Template:USFIVFrameDataHeader: Difference between revisions

Template page
No edit summary
No edit summary
Line 1: Line 1:
{| class="wikitable" cellspacing="0" width="2800px"
|-  
|-  
! style="width:200px; color:black; background-color:orange;" align="center" | Move Name
! style="width:200px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Move Name
! style="width:100px; color:black; background-color:orange;" align="center" | Damage
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Damage
! style="width:100px; color:black; background-color:orange;" align="center" | Stun
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Stun
! style="width:100px; color:black; background-color:orange;" align="center" | Meter<br>Gain
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Meter<br>Gain
! style="width:50px;  color:black; background-color:orange;" align="center" | Hit<br>Level
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Hit<br>Level
! style="width:50px;  color:black; background-color:orange;" align="center" | Cancel<br>Ability
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Cancel<br>Ability
! style="width:50px;  color:black; background-color:orange;" align="center" | Startup
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Startup
! style="width:100px; color:black; background-color:orange;" align="center" | Active
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Active
! style="width:50px;  color:black; background-color:orange;" align="center" | Rcvry
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Rcvry
! style="width:50px;  color:black; background-color:orange;" align="center" | Total<br>Frames
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Total<br>Frames
! style="width:50px;  color:black; background-color:orange;" align="center" | Adv On<br>Guard
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Adv On<br>Guard
! style="width:50px;  color:black; background-color:orange;" align="center" | Adv On<br>Hit
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Adv On<br>Hit
! style="width:50px;  color:black; background-color:orange;" align="center" | Block<br>Stun
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Block<br>Stun
! style="width:50px;  color:black; background-color:orange;" align="center" | Hit<br>Stun
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Hit<br>Stun
! style="width:300px; color:black; background-color:orange;" align="center" | Extra<br>Details
! style="width:300px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Extra<br>Details
! style="width:50px;  color:black; background-color:orange;" align="center" | Armor<br>Break
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Armor<br>Break
! style="width:50px;  color:black; background-color:orange;" align="center" | Proj
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Proj
! style="width:50px;  color:black; background-color:orange;" align="center" | Throw
! style="width:50px;  color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Throw
! style="width:150px; color:black; background-color:orange;" align="center" | On Hit<br>Ground
! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | On Hit<br>Ground
! style="width:150px; color:black; background-color:orange;" align="center" | Counter<br>Hit Ground
! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Counter<br>Hit Ground
! style="width:150px; color:black; background-color:orange;" align="center" | On Hit Air
! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | On Hit Air
! style="width:150px; color:black; background-color:orange;" align="center" | Counter<br>Hit Air
! style="width:150px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Counter<br>Hit Air
! style="width:100px; color:black; background-color:orange;" align="center" | Armor
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 3px" align="center" | Armor
! style="width:100px; color:black; background-color:orange;" align="center" | Full<br>Invincible
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Full<br>Invincible
! style="width:100px; color:black; background-color:orange;" align="center" | Strike<br>Invincible
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Strike<br>Invincible
! style="width:100px; color:black; background-color:orange;" align="center" | Projectile<br>Invincible
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Projectile<br>Invincible
! style="width:100px; color:black; background-color:orange;" align="center" | Throw<br>Invincible
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Throw<br>Invincible
! style="width:100px; color:black; background-color:orange;" align="center" | Airborne
! style="width:100px; color:black; background-color:orange; border-width: 3px 0px 3px 1px" align="center" | Airborne
! style="width:100px; color:black; background-color:orange;" align="center" | Juggle<br>Info
! style="width:100px; color:black; background-color:orange; border-width: 3px 3px 3px 3px" align="center" | Juggle<br>Info

Revision as of 17:14, 2 June 2014

Move Name Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Adv On
Guard
Adv On
Hit
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit Air Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info