Marvel VS Capcom: Infinite/Firebrand

From SuperCombo Wiki

Mvci logo.png

Firebrand

Mvci Firebrand.png

In a nutshell
WIP

Introduction

Players to Watch

Apologyman, Angelic

Character Vitals

CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Hell Dive & Wall Cling

Move List

Unique Trait

Chaos Tide: Firebrand is the only one in the game who has two level 3 hypers, Chaos Tide summons another Firebrand that will do your bidding depending on the button pressed. Utilizing a second Red Arremer, Firebrand can create unique lock down sequences and self made mix-ups.

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 6 2 12 -2 -1
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300+400 11 3(7)4 26 -5 -10
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
400 5 3 12 -2 -7
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 14 6 47 -26 -31
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 5 3 12 -4 -3
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 12 6 28 20 -13 Launch
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
400 6 5 30 -12 -16
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 10 12 24 42 -17
Jumping Light Punch
Mvci up.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 High 6 5 22
Jumping Heavy Punch
Mvci up.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 11 5 32
Jumping Light Kick
Mvci up.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
400 High 9 6 21
Jumping Heavy Kick
Mvci up.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300+400 High 10 3(6)3 33 Groundbounce Hardknockdown
Demonic Knife
Mvci fwd.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 8 4 26 -11 -14
Twin Fang
Mvci df.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 9 7 15 +2 -3
Devil's Claw
Mvci up.pngMvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 19 23

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
3 1
Additional damage scales by 50%
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
3 1
Additional damage scales by 50%
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 6 8 44 +33 +28
Hit/Block adv is dependent on when you Cancel.png your tag-in

Specials

Hell Spitfire
Mvci qcf.pngMvci lp.png/Mvci hp.png/Mvci lk.png/Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Airok.png
Tornado
Mvci down.pngMvci down.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 200*3 16 17 14 +28 +3
Mvci hp.png 200*3+150*6(1395) 12 17(4)38 0 +45 +11
Hell's Elevator
Mvci qcb.pngMvci lp.png/Mvci hp.png/Mvci lk.png/Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Hell Dive
Mvci up.pngMvci qcb.pngMvci lp.png/Mvci hp.png/Mvci lk.png/Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Demon Missile
Mvci dp.pngMvci lp.png/Mvci hp.png/Mvci lk.png/Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Airok.png, Mvci lk.png can hold to Charge
Wall Cling
Mvci up.png->Mvci back.pngMvci back.png
Damage Guard Startup Active Recovery On Hit On Block Properties
63
Can press Mvci lp.png/Mvci hp.png/Mvci lk.png to go into Hell Spitfire, can press Mvci hk.png to Drop
Hell Spitfire
Mvci up.png->Mvci back.pngMvci back.png->Mvci lp.png/Mvci hp.png/Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Drop
Mvci up.png->Mvci back.pngMvci back.png->Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties

Hypers

Dark Fire
Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
250*17(3250) 17 35 53 47 -41 Airok.png; Invincible frames 13-14 ground version, frame 13 air version
Luminous Body
Mvci down.pngMvci down.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
14 0 0 Airok.png, Invincible frames 1-12
Install
Chaos Tide
Mvci down.pngMvci down.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
34 0 0 Invincible frames 1-34
Install. Press Mvci lp.png/Mvci lk.png to perform Hell Spitfire, press Mvci hp.png/Mvci hk.png to perform Demon Missile
Red Blaze
Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
5069 14 23 75 +17 -75

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Firebrand

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