Super Street Fighter IV/Game Systems/Damage Scaling: Revision history

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24 June 2011

23 February 2011

  • curprev 17:4117:41, 23 February 2011James Chen talk contribs 9,512 bytes +9,512 Created page with '{{SSFIVHeader}} == Damage Reduction == Every game has it: a method of preventing combos from doing too much damage. Super Street Fighter IV's method is very straight forward an...'