Injustice: Gods Among Us/Ares: Difference between revisions

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=== Special Moves ===
=== Special Moves ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Straight Grapple | d f + l <br>Alternate Command: <br> qcf + l | 8.80 | Fires grappling hook full screen, if<br>hit Batman pulls himself toward the<br>opponent and delivers a flying<br>kick resulting in knockdown}}
{{ MoveListRow | Phase Shifter | d , b + l <br>Alternate Command: <br> qcb + l | - | Turns Ares somewhat invisible}}
{{ MoveListRow | Straight Grapple (Meter Burn) | Meter Burn during<br>Straight Grapple | - | pressing Meter Burn after successful<br>hit, Batman stops in front&nbsp;of stunned<br>opponent allowing time to attack<br>or combo}}
{{ MoveListRow | Phase Shifter (Meter Burn) | Meter Burn during<br> Phase Shifter | - | pressing Meter Burn during Phase shifter turns Ares completely invisible}}
{{ MoveListRow | Sky Grapple | d , b + l <br>Alternate Command: <br> qcb + l | 10.00 | Fires grappling hook upwards in a<br>45 degree angle, if hit Batman pulls<br>opponent to the ground landing full<br> screen away}}
{{ MoveListRow | God Smack | d , d + m <br>Alternate Command: <br> ? | 12.00 | Ares jumps into the air and dunks the ground<br>Hold b or f to control the distance of the jump}}
{{ MoveListRow | Sky Grapple (Meter Burn) | Meter Burn during<br>Sky Grapple | 4.25 | Pressing Meter Burn after successful<br>hit, gives groundbounce half<br> screen away}}
{{ MoveListRow | God Smack (Meter Burn) | Meter Burn during<br>God Smack | 9.00 | Pressing Meter Burn during God Smack will add a groundbounce on a successful hit}}
{{ MoveListRow | Batarang | b , f + m <br>Alternate Command: <br> hcf + m | 6.80 | Throws two Batarangs causing 3.40<br>damage a piece}}
{{ MoveListRow | Dark Energy | d , f + l <br>Alternate Command: <br> qcf + l | 7.00 | Fires a fast moving projectile}}
{{ MoveListRow | Batarang (Meter Burn) | Meter Burn during<br>Batarang | 8.75 | Pressing Meter Burn detonates the<br>Batarangs causing knockdown if hit;<br>Batarangs can be detonated at any<br>time even after block or hit}}
{{ MoveListRow | Dark Energy (Meter Burn) | Meter Burn during<br>Dark Energy | 14.00 | Pressing Meter Burn during Dark Energy increases the size and damage of the projectile}}
{{ MoveListRow | Up Batarang | d , b + m <br>Alternate Command: <br> qcb + m | 6.00 | throws one Batarang at a 45 degree<br>angle, causes knockdown }}
{{ MoveListRow | Warp Transmission (Behind) | d , f + h <br>Alternate Command: <br> qcf + h | - | Teleports behind opponent}}
{{ MoveListRow | Batarang (Meter Burn) | Meter Burn during<br>Up Batarang | 8.75 | Pressing Meter Burn detonates the<br>Batarangs, causing very high<br> groundbounce if hit; Batarangs<br>can be detonated at any time even<br>after block or hit}}
{{ MoveListRow | Warp Transmission (Front) | d , b + h <br>Alternate Command: <br> qcb + h | - | Teleports in front&nbsp;of opponent}}
{{ MoveListRow | Slide Kick | b , f + h <br>Alternate Command: <br> hcf + h | 7.00 | Fast low attack that causes<br> knockdown , slides under most<br>high projectiles}}
{{ MoveListRow | Slide Kick (Meter Burn) | Meter Burn during<br>Slide Kick | 4.75 | Pressing Meter Burn after successful<br>hit causes Batman to throw a Batarang<br>for additional damage}}
{{ MoveListRow | Air Scatter Bombs | d , b + m <br>Alternate Command: <br> qcb + m | 9.00 | aironly ; Bombs explode in<br>front of Batman, knockdown on<br>air opponents and stuns ground<br>opponents}}
{{ MoveListRow | Cape Parry | d , b + h <br>Alternate Command: <br> qcb + h | 12.00 | Counters most High and<br>Overhead attacks, ends in<br> knockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Super Move ===
=== Super Move ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | The Dark Knight | Super Command | 33.35 | Smoke attack under opponent from<br>ground to midcharacter height. If hit,<br>Batman commits a hit and run.<br>First hit: 2.00 then 1.90, 1.90, 1.90,<br>1.90, 1.90, 1.90, 7.60, 2.85, 9.50}}
{{ MoveListRow | Annihilator | Super Command | 33.00 | Overhead 1/4th screen sword swing<br> On successful hit, Ares does his best reenactment of 300<br> First hit: 10.00, then 1.90, 1.90, 1.90, 1.92, 1.90, 0.95, 1.90, 0.95, 1.90, 0.95, 1.90, 4.75}}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 12:30, 11 July 2013

Injustice: Gods Among UsInjusticeLogo.png


Ares

Injustice ares small.png

In a nutshell



Character Info

Type:
Power
Real Name:
Ares
Debut:
Wonder Woman #1 (Summer 1942)
Voice Actor:
J.G. Hertzler

Move List

Normal Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Devil's Fist
l
2.00
High
Waring Cross
m
3.00
Med
Thundering Stomp
h
7.00
Med
Sliding Strike
b + l
3.00
Med
Downward Hammerfist
b + m
5.00
Overhead
Fierce Gauntlet
b + h
11.00
Med wallbounce Hold h
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Front Knee
f + l
3.00
Med
Savage Uppercut
f + m
7.00
Med
Raging Fists
f + h
11.00
Overhead groundbounce Hold
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Low Sweep
d + l
2.00
Med
Fearful Cut
d + m
5.00
Med launches opponent into air on hit
Surprise Strike
d + h
7.00
Low knockdown
Spearing Jab
l aironly
5.00
Overhead
Crowning Elbow
m aironly
7.00
Overhead
Mighty Hammerfist
h aironly
11.00
Overhead knockdown

Combo Attacks

Name
Command
Damage
Notes
SU
RC
OG
OH
Showdown
l , l
3.90
High , Med
Injustice
l , l , m
10.22
High , Med , Med
Vengeance
l , l , h
8.41
High , Med , Overhead
Tricky Bat
l , m , m
10.22
High , Med , Med
knockdown leaves opponent half screen
away
Intimidation
l , m
3.90
High , Med
Mind Games
l , m , h
8.41
Med , Med , Low
launches opponent into air
Millionaire
b + l , l
3.90
Low , Med
High Tech
b + l , l , m
12.02
Low , Med , Overhead
knockdown leaves opponent half screen
away
Darkness
b + l , l , h
8.41
Low , Med , Med
launches opponent into air
Tragic
m , m
4.90
Med , High
Caped Crusader
m , m , h
11.22
Med , High , Med
launches opponent into air
Stay Down
b + m , h
15.97
Med , Overhead , Med
knockdown leaves opponent full screen
away
Winged Avenger
f + m , h
11.22
Med , Med , Med
forward moving combo that ends
in knockdown

Bounce Cancels

Name
Command
Damage
Notes
SU
RC
OG
OH
Wheel Kicks
f , f , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
groundbounce
Flying Kick
b , b , Meter Burn
Cancel
During a combo, burn two bars to
cancel the combo and perform a
wallbounce

Character Powers

Name
Command
Damage
Notes
SU
RC
OG
OH
Weapons of War
Various
-
Use Ares' Sword and Axe with various commands:
Trait - Straight Sword: 9.00 damage. Horizontal sword throw
Trait, u - Downward Sword: 9.00 damage. Sword starts above Ares and swipes down to knockdown
Trait , d - Upward Sword: 9.00 damage. Sword starts at Ares' feet and swipes up to launch opponent in the air
b + Trait - Straight Axe: 14.98 damage. Horizontal spinning axe throw
b + Trait , u - Downward Axe: 7.42 damage. Axe starts above Ares and spins down to knockdown
b + Trait , d - Upward Axe: 10.85 damage. Axe starts at Ares' feet and spins up to launch opponent in the air
Hold Trait to hold the weapon of choice

Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
f + l + h
11.00
Throw
leaves opponent 1/4th screen away
Back Throw
b + l + h
11.00
Throw
leaves opponent 1/4th screen away

Special Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Phase Shifter
d , b + l
Alternate Command:
qcb + l
-
Turns Ares somewhat invisible
Phase Shifter (Meter Burn)
Meter Burn during
Phase Shifter
-
pressing Meter Burn during Phase shifter turns Ares completely invisible
God Smack
d , d + m
Alternate Command:
 ?
12.00
Ares jumps into the air and dunks the ground
Hold b or f to control the distance of the jump
God Smack (Meter Burn)
Meter Burn during
God Smack
9.00
Pressing Meter Burn during God Smack will add a groundbounce on a successful hit
Dark Energy
d , f + l
Alternate Command:
qcf + l
7.00
Fires a fast moving projectile
Dark Energy (Meter Burn)
Meter Burn during
Dark Energy
14.00
Pressing Meter Burn during Dark Energy increases the size and damage of the projectile
Warp Transmission (Behind)
d , f + h
Alternate Command:
qcf + h
-
Teleports behind opponent
Warp Transmission (Front)
d , b + h
Alternate Command:
qcb + h
-
Teleports in front of opponent

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
Annihilator
Super Command
33.00
Overhead 1/4th screen sword swing
On successful hit, Ares does his best reenactment of 300
First hit: 10.00, then 1.90, 1.90, 1.90, 1.92, 1.90, 0.95, 1.90, 0.95, 1.90, 0.95, 1.90, 4.75

Move Analysis

TBW

S.T.A.R. Labs Mode

TBW

Strategy

Basic Strategy

TBW

Advanced Strategy

TBW

Tips and Tricks

TBW

Combos

TBW

Alternate Costumes

Ares-regime.jpg
Regime


Unlocking

  • Regime- 1 Armory Key in Hall of Justice Archives

Match Ups

TBW

Frame Data

TBW