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Difference between revisions of "Pokken Tournament DX/Garchomp"

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==Field Phase Moves==
 
==Field Phase Moves==
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_nY.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''nY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 30
 +
| Special Mid
 +
| i15
 +
| -8
 +
| -16
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Throws out a crescent-shaped projectile straight forward.</p>
 +
<p>Special cancelable.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_sY.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''sY / s[Y]'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 54 / 76
 +
| Special Mid
 +
| N/A
 +
| N/A / Launch
 +
| N/A
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Garchomp dodges to the side and throws out projectile that swerves to the side.</p>
 +
<p>Charging this move causes the projectile to swerve back and track down the opponent.</p>
 +
<p>Special cancelable.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_fY.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''fY'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 60
 +
| Mid
 +
| i19
 +
| Shift (Launch)
 +
| -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Advances forward and tosses out a wave of dirt.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_bY_1.png|left|border]]
 +
[[File:Pokken_Garchomp_bY_2.png|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''bY / b[Y]'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 80 / 100
 +
| Mid
 +
| i27 / i47
 +
| +16 / Launch
 +
| -8 / +8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Garchomp surrounds itself with spinning tornadoes.</p>
 +
<p>Counter pierces, increases in size, becomes safer on block, and launches when charged.</p>
 +
<p>Throw crush. Launches if Its a critical hit.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_jY_1.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''j.Y'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 30
 +
| Mid
 +
| i17
 +
| Launch
 +
| -20
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Throws out a crescent-shaped projectile in the air straight forward.</p>
 +
<p>Can change trajectory of the projectile to throw it closer or farther away from Garchomp.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_jY_FP_2.png|left|border]]
 +
[[File:Pokken_Garchomp_jY_FP_3.png|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''j.[Y]'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 60
 +
| Mid
 +
| i62
 +
| Launch
 +
| +57
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Charging halts Garchomp's aerial movement.</p>
 +
<p>Throws out a small tornado forward, does not have an active hitbox.</p>
 +
<p>Turns into a larger tornado and ricochets back to Garchomp.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_jX_FP_1.png|left|border]]
 +
[[File:Pokken_Garchomp_jX_FP.png|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''j.X'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 40, 60
 +
| Mid High
 +
| i21
 +
| Shift (Knockdown)
 +
| -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Garchomp flies in the air and homes in on the opponent.</p>
 +
<p>After getting in range of the opponent (or after a set distance), Garchomp spins in the air with Its fin twice.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_Homing_Attack_1.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''X Homing Attack 1'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 40
 +
| Mid
 +
| i17
 +
| +4
 +
| -16
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Garchomp homes in on the opponent and does a three-hit slice.</p>
 +
<p>Can be canceled with block or jump.</p>
 +
<p>Throw crush.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
[[File:Pokken_Garchomp_Homing_Attack_2.png|left|border]]
 +
<div>
 +
{|border="4" cellpadding="4"  cellspacing="4"
 +
|'''XX / X[X] Homing Attack 2'''
 +
|-
 +
| Attack
 +
| Damage
 +
| Height
 +
| Impact
 +
| Hit Adv
 +
| Block
 +
|-
 +
| Normal
 +
| 72 / 120
 +
| Mid
 +
| i17
 +
| Shift (+8)
 +
| -8
 +
|}</div>
 +
<div>
 +
{|border="1"
 +
|<p>Following up from Homing Attack 1, Garchomp attacks with another three-hit slice.</p>
 +
<p>Can be charged to guard break/counter pierce.</p>
 +
<p>If Homing Attack 1 was blocked, there is a 26 frame window to punish a charged Homing Attack 2.</p>
 +
|}</div>
 +
<br>
 +
<br>
 +
<br>
 +
 
==Weak Moves==
 
==Weak Moves==
 
==Strong Moves==
 
==Strong Moves==

Revision as of 15:02, 8 May 2018

Pokken Tournament DX

Pokken Garchomp.png

Introduction

corner pressure (Placeholder)

  • 660 HP
  • 250 CC Synergy Gauge
  • Burst Mode Duration: 12 Seconds
  • Shield: Normal


  • High Stance: Grants red armor against Lows, Mid Lows, and Special Mids on frame 17. Deals 10 HP Recoil to the opponent for each physical hit.
  • Low Stance: Charges Synergy Gauge.
  • Garchomp cannot crouch Highs with Low Stance.


  • FP Forward Dash: 25 Frames
  • FP Back Dash: 31 Frames (Invincible from frame 1-8)
  • FP Side Dash: 31 Frames


  • DP Forward Dash: 25 Frames
  • DP Back Dash: 29 Frames (Invincible from frame 1-8)


General Moves




Pokken Garchomp Burst Mode.png
Burst Mode
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

In Burst Mode, Garchomp's Pokemon moves are always enhanced.






Pokken Garchomp Grab FP.png

Pokken Garchomp Grab DP.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 80 / DP 90 12 N/A i15 FP Shift (+12) / DP Knockdown N/A




Pokken Garchomp CA 1.png

Pokken Garchomp CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 60 / 90 3 Mid Low i35 / i55 Launch -4 / +12

Garchomp is put into a counter armor state from frame 1-28 (48 if charged).

Counter pierces when fully charged.




Pokken Garchomp RS.png
Running Stance
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Only usable in Duel Phase.

Garchomp runs forward at an increased speed.

Grants Synergy while running. Six ticks max per Running Stance.

2.5CC of Synergy per tick.

Can be canceled by pressing R.

Garchomp can cancel out of Running Stance with:

- Burst Declare

- Jump

- Running Stance X

- 6Y

- Release X

- Any Special




Pokken Garchomp RS X.png
RS X
Attack Damage PSP Height Impact Hit Adv Block
Normal 80 3 Mid i19 Launch +4

Garchomp performs a downward claw swipe that launches.

Transitions out of Running Stance once complete.




Pokken Garchomp Release X 1.png
]X[ Release X
Attack Damage PSP Height Impact Hit Adv Block
Normal 150 5 Mid High i15 Launch -28

Garchomp jets straight into the air with a drill-like motion.

Invincible against Highs and Mid Highs on frame 1.




Pokken Garchomp Release X 3.png

Pokken Garchomp Release X 4.png

]X[ Release X (Upwards)
Attack Damage PSP Height Impact Hit Adv Block
Normal 70, 158 3, 12 Mid High i15 Launch -61

Release X in the air causes Garchomp to do a two-part drill attack.

First rushes downwards, then straight upwards. Resembling a "checkmark".




Pokken Garchomp Release X 2.png
]X[ Release X (Downwards)
Attack Damage PSP Height Impact Hit Adv Block
Normal 70 3 Mid High i15 Launch +4

Performing a Release X close to the ground causes Garchomp to do only the downwards drill.

Becomes safer on block and deals great knockback on a blocking opponent.




Pokken Garchomp jA 1.png

Pokken Garchomp jR.png

j.R Nosedive
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Garchomp feints a pose that is similar to doing Earthquake.

Garchomp then fastfalls straight down to the ground.




Pokken Garchomp Burst Attack 1.png

Pokken Garchomp Burst Attack 2.png

L+R Outrage Smasher
Attack Damage PSP Height Impact Hit Adv Block
Normal 245 (75) 12 Mid i15 Knockdown -16

Garchomp runs rampant and attacks with multiple claw strikes.

Grants red armor on frame 1.

Invincible on frame 9.

Counter pierces.

Throw crush.

Hitting the opponent with the first claw strike activates the animation.

If blocked, the final hit will always guard break.

After the final hit, Garchomp lets out a cry and takes a 50 HP Recoil.




Field Phase Moves




Pokken Garchomp nY.png
nY
Attack Damage Height Impact Hit Adv Block
Normal 30 Special Mid i15 -8 -16

Throws out a crescent-shaped projectile straight forward.

Special cancelable.




Pokken Garchomp sY.png
sY / s[Y]
Attack Damage Height Impact Hit Adv Block
Normal 54 / 76 Special Mid N/A N/A / Launch N/A

Garchomp dodges to the side and throws out projectile that swerves to the side.

Charging this move causes the projectile to swerve back and track down the opponent.

Special cancelable.




Pokken Garchomp fY.png
fY
Attack Damage Height Impact Hit Adv Block
Normal 60 Mid i19 Shift (Launch) -8

Advances forward and tosses out a wave of dirt.




Pokken Garchomp bY 1.png

Pokken Garchomp bY 2.png

bY / b[Y]
Attack Damage Height Impact Hit Adv Block
Normal 80 / 100 Mid i27 / i47 +16 / Launch -8 / +8

Garchomp surrounds itself with spinning tornadoes.

Counter pierces, increases in size, becomes safer on block, and launches when charged.

Throw crush. Launches if Its a critical hit.




j.Y
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid i17 Launch -20

Throws out a crescent-shaped projectile in the air straight forward.

Can change trajectory of the projectile to throw it closer or farther away from Garchomp.




Pokken Garchomp jY FP 2.png

Pokken Garchomp jY FP 3.png

j.[Y]
Attack Damage Height Impact Hit Adv Block
Normal 60 Mid i62 Launch +57

Charging halts Garchomp's aerial movement.

Throws out a small tornado forward, does not have an active hitbox.

Turns into a larger tornado and ricochets back to Garchomp.




Pokken Garchomp jX FP 1.png

Pokken Garchomp jX FP.png

j.X
Attack Damage Height Impact Hit Adv Block
Normal 40, 60 Mid High i21 Shift (Knockdown) -8

Garchomp flies in the air and homes in on the opponent.

After getting in range of the opponent (or after a set distance), Garchomp spins in the air with Its fin twice.




Pokken Garchomp Homing Attack 1.png
X Homing Attack 1
Attack Damage Height Impact Hit Adv Block
Normal 40 Mid i17 +4 -16

Garchomp homes in on the opponent and does a three-hit slice.

Can be canceled with block or jump.

Throw crush.




Pokken Garchomp Homing Attack 2.png
XX / X[X] Homing Attack 2
Attack Damage Height Impact Hit Adv Block
Normal 72 / 120 Mid i17 Shift (+8) -8

Following up from Homing Attack 1, Garchomp attacks with another three-hit slice.

Can be charged to guard break/counter pierce.

If Homing Attack 1 was blocked, there is a 26 frame window to punish a charged Homing Attack 2.




Weak Moves

Strong Moves

Pokemon Moves

Combos

Notable Players

External Resources