Street Fighter IV/Game Systems/Damage Scaling: Revision history

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26 June 2011

  • curprev 03:2603:26, 26 June 2011Lee Jia Sheng talk contribs 9,301 bytes +9,301 Created page with '{{SFIVHeader}} == Damage Reduction == Every game has it: a method of preventing combos from doing too much damage. Street Fighter IV's method is very straight forward and very ...'