboxesList of String, delimiter: ,SF6_Akuma_236k_2_hold_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

45

activeWikitext string
recoveryWikitext string
totalWikitext string

45

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string
jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Useful for baiting opponent's Drive Impact or Parry

FieldField typeValue
moveIdStringakuma_236kk_2_hold
moveTypeStringSpecial
charaStringAkuma
inputString236KK~[2]
nameWikitext

Demon Swoop

imagesList of String, delimiter: ,SF6_Akuma_236kk_2_hold.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_2_hold_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

45

activeWikitext string
recoveryWikitext string
totalWikitext string

45

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string
jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Useful for baiting opponent's Drive Impact or Parry

FieldField typeValue
moveIdStringakuma_236kk_j236p
moveTypeStringSpecial
charaStringAkuma
inputString236KK~j.236P
nameWikitext

Demon Gou Zanku

imagesList of String, delimiter: ,SF6_Akuma_236kk_j236p.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_j236p_hitbox.png
damageWikitext string

300x3 (900)

chipWikitext string

75x3 (225)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16+6(21)

activeWikitext string

-

recoveryWikitext string

9(2) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +63(+74)

blockAdvWikitext string

varies

punishAdvWikitext string
perfParryAdvWikitext string
DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

29 total

hitstopWikitext string

7x2,8 (8x3)

driveDmgBlkWikitext string
driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

()

invulnWikitext string
armorWikitext string
airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.075

notesWikitext string

3 hits; does not consume additional Drive gauge; puts opponent into limited juggle state

FieldField typeValue
moveIdStringakuma_236kk_j214k
moveTypeStringSpecial
charaStringAkuma
inputString236KK~j.214K
nameWikitext

Demon Gou Rasen

imagesList of String, delimiter: ,SF6_Akuma_236kk_j214k.png
hitboxesList of String, delimiter: ,SF6_Akuma_236kk_j214k_hitbox.png
damageWikitext string

200x4,500 (1300)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

16+5

activeWikitext string

2(2)3(2)3(1)3(1)2

recoveryWikitext string

10 land

totalWikitext string

-

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +50

blockAdvWikitext string

-

punishAdvWikitext string

KD +50

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

6,2x3,12

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string
armorWikitext string

{{{armor}}}

airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Does not consume additional Drive gauge; puts opponent into limited juggle OTG state (useful after 4HK launch); cannot hit cross-up or grounded opponents

FieldField typeValue
moveIdStringakuma_4kkk
moveTypeStringSpecial
charaStringAkuma
inputString4KKK
nameWikitext

Ashura Senku (Backward)

imagesList of String, delimiter: ,SF6_Akuma_4kkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_4kkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

49-50

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string
armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cannot be canceled into

FieldField typeValue
moveIdStringakuma_6kkk
moveTypeStringSpecial
charaStringAkuma
inputString6KKK
nameWikitext

Ashura Senku (Forward)

imagesList of String, delimiter: ,SF6_Akuma_6kkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_6kkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

51-52

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

-

cancelWikitext string

Sp*

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string
armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cannot be canceled into; can pass through opponent

FieldField typeValue
moveIdStringakuma_6kkk_lplk
moveTypeStringSpecial
charaStringAkuma
inputString6KKK~LPLK
nameWikitext

Oboro Throw

imagesList of String, delimiter: ,SF6_Akuma_6kkk_lplk.png SF6_Akuma_6kkk_lplk_2.png
hitboxesList of String, delimiter: ,SF6_Akuma_6kkk_lplk_hitbox.png
damageWikitext string

2200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

31

activeWikitext string

3

recoveryWikitext string

50

totalWikitext string
guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +20

blockAdvWikitext string

-

punishAdvWikitext string

HKD +20

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[]

driveGainWikitext string
superGainHitWikitext string

()

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string
armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be activated even after crossing through opponent

FieldField typeValue
moveIdStringakuma_236236p
moveTypeStringSuper
charaStringAkuma
inputString236236P
nameWikitext

Messatsu Gohado

imagesList of String, delimiter: ,SF6_Akuma_236236p.png
hitboxesList of String, delimiter: ,SF6_Akuma_236236p_hitbox.png
damageWikitext string

400x4,600 (2200)

chipWikitext string

100x5 (500)

dmgScalingWikitext string

30% Minimum

startupWikitext string

10

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +9

blockAdvWikitext string

-41

punishAdvWikitext string

KD +9

perfParryAdvWikitext string

-

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

56 total

hitstopWikitext string

39 total

driveDmgBlkWikitext string
driveDmgHitWikitext string
driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string
armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12

notesWikitext string
FieldField typeValue
moveIdStringakuma_j236236k
moveTypeStringSuper
charaStringAkuma
inputStringj.236236K
nameWikitext

Tenma Gozanku

imagesList of String, delimiter: ,SF6_Akuma_j236236k.png
hitboxesList of String, delimiter: ,SF6_Akuma_j236236k_hitbox.png
damageWikitext string

400x5 (2000)

chipWikitext string

100x5 (500)

dmgScalingWikitext string

10% Starter; Combo (5% extra); 30% Minimum

startupWikitext string

14

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string
blockAdvWikitext string

-

punishAdvWikitext string
perfParryAdvWikitext string

-

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

39 total

hitstopWikitext string

7x4,0 (8x5)

driveDmgBlkWikitext string
driveDmgHitWikitext string
driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string
armorWikitext string

Break

airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.075

notesWikitext string

During Forward or Neutral Jump only; puts airborne opponents into limited juggle state

FieldField typeValue
moveIdStringakuma_214214p
moveTypeStringSuper
charaStringAkuma
inputString214214P
nameWikitext

Empyrean’s End

imagesList of String, delimiter: ,SF6_Akuma_214214p.png
hitboxesList of String, delimiter: ,SF6_Akuma_214214p_hitbox.png
damageWikitext string

2800

chipWikitext string

750

dmgScalingWikitext string

40% Starter; Combo (4 hits); 40% Minimum

startupWikitext string

9

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +29 (HKD +97 Wallsplat)

blockAdvWikitext string

-35

punishAdvWikitext string

HKD +29 (HKD +97 Wallsplat)

perfParryAdvWikitext string

-

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

16

driveDmgBlkWikitext string
driveDmgHitWikitext string
driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string
armorWikitext string

Break

airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Wallsplats opponent near the corner (can follow up with a juggle)

FieldField typeValue
moveIdStringakuma_236236k
moveTypeStringSuper
charaStringAkuma
inputString236236K
nameWikitext

Sip of Calamity

imagesList of String, delimiter: ,SF6_Akuma_236236k.png
hitboxesList of String, delimiter: ,SF6_Akuma_236236k_hitbox.png
damageWikitext string

4000

chipWikitext string

1000

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

8(2)

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +18

blockAdvWikitext string

-41

punishAdvWikitext string

HKD +18

perfParryAdvWikitext string

-

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

12

driveDmgBlkWikitext string
driveDmgHitWikitext string
driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string
armorWikitext string

Break

airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cinematic time regenerates ~? Drive bars for Akuma

FieldField typeValue
moveIdStringakuma_236236k(ca)
moveTypeStringSuper
charaStringAkuma
inputString236236K
nameWikitext

Sip of Calamity (CA)

imagesList of String, delimiter: ,SF6_Akuma_236236k_ca.png
hitboxesList of String, delimiter: ,SF6_Akuma_236236k_hitbox.png
damageWikitext string

4500

chipWikitext string

1250

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

8(2)

activeWikitext string
recoveryWikitext string
totalWikitext string
guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +18

blockAdvWikitext string

-41

punishAdvWikitext string

HKD +18

perfParryAdvWikitext string

-

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

12

driveDmgBlkWikitext string
driveDmgHitWikitext string
driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string
armorWikitext string

Break

airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Available at 25% HP or below; cinematic time regenerates ~? Drive bars for Akuma

FieldField typeValue
moveIdStringakuma_lp_lp_6lk_hp(ca)
moveTypeStringSuper
charaStringAkuma
inputStringLP~LP~6LK~HP
nameWikitext

Shun Goku Satsu (CA)

imagesList of String, delimiter: ,SF6_Akuma_lp_lp_6lk_hp(ca).png
hitboxesList of String, delimiter: ,SF6_Akuma_lp_lp_6lk_hp(ca)_hitbox.png
damageWikitext string

4700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

6+0

activeWikitext string

23

recoveryWikitext string

57

totalWikitext string

84

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD + 18

blockAdvWikitext string

-

punishAdvWikitext string

HKD +18

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

20000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string
armorWikitext string

Break

airborneWikitext string
jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Available at 25% HP or below; cinematic time regenerates ~? Drive bars for Akuma; opponent within throw range cannot jump after the Super freeze

FieldField typeValue
moveIdStringakuma_j214pp
moveTypeStringSpecial
charaStringAkuma
inputStringj.214PP
nameWikitext

Double Zanku Hadoken

imagesList of String, delimiter: ,SF6_Akuma_j214pp.png
hitboxesList of String, delimiter: ,SF6_Akuma_j214pp_hitbox.png
damageWikitext string

600x2

chipWikitext string

150x2

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

8(21)

activeWikitext string

-

recoveryWikitext string

9(2) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

varies

blockAdvWikitext string

varies

punishAdvWikitext string

varies

perfParryAdvWikitext string

-10~

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28 each

blockstunWikitext string

26 each

hitstopWikitext string

8 each

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[3000]

driveGainWikitext string

2000x2

superGainHitWikitext string

1000x2 (700x2)

superGainBlkWikitext string

500x2 (250x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

0

jugIncreaseWikitext string

0,0

jugLimitWikitext string

3,3

projSpeedWikitext string

0.04 (1st) / 0.055 (2nd)

notesWikitext string

Shin Akuma only (Back Taunt~Down Taunt); forward Jump only on airborne frame 9-33; throws 2 consecutive 1-hit fireballs (2nd fireball travels faster and farther); dissipates if Akuma is hit; fireballs travel downward at ~45 degree angle; on hit only, landing recovery after 2f is cancelable into any action except walking/jumping; projectile hitbox is considered an airborne attack (can be avoided with anti-air invuln moves); puts airborne opponents into free juggle state (or maintains existing juggle state); advantage varies significantly depending on timing/spacing/angle (at worst, approximately +5 oB vs. tall characters, +7 oB vs. standard characters, and unsafe on Perfect Parry; always enough hit advantage to link); foot hurtbox is projectile invuln 1f~land

FieldField typeValue
moveIdStringakuma_214214k
moveTypeStringSuper
charaStringAkuma
inputString214214K
nameWikitext

Misogi

imagesList of String, delimiter: ,SF6_Akuma_214214k.png
hitboxesList of String, delimiter: ,SF6_Akuma_214214k_hitbox.png
damageWikitext string

2900

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

5(9~10)

activeWikitext string

7

recoveryWikitext string

88(85)

totalWikitext string

99(96)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +25(26)

blockAdvWikitext string

-58(-57)

punishAdvWikitext string

KD +29(30)

perfParryAdvWikitext string

-86(-85)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

33(32)

hitstopWikitext string

5

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-11 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

50

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Shin Akuma only (Back Taunt~Down Taunt); teleports above opponent from anywhere on screen; 3f less recovery on whiff or Perfect Parry; startup is functionally 9f on grounded opponents (10f vs. standard-height crouchers); much less KD advantage and 2f more recovery vs. airborne opponents; cannot be canceled into from OD specials like other Level 2 Supers; cannot be beaten with anti-air invincibility since Akuma is fully invuln and technically never goes airborne

FieldField typeValue
moveIdStringakuma_22ppp
moveTypeStringSuper
charaStringAkuma
inputString22PPP
nameWikitext

Kongou-Kokuretsuzan

imagesList of String, delimiter: ,SF6_Akuma_22ppp.png
hitboxesList of String, delimiter: ,SF6_Akuma_22ppp_hitbox.png
damageWikitext string

330x8,360 (3000)

chipWikitext string

82x8,90 (746)

dmgScalingWikitext string

40% Minimum

startupWikitext string

8

activeWikitext string

30

recoveryWikitext string

41

totalWikitext string

78

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +38

blockAdvWikitext string

-39

punishAdvWikitext string

KD +38

perfParryAdvWikitext string

-62

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32 total

hitstopWikitext string

2x8,12

driveDmgBlkWikitext string

500x8,1000 (5000)

driveDmgHitWikitext string

1000x8,2000 (10000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-11 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

0

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Shin Akuma only (Back Taunt~Down Taunt); 9-hit Super projectile with a massive vertical hitbox; cannot be canceled into from OD specials like other Level 2 Supers; puts opponent into limited juggle state (but very difficult to launch high enough for a follow-up)

FieldField typeValue
moveIdStringakuma_5pppkkk
moveTypeStringtaunt
charaStringAkuma
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Akuma_5pppkkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_5pppkkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

433 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

433

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Witness the abyss before you."

FieldField typeValue
moveIdStringakuma_6pppkkk
moveTypeStringtaunt
charaStringAkuma
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Akuma_6pppkkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_6pppkkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

570(514) (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

570(514)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Fullscreen proximity guard box on frames 107-570 (prevents opponent from walking back); "Are you prepared to tread down this path? If you are afraid... run."; "Hmph... you are a disgrace." (after opponent switches sides, resulting in shorter taunt animation)

FieldField typeValue
moveIdStringakuma_4pppkkk
moveTypeStringtaunt
charaStringAkuma
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Akuma_4pppkkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_4pppkkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

765 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

765

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"You have piqued my interest. Attack if you dare." "How disappointing." (if no attack); inputting a Down Taunt (2PPPKKK) on frames 592-628 causes Akuma to pull out a rice ball (gains 3 bars of Super meter and becomes Shin Akuma if fully consumed)

FieldField typeValue
moveIdStringakuma_4pppkkk_2pppkkk
moveTypeStringtaunt
charaStringAkuma
inputString4PPPKKK~2PPPKKK
nameWikitext

Back~Down Taunt

imagesList of String, delimiter: ,SF6_Akuma_4pppkkk_2pppkkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_4pppkkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

1604

activeWikitext string

-

recoveryWikitext string

186

totalWikitext string

1790

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

5000x2,10000x2

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Inputting a Down Taunt on frames 592-628 of Back Taunt causes Akuma to pull out a rice ball; while eating, Akuma gains Super meter on each bite (1/2 bar on frames 931 and 1129, then 1 bar on frames 1353 and 1604); becomes Shin Akuma on frame 1604 (gains access to Hidden Arts: Double Zanku Hadoken, Misogi, and Kongou-Kokuretsuzan); if Akuma is hit before frame 1604, he does not become Shin Akuma

FieldField typeValue
moveIdStringakuma_2pppkkk
moveTypeStringtaunt
charaStringAkuma
inputString2PPPKKK
nameWikitext

Down Taunt

imagesList of String, delimiter: ,SF6_Akuma_2pppkkk.png
hitboxesList of String, delimiter: ,SF6_Akuma_2pppkkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

123 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

123

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"滅 (Metsu!)"